Improve your Unity3D Inspector with Attributes

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  • เผยแพร่เมื่อ 13 ม.ค. 2025

ความคิดเห็น • 25

  • @assainjon
    @assainjon 7 ปีที่แล้ว +6

    Those context menus are a useful tip!

  • @LetScope
    @LetScope 3 ปีที่แล้ว +2

    Just what i was looking for, thanks!

  • @icecreamlabstudios6829
    @icecreamlabstudios6829 2 ปีที่แล้ว

    Thanks man, you are always a big big help!

  • @olivierrvernooy424
    @olivierrvernooy424 ปีที่แล้ว

    Amazing tutorial well and explained and in a nice order
    Cheers m8

  • @zhangcongda5080
    @zhangcongda5080 3 ปีที่แล้ว

    I have the world most stupid debug workflow before I watched this. Thank you so much👍

  • @pastuh
    @pastuh 4 ปีที่แล้ว +3

    Can you show proper way to use Checkbox toggle .. ON/OFF ?
    Example: Show or Hide MeshRenderer for list of Objects inside array (while playing scene to allow control)
    At this moment i just use Update... but somehow i feel it's wrong..

  • @timothymakesgames
    @timothymakesgames 7 ปีที่แล้ว +20

    Great video, btw you look like Dan Harmon

  • @jeremyb2120
    @jeremyb2120 3 ปีที่แล้ว

    How do I select a keyboard letter, number, shift key, ect from a dropdown? I saw it done once, and was thinking maybe there's a way to do this in the inspector.

  • @garypowell3566
    @garypowell3566 3 ปีที่แล้ว

    Is there a way to change the variable color within the header?

  • @shaunh565
    @shaunh565 3 ปีที่แล้ว

    Great stuff! Almost what I was looking for. Are there any ways to collapse "areas" of information as well?

  • @ShinichiKudoQatnip
    @ShinichiKudoQatnip 4 ปีที่แล้ว +1

    I am having a problem here, when I give a header and declare multiple variables, they all get their own headers rather than being under just one. How do i fix this?

    • @petermills5623
      @petermills5623 3 ปีที่แล้ว +1

      Are you declaring them inline with comma separators? They all need to be declared separately

    • @ShinichiKudoQatnip
      @ShinichiKudoQatnip 3 ปีที่แล้ว +1

      @@petermills5623 Yep, I got that from a forum 😋.
      Thanks for the response though 😃, now others will get to know too as I forgot to update it, sorry 😅

  • @Layarion
    @Layarion 4 ปีที่แล้ว

    How do i get rid of the spacing in "max Health"?

  • @FuzzyDPozzy
    @FuzzyDPozzy 6 ปีที่แล้ว +2

    this awesome sir!!!

  • @rtester40
    @rtester40 3 ปีที่แล้ว

    How can I add a couple of elements to a GameObject[]? I want to add 3 fields 1)name(name of the prefab), 2)rarity[junk, common , uncommon, rare, legendary, unique](dropdown), 3)spawn %(range slider) and since I may have hundreds of items in this GameObject[] a vertical scroll bar to scroll through the objects lets say after 10 objects has been added to the array.

  • @kirosmatavastros
    @kirosmatavastros ปีที่แล้ว

    Can anyone guide me to a tutorial about writing my own attributes?

  • @multimediahighway
    @multimediahighway 7 ปีที่แล้ว

    Great Video !!! Thanks

  • @dmrm2161
    @dmrm2161 2 ปีที่แล้ว

    [Header] in version 2022 alpha don't work

  • @elliottk68va
    @elliottk68va 5 ปีที่แล้ว

    Thank you!

  • @sina-ox3lz
    @sina-ox3lz 4 ปีที่แล้ว

    thank you

  • @YuraSuper2048
    @YuraSuper2048 3 ปีที่แล้ว

    Nice

  • @PioloLoni
    @PioloLoni 3 ปีที่แล้ว +1

    GOD