Dreadnought Galaxy Analysis - Dreadful Reunion | Super Mario Galaxy

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  • เผยแพร่เมื่อ 28 มิ.ย. 2024
  • Welcome to the Dreadnought Galaxy!
    This is part fourteen in a fifteen episode series on the level design of Super Mario Galaxy. Each episode will be featuring a different galaxy, closely analyzing it and discussing its strengths and weaknessess.
    Full playlist:
    • Super Mario Galaxy Des...
    Next up: The Melty Molten Galaxy
    Thank you for watching!
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    / jackaveligames
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ความคิดเห็น • 5

  • @oofi422
    @oofi422 2 วันที่ผ่านมา +1

    Oddly enough I love the purple coin challenge here! First time, I spent a whole nighter and when I finally got it done I felt really accomplished, in fact, I felt like my skills and precision had improved thanks to it.

  • @legoboy7107
    @legoboy7107 2 วันที่ผ่านมา

    That 2D section also has a REALLY COOL secret 1-up to collect. It's floating in that space right above where you spawn in from the entrance pipe, however it's too high to get up with wall-jumps and all. Instead, the way you have to get it is to go forward to that first gravity switch after the wall-jump section to flip the gravity to the left, and then instead of running to the right with the cannons, you run back to the LEFT and run back along the side of the rightmost giant moving wall of that wall-jump section (the camera rotates back to its original position rather than staying with Mario's new gravity, so now Mario is literally running on the right walls of the level). And then you have to climb your way "up" (or to the left from the camera's perspective) back to where you were at the start, now having to wall-jump through that little corridor dodging the Amp that you previously just had to run through and jump over. And THEN if you've managed to make it through that, you can now run up the right wall into that area above where you spawned and grab the 1-up. I remember finding this whole thing really tricky to do but it's so cool and so satisfying.
    Also, fun fact about this galaxy: it wasn't originally supposed to exist BUT it wasn't originally supposed to just be part of Battlerock either. Early trailers as well as remnants in the final game, both used and unused, show that you were always supposed to have a second run-in with the Topman Tribe, AND there was always supposed to be a second garbage-cleaning mission, but they were supposed to be in other Galaxies. The Topman rematch was explicitly shown in a trailer to have originally taken place in Melty Molten Galaxy, where you can see the fight with Topmaniac was originally framed such that you had a view of the Lava Spire in the background, and various Topman Tribe remnants still exist in the final version of the galaxy too, like one of their UFO ships floating in the lava in the 1st and 3rd missions (the 3rd retreads that same area from the 1st so it's the same UFO in both), various metal structures and blocks that look kinda out of place in the final game, etc., all because it was supposed to be in that galaxy instead of Dreadnought originally.
    As for the second garbage cleaning mission, while there's no footage anywhere of this I'm 95% sure it was originally supposed to take place in the Toy Time Galaxy and here's why. In the files, there's an unused model of the trash cleaning planet that's identical to the one in the final game, BUT it's simply recolored to have bright and vibrant colors instead of dull industrial shades, EXACTLY the same color scheme as the planets in the Toy Time Galaxy. It's clearly made for that galaxy but is in every other way an identical model to the other trash arenas. And who hosts the garbage missions? A Gearmo. And who are the main inhabitants of the Toy Time Galaxy? Gearmos! So with that unused colorful variation of the trash mission planet, the presence of Gearmos, and the fact that Dreadnought didn't originally exist because you rematched the Topman Tribe in Melty Molten, it seems clear to me the second garbage mission was originally in Toy Time Galaxy! The more you know!
    Also, there's one more difference in the Topmaniac fight: The electric wires you hit him into now have regular gaps in them and spin around, technically making it harder to hit him into them because there's half as much wire. And they're red. That's it. Wow, such a difference that definitely makes it oh so much harder lol.

  • @bakedbeananimation
    @bakedbeananimation 16 ชั่วโมงที่ผ่านมา

    I love your videos!!

  • @BlueBCA
    @BlueBCA 2 วันที่ผ่านมา

    The fact that Dreadnought comes right at the end of the game and that it's beat-for-beat just a retread of Battle Rock makes it perhaps the most forgettable level in the game for me. Same thematic, same music, same boss and side missions... It's so uninteresting. And that's on top of Battle Rock already being one of the most boring in the game, so poor Dreadnought really didn't stand a chance!
    I actually remember just how difficult I found the Battle Rock purple coin mission on Wii. I was 15 when Galaxy came out, and a friend and I tried forever before we finally managed to get all the purple coins in Battle Rock. He and I played the entire game together, in fact. But the Dreadnought equivalent? Literally cannot remember it at all. I probably struggled with it even more, but I've got zero recollection. The entire level is a real downer, and tbh the rest of the Garden Dome isn't a great deal better.

  • @oli_k
    @oli_k 2 วันที่ผ่านมา

    i forgot this galaxy was in SMG1, I thought it was in 2