So then Hircine *is* related to the Reachmen. I kinda figured since some of the Reachmen wear headdresses that look strikingly similar to the skull that Hircine wears.
The fact that all the Et'Ada appear to be mortals that ascended and survived through multiple cycles of universal rebirth suggests that Hercine was a Reachmen himself or whatever the tribe was called in a previous cycle that shared his values. By all accounts, it would seem likely that Et'Ada influence mortals to recreate the society they may have originated from in a previous cycle which is why we see parralells between now extinct races and existing ones.
@@KryyssTV amazing idea (the Et'Ada recreating the society they were part of). If we take that into account, we could say the daedra are not evil, they just follow the principles they followed in a previous kalpa/universe (Molag trying to submit everyone, Namira and cannibalism). Perhaps Azura, Boethiah, and Mephala come from the same society and they want to recreate it in Morrowind Edit: That makes me wonder how could a mortal achieve that level of power/magic, I believe there could be several possibilities. Using CHIM, becoming so powerful you could survive a kalpa to keep improving (like the psijic believe), or using a powerful soul gem to trap an already powerful being (like Mannimarco wanted to do to Molag Bal), among several other options
@@ivans.5959 Well Tiber Septum attained Et'Ada divinity by absorbing the power of almost all dragons, Camoron gained the equivalent of Deadric immortality using Mehrune's Razor to severe himself from the restrictions of the Mundus and it is well known that Et'Ada can steal power from each other. So put that together with the Ragnarok-style war the ends each Kalpha and the fact you seem to have references to some surviving the recreation of each universe to get an idea. Recall that Mundus is made from parts of Et'Ada but just as Lokhan could not be killed, despite being broken in two and his heart torn out, the fact is that Mundus cannot be destroyed either. So each Kalpha simply reboots Mundus with the Et'Ada survivors reshaping mortal history based upon some weird sense of nostalgia or duty to preserve their ancestral heritage. From a purely literary perspective it is a stroke of genius as you have an in-universe excuse to reboot your narrative once you exhaust all the interesting tales you can tell within the confines of the current universe.
Interesting how Khajit and Reachmen have different perspective on same story of Lorkhan association with Namira. Khajit are telling the story how Namira corrupted Lorkhan only to be cost out from his body by Azura, but Reachmen are telling the story how Lorkhan and Namira had willing alliance to manipulate Aedra and Magna Ge to crate Mundus.
@@alexinfinite7142 And that's assuming that there even IS a single truth that each culture's stories evolved from The creation of the world... that could easily have been a dragonbreak. And that's assuming that time held any real meaning prior to the creation of Mundus
@Tom C. Id never thought of this idea before but it actually makes a lot of sense. Really less of a dragon break and more of a "there is no dragon yet" but the result is the same. No concept of strict linear time being in place means any number of alternate events
It's interesting how much the Reachmen perspective reminds me of the Dunmer worship of the Good Daedra, up to and including the trial Tamriel was intended to be for mortals.
@Heathen Heisler Shame it makes so little mechanical difference in The Reach proper, tho... well, save for Druadach Redoubt after that business in Markarth... Anyway, you using Hendraheim as a player home, or counting Lakeview Manor?
@@seand.g423 It depends on my play through and how I want the character to go. Sometimes no house, sometimes a house, if the character leaves the struggle to liberate the Reach behind and starts a new life.
I recall reading on UESP that the Reachmen shun deities like Clavicus Vile and Sanguine because they represent aspects of civilization that the Reachmen find weak and detestable. So their worldview is very different, and instead of seeing things as good or evil, they see them in terms of utility and results. To them, cruelty is the greatest kindness and kindness is the greatest cruelty because cruelty will teach you to be strong and fight back but kindness will make you weak and complacent.
Reachmen: down with the empire Ulfrik: I like these guys Reachmen: we want to throw off our chains and rule ourselves Ulfrik: men after my own heart Reachmen: we want to follow our gods Ulfrik: yes bless talos Reachmen: accualy we worship hirsine and nemera and we don't want nords telling us what to do Ulfrik: DIE!!!!!
I support the Stormcloaks, but I can't fault you there. I don't exactly like everything Ulfric does/has done. I want both of them to have their independent kingdoms.
@@stunner9005 quite the opposite, firstly, the point of the reachmen is they are everything the stormcloaks claim to be but with the stormcloaks pointing them as villainous without any sense of irony Secondly what your suggesting; a semi autonomous reach is accualy worse then if windhelm got its complete independence since it cuts skyrim and the empire off from all the gold mines leading to an economic collapse all the while leaving the reach being commanded by hag ravens and briarhearts Thirdly, from a political standpoint it doesn't matter which territory rebels since any rebellion if successful lays the seeds for the next one; so if the marcarth becomes independent so will windhelm, and then dawnstar and winterhold , riften will once meaven starts seeing dollar signs, all these rebellions will force whiterun to open up to the empire just to avoid the raiding turning whiterun into a constant warzone just so the empire can try and hold solitude but can't due to being attacked on all sides and no money to pay troopes And that's not even getting into what will happen if the stormcloaks win... and then ulfric dies. who takes over after he dies, probably not someone with his wisdom and charisma and whose only thought is "kill all the non nords"
Yeah, except for two factors; 1) All the silver in the reach would rightfully be owned by the natives, not the Imperials. 2) The Reachmen are Daedra Worshipers. Not only that, but some of the most reprehensible Daedra are worshiped. By letting them have their Reach, they're condoning Daedra Worship of Molag Bal, Namira, Mehrunes Dagon and alike. Some Tribes would probably worship Vaermina or Mephala. The Dunmer and Morrowind is seldom part of the Empire (Alliances made during the Tribunal Rule), and when they are, I imagine the Imperial Pantheon was brought in to try and break the Daedric Trend (and failed, but still), because Daedra represent the very opposite values of the Empire. Azura likely escaped a lot of shit, but Boethiah and Mephala would have been the most likely targets for systemic change. They worship THREE Daedra, and do not practice Necromancy. The Reachmen do.
I really love the mortal challenge philosophy that a lot of races have. Like the idea that the daedra and aedra are weak because they haven’t had any hardship really vibes with me. I can imagine some edgy crazy mortal yelling at a daedra and calling them a pussy and he would be right
@@RomanStan I'd say Old Uncle Sheo might be an exception to this - if the original, he suffered the curse of the Greymarch for a heck of a long time, and then the Champion of Cyrodiil suffered a lot to mantle him. Maybe that's why he spends his time outwitting the other Princes, because he wants them to suffer at least a little like he has.
All of this sheds some light on events in Skyrim even! The Molag Bal shrine in Markarth, a city with reachmen citizens, and the Boethiah priest being captured by forsworn. The shrub to Namira is close to Markarth and there’s all those Namira worshippers there. It’s possible that some of Markarth’s cannibals are even forsworn. Lisbet tries to brush off the commotion of Margret’s attempted murder as “just the market rabble.” Also, the pommel to Mehrunes Razor is being kept by a group of forsworn as well. AND Peryite’s Shrine is in the hills of the reach as well, located near a small forsworn village.
Also note that the House in which the Shrine of Bal is is abandoned. It's abandoned by the time we see in Skyrim, which is long after the ousting of the Forsworn from Markarth. That house was likely occupied by worshipers of Bal. Hell, they probably made the shrine to begin with. Of course the fresh food may still of course be Logrolf's doing, or it could be Forsworn Sympathizers secretly tending to the shrine in the dark hours..?
@@spikymarshmallow7611 Probably Logrolf; Molag Bal says the priest stops by regularly to perform rights and purifications on Bal's shrine and mace. That's why it's rusted and damaged by the events of Skyrim. My guess is in the 200+ years since Oblivion, the mace found its way into a Bal-worshipping Reachmen clan who eventually settled in Markarth while it was outside of Imperial control. After the Markarth Incident, Logrolf moved into town, found the shrine and began performing his rituals to keep it and Molag's influence in the area contained.
You know, seeing all these different interpretations of the Daedra and of the metaphysics of the Elder Scrolls world, I _really_ wish we'd see more of this in the gameplay and less in literature. I wanna see the main character experience and truly _live_ these different interpretations and make the player truly question what's going on instead of just more "Daedra bad". I get that the games need to be accessible to the general audience, but I still think there's a reasonable balancing point between "hah, funny dragon game" and "intricate metaphysics as a product of an acid-trip".
Hopefully Reach lore is expanded in TES 6, I mean it's also in Hammerfell and High Rock. The lore feels so rushed in Skyrim and ESO just expanded already existing lore.
Seems like Skyrim was supposed to give us a reachmen teaser with the forsworn and the few quests associated with them. Nothing substantial, but enough to pique our interest so that when the next game comes out we’re already invested in them. If the next game has anything to do with the western reach, of course.
Well, we don’t know where ES6 will be set. I hope it’s like Daggerfall, y’know where we could go to High Rock and Hammerfell. I just hope we get to see more of Tamriel.
"ESO just expanded already existing lore." lol what? At this point probably 2/3 or more of what we know about the Reach and Reachmen comes from ESO, so I don't know what you're talking about with "just expanded already existing lore."
@@theorderoftalos4497 What are you talking about? There's tons in ESO about the Reachmen in High Rock. There's tons about Reach magic & culture from the quests, NPCs & books in Glenumbra, there's more about them in Bangkorai (which is partly in High Rock & partly in Hammerfell), and way more in Wrothgar.
The Reachman are an interesting conterpart to the Dunmer. Both are Daedra worshippers who have philosophies that emphasise suffering, struggle and achievement in the world of Mundus as the correct way to achieve the preferred afterlife and understand the true purpose of life on Nirn.
I still think it would of been cool if the people of the reach still had control over it and you had to try and get them to pick a side in the civil war just for them to join as a third party on their own, attacking both stormcloaks and imperials when weak (after a long battle) right after the battle of whiterun for example
I could see them siding with the empire in return for acknowlegment of them as an independant nation and a deal similar to the dumners. Where they can at last practice there ways free. Would still be part of the empire, but apparently that was madanochs plan. To make the reach an independant province of the empire and secure the rights to worship as they please, much like the deal morrowind got. Helping put a sword thru ulfric also helps.
It’s possible this could be a future mod if any developer is willing. After the Markarth investigation, Madonach and his group can be found in a cave if the player sided with him, so a modder could theoretically create a questline similar to The Brotherhood of Old.
I absolutely love your videos I cook breakfast for my kids while watching/listening to them thank you keep weaving words in such a articulate way and I’ll keep watching
This dude has done hundreds of thorough, detailed videos on TES universe and it's lore and yet so much of TES universe is a mystery. If only more game developers were that dedicated.
@@muslimcrusader5987 I think not, I mean look at those Reachmen. They were always looked down upon, always under constant oppression from the Empire or Skyrim rulers, just like Ireland was in my opinion. Skyrim people were never oppressed in a sense that for example Irish people were. Stormcloack Rebellion had risen mainly because of a dispute over the throne of Skyrim, it's not an independence war fought because of an oppression like it was with the IRA and like it is with Forsworn. Of course, the cult of Talos is banished, but exept that Nord culture is respected in the Empire, but Reachmen and their customs were never respected or even acknowledged but their overlords, so I think they really reassamble IRA's vibe.
@@stahu_mishima Nords are oppressed by the Empire too. They’re considered barbarians that can’t lead unless the Empire does it for them. They also have to pay servitude and taxes to an Emperor from another country. Not to mention the Thalmor are allowed to lock up and torture Nords for pleasure. True, the Forsworn have been under the boot of oppression much longer than the Nords. No one can deny that.
There is this song from ESO Markarth called "Hail to the Ancient Spirits" that perfectly explains the culture of men of reach: Hail Hircine, Lord of the Hunt Master of wood and hill All things that live must chase or flee In death alone fall still Hail Namira, Spirit Queen Skein-weaver, silent midwife Each beginning must have its end Dark mother of death and life Hail to the ancient spirits Teachers, testers, weal and woe Hard lessons, but needful too For this world is full of foes Hail Molag Bal, the Prince of Pain Brutal master, lord of troubles Giver of strength to slay and strive For men are meant to struggle Hail to the ancient spirits Teachers, testers, weal and woe Hard lessons, but needful too For this world is full of foes Hail to the ancient spirits Hail to the ancient spirits
No, I do the same thing! I kinda hope I am absorbing some of the knowledge in my sleep, lol! But I also go back & watch them, or listen as I do other stuff, to make sure I'm learning.
Don’t even ask if it’s weird brother, if you enjoy it then you have every right to it. Don’t give others the opportunity to try and take that away from you.
Kudos! I really liked this. Especially in Skyrim, it really felt like the Reachmen/Foresworn were sorely underutilized as just cannon fodder, when they could (should) have been a significant faction with more interaction and lore. I was also kind of surprised that they hadn't formed an alliance with the Orsiner ... who were also sorely neglected in Skyrim. It seems like a whole new magic system (maybe even using stamina instead of magicka to cast) should have been developed. Along with a lot more interaction with Daedra worship. I hope that TES 6 does a better job here. There's a lot of potential.
I currently started one as a champion of Namira who wishes to put himself as emperor to honor the legacy of the Longhouse emperors. He will join the Dawnguard as vampires are an affront to the Spririt Queen.
I've always loved Lorkhan and the metaphysics and lore surrounding him and his vision for creating the mortal plane. To know the Reachmen's culture is centered around an interpretation of his vision gave me some newfound respect for the Reachmen.
I love how the hagravens idle animations mirror each other, as if they couldn’t program multiple cycles for their animations instead of being tied to an in world game clock
this video couldnt have come out at a better time. i just started my druid reachman playthrough and to be honeat i had really no idea about the lore of the forsworn/reachmen until recently
I love your videos, I've always been really interested in the lore of Tamriel but I can't always be bothered to read through the books I find, so it's nice to be able to sit back and just listen :)
stuff i know but I will re-indulge myself with because it's interesting. good to see you still out here making content Fudge. it's been a few years I think since I'd been here.
Most fun I ever had playing Skyrim was when I was roleplaying a forsworn dragonborn. Lot of childhood illnesses, never managed to die. So she concluded that her thuum was the logical result of so many trials from the dragon god Peryite, and it was her job to "restore natural order" to the Reach: ie, put Reachfolk back in charge and murder Ulfric. Killing Anduin? Yeah, that sounds like a glorious hunt. More power and honor for her.
I really appreciate your explanation of namira through the forsworns perspective, I’ve been trying to find a way to incorporate having her as my patron diety In my current playthrough and that take was mad refreshing. Love y’all’s content keep up the good work I been digging through the library looking for the all deep cuts 🙏🏼
Yesterday, I was thinking about playing a Breton Forsworn. This morning, this video drops. Truly, it is a sign from the gods! Thanks for this - just what I needed. :)
Edit: Trimuvirate adds 5 magic archetypes not 15, my bad. If you want a higher collection of spells that Trimuvirate may be lacking, try Apocalypse Magic of Skyrim by the same author and/or Lost Grimoire. You should get the mods: -Alternate start live another life (lets you start as a reachman) -Simple Forsworn (implements changes to the reach that should have honestly already been there) -Trade & Barter as well as faction economy (to be able to trade with forsworn exclusive merchants and have realistic prices for them) -Beyond Reach (a full DLC size mod that takes place in the reach) and last but not least -Triumvirate (which will add 15 magic archetypes to make for an immersive magic experience as a reachman)
@@nocturnered281 ah, of course. thanks for reminding me. -The Forsworn Legacy (adds a whole voiced questline for the forsworn faction. It gives you the option to start a new game as a forsworn and spawn near the main questline or use a saved game, which is more compatible with other mods. It's a little buggy in some areas with plenty of bug complaints on the mod page, and the voice acting is.. well... listen to it yourself. Overall, if you put in enough effort into the other mods I listed you can still have a pretty immersive forsworn experience, but you could have an entirely new forsworn experience if you try this mod instead of or along with the other mods I listed. To note, if you choose the new game version make sure you don't have alternate start another life, it will likely conflict hard).
I actually did the Forsworn Conspiracy/ no one escapes Cidna mine yesterday. Like a kind person, I helped Madnonach and slaughtered everyone with them.
You can also "help" Madonach right up to the point where he gives you the enchanted armor, THEN kill all the Forsworn before you properly leave the jail. This way, you get all the treasure Madonach was going to give you, AND you still get the treasure the Silver-Bloods give you for killing him, and all the citizens/merchants survive.
Arngeir: "I see that all are in attendance and have expressed their willingness to negotiate terms for a cease of hostilities, on invitation by the Greybeards of High Hrothgar. Albeit reluctantly." Ulfric: "I still find it hard to believe that we're allowing Elenwen to remain seated at this summit. This is sacred ground no one should tread upon unless they're willing to cleanse their boots of blood and their soul of old grudges..." Elenwen: "That is why we are all here, if I'm not mistaken." Rikke: "Enough, please. We cannot afford to be sidetracked right now. General Tullius?" Tullius: "Yes, I've read through the initial demands and proposals submitted by Jarl Ulfric Stormcloak and his compatriots within the ruling class of Skyrim. Jarl Laila Law-Giver of Riften has expressed her willingness to abdicate if the Empire is able to meet the terms of an equal exchange. Though according to the available documentation, those terms are fully open to negotiation." Elisif: "Personally I'm shocked that it would even appear so easy." Galmar: "Hmph. It won't be." Ulfric: "If we give up the Rift, we want the Reach in return. One of the Silver-Blood clan would sit on the Mournful Throne." Tullius: "You would have to be crazy to want that Hold in it's current state! I'll disclose that the Empire values those lands for the silver it produces and exports, but every other trade avenue is disrupted. If it weren't for this Civil War we would have sent a couple of Legions to quell the Forsworn, already." Ulfric: "A war within a war. Yes, that region of Skyrim has always proven problematic, but while our forces aren't occupied with the Imperial Legion we can dedicate half of them towards dealing with the Forsworn. More manpower than you'd be able to muster on short notice. It would help everyone involved." Esbern: "If I might interject. I believe the Dragonborn may have a unique insight on the subject and could offer another solution." Delphine: "That's right. He owns a residence in Markarth, if I'm not mistaken." Tullius: "This ought to be interesting. I'm willing to hear almost any ideas at this point." Galmar: "Ha! Interesting indeed. From what intelligence we have, the Dragonborn killed old Madanach, himself." Elenwen: "What? The Thalmor have not confirmed any of these events, yet. Although there has been increased Forsworn activity within Markarth." Tullius: "You might want to look into who you have stationed in Markarth. Anyway. Dragonborn, you're one of Jarl Igmund's Thanes. What input can you offer for all of this?" Dragonborn: "Every major Forsworn Redoubt can function as their own city state. If we grant the native people independence to that end, I would support the Stormcloaks holding the Reach." Tullius: "That is outrageous! If we allowed that, there would be a fractured Hold on the verge of collapse on the doorstep of the provincial Capitol!" Ulfric: "I have to agree with Tullius. If the Reach does fall under my sphere of influence, I can tell you right now, the Stormcloaks will crush the Forsworn! Not offer an olive branch of truce." Galmar: "Could it be due to the Dragonborn's bloodline that he offers this proposal? He is a Breton, though not native to Skyrim." Elenwen: "I will commit whatever Thalmor I can spare towards assisting whomever controls the Reach in neutralising the Forsworn." Ulfric: "No one asked you, Witch!" Elisif: "The Dragonborn is right." Tullius: "Jarl Elisif? You agree with his proposal?" Elisif: "Yes, I do. Skyrim itself has been fractured ever since King Toryyg was killed, and the Reach torn asunder long before then. I believe it would be to everyone's benefit if we all recognized the Forsworn as their own political entity." Rikke: "General Tullius, I must remind you that officially Jarl Elisif does have the final say on this matter. Regardless of opposing viewpoints at this summit, sir." Delphine: "I don't know. It could work, if whoever controlled the Reach negotiated with the Forsworn for trade agreements and such. This is a bit outside my own expertise, but, I know a thing or two about embattled groups seeking safety from aggressors." Ulfric: "Damn it. Very well...if we trade the Rift for control of the Reach, we will recognize the sovereignty of the Forsworn city states. I will make that an official term for the handover of power. However, the Reach itself will be ruled by the new Jarl. And the new Jarl will swear fealty to me." Tullius: "It's agreed, then. If you don't mind, I'll request that Jarl Igmund transfer to your court in order to advise you on this matter, Ulfric." Ulfric: "If he accepts, we will value his knowledge." Galmar: "By Talos. What a mess." Esbern: "Try to look at it this way. Madanach is already dead, yes? If the Forsworn accept the terms of this agreement, mediated by the Dragonborn I would imagine, they are already divided and cannot form a cohesive counter offensive at this time. The rebellion is contained and they gain limited independence at the same time. I'm confident this will work." Ulfric: "They will accept the terms or be wiped out. It is as simple as that." Tullius: "That's what I was afraid of. Although I would have ended up in the same position, myself." (There was a lot more depth to the political landscape in Skyrim than it appeared, and I really wanted more hypothetical options like this one during the Civil War negotiations.)
Wow! I have actually not done this yet. According to the dialogue, you are a Breton. What changes if you're a Nord, or a Dunmer? Oh man, that's a lot of new play-throughs for me!
@@Mary_Beth_Reimer This is more of a hypothetical scenario I've written if you had the option to grant independence to the people of the Reach, during the negotiations. During actual gameplay, your only real options are to switch Holds between opposing sides in exchange for a truce until the Dragon Crisis is resolved. Edit: I should have been more clear about that. My apologies.
I would have loved to see something like this. As awesome as Skyrim has been its roleplaying value and hypothetical resulting world-changing consequences were null.
@@a.j.carter2294 I would have pictured the ensuing city state degree to give rise to several smaller settlements and a couple of bigger towns, similar to Hold Capitols. They could be inhabited by regular NPCs (although exclusively Reach Bretons) and the only Forsworn remaining would serve as the town Guards. As an added bonus, there would be shopkeepers and no one would be hostile until a crime was committed against them. There might also be a unique set of laws and punishments for Forsworn settlements, like the Orc Strongholds do. Larger settlements could have a "temple" with a couple of Hagravens and a Briar-Heart, inside. Although community leaders might be normal people.
Hey Scott, Drew and Michael. I know you have made a few videos about single eras, but could you maybe make one about the whole time line? It's the one lore thing that is still hard to comprehend for me even though I know quite a bit about the lore. Maybe even talk about it in one of your podcasts. I'm probably just stupid so please tell me.
The Reachmen seem quite underdeveloped compared to other tribes in TES. The notion that they live in a primative tribal society as they reject modern comforts and embrace the challenge of living off the land would certainly stifle their architectural and social development but it would encourage them to be very active traders, explorers and salvagers since they expend little time studying but would have an abundance of experience in how to provide for their needs in the most efficient way. To draw similar real world comparisons, communities that live in seclusion typically have some kind of goods or skills they specialise in to trade to nearby towns because the simple fact is that hunting us not always a reliable source of food and clothing, crops take time to mature and daily needs have to be met. Yet Reachmen don't seem to live up to their ideology of survival when they willingly choose to not do everything in their strength to be self-sufficient.
If I go with game design in my future I want to make a reach men mod actually getting in depth with them in the next game. The hunting lands is litterly the perfect place to build a boss filled wonderland of challenges
Old comment but not if tes 6 is in hammerfel Whilst I understand the reachmen have been in hammerfel I doubt by now that any of them still actually practice the old ways like the forsworn they've all probably assimilated into foreign cultures
Are there any Aedric spirits they worship? I know in Skyrim there were shrines to Dibella I think that had bloody sacrifices on them. I have seen some argue they are defiling Aedric shrines. But as you mentioned in the video they worship the other Daedra with sacrificing goats and other animals.
Dibella is most likey a fertility goddess to them, blessing the mothers with lots of milk and strong children. Such fertility goddess are extremely common for tribal people, whos culture is so dependant on having a stronger next generation.
I’m a werewolf player in Skyrim, and it would’ve been so cool if I could join the Forsworn they would accept me and I could be a amazing hunter for them. Even for non-werewolf players having ten option to join them would’ve been so cool
Dibella is the god of beauty, music and art, all things that the reachmen likely despise as they see them as soft and weak. They probably enjoy defiling them and I am sure the daedric prince of revulsion and decay would favor those who defile the aspects of beauty.
@@jacksonmacpherson6101 true, but sge is also worshiped as a goddess of sex, and yes as a fertility goddess by some. I could see them gaving a far more wild interpritation of her then those pansy imperials. After all we know the old nords had diffrent ideas about the divines before the imperial cult took over. Why can't the people of the reach?
In Ancient Greece, the Spartans believed Artemis (the goddess of the Hunt) could also take the form of an animalistic, many-breasted fertility goddess.
So your saying that the forsworn that I modded with lovers lab mod wears very revealing clothes (even before the mods I installed), worships a big skely boy, well still not gonna stop me for modding them into WHATEVER I WANT!
@@gaminreasons8941 probubly both. You have people respecting you, but gunslinger syndrome is in full effect. After all hircine also likes when the hunter becomes the hunted.
I just figured something out. Oblivion is like a metaphor for creative daydreaming. While Mundus is a metaphor for a creative project being actualized. Where you have to get bogged down in mundane and boring details, collaborate with others and challenge yourself. Its mundane and Its frustrating but in the end. You'll feel more accomplished and you'll have an experience that you can and have shared with others. But you'll get bogged down, you'll get responsibilities. Still the reward is sweeter.
Me: time to see who you really are! (takes off the Reachmen culture's mask) Reachmen: Me: Mandalorian Jenkins! Bethesda: and I would've gotten away with it too if it weren't for those damn lore lovers (I know it wasn't a direct rip-off but they do indeed have similar vibes, the difference is the Reachmen focus on survival rather than combat)
This gives me an idea for a Forsworn build. Werewolf with the armor you get for siding with Madanach at the end of the Forsworn conspiracy quest... Seems dece.
So then Hircine *is* related to the Reachmen. I kinda figured since some of the Reachmen wear headdresses that look strikingly similar to the skull that Hircine wears.
I'm glad to get some kind of confirmation on that finally. Because we were all thinking it lol
The fact that all the Et'Ada appear to be mortals that ascended and survived through multiple cycles of universal rebirth suggests that Hercine was a Reachmen himself or whatever the tribe was called in a previous cycle that shared his values.
By all accounts, it would seem likely that Et'Ada influence mortals to recreate the society they may have originated from in a previous cycle which is why we see parralells between now extinct races and existing ones.
I think that's just his head.
@@KryyssTV amazing idea (the Et'Ada recreating the society they were part of). If we take that into account, we could say the daedra are not evil, they just follow the principles they followed in a previous kalpa/universe (Molag trying to submit everyone, Namira and cannibalism).
Perhaps Azura, Boethiah, and Mephala come from the same society and they want to recreate it in Morrowind
Edit:
That makes me wonder how could a mortal achieve that level of power/magic, I believe there could be several possibilities. Using CHIM, becoming so powerful you could survive a kalpa to keep improving (like the psijic believe), or using a powerful soul gem to trap an already powerful being (like Mannimarco wanted to do to Molag Bal), among several other options
@@ivans.5959 Well Tiber Septum attained Et'Ada divinity by absorbing the power of almost all dragons, Camoron gained the equivalent of Deadric immortality using Mehrune's Razor to severe himself from the restrictions of the Mundus and it is well known that Et'Ada can steal power from each other. So put that together with the Ragnarok-style war the ends each Kalpha and the fact you seem to have references to some surviving the recreation of each universe to get an idea.
Recall that Mundus is made from parts of Et'Ada but just as Lokhan could not be killed, despite being broken in two and his heart torn out, the fact is that Mundus cannot be destroyed either. So each Kalpha simply reboots Mundus with the Et'Ada survivors reshaping mortal history based upon some weird sense of nostalgia or duty to preserve their ancestral heritage. From a purely literary perspective it is a stroke of genius as you have an in-universe excuse to reboot your narrative once you exhaust all the interesting tales you can tell within the confines of the current universe.
It's quite a reach to reach the upper reaches of the reach.
@Isaiah Riley That's quite a reach 😉
@Isaiah Riley 😂
IDK, I think you're kida reachin
I already had a headache. Why you make it worse?
@@docop8926 Always.. reaching.. for the stars, homie 😉
Damn, can’t look at the Forsworn the same way again. Their religious practices are super Celtic-esque and I love that.
Ive always thought they were based off the Wendol from the movie 13th Warrior
@@TheLAWandererInteresting idea. Great movie by the way
Interesting how Khajit and Reachmen have different perspective on same story of Lorkhan association with Namira. Khajit are telling the story how Namira corrupted Lorkhan only to be cost out from his body by Azura, but Reachmen are telling the story how Lorkhan and Namira had willing alliance to manipulate Aedra and Magna Ge to crate Mundus.
It's such a rich world and it makes so much sense with how cultures are similar but diverge over time
@@alexinfinite7142 And that's assuming that there even IS a single truth that each culture's stories evolved from
The creation of the world... that could easily have been a dragonbreak. And that's assuming that time held any real meaning prior to the creation of Mundus
@@tomc.5704 The creation of Mundus as first Dragon Break, that makes much sense to me and is now my headcanon. Thanks!
@Tom C. Id never thought of this idea before but it actually makes a lot of sense. Really less of a dragon break and more of a "there is no dragon yet" but the result is the same. No concept of strict linear time being in place means any number of alternate events
I haven't been this early since the Dreughs were still rulers of the world
Damn Dagon most have hit you hard
That’s uh.... pretty early
Lol damn dude!
I havent been this late since Elder Scrolls VI.
... haha that wasn't really a thing... Right? You're kidding... ... Right?
It's interesting how much the Reachmen perspective reminds me of the Dunmer worship of the Good Daedra, up to and including the trial Tamriel was intended to be for mortals.
I love how intwined hircine and werewolves are into reach culture. Makes you wanna play a reachmen werewolf playthrough.
I did! It took a lot finessing though 🤣
@@Renegade_Melungeon Breton start, I'm assuming?
@@seand.g423 Definitely
@Heathen Heisler
Shame it makes so little mechanical difference in The Reach proper, tho... well, save for Druadach Redoubt after that business in Markarth...
Anyway, you using Hendraheim as a player home, or counting Lakeview Manor?
@@seand.g423 It depends on my play through and how I want the character to go. Sometimes no house, sometimes a house, if the character leaves the struggle to liberate the Reach behind and starts a new life.
Yep, definitely can tell apart Scott from Michael now. Chim achieved.
That's one of the steps. Next up... how do you feel about pomegranates?
@@vivecthepoet36 never had one lol
I recall reading on UESP that the Reachmen shun deities like Clavicus Vile and Sanguine because they represent aspects of civilization that the Reachmen find weak and detestable. So their worldview is very different, and instead of seeing things as good or evil, they see them in terms of utility and results. To them, cruelty is the greatest kindness and kindness is the greatest cruelty because cruelty will teach you to be strong and fight back but kindness will make you weak and complacent.
Reachmen: down with the empire
Ulfrik: I like these guys
Reachmen: we want to throw off our chains and rule ourselves
Ulfrik: men after my own heart
Reachmen: we want to follow our gods
Ulfrik: yes bless talos
Reachmen: accualy we worship hirsine and nemera and we don't want nords telling us what to do
Ulfrik: DIE!!!!!
I support the Stormcloaks, but I can't fault you there. I don't exactly like everything Ulfric does/has done. I want both of them to have their independent kingdoms.
I enjoy the conflict. During conflict, business can be profitable.
Also, when there's conflict, no one has the time to, look for us.
Hail, Sithis.
If the Empire was smart, they’d hash out a deal with the Reachmen to gain help with the Stormcloaks rebellion by promising autonomous rule.
@@stunner9005 quite the opposite,
firstly, the point of the reachmen is they are everything the stormcloaks claim to be but with the stormcloaks pointing them as villainous without any sense of irony
Secondly what your suggesting; a semi autonomous reach is accualy worse then if windhelm got its complete independence since it cuts skyrim and the empire off from all the gold mines leading to an economic collapse all the while leaving the reach being commanded by hag ravens and briarhearts
Thirdly, from a political standpoint it doesn't matter which territory rebels since any rebellion if successful lays the seeds for the next one; so if the marcarth becomes independent so will windhelm, and then dawnstar and winterhold , riften will once meaven starts seeing dollar signs, all these rebellions will force whiterun to open up to the empire just to avoid the raiding turning whiterun into a constant warzone just so the empire can try and hold solitude but can't due to being attacked on all sides and no money to pay troopes
And that's not even getting into what will happen if the stormcloaks win... and then ulfric dies. who takes over after he dies, probably not someone with his wisdom and charisma and whose only thought is "kill all the non nords"
Yeah, except for two factors;
1) All the silver in the reach would rightfully be owned by the natives, not the Imperials.
2) The Reachmen are Daedra Worshipers. Not only that, but some of the most reprehensible Daedra are worshiped. By letting them have their Reach, they're condoning Daedra Worship of Molag Bal, Namira, Mehrunes Dagon and alike. Some Tribes would probably worship Vaermina or Mephala.
The Dunmer and Morrowind is seldom part of the Empire (Alliances made during the Tribunal Rule), and when they are, I imagine the Imperial Pantheon was brought in to try and break the Daedric Trend (and failed, but still), because Daedra represent the very opposite values of the Empire. Azura likely escaped a lot of shit, but Boethiah and Mephala would have been the most likely targets for systemic change. They worship THREE Daedra, and do not practice Necromancy.
The Reachmen do.
I really love the mortal challenge philosophy that a lot of races have. Like the idea that the daedra and aedra are weak because they haven’t had any hardship really vibes with me. I can imagine some edgy crazy mortal yelling at a daedra and calling them a pussy and he would be right
And erased from existance.😂
Then someone like Sheogorath just appears and turns their insides into instruments
“If there is no struggle, there is no progress.”
Yeah like Talos. The most powerful being in existence.
@@RomanStan I'd say Old Uncle Sheo might be an exception to this - if the original, he suffered the curse of the Greymarch for a heck of a long time, and then the Champion of Cyrodiil suffered a lot to mantle him. Maybe that's why he spends his time outwitting the other Princes, because he wants them to suffer at least a little like he has.
All of this sheds some light on events in Skyrim even! The Molag Bal shrine in Markarth, a city with reachmen citizens, and the Boethiah priest being captured by forsworn. The shrub to Namira is close to Markarth and there’s all those Namira worshippers there. It’s possible that some of Markarth’s cannibals are even forsworn. Lisbet tries to brush off the commotion of Margret’s attempted murder as “just the market rabble.” Also, the pommel to Mehrunes Razor is being kept by a group of forsworn as well. AND Peryite’s Shrine is in the hills of the reach as well, located near a small forsworn village.
Also note that the House in which the Shrine of Bal is is abandoned. It's abandoned by the time we see in Skyrim, which is long after the ousting of the Forsworn from Markarth. That house was likely occupied by worshipers of Bal. Hell, they probably made the shrine to begin with. Of course the fresh food may still of course be Logrolf's doing, or it could be Forsworn Sympathizers secretly tending to the shrine in the dark hours..?
@@spikymarshmallow7611
Probably Logrolf; Molag Bal says the priest stops by regularly to perform rights and purifications on Bal's shrine and mace. That's why it's rusted and damaged by the events of Skyrim.
My guess is in the 200+ years since Oblivion, the mace found its way into a Bal-worshipping Reachmen clan who eventually settled in Markarth while it was outside of Imperial control. After the Markarth Incident, Logrolf moved into town, found the shrine and began performing his rituals to keep it and Molag's influence in the area contained.
You know, seeing all these different interpretations of the Daedra and of the metaphysics of the Elder Scrolls world, I _really_ wish we'd see more of this in the gameplay and less in literature. I wanna see the main character experience and truly _live_ these different interpretations and make the player truly question what's going on instead of just more "Daedra bad". I get that the games need to be accessible to the general audience, but I still think there's a reasonable balancing point between "hah, funny dragon game" and "intricate metaphysics as a product of an acid-trip".
Amazing that there is still content to discuss in this game.
@Wirr Ling I swear if you told me to learn every bit of known lore about the elder scrolls before the next game drops I could not humanly do it
@@davidmazula8637 correct
Eso and other games enrich it so much thank the gods! Made 2020 much more bareable.
Games
ESO has helped a ton with lore and has really made the Skyrim experience deeper / more enjoyable :)
Hopefully Reach lore is expanded in TES 6, I mean it's also in Hammerfell and High Rock. The lore feels so rushed in Skyrim and ESO just expanded already existing lore.
Seems like Skyrim was supposed to give us a reachmen teaser with the forsworn and the few quests associated with them. Nothing substantial, but enough to pique our interest so that when the next game comes out we’re already invested in them. If the next game has anything to do with the western reach, of course.
Well, we don’t know where ES6 will be set. I hope it’s like Daggerfall, y’know where we could go to High Rock and Hammerfell. I just hope we get to see more of Tamriel.
"ESO just expanded already existing lore." lol what? At this point probably 2/3 or more of what we know about the Reach and Reachmen comes from ESO, so I don't know what you're talking about with "just expanded already existing lore."
@@randalthor741 nah no just Skyrim reach not High Rock.
@@theorderoftalos4497 What are you talking about? There's tons in ESO about the Reachmen in High Rock. There's tons about Reach magic & culture from the quests, NPCs & books in Glenumbra, there's more about them in Bangkorai (which is partly in High Rock & partly in Hammerfell), and way more in Wrothgar.
This was a really good video. The Reachmen are fascinating.
If you transported me into the Elder Scrolls as an NPC or potential follower, I'd be a Reachman. 👍
@@GlidingZephyr I could use a new pair of Reachmen shoes
Prepare to eat Skyforge Steel
But seriously they're definitely an interesting people
Indeed
@@GlidingZephyr I second that
It's just annoying that Skyrim made them feel like generic tribesman
It is literally 3 a.m. I will destroy my sleep schedule for lore anytime
The Reachman are an interesting conterpart to the Dunmer.
Both are Daedra worshippers who have philosophies that emphasise suffering, struggle and achievement in the world of Mundus as the correct way to achieve the preferred afterlife and understand the true purpose of life on Nirn.
I still think it would of been cool if the people of the reach still had control over it and you had to try and get them to pick a side in the civil war just for them to join as a third party on their own, attacking both stormcloaks and imperials when weak (after a long battle) right after the battle of whiterun for example
I could see them siding with the empire in return for acknowlegment of them as an independant nation and a deal similar to the dumners. Where they can at last practice there ways free.
Would still be part of the empire, but apparently that was madanochs plan. To make the reach an independant province of the empire and secure the rights to worship as they please, much like the deal morrowind got.
Helping put a sword thru ulfric also helps.
It’s possible this could be a future mod if any developer is willing. After the Markarth investigation, Madonach and his group can be found in a cave if the player sided with him, so a modder could theoretically create a questline similar to The Brotherhood of Old.
This video was excellently timed. I'm running DND based off elder scrolls and the players are about to interact with the reach men
I absolutely love your videos I cook breakfast for my kids while watching/listening to them thank you keep weaving words in such a articulate way and I’ll keep watching
You don't have a clue as to how much I love your TES content. Thank you!!!!
Grateful for your channel. Thanks for keeping us entertained and keeping Sheogorath at bay in our minds during the pandemic, boys
This dude has done hundreds of thorough, detailed videos on TES universe and it's lore and yet so much of TES universe is a mystery. If only more game developers were that dedicated.
Forsworn are honestly just Tamriel's IRA lmao
International Reach-men Association?
@@maxb3248 IRISH REPUBLICAN ARMY YOU ENGLISHMAN!!!
IRA would be more like the Stormcloaks. Forsworn are more like Scottish Highlanders.
@@muslimcrusader5987 I think not, I mean look at those Reachmen. They were always looked down upon, always under constant oppression from the Empire or Skyrim rulers, just like Ireland was in my opinion. Skyrim people were never oppressed in a sense that for example Irish people were. Stormcloack Rebellion had risen mainly because of a dispute over the throne of Skyrim, it's not an independence war fought because of an oppression like it was with the IRA and like it is with Forsworn. Of course, the cult of Talos is banished, but exept that Nord culture is respected in the Empire, but Reachmen and their customs were never respected or even acknowledged but their overlords, so I think they really reassamble IRA's vibe.
@@stahu_mishima Nords are oppressed by the Empire too. They’re considered barbarians that can’t lead unless the Empire does it for them. They also have to pay servitude and taxes to an Emperor from another country. Not to mention the Thalmor are allowed to lock up and torture Nords for pleasure.
True, the Forsworn have been under the boot of oppression much longer than the Nords. No one can deny that.
I’m going through some tough times right now, and your video is a breath of fresh air and calm. Thank you FudgeMuppet!
There is this song from ESO Markarth called "Hail to the Ancient Spirits" that perfectly explains the culture of men of reach:
Hail Hircine, Lord of the Hunt
Master of wood and hill
All things that live must chase or flee
In death alone fall still
Hail Namira, Spirit Queen
Skein-weaver, silent midwife
Each beginning must have its end
Dark mother of death and life
Hail to the ancient spirits
Teachers, testers, weal and woe
Hard lessons, but needful too
For this world is full of foes
Hail Molag Bal, the Prince of Pain
Brutal master, lord of troubles
Giver of strength to slay and strive
For men are meant to struggle
Hail to the ancient spirits
Teachers, testers, weal and woe
Hard lessons, but needful too
For this world is full of foes
Hail to the ancient spirits
Hail to the ancient spirits
I put these ina play list and fall asleep to them is that weird
Nope, I did the same thing when I can't sleep but needed it. Fellas know how to narrate their video well.
I do the same thing, but not with new ones. I find an old one that's at least 10min long and turn on autoplay.
No, I do the same thing! I kinda hope I am absorbing some of the knowledge in my sleep, lol! But I also go back & watch them, or listen as I do other stuff, to make sure I'm learning.
Don’t even ask if it’s weird brother, if you enjoy it then you have every right to it. Don’t give others the opportunity to try and take that away from you.
Not at all I do the same
Was in need of some Reachmen mythos. Love the lore. Great video guys💪
I've been waiting on this one since eso markarth launched
Kudos! I really liked this. Especially in Skyrim, it really felt like the Reachmen/Foresworn were sorely underutilized as just cannon fodder, when they could (should) have been a significant faction with more interaction and lore. I was also kind of surprised that they hadn't formed an alliance with the Orsiner ... who were also sorely neglected in Skyrim. It seems like a whole new magic system (maybe even using stamina instead of magicka to cast) should have been developed. Along with a lot more interaction with Daedra worship. I hope that TES 6 does a better job here. There's a lot of potential.
They should show more of the Reachmen worshipping Malacath in TES 6 since they are basically outcasts similar to the Orcs
I would love to see a tribe worshipping Talos! Seeing him as a diety of strength, similar to heracles.
@@johnmooney5829 The Reachmen have no use for a dead warmonger who reaffirmed their subjugation under Nord rule.
@@Mare_Man "warmonger"
Love the interpretation of Namira by the Reachmen. Thanks for the vid.
Needed this on Saturday morning 🤟🏻
that was far too calm music for the reachmen, reachmen music is sick guitar riffs and drums
Nyckalharpa, wardrums, and bagpipes lmao
halo 2 theme
Now I’m imagining a forsworn rock band thanks :)
Irish punk rock
You should Hear the ESO reach abience music
the reachmen dont worship the old gods, they just want to keep their woman in skimpy armor
And neither I, nor any other red-blooded male, has any problem with this 😁
It is in this regard the Nords are the real villains.
Uhm chile anyways 👁👁
This is why eso skyrim has the better armour as far as reach concerned imo 😂
@@khukri_wielderxxx1962 man really forgot about every man who isn't attracted to women damn
4:16 Transend *Clown* boundries
That's because the Reachmen are nothing but a big ass clan of clowns!
Great now I have to do a playthrough as a Reachman.
For the Reach! For Freedom!
I currently started one as a champion of Namira who wishes to put himself as emperor to honor the legacy of the Longhouse emperors. He will join the Dawnguard as vampires are an affront to the Spririt Queen.
Ah sublime nature... how the balance continues and lives.
I've always loved Lorkhan and the metaphysics and lore surrounding him and his vision for creating the mortal plane. To know the Reachmen's culture is centered around an interpretation of his vision gave me some newfound respect for the Reachmen.
11:00
"The Taskmaster ensures that the world returns to its natural and intended state.
I had no idea Greg Davies was so powerful!
I love how you still find topics for content that is not redundant! Your channel is the holy grail for Elder Scrolls Fans
I love how the hagravens idle animations mirror each other, as if they couldn’t program multiple cycles for their animations instead of being tied to an in world game clock
i didn't realise that's how you fix things like that lol
this video couldnt have come out at a better time. i just started my druid reachman playthrough and to be honeat i had really no idea about the lore of the forsworn/reachmen until recently
I love your videos, I've always been really interested in the lore of Tamriel but I can't always be bothered to read through the books I find, so it's nice to be able to sit back and just listen :)
stuff i know but I will re-indulge myself with because it's interesting. good to see you still out here making content Fudge. it's been a few years I think since I'd been here.
Most fun I ever had playing Skyrim was when I was roleplaying a forsworn dragonborn. Lot of childhood illnesses, never managed to die. So she concluded that her thuum was the logical result of so many trials from the dragon god Peryite, and it was her job to "restore natural order" to the Reach: ie, put Reachfolk back in charge and murder Ulfric.
Killing Anduin? Yeah, that sounds like a glorious hunt. More power and honor for her.
I really appreciate your explanation of namira through the forsworns perspective, I’ve been trying to find a way to incorporate having her as my patron diety In my current playthrough and that take was mad refreshing. Love y’all’s content keep up the good work I been digging through the library looking for the all deep cuts 🙏🏼
The background shots are always so beautiful. What grass mod/mods are you using?
If Bethesda made an add-on where the Forsworn were a playable faction and uniting and liberating the Reach was a Questline, I'd buy it in a second!!!!
Yesterday, I was thinking about playing a Breton Forsworn. This morning, this video drops.
Truly, it is a sign from the gods!
Thanks for this - just what I needed. :)
Create my breton-forsworn character just yesterday, old gods truly smile upon reachmans
Edit: Trimuvirate adds 5 magic archetypes not 15, my bad. If you want a higher collection of spells that Trimuvirate may be lacking, try Apocalypse Magic of Skyrim by the same author and/or Lost Grimoire.
You should get the mods:
-Alternate start live another life (lets you start as a reachman)
-Simple Forsworn (implements changes to the reach that should have honestly already been there)
-Trade & Barter as well as faction economy (to be able to trade with forsworn exclusive merchants and have realistic prices for them)
-Beyond Reach (a full DLC size mod that takes place in the reach)
and last but not least
-Triumvirate (which will add 15 magic archetypes to make for an immersive magic experience as a reachman)
@@waluigi3515 why not add forsworn legacy mod?
@@nocturnered281 ah, of course. thanks for reminding me.
-The Forsworn Legacy (adds a whole voiced questline for the forsworn faction. It gives you the option to start a new game as a forsworn and spawn near the main questline or use a saved game, which is more compatible with other mods. It's a little buggy in some areas with plenty of bug complaints on the mod page, and the voice acting is.. well... listen to it yourself. Overall, if you put in enough effort into the other mods I listed you can still have a pretty immersive forsworn experience, but you could have an entirely new forsworn experience if you try this mod instead of or along with the other mods I listed. To note, if you choose the new game version make sure you don't have alternate start another life, it will likely conflict hard).
Probably why Saviours Hide pairs perfectly with Forsworn armour.
I actually did the Forsworn Conspiracy/ no one escapes Cidna mine yesterday. Like a kind person, I helped Madnonach and slaughtered everyone with them.
You can also "help" Madonach right up to the point where he gives you the enchanted armor, THEN kill all the Forsworn before you properly leave the jail.
This way, you get all the treasure Madonach was going to give you, AND you still get the treasure the Silver-Bloods give you for killing him, and all the citizens/merchants survive.
Awesome! A new Fudgemuppet video with lunch! Thank you guys 💙💜💚
Really love the whole wild nature of the reach and their odd place between the various races of men in highrock skyrim hammerfell and cyrodil
Thanks, great way to start my day! Have a good one!
Arngeir: "I see that all are in attendance and have expressed their willingness to negotiate terms for a cease of hostilities, on invitation by the Greybeards of High Hrothgar. Albeit reluctantly."
Ulfric: "I still find it hard to believe that we're allowing Elenwen to remain seated at this summit. This is sacred ground no one should tread upon unless they're willing to cleanse their boots of blood and their soul of old grudges..."
Elenwen: "That is why we are all here, if I'm not mistaken."
Rikke: "Enough, please. We cannot afford to be sidetracked right now. General Tullius?"
Tullius: "Yes, I've read through the initial demands and proposals submitted by Jarl Ulfric Stormcloak and his compatriots within the ruling class of Skyrim. Jarl Laila Law-Giver of Riften has expressed her willingness to abdicate if the Empire is able to meet the terms of an equal exchange. Though according to the available documentation, those terms are fully open to negotiation."
Elisif: "Personally I'm shocked that it would even appear so easy."
Galmar: "Hmph. It won't be."
Ulfric: "If we give up the Rift, we want the Reach in return. One of the Silver-Blood clan would sit on the Mournful Throne."
Tullius: "You would have to be crazy to want that Hold in it's current state! I'll disclose that the Empire values those lands for the silver it produces and exports, but every other trade avenue is disrupted. If it weren't for this Civil War we would have sent a couple of Legions to quell the Forsworn, already."
Ulfric: "A war within a war. Yes, that region of Skyrim has always proven problematic, but while our forces aren't occupied with the Imperial Legion we can dedicate half of them towards dealing with the Forsworn. More manpower than you'd be able to muster on short notice. It would help everyone involved."
Esbern: "If I might interject. I believe the Dragonborn may have a unique insight on the subject and could offer another solution."
Delphine: "That's right. He owns a residence in Markarth, if I'm not mistaken."
Tullius: "This ought to be interesting. I'm willing to hear almost any ideas at this point."
Galmar: "Ha! Interesting indeed. From what intelligence we have, the Dragonborn killed old Madanach, himself."
Elenwen: "What? The Thalmor have not confirmed any of these events, yet. Although there has been increased Forsworn activity within Markarth."
Tullius: "You might want to look into who you have stationed in Markarth. Anyway. Dragonborn, you're one of Jarl Igmund's Thanes. What input can you offer for all of this?"
Dragonborn: "Every major Forsworn Redoubt can function as their own city state. If we grant the native people independence to that end, I would support the Stormcloaks holding the Reach."
Tullius: "That is outrageous! If we allowed that, there would be a fractured Hold on the verge of collapse on the doorstep of the provincial Capitol!"
Ulfric: "I have to agree with Tullius. If the Reach does fall under my sphere of influence, I can tell you right now, the Stormcloaks will crush the Forsworn! Not offer an olive branch of truce."
Galmar: "Could it be due to the Dragonborn's bloodline that he offers this proposal? He is a Breton, though not native to Skyrim."
Elenwen: "I will commit whatever Thalmor I can spare towards assisting whomever controls the Reach in neutralising the Forsworn."
Ulfric: "No one asked you, Witch!"
Elisif: "The Dragonborn is right."
Tullius: "Jarl Elisif? You agree with his proposal?"
Elisif: "Yes, I do. Skyrim itself has been fractured ever since King Toryyg was killed, and the Reach torn asunder long before then. I believe it would be to everyone's benefit if we all recognized the Forsworn as their own political entity."
Rikke: "General Tullius, I must remind you that officially Jarl Elisif does have the final say on this matter. Regardless of opposing viewpoints at this summit, sir."
Delphine: "I don't know. It could work, if whoever controlled the Reach negotiated with the Forsworn for trade agreements and such. This is a bit outside my own expertise, but, I know a thing or two about embattled groups seeking safety from aggressors."
Ulfric: "Damn it. Very well...if we trade the Rift for control of the Reach, we will recognize the sovereignty of the Forsworn city states. I will make that an official term for the handover of power. However, the Reach itself will be ruled by the new Jarl. And the new Jarl will swear fealty to me."
Tullius: "It's agreed, then. If you don't mind, I'll request that Jarl Igmund transfer to your court in order to advise you on this matter, Ulfric."
Ulfric: "If he accepts, we will value his knowledge."
Galmar: "By Talos. What a mess."
Esbern: "Try to look at it this way. Madanach is already dead, yes? If the Forsworn accept the terms of this agreement, mediated by the Dragonborn I would imagine, they are already divided and cannot form a cohesive counter offensive at this time. The rebellion is contained and they gain limited independence at the same time. I'm confident this will work."
Ulfric: "They will accept the terms or be wiped out. It is as simple as that."
Tullius: "That's what I was afraid of. Although I would have ended up in the same position, myself."
(There was a lot more depth to the political landscape in Skyrim than it appeared, and I really wanted more hypothetical options like this one during the Civil War negotiations.)
Wow! I have actually not done this yet. According to the dialogue, you are a Breton. What changes if you're a Nord, or a Dunmer? Oh man, that's a lot of new play-throughs for me!
@@Mary_Beth_Reimer This is more of a hypothetical scenario I've written if you had the option to grant independence to the people of the Reach, during the negotiations. During actual gameplay, your only real options are to switch Holds between opposing sides in exchange for a truce until the Dragon Crisis is resolved.
Edit: I should have been more clear about that. My apologies.
I would have loved to see something like this. As awesome as Skyrim has been its roleplaying value and hypothetical resulting world-changing consequences were null.
@@a.j.carter2294 I would have pictured the ensuing city state degree to give rise to several smaller settlements and a couple of bigger towns, similar to Hold Capitols. They could be inhabited by regular NPCs (although exclusively Reach Bretons) and the only Forsworn remaining would serve as the town Guards.
As an added bonus, there would be shopkeepers and no one would be hostile until a crime was committed against them. There might also be a unique set of laws and punishments for Forsworn settlements, like the Orc Strongholds do. Larger settlements could have a "temple" with a couple of Hagravens and a Briar-Heart, inside. Although community leaders might be normal people.
@@GlidingZephyr Oh poo! You should have been a game writer!!
want a nimphy reachwaifu
Me 2
Same
Really gotta get back to ESO.I've played the initial version, but it sounds like they added so much more content since then.
Hey Scott, Drew and Michael. I know you have made a few videos about single eras, but could you maybe make one about the whole time line? It's the one lore thing that is still hard to comprehend for me even though I know quite a bit about the lore. Maybe even talk about it in one of your podcasts. I'm probably just stupid so please tell me.
What is this sorcery?! Early to a Fudgemuppet video?! Time to buy a lottery ticket.
WOW. Now I'm REALLY interested in this Reachmen stuff O.O
Last time I was this early, Hjalti was still alive!
This is the FudgeMuppet video I've been waiting for! Always been interested in The Old Gods
The Reach is my favorite province and the Reachmen have become one of my favorite factions, especially with the lore added in ESO
I love a Saturday morning skyrim lore vid
These videos help me have a more immersive experience.
The Urdra are the most deeply fascinating to me, and the Urdra worship is just... *chefs kiss*
Gotta wonder how they view the Aedra.
The Reachmen seem quite underdeveloped compared to other tribes in TES. The notion that they live in a primative tribal society as they reject modern comforts and embrace the challenge of living off the land would certainly stifle their architectural and social development but it would encourage them to be very active traders, explorers and salvagers since they expend little time studying but would have an abundance of experience in how to provide for their needs in the most efficient way.
To draw similar real world comparisons, communities that live in seclusion typically have some kind of goods or skills they specialise in to trade to nearby towns because the simple fact is that hunting us not always a reliable source of food and clothing, crops take time to mature and daily needs have to be met. Yet Reachmen don't seem to live up to their ideology of survival when they willingly choose to not do everything in their strength to be self-sufficient.
Loving the Skyrim vids! Great work!
I really do appreciate it to you, keep it up my man
Also Hagravens are connected with Hircine and some theorize they are were-folk, just like werewolves and werebears.
If I go with game design in my future I want to make a reach men mod actually getting in depth with them in the next game. The hunting lands is litterly the perfect place to build a boss filled wonderland of challenges
Old comment but not if tes 6 is in hammerfel
Whilst I understand the reachmen have been in hammerfel I doubt by now that any of them still actually practice the old ways like the forsworn they've all probably assimilated into foreign cultures
A Reachman Shepgorath would literally be the Wendigo
Amazing as always 👏👏👏
To live is to suffer, to survive is to find some meaning in the suffering.
I think you mean that the other way around
@@HG-wl2fm yeah lol it’s the other way around.
Do you think you could do a video on the Vampires of ESO
Are there any Aedric spirits they worship? I know in Skyrim there were shrines to Dibella I think that had bloody sacrifices on them. I have seen some argue they are defiling Aedric shrines. But as you mentioned in the video they worship the other Daedra with sacrificing goats and other animals.
Dibella is most likey a fertility goddess to them, blessing the mothers with lots of milk and strong children.
Such fertility goddess are extremely common for tribal people, whos culture is so dependant on having a stronger next generation.
I’m a werewolf player in Skyrim, and it would’ve been so cool if I could join the Forsworn they would accept me and I could be a amazing hunter for them. Even for non-werewolf players having ten option to join them would’ve been so cool
Reachfolk be howling at the moon and smoking mushrooms to conjure spirits
Sounds like a good time to me
In a lot of places in the Reach I see Dibella statues decorated in all the gory Forsworn regalia. What's her role in all this?
I believe the Forsworn just defile the shrines just to insult there “invaders” religion.
@@arandompigeon1031 Yet that is similar how they provide sacrifices to the Daedra. Perhaps Dibella is a fertility goddess in their religion?
Dibella is the god of beauty, music and art, all things that the reachmen likely despise as they see them as soft and weak. They probably enjoy defiling them and I am sure the daedric prince of revulsion and decay would favor those who defile the aspects of beauty.
@@jacksonmacpherson6101 true, but sge is also worshiped as a goddess of sex, and yes as a fertility goddess by some.
I could see them gaving a far more wild interpritation of her then those pansy imperials. After all we know the old nords had diffrent ideas about the divines before the imperial cult took over.
Why can't the people of the reach?
In Ancient Greece, the Spartans believed Artemis (the goddess of the Hunt) could also take the form of an animalistic, many-breasted fertility goddess.
The Reach for Reach-folk.
So your saying that the forsworn that I modded with lovers lab mod wears very revealing clothes (even before the mods I installed), worships a big skely boy, well still not gonna stop me for modding them into WHATEVER I WANT!
Humblebrag
The thumbnail looks like Mergo's Wetnurse from Bloodborne.
The forsworn. The bane of many an inquisitor build.
Sheogorath would be the God of invention, imagination, art and the risk of madness for detacting from the physical world.
i feel like i've been waiting for bethesda to release this lore since skyrim came out. great video guys!
I would ask what mods you're using for your mountains and ruins, but I know I probably won't get an answer.
If forsworn revere Hircine, shouldn't wearing the savior's hide make them respect you as a superior predator?
Or. Kill you in his name and claim the artifact, proving that they are the superior hunter.
@@gaminreasons8941 probubly both. You have people respecting you, but gunslinger syndrome is in full effect.
After all hircine also likes when the hunter becomes the hunted.
@@gaminreasons8941 Ha!
Let them come
Because Bethesda says 'haha look at all the bandit reskins we can pump out!'
So could you call showing us around the Reach, giving us a Reacharound? :)
The Reach is so beautiful. I like to roleplay as an orc and make like a goat along ridge lines. very cool to look at the Sky-lines :3
I dunno who but the Forsworn remind me of Celts lmao
I just figured something out.
Oblivion is like a metaphor for creative daydreaming.
While Mundus is a metaphor for a creative project being actualized.
Where you have to get bogged down in mundane and boring details, collaborate with others and challenge yourself. Its mundane and Its frustrating but in the end. You'll feel more accomplished and you'll have an experience that you can and have shared with others. But you'll get bogged down, you'll get responsibilities. Still the reward is sweeter.
Me: time to see who you really are! (takes off the Reachmen culture's mask)
Reachmen:
Me: Mandalorian Jenkins!
Bethesda: and I would've gotten away with it too if it weren't for those damn lore lovers
(I know it wasn't a direct rip-off but they do indeed have similar vibes, the difference is the Reachmen focus on survival rather than combat)
Less than an hour ago. GIVE ME THE LORE
Fudge is our EpicNate from across the pond in America ❤
Love your channel.
“Dadric prince of the gross stuff”
namira worshippers: 🤡
Weird getting to a fudgemuppet video in the first hour
This gives me an idea for a Forsworn build. Werewolf with the armor you get for siding with Madanach at the end of the Forsworn conspiracy quest... Seems dece.