The Biggest Mistakes You’re Probably Making in Helldivers 2 (Pro Tips & Tricks)

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  • เผยแพร่เมื่อ 17 ต.ค. 2024

ความคิดเห็น • 607

  • @Astrosive
    @Astrosive  7 หลายเดือนก่อน +24

    What's your favorite stratagem?

    • @lwisc9258
      @lwisc9258 7 หลายเดือนก่อน +15

      Def the 500 kg bomb, I just love the cinematic potential it has and it's one of the most versatile stratagems for horde clearing, nest/egg destroying, etc.

    • @Astrosive
      @Astrosive  7 หลายเดือนก่อน +10

      @@lwisc9258 Probably my favorite too. I've been using the railcannon lately but the way the rocket hits and then detonates on the 500kg is so sick

    • @HellsCourtesy
      @HellsCourtesy 7 หลายเดือนก่อน +18

      shield pack. keeps helldivers alive enough to spread more managed democracy

    • @X5XAvenger
      @X5XAvenger 7 หลายเดือนก่อน +4

      Shield backpack is hands down the best other than the railgun, then 500kg bomb and cluster, those are top 4 and I always run them.

    • @AzureIV
      @AzureIV 7 หลายเดือนก่อน

      Infiltrator Light Armor is on the first page of the free warbond. What do you think of that armor?

  • @FyXeeu
    @FyXeeu 7 หลายเดือนก่อน +54

    Stealth is actually really viable in this, for example if you equipe the scout armor bugs and bots can literally walk on you and never see you if you’re prone and not moving so if you see a patrol, just lay low and don’t move,
    Also the railgun only 2 shots Bile titans if you shoot them in the head while they are opening their mouth

  • @Reneebies
    @Reneebies 7 หลายเดือนก่อน +49

    If you hold down on the d pad on the controller, you can drop things like samples or backpacks. I use this to drop off samples at extraction if im passing by or to drop my backpack and have a teammate load my weapon when we need faster shots.

    • @joshuacarter4590
      @joshuacarter4590 7 หลายเดือนก่อน +1

      Smart! I’m stealing that.

    • @Opachki69420
      @Opachki69420 7 หลายเดือนก่อน +4

      Side note if a strategem ever sticks to your shield you can drop backpack and it will fall off you with the pack

    • @LCInfantry
      @LCInfantry 7 หลายเดือนก่อน +2

      the first time i did this, i got 6 super samples and dropped them on extraction. then went to next objective.... and then a teammate came by and picked up my samples that i left at extraction, and he died off a cliff. super samples were lost. i just quit out the match after that happened.

    • @Maxikxng
      @Maxikxng 7 หลายเดือนก่อน

      @@LCInfantry yea thats why when you drop them tell them why you dropped them there you never know when someones having a smooth brain moment lol

  • @omegafox1993
    @omegafox1993 7 หลายเดือนก่อน +186

    man, everyone forgets the literal first page warbond infiltrator armor, pings on map have radar and is still a light armor

    • @DMLlama
      @DMLlama 7 หลายเดือนก่อน +15

      No it is not forgotten, it’s not a max speed armor though, look at its speed stat compared to the light ones from the shop and the one he’s talking about. I think the light medic armor from the shop is also slower like this set though.

    • @RyoTheTiger
      @RyoTheTiger 7 หลายเดือนก่อน +8

      i prefer my light armor that gives me more mags and grenades, so that i can blast more democracy if shit get's ugly. the only interesting trait from the infiltrator armor is the sneak boost. no need for a radar if you know how to work with the map

    • @juliomontega2868
      @juliomontega2868 7 หลายเดือนก่อน +4

      It is armored like a medium armor though, hence the slowdown. I'm going for the page 8 scout armor i think though.

    • @Daytruin
      @Daytruin 7 หลายเดือนก่อน +3

      @@RyoTheTiger the stealth it provides is crazy good, i'm on suicide difficulty and didn't have to deal with any enemies besides the ones on main objective which they didn't even get a chance to call for reinforcements, and most times i can literally crouch or crawl/jetpack in and they never know i was there while doing objecting right behind them 5 feet away lol. seriously scout armor is slept on, especially with jump pack.

    • @joshuacarter4590
      @joshuacarter4590 7 หลายเดือนก่อน

      I agree. Used this forever.

  • @yoavco
    @yoavco 7 หลายเดือนก่อน +8

    Playing at helldive difficulty doesn't mean ur better at the game, it means you play this game in a SPEEDRUN way, if you enjoy running non stop and avoiding mobs to finish missions then congratz ur a speedrunner. some people do enjoy the part of the game when you shoot bugs or robots.

    • @Liverator
      @Liverator 5 หลายเดือนก่อน +1

      Meh, I don't know about that. Time management isn't inherently speedrunning. There's a mission timer to encourage players to move quickly and analyze situations critically. Just because you look at an enemy patrol and ask yourself what you would be fighting over doesn't inherently make you a speedrunner.

    • @runnergo1398
      @runnergo1398 2 หลายเดือนก่อน

      @@Liverator If you kill all the patrols, doesn't that make the extraction a lot easier?

  • @cannibalraptor
    @cannibalraptor 7 หลายเดือนก่อน +18

    I’m happy you mentioned the anti material rifle. It could be better but it’s really good on automaton missions, especially if a teammate is running the recoilless rocket. Cause you can carry the backpack and still kill devastations, hulks and even the tanks. It takes 2-3 shots on rocket devastations and its variants, and the same amount of shots on a hulk with headshot. And it has good ammo reserves to get you through the mission, while the recoilless can be used on dropships or in really hairy situations.
    It sucks on bug missions though cause I haven’t unlocked many stratagems and found out how useless it is against chargers, unless I’m using it wrong. Haven’t fought a bile titan yet so can’t say anything for that.

    • @maroonstarsface
      @maroonstarsface 7 หลายเดือนก่อน +1

      I used to feel the same about the material rifle, then I got the grade launcher unlocked and now I don't have to stand in the open getting peppered while lining up those headshots, just double tap in their general direction while zooming around in light armour

    • @jeebuzcrust
      @jeebuzcrust 7 หลายเดือนก่อน

      When I first started, I definitely felt the same. Once you start hitting difficulty with heavy armor it just doesn't get it done... taking it over the Autocad autocannon or rail gun isn't advised.

    • @thoughtbom
      @thoughtbom 7 หลายเดือนก่อน +1

      you can shoot the backs of a charger's legs with the AM rifle the same way you can with an autocannon to break the armor

    • @dylanram4653
      @dylanram4653 7 หลายเดือนก่อน

      it helps to shoot from cover very much, rocks are your best friend@@maroonstarsface

    • @maroonstarsface
      @maroonstarsface 7 หลายเดือนก่อน

      @@dylanram4653 I'm sure it does but I'd rather run and blow things up now I've got the unlocks that let you do so . The anti materials great at long distance or when it's your only armour penetrating option but rail gun takes its place for most people when they get to level 20 and the GL is all around better for crowd control, run and gunning and has the utility factor of shutting bug holes and bot factories ......and in just my opinion more fun. Just have to map typing the words sorry to muscle memory for the team kills and suicides

  • @ArkShadow
    @ArkShadow 7 หลายเดือนก่อน +257

    You need the Trailblazer Helmet, it's currently set to the old way the game was and makes you have even more stamina/speed

    • @gibster9624
      @gibster9624 7 หลายเดือนก่อน +43

      It's only a visual glitch. It's probably some old code that never got removed. I can run side by side with someone, and I'll never outrun them in the same armor. Suppose the other possibility is they do plan to make the helmets and capes do more later, but for now, they all provide absolutely 0 in-game benefits.

    • @LDillon
      @LDillon 7 หลายเดือนก่อน +30

      @@gibster9624 Yep, luckily it's just a visual thing and hopefully vestigial!
      Fingers crossed it stays that way for helms and capes - it's already kind of sad that we have to use armor based on the best stats and can't choose what we look like instead. It'd be a shame to lose the remaining 2 thirds of our customisation options as well xD
      (Unless of course they implement transmog or decouple stats from aesthetics, then we get the best of both worlds)

    • @Yamyatos
      @Yamyatos 7 หลายเดือนก่อน +19

      @@LDillon I really hope they let us completely freely choose armor visuals, category and passive at some point.

    • @rexex345
      @rexex345 7 หลายเดือนก่อน +6

      Rn the armours are bugged, armour rating is stuck at base level for all so light armour is best rn across the board

    • @hanikgraf1186
      @hanikgraf1186 7 หลายเดือนก่อน

      Helmet?

  • @danielperkins6230
    @danielperkins6230 7 หลายเดือนก่อน +6

    “Hit it from the back and blow it out that way” was crazy😂😂

    • @toasty_mm6721
      @toasty_mm6721 7 หลายเดือนก่อน +1

      Literally paused the video and scanned the comments... I knew I couldn't be the only one juvenile enough to catch that. LMAO

  • @lukasxss1794
    @lukasxss1794 7 หลายเดือนก่อน +10

    i really love how there are a lot of support weapons that work and work best in different situations so many that you still have to consider what to bring or switch it up depending on what you are fighting

  • @onyxthesnowy
    @onyxthesnowy 7 หลายเดือนก่อน +11

    Auto cannon can destroy almost everything, factories, nests, etc etc. just try shooting stuff. Also count your shots and reload before you run out of ammo.
    you reload so much faster if you’re not completely out.

    • @starxlord9856
      @starxlord9856 7 หลายเดือนก่อน

      It’s by far the best

    • @christopherjones7191
      @christopherjones7191 7 หลายเดือนก่อน

      Yup, it's an amazing support with the heavy drawback of your backpack. But I'm happy to have it.

  • @rekrn12345
    @rekrn12345 7 หลายเดือนก่อน +32

    Impact grenades are extremely powerful. The only problem is half the time they won't work on nests which can be a problem.

    • @Astrosive
      @Astrosive  7 หลายเดือนก่อน +11

      If you aim it in the hole they work pretty dang good. The only issue I have is with automaton facilities cause of the angle of the duct but even those can still be blown up.

    • @justanothertrucker7856
      @justanothertrucker7856 7 หลายเดือนก่อน +5

      Impacts are op against the bugs. Only reason I don't use them for robots is because of what someone else already said, the ducts.

    • @rekrn12345
      @rekrn12345 7 หลายเดือนก่อน +4

      @@justanothertrucker7856 They are still OP vs the robots themselves. I usually just bring a single strat like eagle strike that can take out buildings. Its easier than trying to play with the ducts anyway.

    • @justanothertrucker7856
      @justanothertrucker7856 7 หลายเดือนก่อน

      @@rekrn12345 that's a solid strat. Only reason I don't is because I use railcannon strike for the tanks only and bring clusters. Usually someone on the team is bringing something that can blow those buildings up like you do

    • @Daytruin
      @Daytruin 7 หลายเดือนก่อน +1

      impact grenades are amazing for nest clearing, thing is you have to practice it a bit, i land crazy shots now since i normally go solo away from the team running stealth. only word of caution is not to be too close to nests when throwing since even if you aim and throw it perfectly, if a bug is coming out the nade will hit and most times kill you, anticipate those shitters coming out and stand a little bit further back. again practice makes perfect, they are otherwise amazing to run.

  • @joshuacarter4590
    @joshuacarter4590 7 หลายเดือนก่อน +3

    If you are running a bot mission the orbital EMS is slept on. It’s non lethal. Recharges very quickly. Unlimited uses. Great for escapes. Great for giving your team some temporary breathing space to escape, reload, or call in stratagem. Plus you can pair it with any stratagem you want to hit and be accurate. I use air strike with it for massive destruction. Remember EMS mortar is vulnerable, has long cooldown, and only freezes one group at a time. Drop it in small to medium bases and run in and wipe it out with your breaker or explosives. It’s slept on. It’s always up if I need a safe retreat.

    • @little_lord_tam
      @little_lord_tam 7 หลายเดือนก่อน

      All the non destructive/area control strategems that arent turrets are slept on. Somone saved our Extraction Mission with smoke once because it helped getting scientists through overran fields

  • @carlmain2043
    @carlmain2043 7 หลายเดือนก่อน +3

    another strategem that's great against tanks and against any structure is the eagle airstrike, with the upgrade you have 3 uses with a 2 minute cd to reset the eagle, cant recommend it enough against automatons.
    also, the arc thrower while not exactly optimal can still be extremely powerful. Unlimited ammo, chains to multiple targets, kills everything with enough zaps. Only thing holding it back currently are its wack target finding that gets stopped by basically any obstruction and its rep as a tk machine imo. ALSO also, many people apparently dont know this but you only need a full charge for the first discharge, chaining shots afterwards can be done with roughly 60% charge

  • @CL3VA
    @CL3VA 7 หลายเดือนก่อน +32

    One note, you stated that the arc thrower is bad at end game due to its charge time, well funnily enough, you only have to charge the arc thrower about halfway in order for it to shoot. And I've noticed that the arc thrower hardly does more damage from full charge too. So the arc thrower in my opinion at least is a MUST have on level 9 missions as its great crowed control, can even deal with one to two chargers fairly easily and can easily take down a bile titan if you position your shots correctly. Not to mention its insane firerate if you only charge it about halfway or less before you let go and fire. Its definitely a weapon you need to pick back up again and try without charging it fully. (Note for killing bile titans its finicky, I've had the most luck hitting their underbellies with it and at some points I've even 3-5 shot them from just targeting their underbellies)

    • @jesserushing1377
      @jesserushing1377 7 หลายเดือนก่อน +4

      That’s what I found out with my homies the other night. I took out a hulk and 3 devastators with it by myself and I was like,”…I thought this thing was trash” brother if you hit headshots with that bad boy and you get a good charge, it’s actually pretty damn strong. It’s an infinite ammo weapon that can kill light armor ads in one shot and chain its damage

    • @MrCdog85
      @MrCdog85 7 หลายเดือนก่อน +3

      That's more or less how you used it in the first game. It was God tier for clearing out huge groups of little mobs but it was even easier to gank your buddy with it back then because you were forced to share a camera so I didn't use it too much. Lol good times

    • @jeebuzcrust
      @jeebuzcrust 7 หลายเดือนก่อน +3

      I've been smoked by teammates this thing so much it gave me PTSD lol

    • @dylancoles3314
      @dylancoles3314 7 หลายเดือนก่อน +2

      The arc thrower is crazy against bile titans. I don't know the placement of shots for max damage yet, but I noticed that the arc thrower can strip bile titan armor and can even kill bile titans fairly reliably. I think if they're spitting you do bonus damage with the arc thrower as well.

    • @ssrbgangimaribotan6thofthe12
      @ssrbgangimaribotan6thofthe12 7 หลายเดือนก่อน

      @@dylancoles3314 i with 1 friend ran arc thrower together and literally killed 13 chargers in a row in a single area due to it keep on spawning (idk what did we do wrong to joel that he spawned us that much chargers in 1 are and more in others) and hitting us when we tried to run. we done that within 20 minutes... imagine if its a full team arc thrower with a coordinated team... i shudders when imagining that.

  • @Liverator
    @Liverator 5 หลายเดือนก่อน

    A few things I learned recently:
    Tanks explode twice when you kill them. The first explosions is harmless, but the second one will actually deal damage.
    The control panel on a hellbomb always faces away from where you threw it at.
    Autocannons reload five rounds at a time rather than a full ten round magazine.
    You can manually drop samples, so if you die a lot, you can drop your samples at the extraction point or someplace safe so they won't end up in the middle of 300 bugs.
    Units from bot drops and bug breaches don't inherently know where you are at. They have to gain aggro by being near a unit that is already aggro'd onto you. So if you manage to kill the whole patrol before the reinforcements arrive, you can hide from them. Not only that, but they'll despawn once you run away from them too.
    When patrols spawn, their travel path will overlap with your current position (Though their end destination likely won't be your position), so that's why they seem to always pop up at objectives that take a while.

  • @lwolf605
    @lwolf605 7 หลายเดือนก่อน +4

    One turret tip I haven't heard. Turrets face in the direction you throw them. So if you running and throw a turret ahead of you it will start facing the direction your looking. So I have some distance quickly turn and looks straight down then throw

  • @TEXASMFKR
    @TEXASMFKR 7 หลายเดือนก่อน +4

    6:10 this statement is being questioned for treason.

  • @Unknownsacrifis
    @Unknownsacrifis 7 หลายเดือนก่อน +1

    One thing I dont see a lot is you can ping optional objectives including stalker dens from far away before they appear on your map as long as your know what your looking for so you should start to familiarize yourself with what each side objective map signature is to find it early which can be very helpful for finding SEAF artillery and SAM sites on missons and finding other enemy assets so you can take them out early rather than later when the enemy population is too high to be able to do it without losing a significant amount of reinforces

  • @actosh7670
    @actosh7670 7 หลายเดือนก่อน +3

    Expandable Rocket Launcher is underated AF, that thing is so strong, and just 1 Min Cooldown.

    • @SuperhotdogZz
      @SuperhotdogZz 7 หลายเดือนก่อน

      The real kicker is it doesn’t really have to take up a weapon slot, since you can just call it down when you need it. Also, anyone in the team can use it. If i have another teammates with EAT, we could litter the ground with 8 tubes in 2:20. That is a lot of tubes.

  • @LesbianWitchAcademia
    @LesbianWitchAcademia 7 หลายเดือนก่อน +1

    I always bring the Railcannon Orbital if I think there's even a chance of fighting a Bile Titan. One Railcannon will either one shot them if it hits closer to their head, or leave them so close to death that a single railgun shot to the head will kill them. Even if there aren't any bile Titans, it'll always kill a charger with the shot, and the cooldown is short enough that you can use it pretty liberally. On Suicide Mission and up you can pretty confidently get the entire squad to bring it and no bile titan will ever be an issue.

  • @cremonster
    @cremonster 7 หลายเดือนก่อน +1

    The "not shooting everything" is so important. I can't tell you how many times a mission took 5x longer than it should have because all my teamates wanted to sit around and kill every single thing

    • @little_lord_tam
      @little_lord_tam 7 หลายเดือนก่อน

      Its so annoying when 3 guys already went past a Patrol and B4 thinks its his life Mission to throw a air strike at it

  • @saltychocolate2843
    @saltychocolate2843 7 หลายเดือนก่อน

    Heres a small tip for the tank. Toss an impact on the tank at the top of the turret. The blast will also hit the rear vent and it takes like maybe 2 or 3. Pretty fun

  • @mikecicciari845
    @mikecicciari845 7 หลายเดือนก่อน +39

    man getting 500-800 kills in a helldive bug mission is like the most fun you can have in this game, cant imagine just running from all the content lol

    • @Furionic696
      @Furionic696 7 หลายเดือนก่อน +3

      its not great advice for new players either, encouraging people to just abandon fights and run into more potential fights vs just taking down the patrol so it isn't at your back on the next objective is some choice strategy

    • @ProerdX
      @ProerdX 7 หลายเดือนก่อน +5

      It's because it's a more advanced strategy. In theory, the fastest possible Helldive(9) difficulty clears should have 4 people going to separate places in the map to complete missions/quests in parallel. Some friends and I were able to clear some Helldive difficulty missions with 50~60% time remaining and all secondary/tertiary objectives done due to this strategy. It's likely only 1~2 people will be flooded with bugs while the other players are sneaking around and completing objectives with ease.
      I've found out the game is funnier if everyone plays together and kills a lot of insects but it's vastly faster to farm samples and Helldive difficulty clears with each person trying to sneak around and run away from threats while doing objectives. Most players can't handle being alone (still, everyone eventually dies to some bullshit), thus, it's an advanced strat.

    • @Astrosive
      @Astrosive  7 หลายเดือนก่อน +10

      Dude, if you’re having fun then have fun. I used to sit there and fight. It just feels like a waste of time since you’re not really rewarded for it. And on Helldive difficulty it’s just dumb to sit there and fight for no reason.

    • @devioxTV
      @devioxTV 7 หลายเดือนก่อน +3

      Genuinely running in all directions like a special ops death squad is the strat for Helldive. You run for your life to all objectives and kill anything that moves lol

    • @beauxjeaux3587
      @beauxjeaux3587 7 หลายเดือนก่อน

      Getting samples , objectives, actually leveling up > jar head killing bugs all match, have you fun dude with your machine gun we are advancing and getting ready for dlc with badges and unlocks

  • @Bunnyacid
    @Bunnyacid 7 หลายเดือนก่อน +1

    one thing that i find not many people know about is that is if you mark a secondary that hasn't been discovered yet on the map it will be highlighted like it was discovered and put what it is on the hud compass

  • @sebastiansoto9972
    @sebastiansoto9972 7 หลายเดือนก่อน +1

    Additional tip for those that don’t know, when reloading autocannon or any support weapon with a long animation you can cancel the reload by hitting your dive/dodge button

    • @LCInfantry
      @LCInfantry 7 หลายเดือนก่อน +1

      yeah, it has 3 stages to it if its completely empty that can all be separately loaded at anytime. i shoot 5 and then reload, its pretty fast

  • @pillagius
    @pillagius 7 หลายเดือนก่อน

    Autocanon takes out tanks really fast: 3-4 direct hits at the heat sink is enough and if you have no way to circle the tank or those giant laser turret, then aim at the base of its gun tower as close to the heat sink as you can - blast damage will take care of it. Automatons in general really don't like it and essentially any enemy can be killed "from the front".
    Autocanon can take out nests and fabricators too - such a great utility :D

  • @alexey_chekhovich
    @alexey_chekhovich 7 หลายเดือนก่อน +1

    That’s like the advises of how not to play the game properly. Or simply how to fail at every dive.
    You need to take down nests, cause the more left on the map when you try to evacuate - the more enemies will swarm you.
    You can use orbital beam against titans before you get access to railgun orbital and Javelin - but those are two most effective weapons against armored targets in the game. No, not auto cannons or recoilless rifle or railgun.
    To quickly kill a bunch of enemies on the objective or a patrol quickly, so they won’t trigger the alarm - the best stratagem is an eagle bombing run. It has highest AOE across single hit attacks (yes, higher than 500 kg bomb), clears everything including buildings, can be used to close the nests, kills heavies in 2 runs, etc. It also hits hard enough to destroy the lab building or the signal tower.
    And so on and so forth, advises given in the video are almost complete gibberish.

  • @zoltanrobertlovas4672
    @zoltanrobertlovas4672 7 หลายเดือนก่อน +1

    1. Most enemies are literally faster than you, especially stalkers, hunters, blade bots, and the walker bipods. 90% of the time you can't outrun a group. It's even worse with on bot mission then bug ones, because those just straight up shoot you up (rocket troopers, yaaaay).
    2. Usually tanks can be taken out with a single precision orbital.
    3. Try the 380mm barrage, then never use it again. It has around 90m range, and usually prefers to target helldivers over enemies, which it usually tries to actively avoid. 4 people throwing it at once on a single base and getting about 3 small bot kills while there are 6 hulks and dozens of striders there in the middle of a bunch of pristine unharmed buildings will show you.
    Bonus: a single anti-tank rocket can take down a bot dropship if you shoot any of the 4 thrusters on it's sides.

    • @noxiebobo
      @noxiebobo 7 หลายเดือนก่อน

      Number 1 is just completely wrong, watch most solo helldive clears for plenty of evidence. Your movement and awareness for how to cut off and manipulate enemy pathing and aggro is probably just bad

  • @GeneralTheGuy
    @GeneralTheGuy 7 หลายเดือนก่อน +1

    I kinda hard disagree with the "just run" advice. My friends and I have found incredible success with moving and shooting, screening out enemies by pulling them into one front the thinning out the swarm. If you don't do this you will create a completely unmanageable amount of enemies when the mistake finally happens, which it will. It also makes it way easier to search for stuff when you don't have an endless horde on you the entire time. Yes, don't just pick needless protracted fights, but moving and shooting is super effective.

    • @LCInfantry
      @LCInfantry 7 หลายเดือนก่อน

      he's talking about spending 15 minutes at one objective killing breach after breach to no end. you still got to complete the objectives and do the hives, side objectives and loot points of interest. this is especially true when playing with randoms... because the randoms jsiut be killing themselves, wasting time, reinforcements while im doing the missions and nests solo with a horde on my ass :(. got to be a facilitator to push the next objective, otherwise ppl just get lost.

    • @GeneralTheGuy
      @GeneralTheGuy 7 หลายเดือนก่อน

      @@LCInfantry yeah I jive with that. It's just I see people that interpret the advice as "never fight" then things take a slight tumble and an otherwise recoverable situation becomes unmanageable. There's a happy medium is all.

  • @MixedRealitySimRacing
    @MixedRealitySimRacing 7 หลายเดือนก่อน

    Yesterday noticed that the eagle 110mm rocket pod is also quite effective against the bile titan because it's going after the biggest target in the area and hit quite precisely

  • @IronEagle990
    @IronEagle990 7 หลายเดือนก่อน

    2:38 I found one in a wreckage at a POI yesterday but it was the first I’ve found in 15-20ish hours so it’s def a rare drop

  • @irish924
    @irish924 7 หลายเดือนก่อน +6

    People forget that the spear exists and is often a one shot kill for bile titans

    • @Kozak006
      @Kozak006 7 หลายเดือนก่อน +6

      the spear is dog nuts

    • @Daytruin
      @Daytruin 7 หลายเดือนก่อน +2

      @@Kozak006 because third person has an alignment issue, you need to be in first person to use it effectively until they fix it. Also when in first person, it seems you want to be aiming at things that are facing you as it seems to lock on best that way. I've tested this on Tanks, Chargers, titans, and tower turret cannons. For some strange reason they have to be facing you or the lock won't work. I'm sure it will be patches a bit down the road, and for this reason Railgun is King.

    • @Kozak006
      @Kozak006 7 หลายเดือนก่อน

      @@Daytruin ya. i've play tested the hell out of it. Been 50 for a few days now. I definitely noticed you have to be directly in front of a lot of things besides chargers to get a clean 1 shot. Still too finnicky for me. Definitely prefer overcharged railgun for now. Trying to use spear on chargers leads to disappointment. Also the range on railgun from what i can tell is nearly infinite. I haven't found a target i can't hit if i can see it, even its mostly across the map. spear has a much, much shorter range.

    • @LCInfantry
      @LCInfantry 7 หลายเดือนก่อน

      spear.... you unlock it too late, where a railgun just out performs overall usefulness. but spear will definitely one shot from super far range.

  • @蝦羅地会ハコボ
    @蝦羅地会ハコボ 7 หลายเดือนก่อน +3

    I'm not sure about helldive, but slightly lower difficulty, you can one-shot a bile titan easily by using the eagle 110mm missile barrage while it's spewing. It gets killed ez since it aims to the biggest thing close by.

    • @LCInfantry
      @LCInfantry 7 หลายเดือนก่อน

      it can but its not consistent. depends on the placement of the plane/strat grenade and the direction the titan is facing, and the speed the titan is moving

  • @Lodrigues1
    @Lodrigues1 7 หลายเดือนก่อน

    The arc thrower is best used if you are doing roaming build, stealth light armor, solo doing either main objectives or side PoI, whatever the rest of group isnt doing - arc is the best thing ever. No need for ammo, effective against all armor. The only single thing it has problems with is the titans and tanks, and only because it takes longer. I even managed to kill 3 titans at once with that thing, its insane.

  • @ThreshtheWeebWarden
    @ThreshtheWeebWarden 7 หลายเดือนก่อน

    I might be stupid but i can’t seem to find whether or not the premium requisition is time gated. Does it work like a regular battlepass?

  • @ipapachubbs8609
    @ipapachubbs8609 7 หลายเดือนก่อน

    Found the tank tip the most handy, the 110mm rocket pods especially with the expanded weapons bay upgrade basically gives you 3 free kills on tanks, def gonna run it more when fighting bots

  • @martinpalmenberg2678
    @martinpalmenberg2678 7 หลายเดือนก่อน +2

    “You don’t need to shoot every enemy you see” that sounds like treason…

  • @Nadayan
    @Nadayan 7 หลายเดือนก่อน

    It's not only impact grenades. One well timed cooked regular nade can one shot a tank; sometimes I surprise myself when I'm in dire stress, under fire, no stims, no respawns, all alone and somehow get a tank with 1 well cooked grenade.
    That should be an achievement: "Well Cooked": Take out a tank, hulk, or shredder with one well timed grenade

  • @CaymenEditz
    @CaymenEditz 7 หลายเดือนก่อน

    a little tip for people who like using the smg, you can use the riot shield with it (because the smg is a one handed weapon) and it’s actually pretty decent against the automatons (doesn’t completely block rockets)

  • @ousha5011
    @ousha5011 7 หลายเดือนก่อน

    Thx man. Im not good at aiming, so railgun is not my playstyle, espacially underpressure. Your video gave me hope that I can still run grenade luncher or autocanon at endgame

  • @markthemedic6672
    @markthemedic6672 7 หลายเดือนก่อน

    With tanks I’ve found that if you run up to them (not in a straight line) they’re super easy to deal with if you have a weapon that can damage the weak spot or 2-3 of the basic grenades can kill them if you land them next to the weak spot

  • @CriticalPosthumanism
    @CriticalPosthumanism 7 หลายเดือนก่อน

    I read that the 110mm rocket pods from the eagle works great too as an orbital rail cannon alternative + it has better cooldown.
    Didnt test it myself though.

  • @Silverhand404
    @Silverhand404 7 หลายเดือนก่อน +7

    The slugger is a main wepon that can get through armored enemies, despite it being listed as only light armor piercing.

    • @lukeingle5587
      @lukeingle5587 7 หลายเดือนก่อน

      Jar5 Dominator too. Been my go toos for a minute
      Slugg has better capacity, dominator better overall ammo

  • @willz0452
    @willz0452 7 หลายเดือนก่อน +2

    The amount of people who join my game and just spend the next 30 minutes fighting 10 different breach openings because they can't help but shoot whatever they see. Sometimes theyll throw in a random orbital right on my position.

  • @mr.kleen1479
    @mr.kleen1479 5 หลายเดือนก่อน

    Idk if he mentioned this or not, but you can one tap chargers with the expendable or recoilless launchers if you hit them in the head. I've done it multiple times myself. It's not too hard and you save ammo ig

  • @LordoftheDice
    @LordoftheDice 7 หลายเดือนก่อน

    I run impact grenades pretty much all the time. The only complaint I have is that they're annoying to destroy nests/factories with. You have to aim them very exactly since they immediately explode and you can't just bounce them into the openings.
    The grenade launcher is also a good alternative for impact grenades. Pretty much the same thing except more ammo. It was what I used against the automatons before I got the railgun, which will easily destroy those walkers.

  • @blackdeath4
    @blackdeath4 7 หลายเดือนก่อน

    Great info bro👊👊👊, will be starting Helldivers tonight, Just Subbed👊👊👊.

  • @silent6723
    @silent6723 7 หลายเดือนก่อน

    The GL is absolutely goated for Automaton Destrpy missions as you can cross map the fabricators since their openings are high up. I normally have to ADS to line up the shot properly but it trivializes Automaton outposts.

  • @jake120007
    @jake120007 7 หลายเดือนก่อน

    the HMG Emplacement can shoot right through the front of the At-Sts and shreads hulks too, i really feel like they should make the increased ammo for sentrys apply to the HMG

  • @little_lord_tam
    @little_lord_tam 7 หลายเดือนก่อน

    Hulk is two shot with Autocannon. I always take it for Automatons because it destroys everything they have fast and also allows to destroy factories from any distance. Its genuinly a little OP

  • @sc8devoid
    @sc8devoid 7 หลายเดือนก่อน +1

    do a vid on the autonamon defense mission, but showing the best sample pickup run, i finally got my run down to collecting all 10, ive only done it once, generally i miss one, but for the completionist in me, running the guantlet of picking up all 10 by myself is super satisfying

  • @joshadams5602
    @joshadams5602 7 หลายเดือนก่อน

    I found a railgun just today, on challenging difficulty iirc. First time using one, but since I was alone on that mission, it made a huge difference.

  • @lowfat_booger1929
    @lowfat_booger1929 7 หลายเดือนก่อน +1

    This game is so good and can do so much more I can’t wait.

  • @kneticnrg
    @kneticnrg 7 หลายเดือนก่อน

    The autocannon is insane against Tanks and Turrets. Just have someone aggro them and 3 tap the vents at the back. You can reliably do this very quickly before they even get the chance to turn around.

  • @tanmanxiii
    @tanmanxiii 7 หลายเดือนก่อน

    As soon as I got the impact grenades I havnt changed. Throwing them under taller bugs obliterates them and behind atst's works great. Thanks for the tips I'll make sure to put them to use. Keep up the good fight.

    • @tanmanxiii
      @tanmanxiii 7 หลายเดือนก่อน

      I should add you have to be extra precise to take out bug holes. Food for thought.

  • @newtubevector
    @newtubevector 7 หลายเดือนก่อน

    btw the simple orbital strike with 100sec cooldown can also one-shot the bile-titan. Just launch it in front and bait it.

  • @Amstevens94
    @Amstevens94 7 หลายเดือนก่อน

    Grenade launcher can be lobbed into the vent from afar, takes some practice but you can do the same thing like termind nests!

  • @yaboidamn6813
    @yaboidamn6813 7 หลายเดือนก่อน

    another tip for the arc thrower, you can charge it up halfway, almost fully and it will still do the same damage and everything.

  • @thestranger9416
    @thestranger9416 7 หลายเดือนก่อน

    Quick tip, the Ark gun is really good against hords. U only need to charge 1st shot fully. And rest 50% .u can kill charger with it also

  • @nikkfrostt
    @nikkfrostt 7 หลายเดือนก่อน

    I've been playing with heavy armor so you can sustain more than one rocket hit (if its direct hit, you die anyways). The slow movement makes it really hard to dodge or run away. Maybe other skills can help mitigate it? however as a newer player it feels like the movement nerf is way too much.

  • @namelessfaceinthecrowd2459
    @namelessfaceinthecrowd2459 7 หลายเดือนก่อน

    I like to use light armor to sprint around the backs and shoot weak points. Ive usually got an ammo pack and anti material rifle and ill climb up onto the tank and just unload the sniper shots into the weak spot.

  • @bbsonjohn
    @bbsonjohn 7 หลายเดือนก่อน

    Just wonder. When playing queue with strangers (a lv > 30 team), which strategy do you think it is the best? Splitting up or playing as a team? I find that soloing or splitting in two teams of two are the most efficient as people can do different main missions/side tasks at the same time, possibly stealth. While playing as a team of 3 or 4, it usually draws too much aggro.

    • @little_lord_tam
      @little_lord_tam 7 หลายเดือนก่อน

      Its extremly good to split up. Because it divides patrols and you are twice as fast done which means you have less enemies to deal with as spawns increase over time. Works only if your Team isnt full of murder Hobos tho

  • @connorgunningham3907
    @connorgunningham3907 7 หลายเดือนก่อน

    You can destroy spore towers from across the map, just takes a bit of ammo but using the auto cannon or rail gun should take it out fast and there a bit easier to see from distance

  • @ardademirel713
    @ardademirel713 7 หลายเดือนก่อน

    Do you run the grenade launcher without the supply backpack?

  • @milesg7877
    @milesg7877 7 หลายเดือนก่อน +1

    Thank you for mentioning to keep dropping your extra weapon on CD! My friend uses the autocannon and it hasnt dawned on him to give me a backpack so I can help him reload 😂😂😂

  • @scottbogart8237
    @scottbogart8237 7 หลายเดือนก่อน

    You don't need heavy duty air strikes for tanks. The regular Eagle Airstrike will one-shot them. They will occasionally survive due to how the bombs are dropped, but once you figure out placement, it's good. Tanks have never been a problem for my group honestly

  • @Alastair_Ulven
    @Alastair_Ulven 7 หลายเดือนก่อน

    Arc thrower BTW doesn't need a full charge. I think it only needs to be charged for 0.75 seconds to fire. And it is also good, for clearing patrols as it will take out all the ones that can call in even when hitting the big guys.
    Also it doesn't care about armour.

  • @trnogger
    @trnogger 7 หลายเดือนก่อน

    The AT-ATs are only armoured to the front and have a rider. Hitting them indirectly with anything explosive will throw off the rider, killing them. I one-shot them with the Grenade Launcher. Speaking of, the Grenade Launcher DOES help with Automaton installations. Aim for the red glowing, steaming openings left and right above the front door, blows them straight up. Regular grenades work, too.

    • @maroonstarsface
      @maroonstarsface 7 หลายเดือนก่อน

      Safer way to close bug holes too. Least if you hit an edge and it bounces it's going to go flying off into the distance rather than near your feet

  • @christhecrisp9869
    @christhecrisp9869 7 หลายเดือนก่อน

    Is there a “certain” spot y'all shoot for the Titans to two-tap them? I have shot their heads with the rail gun and rarely get a two-tap. I'm assuming there is a “sweet spot” that you gotta hit for the Titans head.

  • @sukmuffarts3953
    @sukmuffarts3953 7 หลายเดือนก่อน +1

    "dont shoot the enemys, you can just ignore them" *proceeds to get chased and ragdolled for 3 min straight*

    • @bluenicholasbf2142
      @bluenicholasbf2142 7 หลายเดือนก่อน

      Usually when you're running the only enemies that can outspeed you are chargers and stalkers. Stalkers you will probably have to deal with, chargers one way is to try to bait them into charging into a wall, they will get stunned for a few seconds giving you time to run.

    • @LCInfantry
      @LCInfantry 7 หลายเดือนก่อน

      its a time match... you gotta keep the ball rolling and not get hung up on time. the more nests you kill... the easier extraction will be.

  • @TheOnlyUpadly
    @TheOnlyUpadly 7 หลายเดือนก่อน

    Also Railgun can penetrate tank/big turrets armor. You can destroy it from the front, but it will take way more shots

  • @SLAYHOLE88
    @SLAYHOLE88 7 หลายเดือนก่อน

    Ems mortar is a really good to manage mobs without having to just kill stuff. It lasts a long time and comes up fairly often.

  • @kittycatcat6962
    @kittycatcat6962 7 หลายเดือนก่อน

    Using armour that allows you to have 6 stims, dolphin dive to take small bit of damage when stamina depleated, the stim will replenish stamina imediatly

  • @Clone4082
    @Clone4082 7 หลายเดือนก่อน

    When it comes to armor, I very much prefer the one that gives you cybernetic limbs. The throw distance increase is unmatched, especially when you’re trying to chuck a grenade in the bit factory vents

  • @customink1576
    @customink1576 7 หลายเดือนก่อน

    If you're on PC, personally recommend rebinding your stratagems from "Hold" to "Press" and then using the arrow keys for stratagem input - This lets you keep running away from danger while calling in support.

    • @bluenicholasbf2142
      @bluenicholasbf2142 7 หลายเดือนก่อน

      Yeap, but sometimes I still mess it up after I key in the stratagem input with my right hand, then move my hand back to my mouse to throw it and accidentally touch the scroll wheel and the stratagem is cancelled.
      Not sure if there's any work around for this other than trying to not touch the scroll wheel.

  • @Siegwynn
    @Siegwynn 7 หลายเดือนก่อน

    With the arc thrower, only the first shot needs to be fully charged. Follow up shots only need a half charge

  • @tim2slimjim
    @tim2slimjim 7 หลายเดือนก่อน

    You can also hit a charger in the side with a rocket launcher (anti-tank or recoiless) and it'll blow off a chunk of his armor, making a new weakspot for small arms.

  • @DivineOfMadness
    @DivineOfMadness 7 หลายเดือนก่อน

    I think the best booster for solo is vitality. Makes you resist injury and blocks you from bleeding out with a chest hemorage.

  • @lwisc9258
    @lwisc9258 7 หลายเดือนก่อน +46

    One thing I would like to correct is the being able to kill the Bile titan in 2 railgun shots to the head. I, as a helldiver difficulty helldiver, have shot many railgun shots in my lifetime and I can assure you, it's not dying without atleast 8-10 railgun to the head without other stratagems like rail cannon or ⬆➡⬇⬇⬇.
    Edit: It seems I have been using the rail gun wrong. Thanks for the advice guys gonna try it out after some automatons.

    • @Ultronmclovin
      @Ultronmclovin 7 หลายเดือนก่อน +25

      You can kill it with one fully charged shot if you hit in mouth just before it sprays bile , timing has to be spot on with accuracy

    • @thoughtbom
      @thoughtbom 7 หลายเดือนก่อน

      @@Ultronmclovinthis is a literal myth. there are no videos proving it. it's literal bullshit.

    • @daethwing188
      @daethwing188 7 หลายเดือนก่อน +9

      Confirmed, it's like 8 shots if you're just hitting it in the head, but if you catch the mouth or wait until it's about to spit, just 2 or 1 unsafe-charged shot should do it.

    • @rekrn12345
      @rekrn12345 7 หลายเดือนก่อน +16

      @@UltronmclovinThis was pre buff. They buffed bile titans a while ago now. This is old information. Maybe still true on consoles outdated patches. To kill a bile titan its something like 12-14 shtos to the head with the rail gun now. Shooting while it spits does nothing now.

    • @jakescourage
      @jakescourage 7 หลายเดือนก่อน +4

      ​@@rekrn12345this guy reads the patches

  • @rizaldard3835
    @rizaldard3835 7 หลายเดือนก่อน +2

    in helldiver 1 the gameplay is half sneak/stealth game almost like metal gear, you'll get overwhelmed easily if you keep picking a fight or always recklessly raise enemy alarm...

  • @siuilbais2727
    @siuilbais2727 7 หลายเดือนก่อน

    No mention of the grenade launcher for automatons? You can kill walkers with one shot and get a few of them if they are grouped, it's also great if you catch a group landing from a drop ship you can wipe with 2-3 shots.

  • @TheMalkavianPrince
    @TheMalkavianPrince 7 หลายเดือนก่อน

    I've been telling people the HMG is one of the best for like a week, it's one of the ones that is genuinely underrated

  • @ViperyProductions
    @ViperyProductions 7 หลายเดือนก่อน +1

    AT-AT's are the big walkers used in destroying the rebels shield generator on Hoth. What you mean are AT-ST's. Still a great video, thanks :)

    • @theKhaosFactor
      @theKhaosFactor 7 หลายเดือนก่อน +1

      A little bit more like AT-RTs from the Clone wars, but same concept

    • @ViperyProductions
      @ViperyProductions 7 หลายเดือนก่อน

      true@@theKhaosFactor

  • @charliechop4891
    @charliechop4891 7 หลายเดือนก่อน

    for those interested, the bile titan no longer dies in 2 shots. they patched it and it can easily take upwards of 10 headshots to kill it. youre better off using a 500kg bomb or the destroyer railgun stratagem (the orbital laser also works, but its only 3 uses for entire squad per mission) and i can guarantee that youll see more than 3 bile titans on higher difficulties. ive seen up to 4 at once, with no less than 8 on the entire mission.

  • @cassianobaptista5649
    @cassianobaptista5649 7 หลายเดือนก่อน

    I don't know if anyone had tried using the EAT when facing Bile Titan, but two shots to the head kill them pretty fast. The problem is positioning (both you and the EAT drop) but you can do this solo and you can get EAT in early levels

  • @BeserkerBlood
    @BeserkerBlood 7 หลายเดือนก่อน +1

    Kinda wish you didn't mention being able to do defense missions at high levels for xp. That's why we're losing on certain planets. People keep doing just defense for xp and quitting out of the current campaign they're in to find another defense mission. That counts as a loss overall and contributes to the enemy taking the planet. You have to do all those missions.

  • @UEENavy
    @UEENavy 7 หลายเดือนก่อน

    You can spam the arc thrower a lot faster than shown in this video. Theres a sweet spot where it can be shot without charging completely and it does so much damage by doing that that its actually now my favorite weapon to use on all difficulties.

  • @peppermint4060
    @peppermint4060 7 หลายเดือนก่อน +1

    Idk why that nobody seems to bring this up, but the scout armor at the very beginning of the free warbond is almost identical to the page 7 one, with a slightly smaller speed stat. The only other difference is that the page 7 helmet has a hidden stat bump. I've been rocking the early scout armor while I save up to buy the page 7 armor.

    • @marijankotromanovic5810
      @marijankotromanovic5810 7 หลายเดือนก่อน

      What's the hidden stat

    • @maroonstarsface
      @maroonstarsface 7 หลายเดือนก่อน

      I just got the premium one from the begining of the week. Light armour and lets you carry 6 grenades . Perfect for running in and clearing the bug holes

    • @shaundacosta7570
      @shaundacosta7570 7 หลายเดือนก่อน

      @@marijankotromanovic5810it boosts your speed and stamina regen but drops your armor slightly (which doesn’t matter cus armor is bugged). It’s the only helmet that does this. Works on other light armors too. Not sure about medium and heavy though.

    • @bluenicholasbf2142
      @bluenicholasbf2142 7 หลายเดือนก่อน

      @@shaundacosta7570 Works on all armours including medium and heavy, but since the armour stat does nothing in the game there's no point into taking heavy armours. Some medium armours have certain attributes that some players might like though, such as the 50% chance to not die when taking lethal damage.

  • @mars5350
    @mars5350 7 หลายเดือนก่อน

    It feels like they have buffed chargers. The 110mm used to one shot it and now it takes 2 (consistently) and with the rail gun it takes 4 shots at their front limbs to kill 2 for armor 2 more on the unarmed leg

  • @thenomad8732
    @thenomad8732 7 หลายเดือนก่อน

    I always run with 6 granade they are life saving hord get close trow some nade, dropship nade, walker nade, charger nade. Show some love for your granade. I have been suprised after tring the HMG against atomaton, at least at level 8 mission perform realy well can, destroy everything with medium armor, you have to work a lot on positioning and think how to support your team but it is very fun and effective.

  • @amadounjai7466
    @amadounjai7466 7 หลายเดือนก่อน

    I played last night late join and this guy was crazy helpful and passing gear now I feel like it was you bro 👍🏾

  • @urborg74
    @urborg74 7 หลายเดือนก่อน

    Expendable rocket shoutout. I've got access to all but level 20 gear and still use it EVERY mission.

  • @evansoppa7416
    @evansoppa7416 7 หลายเดือนก่อน

    i love that one glitch where you get the question marks, you can infantile use stratagems, i had like 50 turrets lol

  • @Shedovv
    @Shedovv 7 หลายเดือนก่อน

    For scout-walkers and Hiveguards - the Scorcher claps them. But it has an explosive AOE like the autocannon. So beware using it at pointblank range against Hunters clawing at your ankles.

  • @Kozi15
    @Kozi15 7 หลายเดือนก่อน +1

    Recently I tried Orbital Airstrike against Chargers and it feels good.

  • @constancecardinal
    @constancecardinal 7 หลายเดือนก่อน

    Yo just fact checking something. For Bugs i should use Fire, for Automatons Armor Piercing right?

    • @Astrosive
      @Astrosive  7 หลายเดือนก่อน

      Yeah a lot of the bugs are armored too but fire burns through them

  • @SoundRayStudio1
    @SoundRayStudio1 7 หลายเดือนก่อน

    Thank you every high level player for helping low levels out. One of the very few games I’ve played where high levels don’t dodge low level teammates.

  • @Cronama
    @Cronama 7 หลายเดือนก่อน

    It's good to mention that (Managed Democracy forgive me) not everything needs to be shot. If there's a patrol walking about simply go around or wait for them to pass.

  • @shawnaw2
    @shawnaw2 7 หลายเดือนก่อน

    Arc thrower does NOT need to full charge from 2nd shot onwards.
    Doing that ups the DPS massively. Plus its auto aim. Literal spray and pray.
    You can almost wipe patrols easily with it (if there are not too many heavies).

  • @rThirstwastaken
    @rThirstwastaken 7 หลายเดือนก่อน

    I’ve been using the railgun a lot. If you shoot the huge spider in the side of the head where its lips and cheek meet it’ll die instantly.