well... yes but not always in this way; it is somehow true in strings, brass and woodwinds, but in any instrument that relies on an impulsive exciter, the shape of the envelope doesn't change, just its amplitude. My point here, beyond mechanical emulation, which is nearly pointless now imho, was about making purely and shamelessly synthetic sounds more you know... playable :D
I know, right? :D It's kinda obvious when you think about it, I felt an idiot when I realized this, now something like 10 years ago, having already over a decade of synth programming experience already, it seemed like something too obvious to not have thought to already, nonetheless... Anyway, thanks for the comment, happy if this was of some help :)
Awesome videos mate! I’ve discovered you recently and now I’m catching up with your videos. In which preset pack I can find the sound at 6:30.Also is the pack psy orientated?
Thank you, appreciation is very appreciated :) About that lead, for now, I haven't published it anywhere, I'm not even sure I saved it :D Anyway, it is pretty straightforward to make, I suppose you see everything in that screen, except reverb and delay, which really don't have any tricky settings. I don't make my packs with a genre destination usually, I strive to make them well... Original and playable. To be honest I hardly see the point of boxing sounds in a genre, I made darkpsy, techno and EDM/pop oriented tracks with the exact same sounds at times :D Check out my free packs, if you like the style, I'm sure you'll find plenty more inspiring sounds in the paid ones.
@@platipo I love sound designing. I’m learning from presets sometimes. Just wanted to see the exact modulations on the envelope. It sounded awesome! btw, after I saw you video about PP, I messaged Dash in the inner circle about that video and asked him to make a video as a response, I was wondering about his view on the matter. Well he at least write a comment saying the things he had to say. It was great to see two knowledgeable people discussing and going deep into the subject.
@@psider3239 So it was you :D :D :D Yes, it was actually pretty useful, our interaction somehow made me make the video I released yesterday, what I learned was somehow obvious but well... I hadn't thought of it before, as they say, every problem is easy once you solved it. Yes, learning from presets is great, I myself learned most of what I know dissecting other people's patches, especially Howard Scarr's Zebra patches, which really turned out to be invaluable. About the patch you asked for well... yes, I still have the Ableton Project I made the video on, so I also have the patch, but since I haven't saved it as such, as I save it, it'll become a 1.5 patch, can you open those? I'd be glad to send it to you, just well... find me as Platipo on IG or Neonbug on FB and you'll have it.
@@psider3239 actually, from the linktree in the description, I believe you can find both :D The 1.5 should be open to everyone soon, so you can get it directly from me, or just wait, as I'll make sure to include it in the first packs I release.
velocity on oscillator level helps with expression, especially with bells, pianos, plucks, guitars etc. can you do a vital video with rate scaling and aftertouch? im new to vital
@@platipo I wondered about keyscaling (rate scaling). Setting up few sounds across the keyboard like a “performance” type patch. Sounds either split in half of keybed, or sound slowly blending in from one end of keybed, while another sound does the same from the other side of keybed. Hard to explain as a comment 😅 Im new to vital maybe it can’t access more than one preset for keyscaling? Or maybe you can if you make seperate sounds with each oscillator, and map them as you desire across the keybed? Clever keyscaling combined with velocity programming go hand in hand i think
Yea that's actually a very good way to model real life sounds, the Envelope of a real instrument is always dependent with the playing strength !
well... yes but not always in this way; it is somehow true in strings, brass and woodwinds, but in any instrument that relies on an impulsive exciter, the shape of the envelope doesn't change, just its amplitude. My point here, beyond mechanical emulation, which is nearly pointless now imho, was about making purely and shamelessly synthetic sounds more you know... playable :D
Ciao sono Luca..,bellissimo canale,molto interessante!!è stato un piacere conoscervi l’altro giorno al fiume..un saluto!!😉
the last bass is gritt : ) cool
This is a great idea
I know, right? :D
It's kinda obvious when you think about it, I felt an idiot when I realized this, now something like 10 years ago, having already over a decade of synth programming experience already, it seemed like something too obvious to not have thought to already, nonetheless...
Anyway, thanks for the comment, happy if this was of some help :)
:)
Awesome videos mate! I’ve discovered you recently and now I’m catching up with your videos.
In which preset pack I can find the sound at 6:30.Also is the pack psy orientated?
Thank you, appreciation is very appreciated :)
About that lead, for now, I haven't published it anywhere, I'm not even sure I saved it :D
Anyway, it is pretty straightforward to make, I suppose you see everything in that screen, except reverb and delay, which really don't have any tricky settings.
I don't make my packs with a genre destination usually, I strive to make them well... Original and playable. To be honest I hardly see the point of boxing sounds in a genre, I made darkpsy, techno and EDM/pop oriented tracks with the exact same sounds at times :D
Check out my free packs, if you like the style, I'm sure you'll find plenty more inspiring sounds in the paid ones.
@@platipo I love sound designing. I’m learning from presets sometimes. Just wanted to see the exact modulations on the envelope. It sounded awesome!
btw, after I saw you video about PP, I messaged Dash in the inner circle about that video and asked him to make a video as a response, I was wondering about his view on the matter. Well he at least write a comment saying the things he had to say. It was great to see two knowledgeable people discussing and going deep into the subject.
@@psider3239 So it was you :D :D :D
Yes, it was actually pretty useful, our interaction somehow made me make the video I released yesterday, what I learned was somehow obvious but well... I hadn't thought of it before, as they say, every problem is easy once you solved it.
Yes, learning from presets is great, I myself learned most of what I know dissecting other people's patches, especially Howard Scarr's Zebra patches, which really turned out to be invaluable. About the patch you asked for well... yes, I still have the Ableton Project I made the video on, so I also have the patch, but since I haven't saved it as such, as I save it, it'll become a 1.5 patch, can you open those? I'd be glad to send it to you, just well... find me as Platipo on IG or Neonbug on FB and you'll have it.
@@platipo I can’t use 1.5 patches yet :( I tried to find you anyway but for some reason your profile doesn’t show up, neither on FB or IG.
@@psider3239 actually, from the linktree in the description, I believe you can find both :D
The 1.5 should be open to everyone soon, so you can get it directly from me, or just wait, as I'll make sure to include it in the first packs I release.
velocity on oscillator level helps with expression, especially with bells, pianos, plucks, guitars etc. can you do a vital video with rate scaling and aftertouch? im new to vital
I might, what would you like me to discuss exactly?
@@platipo I wondered about keyscaling (rate scaling). Setting up few sounds across the keyboard like a “performance” type patch. Sounds either split in half of keybed, or sound slowly blending in from one end of keybed, while another sound does the same from the other side of keybed. Hard to explain as a comment 😅
Im new to vital maybe it can’t access more than one preset for keyscaling? Or maybe you can if you make seperate sounds with each oscillator, and map them as you desire across the keybed?
Clever keyscaling combined with velocity programming go hand in hand i think
toop