Yeah its why ive said before that although its megarandom maybe some generation bias for resources towards the center of the map could help alleviate the strength of corners
@@niemand203 remember that each player has a 3 villagers spawning in random locations so there's no saying this would resolve the problem. That's why i prefer tweaking the maps generation more so than the player spawns if anything has to change: that was you have a more balanced entity where players inherently see pros & cons to corner starts
Great video. I love these FFA with high ranked players. I'd say minimize the score tracker on the top left as it covers up a decent chunk of the screen. Only show it when you're trying to look at something like landmarks or wonder timer then minimize again. Also, DeMuslim surrendering was lame -_- I was looking forward to the fight between him and puppypaw
Not sure if its only me,but when enemy units are on my walls I cannot delete them. When I press on the delete button it plays the sound when things get deleted but doesn't actually destroy the wall. That is really frustrating lol
DELETE THE WALL, CORE
My God, these Free For Alls are a blast to watch, and your commentary Pideon just so cracks me up...and now back to my suspicious meat dinner. 🐎
beasty always seems to land a good spawn lmao
loved your commentary. lol mate :D
Are there any more free for all videos? This was amazing!!
Sure there's quite a few in my uploads. Apologies.. they're not in a seperate playlist so it is a bit of a case of get diggin :/
That tells you why everyone likes corners. After Core, it's just 4 players in 4 corners that survived.
Yeah its why ive said before that although its megarandom maybe some generation bias for resources towards the center of the map could help alleviate the strength of corners
It shouldn't be that hard to force player spawns in pairs along the sides. That way noone is immediately in a corner
@@niemand203 remember that each player has a 3 villagers spawning in random locations so there's no saying this would resolve the problem. That's why i prefer tweaking the maps generation more so than the player spawns if anything has to change: that was you have a more balanced entity where players inherently see pros & cons to corner starts
Great video. I love these FFA with high ranked players. I'd say minimize the score tracker on the top left as it covers up a decent chunk of the screen. Only show it when you're trying to look at something like landmarks or wonder timer then minimize again. Also, DeMuslim surrendering was lame -_- I was looking forward to the fight between him and puppypaw
Respect for Maru
Not sure if its only me,but when enemy units are on my walls I cannot delete them. When I press on the delete button it plays the sound when things get deleted but doesn't actually destroy the wall. That is really frustrating lol
Yeah i think you have to delete the walls just before they touch the wall tile
Omg this game anything can happen
This game haha