No Ranking without people having a different opinion so let me do the roasting for you: "Never let bro rate again 💀" "who let bro cook" "frank not being top 1 is a crime" "you lost your whole credibility" "snakethug lost his mind" "this is a terrible video" "hows charlie not last place, not even worth buying it" "snakethug is definitely NOT a pro" "listen to the haters🔥"
They should swap belle's and gene's hypercharges. Belle would benefit from being able to tag a whole team with one super if done correctly, if too op the two other supers could bw temporary and disappear after 15 secs. While gene's pull is extremely crucial to hit which is why belle's hypercharge abillity would be really good, it could be nerfed by only following brawlerd who are up to 3 tiles away.
@@Yharim. i literally thought of that while waiting for my food at a restaurant i wont bother copying a reddit post but ill take that as a compliment Just found the post but i never knew about it before xD Its even quite recent
logically it sounds cool but, in practice a gene super that u cant miss is way more dangerous then a belle super you cant miss, also belle triple shot wouldnt really do shit most of the time, for belle they should ve allowed her super to chain between enemies like her normal attack does. But for gene, nah triple pull is good just make it slower instead of faster
How to fix bottom 5: Pearl: instead of useless area, it uses less heat and has larger effect. Sprout: instead of useless thorns, the walls are wider and unbreakable. Gene: instead of 3 hands, the enemy gets stunned, slowed, or something that makes them more vulnerable. Brock: instead of rocket waves, 4 big nuke rockets that do a ton of damage in one area Tick: I think it’s fine but another way it could be good is way more health and faster, and explosion radius is bigger Charlie: instead of useless spiders, maybe cocoon lasts longer and enemy is weakened upon (stun, slow, mute) upon escaping
Here is the buffs/reworks that I would give to the bottom 3 hypercharges Pearl Rework: Supering doesn’t get rid of heat Sprout Buff: Makes the wall also indestructible for the enemy Gene Rework: Stuns enemy’s for 1.5 seconds after supering them
pearl hypercharge rework: Name: homemade cookie Effects: ally's get 15% more speed and damage if they enter the zone and the effect last as long as the hypercharge is, enemy's get a burning effect of 300 damage and it lasts 5 seconds
3:02 fun fact: Fut lost the monthly finals because they decided to pop this hypercharge last second and accidentally pulled a hypercharged Pearl with super to them. They would have won against SSG if they hadn’t popped that
BTW brock's hypercharge has a bug because if you manually aim it deals around 16k damagae but if you auto aim it it deals 26k damage (while using more rockets starpower) if the keep the damage of auto aim with manual aim aswell it would be really good hypercharge
In my opinion tick hypercharge can help to protect a place like in knockout : you place it at your foots at the right time and brawlers like morris can’t reach you for a moment… it really helped me in end-zone moments
As a Piper main i just love how good the hypercharge is...ofc you always used to escape with that super from dangerous situiations or breaking walls in your advanage, but now you can play passive and agressive with her...love your vids
not putting pearl in 1# is a criminal offense in 69 different countries never let bro bake again he burned the whole world down. No, but actually this is a great a great video even tho i mightve disagreed with a few things its YOUR personal opinion and ima respect it
I think a simple buff to Pearl's hypercharge is just to make her attacks not consume heat, but she can't generate it during its duration. Also her current ability can stay because I think it is kind of useful in some situations.
Honestly, it'd be better if the buff damage area by making people who enter receive 800dmg per second for 4 seconds, and while she's in that area, it doubles how fast she builds up heat.
Loved the video! I think bulls hyper can be very good though as normally if you supered into the enemy normally you take a lot of damage, but with hyper you tank all their ammo and it can easily change a game. You also said about the stomper gadget, but I think that’s the problem, you should try to not gadget during hyper super to get full value
There are also scrapped hyoercharges, for example Melodie and Lily have their hupercharges in the files, and Larry and Lawrie were supposed to have one, but it is W.I.P
@@CollinVanTiem In the game files Melodie's HC is called Flash Mob. It has a description - When Super is activated, all 3 notes will instantly get summoned. L&L's HC has no description as of now, only it's name is known - Synergy.
REWORKING HYPERCHARGES : Belle: atacks home to a brawler hit with a hypercharged super/Slows the enemy while They are hit with hypercharged super Pearl : She doesnt loose heat from Super (Not atacks) And leaves a nerfed burn on the ground (500 per tick) Sprout: His super Instead of a plus It becomes Like a🟩 🟩🟩🟩 🟩🟩🟩🟩🟩 🟩🟩🟩 🟩 Max: Super radius Increases and Has a field Like angelo hypercharge thats The size of her Super radius (With hypercharge) Angelo: His main atack gets + 125% Range when Standing in the super radius Like for some more
My ideas: -Pearl: Slowes for 2sec., range incresed by 50%, no knockback -Sprout: 100% more blocks/tiles/spaces to the super -Gene / Belle: Swap their Hypercharges -Brock: can now shoot (normal attacks) while using his super -Tick: the head has 33% more HP and is bigger (visual only) -Charlie: Spiders (HC only) don't lose HP -Barley: Like the Berry Star Power, it does a little bit more on the first hit
A good thing that they should do to sprouts hyper is that the wall has a bigger wall connecting radius and if it doesn’t connect then instead of one in each direction is is two block in each direction for more cover
Hypercharge Pearl Rework Idea: Instead of leaving burning damage, after super it will shoot flames around her. Brawler who get hit by the flames will get burned based on her heat for 5 seconds. The radius of flames is 1,5 tiles further than her regular super radius. This will make if her super is miss, the hypercharge still benefit by it burn damage.
14:21 Frank does not get a range debuff from hypercharge, it's just the yellow area that represents the move that changes, the range is the same for super and hypercharge, I tested it myself
Tick head hyper charge Rework Idea When the bomb explodes it doesnt push u away and the bombs instanly spawn so the player get surrounded and cant move for atleast 3 seconds Sprout hypercharge rework: When sprout Uses hyper charge he instantly gets 3 super like melody and a increase dmg buff from 500>750 also his super lasts longer while his hypercharge is on normal sprout super lasts 10-11 seconds 2.5 second buff should be great for sprout Pearl hypercharge rework: Super doesnt Push Away And If they go in the Fire they get 400 dmg for 5 seconds 400x4=2000 so 2k dmg plus infinite heat bar when hypercharge is on hypercharge decreased time from 7>6 seconds Snake thug pls send this to supercell i think this will help❤❤❤
Tick rework: Sends his head towards the nearest opponent with 2x health After the head explodes it sends out basic tick attacks in random directions in a mid range (Head has 2x speed)
To fix Gene's hyper charge they could simply add like 3 seconds after using super where his shots will penetrate. That way he can damage more than one brawler pulled if that ever happens
A good sprout hyper rework would be friendly brawlers and sprout being able to walk through the wall/being unbreakable/blocking enemy projectiles, even from throwers
Pearl's hyper rework ideea: the cookies spread out in random areas (like maisie's hyper) and leaving a burning smaller area also each of the cookie deals 1650 damage and the burning area that the cookies leave deals 850 danage and the burning from the hyper super area deals 1600 damage per second instead on 800 (also she spreads 4 cookies in a x shape)
As an edgar main when you use hypercharge you could also use the second gadget to reload super, you reload it instantly and even without hitting enemies you can use super 3 times untik the hyoercharge ends and he literally becomes inmortal when that happens
I never heard a TH-camr asking for a dislike on their video 😂 nevertheless it was a good tier list video and there wasn’t anything I had problems with so I left a like : )
Pearl hyper rework idea : Now Pearl's hypercharged super doesn't cost any heat gauge at all! Instead, super will make the heat BACK TO FULL instantly even though it was not full before!
what i want to change for hyperchargers, 1) gene to make him broke the wall then he uses super of the hypercharge version+if every hand will get the brawler beging like double 3 arms=6k dmg at 1 brawler 2) every pet getting more dmg to make their beging more stronger in dmg then dmg of normal versions 3) sandy make from 0,5 sec stun to 1 sec stun 4) about perl should be better cookies will be like fire but will atack 1 more time 5) sprout begging large super plus ability that the wall growing every time,
Pearl hyper charge rework: when standing in burning area, her attacks are “fiery” like her gadget. This idea is the same as Angelo’s super, just for her hyper charge
28:08 there was a small robot in the left corner that was flipped upside down for some reason lol, and also some others that were not standing up properly
Jessie is a pretty good brawler tho the hyper charge does carry but if you use Jessie’s slow down gadget correctly you can basically counter every brawler with her turret
"Hows charlie not last place" It is completely true, you lock the enemy in the cocoon and the spiders, not detecting it, go for a walk, and when the enemy brawler comes out the spiders have already died, it is a normal Charlie super
Bull should also get stun slow knockback etc invulnerability when using his hypercharge bulldozer (on top of the damage reduction). That way, you can't stop him unless he's at one hp or something.
About Brock: What makes his hyper charge (in my opinion), way better then you ranked it, is that the rockets fly much faster and hitting all at once. A normal Brock ult normally just hit once, or twice maxed. With his charge your guaranteed to hit more then one rocket and have a much better chance for a second “wave” of rockets to hit that with his normal one
Pearl hyper rework idea: circle gets more damage and area, not only will pearl not loose heat during hyper, but after hyper is over she has full heat! (So what do you think)
No Ranking without people having a different opinion so let me do the roasting for you:
"Never let bro rate again 💀"
"who let bro cook"
"frank not being top 1 is a crime"
"you lost your whole credibility"
"snakethug lost his mind"
"this is a terrible video"
"hows charlie not last place, not even worth buying it"
"snakethug is definitely NOT a pro"
"listen to the haters🔥"
Who let bro cook
💀
Never use code : snakethug7
Let hoñim cook
Edit let him cook
They should swap belle's and gene's hypercharges.
Belle would benefit from being able to tag a whole team with one super if done correctly, if too op the two other supers could bw temporary and disappear after 15 secs.
While gene's pull is extremely crucial to hit which is why belle's hypercharge abillity would be really good, it could be nerfed by only following brawlerd who are up to 3 tiles away.
U saw that on a Reddit post
@@Yharim. i literally thought of that while waiting for my food at a restaurant i wont bother copying a reddit post but ill take that as a compliment
Just found the post but i never knew about it before xD
Its even quite recent
@@YowlWasTakenyou really have skill issue, bigger super is not needed if the super is following the enemies
logically it sounds cool but, in practice a gene super that u cant miss is way more dangerous then a belle super you cant miss, also belle triple shot wouldnt really do shit most of the time, for belle they should ve allowed her super to chain between enemies like her normal attack does. But for gene, nah triple pull is good just make it slower instead of faster
@@slyan1 The slower idea is true, as a gene main I avoid using hyper super sometimes, I activate hyper after supering for damage
supercell should make it so that pearl does not lose the heat bar when using hypercharge
this would be broken
@@lmr9693 how ? Only when hypercharged thats still not that good
@@lmr9693no i think it'd be better
@@lmr9693 only for 5 seconds tho
Tbh, I think she should gain heat faster while inside her hypercharge
How to fix bottom 5:
Pearl: instead of useless area, it uses less heat and has larger effect.
Sprout: instead of useless thorns, the walls are wider and unbreakable.
Gene: instead of 3 hands, the enemy gets stunned, slowed, or something that makes them more vulnerable.
Brock: instead of rocket waves, 4 big nuke rockets that do a ton of damage in one area
Tick: I think it’s fine but another way it could be good is way more health and faster, and explosion radius is bigger
Charlie: instead of useless spiders, maybe cocoon lasts longer and enemy is weakened upon (stun, slow, mute) upon escaping
Tick:if he uses it tick died instantly
also you can buff charlie by just making the spiders spawn after the cocoon is dead
Sprout one should be a slow area around the hedge
sprout would be too strong, make like the middle four walls permanent
"useless spiders" dawg have you ever played ranked 💀😭
Here is the buffs/reworks that I would give to the bottom 3 hypercharges
Pearl Rework: Supering doesn’t get rid of heat
Sprout Buff: Makes the wall also indestructible for the enemy
Gene Rework: Stuns enemy’s for 1.5 seconds after supering them
W
thats actually really good idea
Would probably have to be less than 1.5 but I agree
Or gene could do damage every 1 (or so) when the enemy is getting pulled
Sprouts is still bad
pearl hypercharge rework:
Name: homemade cookie
Effects: ally's get 15% more speed and damage if they enter the zone and the effect last as long as the hypercharge is, enemy's get a burning effect of 300 damage and it lasts 5 seconds
Good idea
Hell naw
300 seconds?????
@@tavinhoomaybe 300 damage per second?
300 seconds💀💀💀💀💀💀💀💀💀💀💀💀💀
3:02 fun fact: Fut lost the monthly finals because they decided to pop this hypercharge last second and accidentally pulled a hypercharged Pearl with super to them. They would have won against SSG if they hadn’t popped that
btw that was in Bounty and Fut was one star in lead
it was against spacestation gaming
@@MapleTaffy aight my bad
They could easily change Charlie's hyper to spawn spiders after the cocoon is popped
37: Pearl 1:08
36: Sprout 2:06
35: Gene 2:47
34: Brock 3:38
33: Tick 4:33
32: Charlie 5:24
31: El Primo 6:13
30: Bull 7:08
29: Colt 7:41
28: Spike 8:08
27: Barley 8:36
26: Maisie 9:40
25: Rosa 10:49
24: Shelly 11:17
23: Mico 11:48
22: Belle 12:36
21: Lou 13:09
20: Frank 13:41
19: Emz 14:56
18: Leon 15:22
17: Dynamike 15:56
16: Jacky 16:49
15: Crow 17:33
14: Colette 19:26
13: Gale 20:09
12: Edgar 20:49
11: Max 21:18
10: Fang 21:42
9: Rico 22:34
8: Angelo 23:22
7: Cordelius 24:03
6: Jessie 24:33
5: Bibi 25:01
4: Nita 25:42
3: Buzz 26:41
2: Piper 27:25
1: Sandy 28:33
my goat
BTW brock's hypercharge has a bug because if you manually aim it deals around 16k damagae but if you auto aim it it deals 26k damage (while using more rockets starpower) if the keep the damage of auto aim with manual aim aswell it would be really good hypercharge
Gene's pull should be much slower than the original speed allowing him to reload ammo and pull further
Oo
True, they should make the actual pull fast, but when it comes towards you, it should be nice and slow
Every other hyper charge : 🤓🥸🤡
Frank and lou : try to move 🍷🥱🗿
Is the Brawl stars edition of:”English or Spanish?”💀😭
And Buzz (if you ATTACK wall near opponent
And mico (kinda)
sandy and leon : only if you can catch me
frank is gay
Bro Gene can pull 3 girls with that hypercharge it’s underrated!
💀
Anyway, i mean, yes Gene can do that with hypercharge
Imagine pulling a bull a shelly and a larry U ARE DEAD
I can pull 3 girls with no hypercharge
🤫😎
@@BrawlStarrr-e7dcap
Bro is NOT falling off, almost 1 mil subs
Awesome introduction to hypercharges, thanks snake, but that music i want to find at 12:00
8:51 Bro chill 💀
frrrrrr
immature
In my opinion tick hypercharge can help to protect a place like in knockout : you place it at your foots at the right time and brawlers like morris can’t reach you for a moment… it really helped me in end-zone moments
After just watching the rage compilation, this is such a different vibe😭
As a Piper main i just love how good the hypercharge is...ofc you always used to escape with that super from dangerous situiations or breaking walls in your advanage, but now you can play passive and agressive with her...love your vids
not putting pearl in 1# is a criminal offense in 69 different countries never let bro bake again he burned the whole world down. No, but actually this is a great a great video even tho i mightve disagreed with a few things its YOUR personal opinion and ima respect it
Why does the end of this comment remind me one the “i ate a cat” meme?
Franks new Hypercharge💀☠️
P.S. 16:53 why recording so late, i would instantly fall asleep at that time😴💤
It 20:33
maybe its 1pm?
@@Fitcher nah cause in eu they use 24 hr time
@sj95-Bs yeah its 1:36h after midnight😂
I'm from eu and I despise 24h time, I use normal ppl time @@sj95-bs
1:45 A God rework for this hipercharge is that when Pearl is inside the circle she has her hole bar charged
0:56 😂dude who the f had the audacity to say that
I think a simple buff to Pearl's hypercharge is just to make her attacks not consume heat, but she can't generate it during its duration. Also her current ability can stay because I think it is kind of useful in some situations.
Honestly, it'd be better if the buff damage area by making people who enter receive 800dmg per second for 4 seconds, and while she's in that area, it doubles how fast she builds up heat.
@@zacharyware9083still will be terrible
Loved the video! I think bulls hyper can be very good though as normally if you supered into the enemy normally you take a lot of damage, but with hyper you tank all their ammo and it can easily change a game.
You also said about the stomper gadget, but I think that’s the problem, you should try to not gadget during hyper super to get full value
There are also scrapped hyoercharges, for example Melodie and Lily have their hupercharges in the files, and Larry and Lawrie were supposed to have one, but it is W.I.P
Wait, does Lily actually have a hypercharge in the game files? Any chance you could share a link to an image of it please?
@@Sebixo there is no image of Lily's hypercharge, but there is an image of Melodie's one
@@chaarliee7250 I have seen the Melodie and L&L ones. Do you have any idea where could I find the Lily one though?
Wait what are they
@@CollinVanTiem In the game files Melodie's HC is called Flash Mob. It has a description - When Super is activated, all 3 notes will instantly get summoned. L&L's HC has no description as of now, only it's name is known - Synergy.
REWORKING HYPERCHARGES :
Belle: atacks home to a brawler hit with a hypercharged super/Slows the enemy while They are hit with hypercharged super
Pearl : She doesnt loose heat from Super (Not atacks) And leaves a nerfed burn on the ground (500 per tick)
Sprout: His super Instead of a plus It becomes Like a🟩
🟩🟩🟩
🟩🟩🟩🟩🟩
🟩🟩🟩
🟩
Max: Super radius Increases and Has a field Like angelo hypercharge thats The size of her Super radius (With hypercharge)
Angelo: His main atack gets + 125% Range when Standing in the super radius
Like for some more
My ideas:
-Pearl: Slowes for 2sec., range incresed by 50%, no knockback
-Sprout: 100% more blocks/tiles/spaces to the super
-Gene / Belle: Swap their Hypercharges
-Brock: can now shoot (normal attacks) while using his super
-Tick: the head has 33% more HP and is bigger (visual only)
-Charlie: Spiders (HC only) don't lose HP
-Barley: Like the Berry Star Power, it does a little bit more on the first hit
You cooked with gene, a homing pull for him is perfect
22:23 I think there is a curse that says Gang's hypercharge makes him more vulnerable
A good thing that they should do to sprouts hyper is that the wall has a bigger wall connecting radius and if it doesn’t connect then instead of one in each direction is is two block in each direction for more cover
Tick hypercharge rework idea: if you get hit by the head you get stunned for 1 or 2 seconds so there is a chance you get hit by the mines
Hypercharge Pearl Rework Idea:
Instead of leaving burning damage, after super it will shoot flames around her. Brawler who get hit by the flames will get burned based on her heat for 5 seconds. The radius of flames is 1,5 tiles further than her regular super radius.
This will make if her super is miss, the hypercharge still benefit by it burn damage.
On god, Gene's hypercharge is the Best because his chance to die is tripled🤯🤯🤯🤯🤯💀💀💀💀.
Dude I love your English it's a really good end nice to hear wt accent!! Keep up the good content ❤😊❤
Thank you so much for this helpful list, but when’s the prawn ready hyper dropping🍤⁉️
14:21 Frank does not get a range debuff from hypercharge, it's just the yellow area that represents the move that changes, the range is the same for super and hypercharge, I tested it myself
0:35 what did bro say
Is this the first time hearing snakethug swear?
Shit storm ? 💀
“Shit storm”
Your about to reach 1 mil subs!
Because of The Hypercharge from Gene FUT lost the Monthly Finals but also because they didn’t play so well
Me: tries to go in a bush cuz someone is killing me
Shelly: *You have chosen the wrong bush, son.*
911-*whats the emergency* Me-*Frank*
harrrr
Cringe
Good Ranking
You should deserve more respect because vids like this take time to make
28:36 ‘her’bro sandy pronouns are he/him 😂
Yes😂
Nobody cares it’s a mobile game
@@Fliyx_Fanof course its the pepe the frog pfper
@@Fliyx_Fan You cared enough to comment
putting frank's hypercharge at 20 is a global war crime
Day 13 of asking snakethug to carry me for rank 35
Stop begging
Why would i if i want a rank 35
@@zuit71just do it yourself😂
Bro has no friends so he gotta ask snakethug 😂
The replies became a argument
Your one of the best youtubers on the community never quit content creation
Accidentally got barley to rank 31 with the new hypercharge in knockout on hard lane, I think he's actually really good on bushy maps
With Randoms or without
@@soulkingaizen without, playing with friends is just way more efficient
@@Erkumidai mean rank 31 with friends isnt really the hardest thing
@@Erkumidawith randoms tho would be impressive since barley isnt a carry brawler
@@freecandy5250 true, still had like 3-4 kills per match(I love flexing)
Tick head hyper charge
Rework Idea
When the bomb explodes it doesnt push u away and the bombs instanly spawn so the player get surrounded and cant move for atleast 3 seconds
Sprout hypercharge rework:
When sprout Uses hyper charge he instantly gets 3 super like melody and a increase dmg buff from 500>750 also his super lasts longer while his hypercharge is on normal sprout super lasts 10-11 seconds 2.5 second buff should be great for sprout
Pearl hypercharge rework:
Super doesnt Push Away And If they go in the Fire they get 400 dmg for 5 seconds 400x4=2000 so 2k dmg plus infinite heat bar when hypercharge is on hypercharge decreased time from 7>6 seconds Snake thug pls send this to supercell i think this will help❤❤❤
I think you ranked some hypercharges too high, like Angelo's or Fang's. They are good, but it takes very long time to charge them
SnakeThug is the only youtuber I know who makes quality content. A great 👍
Day 7 of asking Snakethug for help with my first rank 30
He’s not gonna play with ylu
@W1LL_Gaming you literally could have just said nothing
11:49 snake called mico her:💀💀💀 28:39 also called sandy her :💀💀💀
Sandy is a girl
Not a big deal bud
@@GoatedKingAubreyDrizzyDrake ik lol
Tick rework:
Sends his head towards the nearest opponent with 2x health
After the head explodes it sends out basic tick attacks in random directions in a mid range
(Head has 2x speed)
To fix Gene's hyper charge they could simply add like 3 seconds after using super where his shots will penetrate. That way he can damage more than one brawler pulled if that ever happens
Where is Poco's one. Oh he is enough without hypercharge 💪💪💪
thank u so much for uploading so often snakethug🙏
New video idea: Playing on mobile/tablet😮
A good sprout hyper rework would be friendly brawlers and sprout being able to walk through the wall/being unbreakable/blocking enemy projectiles, even from throwers
zero game knowledge 💀🙏
You're definitely an Edgar main that spams thumbs down.
@@M_Editz11fr
This guy is at most bronze 😂😂
Shut the frick up with your 5k main account
Pearl's hyper rework ideea: the cookies spread out in random areas (like maisie's hyper) and leaving a burning smaller area also each of the cookie deals 1650 damage and the burning area that the cookies leave deals 850 danage and the burning from the hyper super area deals 1600 damage per second instead on 800 (also she spreads 4 cookies in a x shape)
18 Seconds and no Views... Bro really Fell off
As an edgar main when you use hypercharge you could also use the second gadget to reload super, you reload it instantly and even without hitting enemies you can use super 3 times untik the hyoercharge ends and he literally becomes inmortal when that happens
1
Hi
i wonder who cares
Plus with Brock, use your normal super then use hypercharge in the middle. Take that SnakeThug!
I never heard a TH-camr asking for a dislike on their video 😂 nevertheless it was a good tier list video and there wasn’t anything I had problems with so I left a like : )
9:33
Nobody:
"KİLL THAT ROBOT" ahh moment😭🙏
21:47 u can def do a teamwipe with his hc but ur definetly not getting more than 1 hc a game its so hard to farm it
Pearl hyper rework idea : Now Pearl's hypercharged super doesn't cost any heat gauge at all! Instead, super will make the heat BACK TO FULL instantly even though it was not full before!
Never let bro cook again 🔥🔥🔥🔥🔥🔥🔥
Amazing video man keep it up! Hope you get 1 mil subs soon.❤❤
Wird es ein 1M Spezial geben?
Vielleicht ein 24H Sream wäre cool❤
Snakethug try Nita pet power hyper bear stun it does 4K dps which if u land stun can basically get the enemy to die or run away and heal
ty. someone FINALLY understands the power of mico hype and gets a better rank. i thought he was gonna be below charlie... thanks snakethug
That tip about micos hc was too good not even most of the pros knew that. Its a snakethug diff
what i want to change for hyperchargers,
1) gene to make him broke the wall then he uses super of the hypercharge version+if every hand will get the brawler beging like double 3 arms=6k dmg at 1 brawler
2) every pet getting more dmg to make their beging more stronger in dmg then dmg of normal versions
3) sandy make from 0,5 sec stun to 1 sec stun
4) about perl should be better cookies will be like fire but will atack 1 more time
5) sprout begging large super plus ability that the wall growing every time,
new pearl hypercharge concept:
the one right now except it follows you
Good Luck on 1 Million I LOVE your Vids! Your my favourite TH-camrs Ignore Haters❤❤❤❤😊😊
i rly like the ranking good job
Pearl hyper charge rework: when standing in burning area, her attacks are “fiery” like her gadget.
This idea is the same as Angelo’s super, just for her hyper charge
Charlie should spawn spiders upon cocoon breaks
or just both
@@jentedoos844 oh that's good idea too
W rating, you represented 100% my opninion,
If you're gonna keep Gene's hypercharge, it should stay going faster but come back much slower so they stay stunned
The “Damn” during the Sprout hypercharge caught me off guard cuz there was no accent lol
28:08 there was a small robot in the left corner that was flipped upside down for some reason lol, and also some others that were not standing up properly
Jessie is a pretty good brawler tho the hyper charge does carry but if you use Jessie’s slow down gadget correctly you can basically counter every brawler with her turret
13:20 teamwiping in showdown 🗿
"Hows charlie not last place" It is completely true, you lock the enemy in the cocoon and the spiders, not detecting it, go for a walk, and when the enemy brawler comes out the spiders have already died, it is a normal Charlie super
Bull hypercharge: U can now control where bull is going while he is in supers
Bull should also get stun slow knockback etc invulnerability when using his hypercharge bulldozer (on top of the damage reduction).
That way, you can't stop him unless he's at one hp or something.
We should see more of ur main account more Snake. Ik u quit ladder but like ranked content would be cool as well. And ur main account is very nice.
About Brock: What makes his hyper charge (in my opinion), way better then you ranked it, is that the rockets fly much faster and hitting all at once. A normal Brock ult normally just hit once, or twice maxed. With his charge your guaranteed to hit more then one rocket and have a much better chance for a second “wave” of rockets to hit that with his normal one
"If you aren't receiving hate, you aren't succeeding"
W VIDEO SNAKETHUG
„His things are so big“ 🗣🔥 8:47
Bester Mann, deine videos sind einfach geil. Mach bitte weiter so! :)
Who let bro cook cuz he is cooking fr fr 🔥 🔥 🗣🗣🗣🗣✅️✅️✅️😱
Pearl hyper rework idea: circle gets more damage and area, not only will pearl not loose heat during hyper, but after hyper is over she has full heat! (So what do you think)
Wait I forgot something circle pulls you in if you get close
Whats worse about the pearl hypercharge is that her super even pushes enemies away from the fire zone
Sprout's hypercharge is so underrated. The ulti doesn't even Matter, the buffs he gets are the changes that are making him so op.
Thank you for actually giving emz a good rating for her hypergarge
I actually use the starpower that makes pearl super consume less heat, and this makes the hyper kinda viable.