I want to encourage emergent systems where possible, but if one boar can hit another, a pack of boars would almost immediately kill each other (or bump into each other constantly). So at the moment I'm going with no friendly fire. I might have them deal damage to other enemies but I would need to create evasive AI behaviour first. Still, it would be interesting to have them react to one another in some way.
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It happens so frequently that it would make them a bit too easy to defeat if they could knock themselves out, so will probably stick to stun only.
I want to encourage emergent systems where possible, but if one boar can hit another, a pack of boars would almost immediately kill each other (or bump into each other constantly). So at the moment I'm going with no friendly fire. I might have them deal damage to other enemies but I would need to create evasive AI behaviour first. Still, it would be interesting to have them react to one another in some way.
make them when they get hited in the wall 3 times, they die.
Pigs!