I now want to build a base which is a huge tower with floors and floors of machines, where the roof is glued together so whenever I build a new floor, the roof lifts up some more to make room, so the tower just gets taller and taller over time. There could even be a way to automate the building of the outside walls of a new floor.
@@gerwalt2137 Yeah, it would only work if I’m not producing stuff at high rates, maybe just enough to build casually with actual farms located elsewhere
I recommend you update the diesel generators addon because it has recently had a big rebalancing update with new huge diesel engines and oil you can pump from oil chunks. The recipes are a lot cheaper and easier to make as well as the fuels being far more effective and encouraging the use of long fuel pipelines distributing gasoline and diesel around your base. You can also make a whole field of pumpjacks pumping oil and have a train pick up the oil and ship it to a refinery which I feel could be an entire episode or two on its own
That’s actually an entire different Create Addon called The Factory Must Grow I also do recommend it due to the large amount of power you can produce from the oil byproducts and a lot of industrial building options and new avenues of production
yeah it’s from the “create: diesel generators” addon.. Im playing with it right now. It adds gasoline, diesel, biodiesel, plant oil, crude oil.. the ability to refine said crude oil, it adds pump jacks and huge diesel generators and everything op said
Your pipes were breaking because they were mixing liquids(as you figured out). But the reason the liquids were trying to mix is because basins don't have input/output slots, the pumps were sucking the ethanol/plant oil out of the basins, not the other pipes.
Considering that the biggest draw for the diesel engines is that they're compact, I thought of a use for them; Trains. You could use them on train cars, where space is extremely limited, for things like a mobile workshop. One car could be a workshop and another could store fuel.
You would have to disassemble the train at a station for machines to work, correct? That'll probably change once Steam n' Rails updates to support Landlord when it releases with Aeronautics. I wonder if by then, The sterling engine it adds may be a better power source for compact spaces.
use the biodiesel in place of lava for your standard steam engines - they are equivalent to blaze cakes. the diesel/biodiesel is the star of the addon - the generators are a massive red herring.
When you raised a whole section of a building with the mechanical piston to fit your needs I started laughing in disbelief and saying "goddamn I love Create so much"
I have a ton of respect for your commitment to only passing power and items through the basement and only processing stuff in the buildings. It'd be so easy to do those one or two processes that couldn't quite fit in the basement, but I really feel like the self imposed challenge makes the quality of your content shine through.
if you really wanted to have a collection area in a compact setting like the first design you can place down a backpack with magnet upgrade and it will suck up nearby items
It would be interesting to see if the diesel factory produces enough diesel to run itself. The only real use I see for this would be a backup system that can be used to kickstart the whole base in case something breaks horribly. Like "Oh my reactors ran out of fuel now I have no power to produce fuel". You then switch on your backup generator to get the fuel production going in oder to bring your main generator back online.
You won't need to increase fuel burn time, if you just use 1 engine and increase the SU that it produces accordingly. Only downside is that it won't look as cool as having one cargoship-sized generator block somewhere.
Hey foxy, I’ve got a little tip for you, if you break a storage drawer when looking at the outline it will drop a nbt storage drawer and it will keep all its items, for easier transport
You should take all of the choclate bakery building and put it in the engine building and put the engine building in the other factory with the cobble. But all in all good job on all of the different thinks in the create mod.
In stoneblock 3, you can give blazes a straw so they can drink fuel and they can burn blue from biodiesel. I think it was the thermal series biodiesel, but you can always check if it works here as well. I hope it works since you’re already making biodiesel.
If you aren't already using them, check out Mccaw's various decorative mods. They have a LOT of awesome decoration pieces using all kinds of materials including roofs, catwalks, bridges, stairs, fences, doors, etc. It's an amazing series of mods.
I feel like the diesel engines are more like a portable source of power, or maybe an automatic kickstart for a steam system, or maybe emergency power. The problem is that waterwheels are more convenient for all those.
Exactly. The diesel engine is meant to be a mid/late game portable power source to help you set up new builds. It’s not meant to be a permanent source of SU.
Foxy, i have been learning KubeJS for the sake of a mod pack I am working on, if you want help with the stripping of the cherry wood logs I would happily help create you a small patch so that works as expected. it might not be KubeJS in forge but I will figure it out
Pretty sure you just discovered the real life problem with internal combustion engines: The only reason they're useful is because we have a lot of places selling fuel for them. Without that convenience they're far too inefficient to be of any use at all. There's a reason most power stations run on steam. Electricity on the other hand, we can generate with steam, or wind, or from the sun. That's what would be actually useful in create (and I'm pretty sure there are mods for that).
You might be able to fix the overstressing issue by connecting clutches connected to stressometers so when it gets over stressed it automatically disconnects and reconnects the system.
It might be a recent addition, but you can adjust the burn rate multiplier of the fuel in the server config now! You might need to do it within you server's files though since you're running the world on a server instead of on your pc.
I just wanna say you should try create new age, its an addon for create that adds electricity and with diesel engines that would be a good source for electricity.
I know im a month behind but i'll post this anyhow: I use seed oil to run my diesel generators. Pumpkin farm to mechanical craft to make them into seeds and then press the seeds. But there is one more engine you didnt mention or maybe its not in your version, its the huge engines.. there more like a piston style. but seed oil is the best fuel.. if the others gave better output or lasted long it would be worth making the other fuel but they dont.
New to your channel but im glad recommended page pushed your video cuz I enjoyed every episode of this series. I would only recommend adding torchmaster mod to your list so them pesky mobs stops spawning in areas you dont need them
If you're looking for a cooler diesel engine than those, i suggest installing Create The Factory Must Grow. It adds crude oil and oil refinery systems. The diesel gets you alot more bang for your buck than bio diesel
You should have a Vanilla/Create hybrid Skelly farm built around a skelly spawner. The vanilla part would be how it moves the skeletons, using water. The Create part would be how the skeletons are killed for the bones, using either mechanical drills, saws, or using deployers with Looting III, Unbreaking III diamond swords, as long as you can spare the diamonds for the swords, you should go the deployer route. If not, saws and drills will suffice. I know, you _could_ use mechanical fans to push the skeletons towards the kill chamber, but I, personally, like using a combination of vanilla _and_ Create to, well, *create* my farms. FoxyNoTail, if you want to go full Create, you go right ahead. It's a matter of personal preference. If you don't have enough resources for 10-20 fans, you can use a Minecart contraption or mechanical pistons to push the skeletons. There are alternatives to nearly everything, except for maybe Blaze Burners.
I make wine as a hobby and i have never once thought to ferment TOMATOES.😂 I might have to try that one day. Can't imagine it'd turn out very good, but who knows? 🤷♂️
Is there the create straw? If you click a blaze burner with one you can pump fluids into it and JEI shows the time and heat the burners give out depending on the fluid you give it. I’m wondering how long the blaze burners last and what heat level biodiesel gives
What version is this because in my world diesel generators also has pump jacks to produce oil, and the oil gets distilled into gasoline and diesel, the diesel gets put into a new generator "huge diesel generator" which is the cheapest and best one produces 4k su each. and the gasoline super heats blaze burners for 40 minutes so easy max level steam engine
Create The Factory Must Grow allows for waay better diesel engines run off actual diesel made of oil... but you will have to find a new place for getting it out cuz its included in worldgen
Hi foxy, how do you use the drill for mining easier but I’m not in create I’m making a city on a mod profile where I seem I can’t get a flat area but I’m using the mod called all the mods 8 and got the create pack on it just need to know how to use the drill thanks And like your creation
You can use the straw from create additions to also give the plant oil, ethanol and diesel to blaze burners directly I do believe. not sure which will give you more SU though. a steam engine or a diesel engine.
Using a piston and super glue to move half your build a few blocks is both hilarious and genius.
It’s probably the best way to do it, honestly
I now want to build a base which is a huge tower with floors and floors of machines, where the roof is glued together so whenever I build a new floor, the roof lifts up some more to make room, so the tower just gets taller and taller over time. There could even be a way to automate the building of the outside walls of a new floor.
@@TomIsQuestionable nice, but remember the more you are building in one chunk it gets more laggy, much more than spreading it
@@gerwalt2137 Yeah, it would only work if I’m not producing stuff at high rates, maybe just enough to build casually with actual farms located elsewhere
They lifted the whole city of Chicago at one point, it reminded me of that
I recommend you update the diesel generators addon because it has recently had a big rebalancing update with new huge diesel engines and oil you can pump from oil chunks. The recipes are a lot cheaper and easier to make as well as the fuels being far more effective and encouraging the use of long fuel pipelines distributing gasoline and diesel around your base. You can also make a whole field of pumpjacks pumping oil and have a train pick up the oil and ship it to a refinery which I feel could be an entire episode or two on its own
That’s actually an entire different Create Addon called The Factory Must Grow
I also do recommend it due to the large amount of power you can produce from the oil byproducts and a lot of industrial building options and new avenues of production
@@Wren-xoxo Actually it isn't because the Diesel Generators are still from it's own mod as the one you are thinking of is completely different
@@GrayJacksonRDDBCore no they aren't
yeah it’s from the “create: diesel generators” addon.. Im playing with it right now. It adds gasoline, diesel, biodiesel, plant oil, crude oil.. the ability to refine said crude oil, it adds pump jacks and huge diesel generators and everything op said
@@Wren-xoxo A recent update actually *did* add pumpjacks, oil, and asphalt to Diesel Generators, I quite like how pumpjacks are handled as well.
Your pipes were breaking because they were mixing liquids(as you figured out).
But the reason the liquids were trying to mix is because basins don't have input/output slots, the pumps were sucking the ethanol/plant oil out of the basins, not the other pipes.
Which can be easily fixed by using a smart pipe either a filter
@@ThespianDevil
Which he does do, later on.
I was just explaining the reason why the pipes were breaking.
Considering that the biggest draw for the diesel engines is that they're compact, I thought of a use for them; Trains.
You could use them on train cars, where space is extremely limited, for things like a mobile workshop. One car could be a workshop and another could store fuel.
You would have to disassemble the train at a station for machines to work, correct?
That'll probably change once Steam n' Rails updates to support Landlord when it releases with Aeronautics.
I wonder if by then, The sterling engine it adds may be a better power source for compact spaces.
@@Cubedex679 well, steam and rails already allows for a train to disassemble itself
@@Cubedex679 With Create Interactive you can do this now
@@Cubedex679*cough* *cough* Create interactive *cough* *cough*
@@ItstoadXD haha, yeah. I guess the answer to that question just came out. It didn't even take a week for that solution to be released.
use the biodiesel in place of lava for your standard steam engines - they are equivalent to blaze cakes.
the diesel/biodiesel is the star of the addon - the generators are a massive red herring.
Foxy really raises the roof on this party!!!
🤣
Using the piston to raise the roof was absolute genius. It also looked super cool.
the diesel generators are nice for how compact they are versus the steam generators and other sources of power
Best highlight of this video is where Foxy takes the phrase of "raise the roof" and actually does it
Best series ever! Love the new editing!
New editing?
The edit at 1:49 was entertaining ❤ nice job
When you raised a whole section of a building with the mechanical piston to fit your needs I started laughing in disbelief and saying "goddamn I love Create so much"
It's so relaxing to watch this series after a long day, great video!
1:48
Obtuse, rubber goose, green moose, guava juice
Giant snake, birthday cake, large fries, chocolate shake!
I have a ton of respect for your commitment to only passing power and items through the basement and only processing stuff in the buildings. It'd be so easy to do those one or two processes that couldn't quite fit in the basement, but I really feel like the self imposed challenge makes the quality of your content shine through.
I recommend Create: The factory must grow. It's more worth it, and allows you to get into oil, which is fun
I love seeing OG Technical Foxy shaking hands with New Create Foxy. 😊
This is by far the best create series ever
I would like to see a really big Storagesystem
#comingsoon
This series is amazing. :) so much fun to watch and listen!
lol it wouldn't be a complete ep without your own machines attacking you at some point 😂 love the vid, thanx Foxy!
Maybe you could make an oil detector, make a pumpJack, and find an oil chunk. Then make a train to transport the oil and then you can dieselize!
if you really wanted to have a collection area in a compact setting like the first design you can place down a backpack with magnet upgrade and it will suck up nearby items
I love his super British “STOPPIT!”
Idea: Freight Trams, Passenger Trams, TRAMS
Alternate the Melons and pumpkins
28:31 Foxy: "What a spagetti mess!"
Me, a Satisfactory player: Pathetic...
Build a gas station for biodiesel, loading tank truck and move biodiesel around.
Really enjoying your.videos
Great vid! Thanks for this, its super fun. (I hope you have fun doing it too!)
I really enjoy your videos, especially when you go through the thought processes and the design of the various farms.
I don't play create but for a lava farm I think a vanilla lava farm with some pipes to get the lava may work.
Finally someone with a good upload schedule
It would be interesting to see if the diesel factory produces enough diesel to run itself.
The only real use I see for this would be a backup system that can be used to kickstart the whole base in case something breaks horribly.
Like "Oh my reactors ran out of fuel now I have no power to produce fuel".
You then switch on your backup generator to get the fuel production going in oder to bring your main generator back online.
You won't need to increase fuel burn time, if you just use 1 engine and increase the SU that it produces accordingly.
Only downside is that it won't look as cool as having one cargoship-sized generator block somewhere.
alternatively you could edit Create-Diesel-Generators/src/main/resources/data/createdieselgenerators/diesel_engine_fuel_types/biodiesel.json directly
Lifting that roof up like that is quite satisfying work smarter not harder
great series 😀
You really raised the ceiling of expectations when using that piston to lift the roof up😂
Hey foxy, I’ve got a little tip for you, if you break a storage drawer when looking at the outline it will drop a nbt storage drawer and it will keep all its items, for easier transport
You should take all of the choclate bakery building and put it in the engine building and put the engine building in the other factory with the cobble. But all in all good job on all of the different thinks in the create mod.
In stoneblock 3, you can give blazes a straw so they can drink fuel and they can burn blue from biodiesel. I think it was the thermal series biodiesel, but you can always check if it works here as well. I hope it works since you’re already making biodiesel.
at 16:31 did you use copycat panels to create glass trapdoors... a item already in create? or am I just loosing it more than I thought I was?
Yes I did
@@foxynotail I see, neat. did you mean to do that for specific reasons, or did you not know there are glass trapdoors?
If you aren't already using them, check out Mccaw's various decorative mods. They have a LOT of awesome decoration pieces using all kinds of materials including roofs, catwalks, bridges, stairs, fences, doors, etc. It's an amazing series of mods.
I feel like the diesel engines are more like a portable source of power, or maybe an automatic kickstart for a steam system, or maybe emergency power. The problem is that waterwheels are more convenient for all those.
Exactly. The diesel engine is meant to be a mid/late game portable power source to help you set up new builds. It’s not meant to be a permanent source of SU.
Water wheels are better
Foxy, i have been learning KubeJS for the sake of a mod pack I am working on, if you want help with the stripping of the cherry wood logs I would happily help create you a small patch so that works as expected. it might not be KubeJS in forge but I will figure it out
This is a great series.
Pretty sure you just discovered the real life problem with internal combustion engines: The only reason they're useful is because we have a lot of places selling fuel for them. Without that convenience they're far too inefficient to be of any use at all. There's a reason most power stations run on steam.
Electricity on the other hand, we can generate with steam, or wind, or from the sun. That's what would be actually useful in create (and I'm pretty sure there are mods for that).
You might be able to fix the overstressing issue by connecting clutches connected to stressometers so when it gets over stressed it automatically disconnects and reconnects the system.
that is really clever, if you can take a comparator output from a stressometer? let me check...
I Recommend The Factory Must Grow Mod Since Its Basically Like Diesel Generator But The Process Of Getting Power Is Much More Easier
Guys he’s uploaded after 4 days that means he should teach mr beardstone how to upload quickly.
Biodiesel also makes blaze burners go brrr if you give them a straw.
OH god, Foxy turned into Candy Baron Foxy Wonka
It might be a recent addition, but you can adjust the burn rate multiplier of the fuel in the server config now! You might need to do it within you server's files though since you're running the world on a server instead of on your pc.
I just wanna say you should try create new age, its an addon for create that adds electricity and with diesel engines that would be a good source for electricity.
I know im a month behind but i'll post this anyhow: I use seed oil to run my diesel generators. Pumpkin farm to mechanical craft to make them into seeds and then press the seeds. But there is one more engine you didnt mention or maybe its not in your version, its the huge engines.. there more like a piston style. but seed oil is the best fuel.. if the others gave better output or lasted long it would be worth making the other fuel but they dont.
Diesel engines are made for create aeronautics mod. To make compact stress generators to use in airplanes
Update diesel generators, a bucket of biodiesel now lasts 16 minutes or so in a modular engine
New to your channel but im glad recommended page pushed your video cuz I enjoyed every episode of this series. I would only recommend adding torchmaster mod to your list so them pesky mobs stops spawning in areas you dont need them
If you use hoppers to collect blocks in the limestone farm, it will lead to a lot less loss since hoppers grab blocks a lot quicker than chutes
Should try "Create: Factory Must Grow"
If you're looking for a cooler diesel engine than those, i suggest installing Create The Factory Must Grow. It adds crude oil and oil refinery systems. The diesel gets you alot more bang for your buck than bio diesel
Pump the bio deasal into the blaze burners much better return. You have to give them a straw
You should have a Vanilla/Create hybrid Skelly farm built around a skelly spawner. The vanilla part would be how it moves the skeletons, using water. The Create part would be how the skeletons are killed for the bones, using either mechanical drills, saws, or using deployers with Looting III, Unbreaking III diamond swords, as long as you can spare the diamonds for the swords, you should go the deployer route. If not, saws and drills will suffice. I know, you _could_ use mechanical fans to push the skeletons towards the kill chamber, but I, personally, like using a combination of vanilla _and_ Create to, well, *create* my farms. FoxyNoTail, if you want to go full Create, you go right ahead. It's a matter of personal preference. If you don't have enough resources for 10-20 fans, you can use a Minecart contraption or mechanical pistons to push the skeletons. There are alternatives to nearly everything, except for maybe Blaze Burners.
I already have one of those in my starter area
@@foxynotail Understandable, have a great day.
I make wine as a hobby and i have never once thought to ferment TOMATOES.😂 I might have to try that one day. Can't imagine it'd turn out very good, but who knows? 🤷♂️
Part of the decor for that building needs to include cobwebs to signify its lack of relevancy and use.
1:49 Obtuse Rubber Goose, Green Moose, Guava Juice
Is there the create straw? If you click a blaze burner with one you can pump fluids into it and JEI shows the time and heat the burners give out depending on the fluid you give it. I’m wondering how long the blaze burners last and what heat level biodiesel gives
Not in my pack
@@foxynotail oh ok, sorry I didn’t realize it was your own pack
Do you know valkyrien skies clockwork? I think there the diesel generators would be useful although they have there own engines.
"Let's get cracking"? Do you solve sudoku? 🤣
What version is this because in my world diesel generators also has pump jacks to produce oil, and the oil gets distilled into gasoline and diesel, the diesel gets put into a new generator "huge diesel generator" which is the cheapest and best one produces 4k su each. and the gasoline super heats blaze burners for 40 minutes so easy max level steam engine
with there being diesel you should make a diesel or electro-diesel themed locomotive
Try Crafts and Additions, you can convert Kinetic energy into Electricity and vice versa, it's good for long distance power transfer
Ur a rlly good builder
Create The Factory Must Grow allows for waay better diesel engines run off actual diesel made of oil... but you will have to find a new place for getting it out cuz its included in worldgen
pretty sure the clock on the basin lid recipe is meant to mimic a pressure gauge
you should try create: the factory must grow instead. Or create: new age. both of which offer decent alternatives for generating SU
You can use encased fans for the first farm prototype
And you don’t need to make biodiesel ethanol works perfectly
The engines might be used to generate Fe when paired with an alternator, but yeah that is expensive fuel😂😂
love the videos
Put ur stuff for all the candy under ur shop and then send it up to the cans shop to a storage/disputer
Hi foxy, how do you use the drill for mining easier but I’m not in create I’m making a city on a mod profile where I seem I can’t get a flat area but I’m using the mod called all the mods 8 and got the create pack on it just need to know how to use the drill thanks
And like your creation
I kept hearing melanin pumpkin 😂😂
Did you get inspired from movie Charles and chocolate factory? Because that's what you seems to be building 🍫🏭😋
I think you should see if there’s a mod to make it last longer
I use a lot of seed oil to power my steam engine cuz wheat seeds are so easy to get so I just roll with it.
the ski resort photo is from a resort I've been to twice-wihstler
I personally think you use a little bit too much of Framed Blocks. But your videos are great!
Diesel engines are great for flying cotraptions and stuff
Blud should have used the Diesel for Blaze Burners
What world gen settings/mods are you using?
Foxy. How the hell you doing so much haha. Posting videos like crazy. Putting in that work. Great videos
There's a new create mod called create interactive it recently came out and works with the create mod
You can us e the engines as decorative parts in your vehicles !
You should make the bisdiesel shop like a gas station
Foxy Wonka isn't finished with his projects yet.
where can i get a modpack with all the mods you are using?
You can use the straw from create additions to also give the plant oil, ethanol and diesel to blaze burners directly I do believe. not sure which will give you more SU though. a steam engine or a diesel engine.
I don't have that in my mod pack
Oh fart. I thought it was in there (or maybe im thinking of that bearded fellow)
Personally, I think the main game is based around the 1000 era in the year of history
You can use blace cakes and cobble to make sustainable lava.
hey would you mind telling me how do i get the light level resoruce pack please
Diesel generators also don't feel very 'Create mod-y', they're not steampunk at all!
which modpack did you use?