James: has literal wizards with floating cars in the city. Also James : Listen Mate, I don't care what you are doing here ..... BUT YOU HAVE TO PAY THE TOLL !!
really enjoying the more detailed areas! i think it'd be cool to go back to the University area and redo it in this way too, and also maybe the retirement building and rural/farm area too
If I've learned anything from my travels, it's that if there's an old building that seems to interact with a new motorway, It's because the motorway was built on top of an older railway. (In reference to ~ 26:00)
I like the idea of having a riverside ugly industrial thing, I see that kind of thing all the time in some parts of the States (all over the Mississippi and the other major rivers) because of the easy access to to non-potable water. P.S. I feel like the residential should extend across the highway/train bridges on the non-zoo side of the train along the road you built at 31:27. If the train was the first thing there it makes sense for the town to be built right up too it and then the highway cut the town in half (as happens in real life) P.P.S. The Industry 4.0 policy is the solution to not enough uneducated workers
Keep that big black beauty in the downtown. There is a building in Philadelphia that dominated the skyline for many years, sometimes called the Darth Vader building, that it reminds me of.
My favourite stations that look a little older are: * Altenburg station * UK Village - Train Station #1 * Vikersund Train Station * Kansas City Freighthouse * Baden-Baden Railway Station
One way cities "adopt" that kind of factory is to fall in love with some big logo or sign, or some large name scrawled along a smokestack. Not sure if there's a way to implement that, but I think it would look much more realistic!
That's true. For example, Montreal has these huge factories in its skyline, but the logos on them are really famous because people living in Montreal buy/see those products in market all the time - Five Roses (flour), Redpath (sugar) and Molson (beer)
You should add the Central Park asset in the park area and I love the waste facility. Maybe you could add some containers around it hidden behind the trees!
Maybe Make the Lafayette hills area as the financial district, mainly filled with offices and commercial. The area where the tallest buildings can be located. Also maybe you can add a suspension bridge to replace the simple bridge by the amusement park!
Oh man, seeing that rollercoaster inside the castle reminded me of your RCT3 series where you built one (or two?) rollercoasters inside the castle walls. Good ol’ 2014 Flabaliki RCT content… almost a lifetime ago it seems 😅
Concerning the factory by the rails: I have seen factories turned into cafes or hotels, with food courts and entertainment. Maybe that would be possible here? With some food cars and seating area.
All the talk about a steam train made me miss the transportation fever 2 days. Would love another series of that! As always, thank you for the videos James!
was so excited to see this upload! loving this series so much! also i dont have a huge issue with the factory bridge, it may have been a shoddy addition from the late 70s when the highway was put there, or the road was always there but was more recently converted into a highway. either way, everything is looking awesome.
I grew up with an oil refinery visible outside my bedroom window, and there was another oil refinery on the other side of the river, and two more in the nearby hills. I think your one waste processing plant eyesore is perfect! Also, the apartments next to the theme park could be hotels instead! Useful for the theme park and national park visitors, and they’re usually found in those louder areas too.
the factory totally reminds me of my hometown Buffalo, NY where they have a Kellogg's factory near downtown off a waterway. Now it's a tourist attraction and makes the neighboring blocks smell like cheerios lmao
I like the factory fit in with the highway. I feel like there used to be another building where the road runs through. When they demolish it to build the road they recycled parts of the old building to make the tunnel that connects the two remaining buildings. Makes sense to me lol
Not unrealistic to have cable cars rounding corners. The Powell/Mason line in SF makes two 90 degree turns and two ~45 degree turns on its short route.
One little detail I would add to the waste facility on the waterfront is a wall along the front of the key closest to the water. I can imagine them building the facility there, but I feel like they would also have built a wall to work as a visual barrier and hide some of it from view so it's not so offensive to the people living across the river.
Hi James! Loved the episode as always. As for suggestions : I think an old train loop sounds good. It would provide transport to the zoo as well, and I think on the hill is a great location for it. To connect it a lil bit better, I think I already mentioned it, but maybe a cable car going over the rails would look cool (linking the zoo to the other hill, if it's high enough). Love the theme park, although I think it'd make more sense if you put the ferris wheel outside the fort (for the view)!
This year's series got me playing Cities and I'm so stumped by how to deal with terrain. Everything you do always looks so cool and you always seem to find a cool way to handle it!
I love how when the series started James was like yeah I'm not going to do too much custom placing, I'll try to keep time laspes too a minimum, it's just supposed to be a real chill series where we don't get too in the weeds... then 20 episodes later everything's custom placed, extreme attention to detail, the majority of the episodes are time lapses... Classic James...
The factory makes perfect sense to me. It was there first, and had both buildings either side of what is now the highway. Maybe that was once a local road or something, and got upgraded to a highaway later - which would have meant messing with the factory's right of way (can't use a highway like a local road), so the bridge is built. The fact that the road looks too new doesn't matter, it's just been continually upgraded since, but has to go around the factory which continues to have specific (and no doubt very frustrating for the city planner) legal rights to that land. Just my headcannon for how it works!
I'm thinking that if you want to be hitting that 65,000 population milestone that oil industry isn't going to be as 'rural' as you might be hoping. Also, adding all that freight traffic to the roads around your downtown freight station might cause some massive backups.
I personally like the Art Deco building in downtown, but there needs to be maybe one or two more buildings that perhaps are similar in height. Some Suggestions for buildings could be the IDS Center, or the Cappella tower. Both are from Minneapolis, Minnesota.
I think the waste area is right on. People always whine - not in my backyard. But, we need to deal with it. I think you tucked it in well. Maybe even add a recycling center or two.
Or you could create a loop for the steamtrain, then you wouldn't need a turnaround. Maybe from the zoo, to the edge of the map and then along the beach or something back to the old market station in the downtown. The old marketstation looks also decently old. edit: Nvm you thought of it yourself, but I clearly like the idea.😂
Super minor suggestion: I think that the factory passing over the highway feels fine (I can imagine there always used to be a road there, it just got upgraded to a highway somewhat recently) but I think realistically it would have loads of billboards and/or graffiti there because it's the perfect eye catcher there.
Actually trains, even steam trains, are perfectly fine going backwards and it's actually quite realistic. I visited old steam railway here in Finland called Jokioisten Museorautatie and I remember it going backwards when we travelled back where we started the trip. It looked kinda funny but it's okay having the steam train going backwards because it can do it as well as forwards. And back in the days it probably did it. Back then you wouldn't build something like turn a round since trains are so expensive, but I can understand why you want to do it and maybe your city just had more money :D Also I think the turns with the cable cars are fine. And I love the factory btw!
I like the little bridge for the factory, you could just say that the highway use to be old country road before it was developed into a proper highway when the city started building the downtown.
I like the factory, it totally makes sense as like it was the biggest factory in the city back in the 1800s but as it became less successful, it was less necessary so in the 50s they built the highway through it, but the owners were still using it. Now it's on either side of the highway and not just some huge block of bricks
Love the waste management facility! It reminds me a little of the city you made for the industries DLC that was dirty and and eyesore which has always been one of my favourites
I like the bridge over the highway at the factory. I’m imagining it was built previously to go over a train track offshoot before building the city and highway. Trains used to come in and load up on goods from the factory and leave. Then they built the new station and the highway.
idk, i like the bridge. in my head it would’ve originally been over an old road used for transport to the factories, and that road has simply since been made into a more modern highway just in the same place
This looks amazing! On the other side of Downtown where you put the Oil, I would add a toll there where the highway splits up into different directions. You could make some additional money there, especially with traffic coming into Downtown! Keep up the great work :)
If you want to see a pretty urban waterfront, check out Chicago's lakefront. It's all beaches and parks with lots of tourist attractions. Something most people aren't aware of the city has it's water treatment plant right on the lake next to Navy Pier. They keep it nice looking with landscaping.
hey, dont know if you will actually read this but when you say there are no leisure and tourist buildings in RICO at 1:05:20 you can actually click on the settings tab on the right side and manually add them in, then you can place as many leisure and tourist buildings as you want and even mix them togheter :)
I also think some of the area around the motorways, especially when entering or exiting the city, often have some landscaping in real life, a bit of a welcome to the city thing
18:32 the pack that has the Hudson yard biuldings in Manhattan are nice, the colors don’t change but they look good and there’s multiple ones that just look different but similar at the same time
I don't mind less videos so long as you take care of your self. That said, binge watching your CS videos really helped me get through a really bad flu so thank you for that.
Ahhh! It's driving me crazy that it goes straight from fully developed city to.... nothing! Zone some burbs! Even if you tear them down later, just to give some buffer between urban and rural.
About the trains, my father was a conductor, and the trains had basically two fronts, one of them becomes the end and basically mirror what the front is doing. So if you want to go back in the line you are going, just need to move to the other end of the train
I think the forest industry would make more sense than the oil one.... Also try to create a market with the organic and local produce commercial specialization
Yay 🤩 good to have you back James, add more of the unique factories 🏭 in like a big factory park district: Toy factory, Bakery, Car factory, Clothing factory, Printing Press,Sneaker factory, Modular House factory, Lemonade factory, Furniture factory, Food factory, Electronics factory, Soft Paper factory etc.
The other festival idea... Maybe near the stadiums? And if you complain about the hotels all looking the same, please look at Maspalomas on Gran Canaria, it's a mess.
one thing i really love doing is when theres a regional highway type road, i sometimes use the country roads to make a more windy and less expensive route to make it look like it was replaced, and when the new road uses the old road's placement, i make the old road join in at a right angle at the end, then i have a gravel road continue on straight into the new road as if it used to be the main way to go, then i dont allow cars to go onto that road and have the lane markings reflect that. i personally think it gives regional highways a little more character and can be especially good when you have a town and you make a bypass that joins back onto the original main road. i do it all the time in my cities and it honestly looks super cool (an example of this would be the midland highway in tasmania, when it bypasses towns such as oatlands and ross, and the road through the tons joins up to the highway at right angles but you can still see the old alignment of the road). another thing you can do is use an older bridge style over waterways and make the "old" road a little lower because generally thats one thing that gets upgraded when a new road is made, the new road is flatter and more direct so the bridge ends up being higher to get over the valley that the waterway creates (a good example of this is trevallyn road in launceston, tasmania, which is much windier and lower over the south esk river compared to the newer west tamar road, which is more of a highway than a local road) Edit: also for an old style train station, maybe these ones arent quite as old as you wanted, but the new zealand buildings collection has some nice early-mid 1900s looking stations, as well as some newer ones that are also good
when you know you're one episode away from last episode uploaded in a while. excited for when the Sims demand lowers on James again. though, luckily I love the Sims too.
I rarely use the commercial specialisations because of how limited the buildings are. It may be worth finding some more on the workshop and maybe mixing in some other types of buildings to mix it up. I like to zone a tiny bit, and then just custom place some more buildings that kinda fit the theme, like tall offices for IT clusters, some hotels for leisure and toursim, or some unique buildings like museums etc. That new area by the park could be prime real estate for more touristy stuff because it's right outside of the downtown and near the beach. Definitely stick with the leisure/tourism type stuff, but maybe more fine tuned :)
I think to fulfil the comercial demand in one of the next episodes you should build wall to wall beachside commercial like a promenade. Also you could build a big pier like in Brighton (UK) and with the tram being their you could take some inspiration from Blackpool (UK)
From an American perspective, the amount of public transportation is astonishing. More often than not, the only way to get in and out of an area is just by simply driving. At least in the area I live in, and its a pretty built up suburban area outside of a big metropolitan area, there are no trains or busses; just cars.
the factory looks cool like that! ever heard of the rule of cool? it says: "if it makes your [creation] cooler, it doesn't have to make perfect sense"
James: has literal wizards with floating cars in the city.
Also James : Listen Mate, I don't care what you are doing here ..... BUT YOU HAVE TO PAY THE TOLL !!
The way I IMMEDIATELY clicked the notification for this part!!!!!! Love this series so much, been waiting so eagerly!!
100% same, I’ve been rewatching industries
Hoping you come back soon! This series is so therapeutic 😀
really enjoying the more detailed areas! i think it'd be cool to go back to the University area and redo it in this way too, and also maybe the retirement building and rural/farm area too
If I've learned anything from my travels, it's that if there's an old building that seems to interact with a new motorway, It's because the motorway was built on top of an older railway. (In reference to ~ 26:00)
That is SMART!
I like the idea of having a riverside ugly industrial thing, I see that kind of thing all the time in some parts of the States (all over the Mississippi and the other major rivers) because of the easy access to to non-potable water.
P.S. I feel like the residential should extend across the highway/train bridges on the non-zoo side of the train along the road you built at 31:27. If the train was the first thing there it makes sense for the town to be built right up too it and then the highway cut the town in half (as happens in real life)
P.P.S. The Industry 4.0 policy is the solution to not enough uneducated workers
The big black building has been there for so many (in game) years that we should just consider it historical by now and leave it be.
Keep that big black beauty in the downtown. There is a building in Philadelphia that dominated the skyline for many years, sometimes called the Darth Vader building, that it reminds me of.
My favourite stations that look a little older are:
* Altenburg station
* UK Village - Train Station #1
* Vikersund Train Station
* Kansas City Freighthouse
* Baden-Baden Railway Station
Once you unlock that piece of land with all the Rivers, I feel it should be reserved for mansions. More of a wealthy, secluded area
Woooo! It always feels like Christmas when this notification comes up!
James, put us out of misery please! Waiting for a new one!
One way cities "adopt" that kind of factory is to fall in love with some big logo or sign, or some large name scrawled along a smokestack. Not sure if there's a way to implement that, but I think it would look much more realistic!
That's true. For example, Montreal has these huge factories in its skyline, but the logos on them are really famous because people living in Montreal buy/see those products in market all the time - Five Roses (flour), Redpath (sugar) and Molson (beer)
dont let this die, please for the love of god
You should add the Central Park asset in the park area and I love the waste facility. Maybe you could add some containers around it hidden behind the trees!
My only recommendation is that the city needs another mansion part and more skyscrapers 👍
Maybe Make the Lafayette hills area as the financial district, mainly filled with offices and commercial. The area where the tallest buildings can be located.
Also maybe you can add a suspension bridge to replace the simple bridge by the amusement park!
Oh man, seeing that rollercoaster inside the castle reminded me of your RCT3 series where you built one (or two?) rollercoasters inside the castle walls.
Good ol’ 2014 Flabaliki RCT content… almost a lifetime ago it seems 😅
Those were the videos I started with! They were amazing ❤
I need the next part 😩 I check everyday and have notifications on pls James pls
But also no rush I am just obsessed 👍🏻
please post again :) im checking every morning, your videos (and city) are the best
6:45 Something like that could be attractive to being owned by the park too, for seasonal employees.
Concerning the factory by the rails: I have seen factories turned into cafes or hotels, with food courts and entertainment. Maybe that would be possible here? With some food cars and seating area.
It's been way too long since you released an episode now man!
I think that big Art Deco building in the downtown area is now so iconic to the series. It belongs there.
All the talk about a steam train made me miss the transportation fever 2 days. Would love another series of that!
As always, thank you for the videos James!
was so excited to see this upload! loving this series so much!
also i dont have a huge issue with the factory bridge, it may have been a shoddy addition from the late 70s when the highway was put there, or the road was always there but was more recently converted into a highway. either way, everything is looking awesome.
No worries about the frequency of the videos. Just enjoying the causal and fun content you've made over the years. Your work is always great : D
For what it is worth, I love the ominous giant black building overlooking all the little mortals below. XD
I grew up with an oil refinery visible outside my bedroom window, and there was another oil refinery on the other side of the river, and two more in the nearby hills. I think your one waste processing plant eyesore is perfect! Also, the apartments next to the theme park could be hotels instead! Useful for the theme park and national park visitors, and they’re usually found in those louder areas too.
Everyone he went to family in Sydney with deli and is back now so I bet he has more on the way. Please be patience
Thanks for the info ☺️
Felt like forever for this to come out !! lol
Thank you James for keeping us entertained !!
the factory totally reminds me of my hometown Buffalo, NY where they have a Kellogg's factory near downtown off a waterway. Now it's a tourist attraction and makes the neighboring blocks smell like cheerios lmao
Pillsbury in Minneapolis is the same
I really like the waste management there, good spot for a location!
I like the factory fit in with the highway. I feel like there used to be another building where the road runs through. When they demolish it to build the road they recycled parts of the old building to make the tunnel that connects the two remaining buildings. Makes sense to me lol
I really love the warehouse bridge. It looks so relic-of-the-past-y. The type of thing you actually find in older cities.
Not unrealistic to have cable cars rounding corners. The Powell/Mason line in SF makes two 90 degree turns and two ~45 degree turns on its short route.
Factory looks good. Maybe some props? Some parked truvks, containers, barrels...
Ah, seeing it after the time lapse, there is no room for props. Disregard.
One little detail I would add to the waste facility on the waterfront is a wall along the front of the key closest to the water. I can imagine them building the facility there, but I feel like they would also have built a wall to work as a visual barrier and hide some of it from view so it's not so offensive to the people living across the river.
Not necessarily, in the States we build ugly shit like that right up on our rivers all the time.
Hi James! Loved the episode as always. As for suggestions : I think an old train loop sounds good. It would provide transport to the zoo as well, and I think on the hill is a great location for it. To connect it a lil bit better, I think I already mentioned it, but maybe a cable car going over the rails would look cool (linking the zoo to the other hill, if it's high enough). Love the theme park, although I think it'd make more sense if you put the ferris wheel outside the fort (for the view)!
This year's series got me playing Cities and I'm so stumped by how to deal with terrain. Everything you do always looks so cool and you always seem to find a cool way to handle it!
I love how when the series started James was like yeah I'm not going to do too much custom placing, I'll try to keep time laspes too a minimum, it's just supposed to be a real chill series where we don't get too in the weeds... then 20 episodes later everything's custom placed, extreme attention to detail, the majority of the episodes are time lapses... Classic James...
The factory makes perfect sense to me. It was there first, and had both buildings either side of what is now the highway. Maybe that was once a local road or something, and got upgraded to a highaway later - which would have meant messing with the factory's right of way (can't use a highway like a local road), so the bridge is built. The fact that the road looks too new doesn't matter, it's just been continually upgraded since, but has to go around the factory which continues to have specific (and no doubt very frustrating for the city planner) legal rights to that land.
Just my headcannon for how it works!
I'm thinking that if you want to be hitting that 65,000 population milestone that oil industry isn't going to be as 'rural' as you might be hoping. Also, adding all that freight traffic to the roads around your downtown freight station might cause some massive backups.
I personally like the Art Deco building in downtown, but there needs to be maybe one or two more buildings that perhaps are similar in height. Some Suggestions for buildings could be the IDS Center, or the Cappella tower. Both are from Minneapolis, Minnesota.
I didn't even know this game last month and now I'm hooked to this series.. power of jammsss!!!
In terms of the steam train, they were built to also go backwards as well so it’s not technically wrong to see it driving backwards like that.
I think the waste area is right on. People always whine - not in my backyard. But, we need to deal with it. I think you tucked it in well. Maybe even add a recycling center or two.
The factory on the other side of the river from like a nice part of town is exactly what we have in the city I live in. I love it!
Or you could create a loop for the steamtrain, then you wouldn't need a turnaround. Maybe from the zoo, to the edge of the map and then along the beach or something back to the old market station in the downtown. The old marketstation looks also decently old.
edit: Nvm you thought of it yourself, but I clearly like the idea.😂
Super minor suggestion: I think that the factory passing over the highway feels fine (I can imagine there always used to be a road there, it just got upgraded to a highway somewhat recently) but I think realistically it would have loads of billboards and/or graffiti there because it's the perfect eye catcher there.
Actually trains, even steam trains, are perfectly fine going backwards and it's actually quite realistic. I visited old steam railway here in Finland called Jokioisten Museorautatie and I remember it going backwards when we travelled back where we started the trip. It looked kinda funny but it's okay having the steam train going backwards because it can do it as well as forwards. And back in the days it probably did it. Back then you wouldn't build something like turn a round since trains are so expensive, but I can understand why you want to do it and maybe your city just had more money :D Also I think the turns with the cable cars are fine.
And I love the factory btw!
I like the little bridge for the factory, you could just say that the highway use to be old country road before it was developed into a proper highway when the city started building the downtown.
I like the factory, it totally makes sense as like it was the biggest factory in the city back in the 1800s but as it became less successful, it was less necessary so in the 50s they built the highway through it, but the owners were still using it. Now it's on either side of the highway and not just some huge block of bricks
Love the waste management facility! It reminds me a little of the city you made for the industries DLC that was dirty and and eyesore which has always been one of my favourites
At the factory, those bridges are often conveyor bridges. I think it makes complete sense.
I like the bridge over the highway at the factory. I’m imagining it was built previously to go over a train track offshoot before building the city and highway. Trains used to come in and load up on goods from the factory and leave. Then they built the new station and the highway.
Finally I’ve been waiting for a new video
idk, i like the bridge. in my head it would’ve originally been over an old road used for transport to the factories, and that road has simply since been made into a more modern highway just in the same place
I love the factory and the connecting bridge. Perhaps before the highway was put in it was just a transportation yard for the factory
i think the Uk Village stations would look good for old steam railway buildings
This looks amazing! On the other side of Downtown where you put the Oil, I would add a toll there where the highway splits up into different directions. You could make some additional money there, especially with traffic coming into Downtown! Keep up the great work :)
If you want to see a pretty urban waterfront, check out Chicago's lakefront. It's all beaches and parks with lots of tourist attractions. Something most people aren't aware of the city has it's water treatment plant right on the lake next to Navy Pier. They keep it nice looking with landscaping.
hey, dont know if you will actually read this but when you say there are no leisure and tourist buildings in RICO at 1:05:20 you can actually click on the settings tab on the right side and manually add them in, then you can place as many leisure and tourist buildings as you want and even mix them togheter :)
I also think some of the area around the motorways, especially when entering or exiting the city, often have some landscaping in real life, a bit of a welcome to the city thing
aaaaaaaaaaaaand he's gone
You could have the big car factory out there in the industry by the main city
18:32 the pack that has the Hudson yard biuldings in Manhattan are nice, the colors don’t change but they look good and there’s multiple ones that just look different but similar at the same time
I don't mind less videos so long as you take care of your self. That said, binge watching your CS videos really helped me get through a really bad flu so thank you for that.
Ahhh! It's driving me crazy that it goes straight from fully developed city to.... nothing! Zone some burbs! Even if you tear them down later, just to give some buffer between urban and rural.
Would love for another episode like the first few with the chilled jazz in the background and relaxed pace
25:56 maybe it would be cool to add some old trams and a few tracks there since the tram depot is right next to that area
About the trains, my father was a conductor, and the trains had basically two fronts, one of them becomes the end and basically mirror what the front is doing. So if you want to go back in the line you are going, just need to move to the other end of the train
FINALLY! Good to see you back man :)
Love this series, here's hoping there's a planet zoo in the future 😂
I think the forest industry would make more sense than the oil one....
Also try to create a market with the organic and local produce commercial specialization
Yay 🤩 good to have you back James, add more of the unique factories 🏭 in like a big factory park district: Toy factory, Bakery, Car factory, Clothing factory, Printing Press,Sneaker factory, Modular House factory, Lemonade factory, Furniture factory, Food factory, Electronics factory, Soft Paper factory etc.
Finally. Been waiting for so long for this latest episode. Thank you for the one hour video.
The other festival idea... Maybe near the stadiums?
And if you complain about the hotels all looking the same, please look at Maspalomas on Gran Canaria, it's a mess.
one thing i really love doing is when theres a regional highway type road, i sometimes use the country roads to make a more windy and less expensive route to make it look like it was replaced, and when the new road uses the old road's placement, i make the old road join in at a right angle at the end, then i have a gravel road continue on straight into the new road as if it used to be the main way to go, then i dont allow cars to go onto that road and have the lane markings reflect that. i personally think it gives regional highways a little more character and can be especially good when you have a town and you make a bypass that joins back onto the original main road. i do it all the time in my cities and it honestly looks super cool (an example of this would be the midland highway in tasmania, when it bypasses towns such as oatlands and ross, and the road through the tons joins up to the highway at right angles but you can still see the old alignment of the road). another thing you can do is use an older bridge style over waterways and make the "old" road a little lower because generally thats one thing that gets upgraded when a new road is made, the new road is flatter and more direct so the bridge ends up being higher to get over the valley that the waterway creates (a good example of this is trevallyn road in launceston, tasmania, which is much windier and lower over the south esk river compared to the newer west tamar road, which is more of a highway than a local road)
Edit: also for an old style train station, maybe these ones arent quite as old as you wanted, but the new zealand buildings collection has some nice early-mid 1900s looking stations, as well as some newer ones that are also good
The city looks sick, it has a weird Sydney/Melbourne/Adelaide/SanFran vibe to it, I like it :D
you're back!
when you know you're one episode away from last episode uploaded in a while. excited for when the Sims demand lowers on James again. though, luckily I love the Sims too.
Sorry to hear you were rundown. Thanks for posting. Take care of yourself
Why am I so emotionally invested in the stadiums and public transport system of this fake city
New video?
I started watching your videos since your sedona series and just wanted to say thank you for all the content👍
I’ve legit been wondering if it was indeed flying cars I was seeing! Thanks for the explanation!
🥹🥹 so happy for a new episode! Hope is all is well with you James!
Love your videos man. Keep it up!
I rarely use the commercial specialisations because of how limited the buildings are. It may be worth finding some more on the workshop and maybe mixing in some other types of buildings to mix it up. I like to zone a tiny bit, and then just custom place some more buildings that kinda fit the theme, like tall offices for IT clusters, some hotels for leisure and toursim, or some unique buildings like museums etc. That new area by the park could be prime real estate for more touristy stuff because it's right outside of the downtown and near the beach. Definitely stick with the leisure/tourism type stuff, but maybe more fine tuned :)
40:28 OMG I nearly passed away from laughing so hard 😂😂
Glad to see this! was getting worried.
I think to fulfil the comercial demand in one of the next episodes you should build wall to wall beachside commercial like a promenade. Also you could build a big pier like in Brighton (UK) and with the tram being their you could take some inspiration from Blackpool (UK)
That fountain by the theme park is hugmongous! Look at that, it's at least 4 storeys high.
Love the theme park, reminds me of the other time you built a theme park in a castle.
The new waste plant looks rather good. Might want to figure out how to ensure traffic will flow smoothly with that! Keep it up.
New episode soon? Loving this series
Everytime i see it is over one hours i tear up a lil ngl ♥️
From an American perspective, the amount of public transportation is astonishing. More often than not, the only way to get in and out of an area is just by simply driving. At least in the area I live in, and its a pretty built up suburban area outside of a big metropolitan area, there are no trains or busses; just cars.