Watch my new movetut instead, link in description

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  • เผยแพร่เมื่อ 19 ธ.ค. 2024

ความคิดเห็น • 179

  • @RiskyFeat
    @RiskyFeat 5 ปีที่แล้ว +208

    Watched the entire video even though I already have countless hours of Bhopping. Very informative and well said Mr. Glasses Guy

  • @ForsakenIdol
    @ForsakenIdol 3 ปีที่แล้ว +36

    With the recent surge in Titanfall 2, I'm willing to bet this guide will blow up in popularity real soon. Kudos to you!

    • @clashroyal4768
      @clashroyal4768 3 ปีที่แล้ว

      I just jumped back on after a couple year's and needed this to refresh had to relearn it actually but yeah apex bois will love this

  • @coldzero8584
    @coldzero8584 5 ปีที่แล้ว +111

    Just wanna say that you're amazing and have been a massive inspiration to me over the last few months or so. As a console pleb it's hard to speed run or play MP as insanely as you guys do, but I'm not afraid to say this is my favourite FPS of all time.
    Keep doing what you're doing man, you're a legend!

    • @potatochine-gun
      @potatochine-gun 4 ปีที่แล้ว +10

      Well, i wouldnt say its much more difficult to learn those "advanced" movement mechanics on controller. Also, dont forget that the top gauntlet run time was set by a controller player. Is if they can do it, so can u.

    • @dubstep1over287
      @dubstep1over287 4 ปีที่แล้ว

      Yeah the only thing we’re missing is lurching but that slows ya down but allows for sharper turns, besides that we good just gotta do better is all :)

    • @milojohnson3057
      @milojohnson3057 4 ปีที่แล้ว +2

      @@potatochine-gun set by a console player 3 times*

    • @roblowe2714
      @roblowe2714 3 ปีที่แล้ว

      @@potatochine-gun many of the advanced movements like lurch-strafing just due to the controller being analogue

  • @royalyoung9170
    @royalyoung9170 5 ปีที่แล้ว +50

    This is the best movement guide I've seen since the game released. Everything here is practical and usable in game (some more than others), as well as basically required to be truly good at this game. Frothy's are really good as well, but he leaves a lot for you to learn on your own if I recall correctly, and tutorials are seperate videos. This is now my go to new player recommended video guide along with Frothy's. This even helped me and I'm a long time player and taught me things about mechanics I already knew but will definitely help me improve, and even some new mechanics outright! Great job Bryonato! Also yeah, you're now the best titanfall youtuber imo.

  • @coolbrotherf127
    @coolbrotherf127 5 ปีที่แล้ว +61

    Just saw you got confirmed for SGDQ 2019. Can't wait to see your run!

    • @midas2323
      @midas2323 3 ปีที่แล้ว

      *cough* he already did a gdq before 2019 so I recommend watching that, it was cool *cough*

  • @tik2368
    @tik2368 4 ปีที่แล้ว +20

    As a person transitioning to the pc version from console this is very helpful, good job on such an informative and interesting video

  • @Adam-tm9zj
    @Adam-tm9zj 4 ปีที่แล้ว +2

    2020 and this is the most applicable and comprehensive wall running guide on reddit and youtube. Thank you.

    • @purebred2048
      @purebred2048 4 ปีที่แล้ว +1

      Adam he has an advanced one to, look it up

    • @Adam-tm9zj
      @Adam-tm9zj 4 ปีที่แล้ว

      Will do thanks

    • @purebred2048
      @purebred2048 4 ปีที่แล้ว

      Adam welcome

    • @kriegscommissarmccraw4205
      @kriegscommissarmccraw4205 4 ปีที่แล้ว +1

      Its got to be noted that he doesn't spend 5 minutes talking about the reticle

  • @febzi
    @febzi 3 ปีที่แล้ว +1

    I've got around 4 - 6k hours in bhop servers alone on CSGO/CSS/GMOD combined and love the mechanics to death, haven't tried titanfall 2 yet for some reason but heard a lot of good things and this helped me, thanks :)

    • @theflightguy8726
      @theflightguy8726 3 ปีที่แล้ว +1

      Get it, it’s cheap and literally the best shooter I have played!

  • @iris_hwd3502
    @iris_hwd3502 3 ปีที่แล้ว +2

    I could not slide hop at all in Titanfall. But as soon as you said to unbind toggle crouch... I went flying. Thanks!

  • @CalmEnergy2125
    @CalmEnergy2125 4 ปีที่แล้ว +3

    fun fact, titanfall 2 was actually made in source, so that may be the reason airstrafing is so similar

    • @mr.astronuts3825
      @mr.astronuts3825 3 ปีที่แล้ว

      The source engine is where air strafing came from, its literally the exact same as air strafing in other source games, you just can’t do it as fast

  • @NevilsicoShard
    @NevilsicoShard 4 ปีที่แล้ว +3

    Pretty new at this game, Titanfall 2 is very enjoyable for me and I tend to look up informative videos on games when first playing them. This was indeed very informative thanks for posting.

  • @KingKelss
    @KingKelss 5 ปีที่แล้ว +4

    Awesome video. Most guides cover a lot of this but dont go too deep into strafing patterns, so thank you for that!

  • @MarnieSea
    @MarnieSea 4 ปีที่แล้ว +1

    This is easily the best and most comprehensive movement guide ive seen so far. Good work!

  • @julius8184
    @julius8184 4 ปีที่แล้ว +2

    Thanks man,
    you explain it so well.
    Watched a ton of videos already but they all missed something.
    (Like where the keyboard bindings were. Its dumb to not see it, but still thanks!)

  • @tomchen3156
    @tomchen3156 5 ปีที่แล้ว +8

    Thanks for sharing this! To new comers, as a ~3 year titanfall2 MP player I assure you that ALL moving techniques talked in the video ARE EXTREMELY USEFUL in multiplayer!

    • @royalyoung9170
      @royalyoung9170 5 ปีที่แล้ว

      They are basically required to be truly good

  • @kudosbudo
    @kudosbudo 3 ปีที่แล้ว +1

    Thanks thats cleared up a few things that have always baffled me.
    Actually it hasn't.
    That wall kick.
    When do you actually press the spacebar to jump? Everyone says in a certain amount of time BUT nobody ever says WHEN that timer starts. Does it start as you start to LEAN away from the wall when you land in it? When you are fully ON the wall in full lean?
    Even This doesn't mention it.
    So far after nearly 2 years of trying I still can't hit the timing so I'm wondering is there somethign else going on maybe in the settings that is literally Stopping me from hitting that timing?
    If I jump as early as you do in that first wall kick demo I actually DON'T jump off the wall, I have to press spacebar again. Could it be refesh rate of the monitor effecting it? Ghosting on keyboard? Or anything else in settings? At thsi point i'm wishing for a mod that increase the timing to anytime on the wall cos i wanna go fast but can't.

  • @Ramseas119
    @Ramseas119 4 ปีที่แล้ว +1

    ive played for hundreds of hours and never realized that strafing in this game worked just like it does in Source games.
    as an avid Rocket Jumper in TF2, im now excited to try my hand at strafing in TF2.

    • @trashman8080
      @trashman8080 4 ปีที่แล้ว

      I mean, it is source engine, even though heavily modified.

    • @Ramseas119
      @Ramseas119 4 ปีที่แล้ว

      @@trashman8080 yeah, I never realized till watching this video. I'm not the most observant of people in the world

    • @theflightguy8726
      @theflightguy8726 3 ปีที่แล้ว

      TF2 is better than TF2, change my mind.

  • @royalyoung9170
    @royalyoung9170 5 ปีที่แล้ว +6

    Just wanted to say to anyone on console here, I'd recommend you switch to evolved controls, but default works just fine as well (just not as good and takes a bit more practice) in case you play other games you don't know what to switch stuff to like fortnite. Don't decide not to learn this stuff because you don't want to switch controls. Just thought I'd put that iut there :)

    • @Farhaan12439
      @Farhaan12439 5 ปีที่แล้ว +1

      Thanks :)))))))) :D

  • @thatoneuser8600
    @thatoneuser8600 4 ปีที่แล้ว +1

    These are the fundamentals of Titanfall 2 movement, yes, but just informing us about them doesn't automatically make us better. The question is, how do we practice each and every one of them one at a time to get good at these fundamentals?

  • @sxmexne2523
    @sxmexne2523 4 ปีที่แล้ว +3

    Thanks the hold crouch helped alot

  • @dubstep1over287
    @dubstep1over287 4 ปีที่แล้ว +3

    Also I didn’t know the “Edge” wall run thing or skip and I’m good at all of this but I honestly need more practice with wall run arcing as it connects my jumps way smoother and I’ve never really tried to do that with this level of finesse lol 😂

  • @GrizzlyMoose
    @GrizzlyMoose 5 ปีที่แล้ว +9

    that end clip tho

  • @KingPhyr
    @KingPhyr 5 ปีที่แล้ว +7

    I wouldn´t call 800 dpi and 2.8 ingame a low sensitivty...
    And also there is a airstrafing technique involving pressing "forward" which allows you to carve much larger corners... I learned this back in my CPMA days...
    But other than that really nice tutorial... this is definitly going into my favourites!

    • @Bryonato
      @Bryonato  5 ปีที่แล้ว +3

      Yeah honestly I don't disagree and I acknowledge this in the video. I would say by and large though people use higher sens (I'm talking like 1600dpi+) simply because most ppl aren't familiar with the benefits. This may not be true anymore with how popular CSGO is but the reaction to my sens a lot of the time when I stream is "WTF THAT'S SO SLOW"

  • @jereroivanen7263
    @jereroivanen7263 3 ปีที่แล้ว

    First fall kick tutorial that actually makes sense. I finally started getting good at it after i watched this

  • @krazygaming8861
    @krazygaming8861 5 ปีที่แล้ว +6

    Love your vids really useful! 😃

  • @lucmitg
    @lucmitg 3 ปีที่แล้ว +1

    the titanfall 2 vid you didn't know you needed

  • @farooqmohammed316
    @farooqmohammed316 5 ปีที่แล้ว +13

    So it's a 60 fps lock on SP (console), And for multiplayer, the ping for me is 150. The real question is if the framerate is low, will it be harder or easier to get a wallkick or other movement mechanics.

    • @Bryonato
      @Bryonato  5 ปีที่แล้ว +6

      It will be about the same I would imagine.

    • @Nextracer1
      @Nextracer1 4 ปีที่แล้ว +2

      Yeah it's based on ticks, not frames, and the game runs on 60 ticks/second constantly no matter what your framerate is

  • @TitanOfDarkness25
    @TitanOfDarkness25 4 ปีที่แล้ว +2

    the wall kick is the only one i can do... and i just started doing it automatically during the campaign...

  • @tikslolo
    @tikslolo 5 ปีที่แล้ว +9

    AH YES SOMETHING I NEED! THANK YOU

  • @flamingmonkey0281
    @flamingmonkey0281 4 ปีที่แล้ว +2

    time to start practicing this movement

  • @Vett0o
    @Vett0o 3 ปีที่แล้ว +1

    Love the video! How do you set up an empty server? :)

  • @realJJGLive
    @realJJGLive 5 ปีที่แล้ว +4

    is that an Anjunabeats song in the background

  • @CK-sg6zc
    @CK-sg6zc 5 ปีที่แล้ว +5

    So does playing the game at 144fps give me a frame disadvantage as opposed to 60 because of the smaller windows? Or is the tick rate not tied to frames?
    Love your content and super stoked to see recent tutorials. Keep it up.

    • @Bryonato
      @Bryonato  5 ปีที่แล้ว +8

      Good question! I will be addressing this in the future but I should have said ticks instead of frames. Titanfall 2 single player is 60 tick (unlike mp)

    • @CK-sg6zc
      @CK-sg6zc 5 ปีที่แล้ว +1

      @@Bryonato Oh nice, Ill stick with my current settings then, thanks a bunch man. Excited for more tutorials!

  • @pig7320
    @pig7320 3 ปีที่แล้ว

    So this is what those guys who are across the map instantly are using. Interesting...

  • @actually_no_ttv3868
    @actually_no_ttv3868 3 ปีที่แล้ว

    Dayum
    I thought I already knew everything but that video proofed me wrong
    Really great tutorial, thanks for doing it

  • @beagle4932
    @beagle4932 5 ปีที่แล้ว +31

    Hey Bryo, are all of the singleplayer movement mechanics the same in multiplayer?

    • @AtharvGoel
      @AtharvGoel 5 ปีที่แล้ว +8

      Yeah they’re the same, Cooper’s gravity in single player is slightly lower than the multiplayer gravity though

    • @Bryonato
      @Bryonato  5 ปีที่แล้ว +27

      @@AtharvGoel this is incorrect. Everything in this video is 1:1 with multiplayer. The only difference between mp and sp movement is that the base player speed is slightly faster in mp. Iirc it's around 3% but I can't be sure

    • @AtharvGoel
      @AtharvGoel 5 ปีที่แล้ว +16

      Oh shit right that was base speed not gravity I was thinking of, my bad, sorry @creepybeagle

    • @Aoloach
      @Aoloach 5 ปีที่แล้ว

      Alexandros Gascon yes, cl_showpos works, and there’s also a speedometer vpk mod that will display your speed in mph/kph.

    • @arafathb
      @arafathb 4 ปีที่แล้ว

      @@Aoloach Is this mod still working without problems?

  • @abhinavagrawal7303
    @abhinavagrawal7303 3 ปีที่แล้ว

    Casually adding 9:05 in a beginner tutorial. Well played Mr. Bryount.

  • @thedijon
    @thedijon 4 ปีที่แล้ว

    Fun fact: Titanfall 2 was made in the Source engine! That's a good reason why air strafing is the same as cs source or csgo

    • @ToxicOnAWave
      @ToxicOnAWave 4 ปีที่แล้ว

      Yes, but actually no. Tf|2 runs on "Gold Source". It is an entirely new Engine that copied the 'good bugs' (like Air strafing, b-hopping, etc). Ucould see it as a Improved Source engine, but in reality its an entirely new Engine.

  • @OM4R_FARUK
    @OM4R_FARUK 5 ปีที่แล้ว +1

    NEW SUB! WELL DONE WITH SPEEDRUN!!

  • @Amjad79
    @Amjad79 5 ปีที่แล้ว +2

    Thank you, loved this tutorial, go Titanfall

  • @YouOweMeFanta
    @YouOweMeFanta 4 ปีที่แล้ว +1

    Octane: INTERESTING

  • @thereverent117
    @thereverent117 3 ปีที่แล้ว

    does the fps u get on pc impact the window for wallkicks? so should i lock them to 30 to get the biggest timeframe?

    • @Bryonato
      @Bryonato  3 ปีที่แล้ว

      It does not. I recommend playing at at least 60

  • @thatdude532
    @thatdude532 5 ปีที่แล้ว +9

    Can we get a console guide?

    • @trevorandrew8726
      @trevorandrew8726 3 ปีที่แล้ว

      Same thing just joysticks instead of WSAD and Mouse

    • @thatdude532
      @thatdude532 3 ปีที่แล้ว

      @@trevorandrew8726 1 year ago lmao

    • @trevorandrew8726
      @trevorandrew8726 3 ปีที่แล้ว

      @@thatdude532 aye bro it’s a useful vid it’ll always be relevant! Did you ever figure it out tho bro?

  • @irissgp
    @irissgp 4 ปีที่แล้ว

    A little detail I wasn't sure on, when you're slidehopping and you switch strafe direction - e.g. from a to d - is it important if you keep pressing a while you start to press d, or if you stop pressing a and then start pressing d?

    • @ToxicOnAWave
      @ToxicOnAWave 4 ปีที่แล้ว

      Dont press them at the same time! U mostly want to switch between a and d while pressing ur jump key. So while b- or slidehopping u almost always want to swap while u hit the ground. While inputting a jump ur aircontroll is slightly higher with means that u get more of a curve if u input jump and strafe at the same time. More strafing means more SPEED

  • @mesodini246
    @mesodini246 3 ปีที่แล้ว +1

    Asking a controller player to slide hop is like asking a dog to use the toilet

    • @mr.astronuts3825
      @mr.astronuts3825 3 ปีที่แล้ว

      So how come I can slide hop with muscle memory? And airstrafe while doing it?

  • @i_fish6657
    @i_fish6657 4 ปีที่แล้ว +1

    I want titanfall 3 to have a racing mode

  • @RatRatRattyRatRat
    @RatRatRattyRatRat 3 ปีที่แล้ว

    "You got 5 frames to do this."
    Me, running the game at 144 frames per second: "Oh, I see, I'm boned."

    • @Bryonato
      @Bryonato  3 ปีที่แล้ว

      This is relatively old info and it's tick based, not frame based

    • @RatRatRattyRatRat
      @RatRatRattyRatRat 3 ปีที่แล้ว

      @@Bryonato I figured I was more trying to just make a joke. Actually just started playing this last week. I'm brand new to this kinda movement stuff, but I'm hoping I can figure it out because the game is really fun.

  • @凌漪公主
    @凌漪公主 5 ปีที่แล้ว +17

    never seen you play a multi player game

    • @Bryonato
      @Bryonato  5 ปีที่แล้ว +13

      I don't play multiplayer on stream anymore. I used to play in the competitive scene.

    • @Ro-Ghost
      @Ro-Ghost 3 ปีที่แล้ว +1

      @@Bryonato is there any reason out of curiosity or just loss of intetest

  • @vertipop
    @vertipop 5 ปีที่แล้ว +1

    thank you mr glasses guy, but how do you do the trick at the beginning of the video where you go *zoom*

    • @Kevin-lj5pq
      @Kevin-lj5pq 5 ปีที่แล้ว

      Maybe he was on top of an allied titan? They kind of launch you off. Really smooth though, I don't think that's it. But notice how blurry and dreamlike everything is...

    • @vertipop
      @vertipop 5 ปีที่แล้ว

      Kevin S i don’t think he was, seen as he was so high.

    • @Kevin-lj5pq
      @Kevin-lj5pq 5 ปีที่แล้ว

      @@vertipop man it's just the weirdest thing. I've tried doing some crazy pilot tricks and none get me near to that. I wonder if it's a recreation in another engine and has a free moving camera. That could explain why it's so...blurry

  • @exot1c_089
    @exot1c_089 3 ปีที่แล้ว

    On end boosting you can get speed boost if you jump before you fall

  • @Frog_enthusiast69
    @Frog_enthusiast69 3 ปีที่แล้ว

    I doubt you'll reply since this is a year old, but for wall kicks, how does the 5 frames work exactly? I have a 240hz monitor so I wanted to know if that makes it harder or if it become more like 20 frames to equal 5 frames on 60hz?

    • @cardoir7487
      @cardoir7487 3 ปีที่แล้ว +1

      He replied higher up, so I’ll reply here “I should have said ticks instead of frames. Titanfall 2 runs on 60 ticks (unlike mp)”

    • @Frog_enthusiast69
      @Frog_enthusiast69 3 ปีที่แล้ว +1

      @@cardoir7487 thank you for the reply, I really appreciate that. That makes more sense since it's running on source engine, and stuff like bhops on csgo are based on ticks

  • @flancobro4384
    @flancobro4384 2 ปีที่แล้ว

    Can u explain y wen u do the wall kicks u hold w on the wall and then immediately right after u jump off go and hold a or d I’m on controller btw

  • @JuanPablo-nb3om
    @JuanPablo-nb3om 4 ปีที่แล้ว

    I've been really confused about the slide hop strings and when to switch airstrafe directions. I've tried a lot of different timings, but none of them really work. What is the best timing for just gaining speed on a flat area?

    • @Bryonato
      @Bryonato  4 ปีที่แล้ว

      Switch when you hit the ground or right before

  • @budderboy_
    @budderboy_ 3 ปีที่แล้ว +1

    why do you play on my exact sense and dpi
    wtf

  • @moneymaketheworldgoround
    @moneymaketheworldgoround 5 ปีที่แล้ว

    First of all I wanna say thx for the great guide. But I have one question: dont u need to press w while slidehopping ? do I just need to press a or d ? Cause I seem to loose speed a lot faster then

    • @ToxicOnAWave
      @ToxicOnAWave 4 ปีที่แล้ว +1

      No its a weird technique. While midair u keep all ur momentum. Pressing W midair actually slows u down once ur over a certain speed threshhold.

  • @firstname_lastname
    @firstname_lastname 3 ปีที่แล้ว

    I'm pretty new to the game, but is there any way to do strafing/bhopping o console?

  • @royalyoung9170
    @royalyoung9170 5 ปีที่แล้ว

    Do wallkicks get harder the higher the frametrate you have if it's based on frames, or does it have to do with something else?

    • @Bryonato
      @Bryonato  5 ปีที่แล้ว +1

      It's the same on faster framerates. The timing windows refer to a 60fps window but you can apply the same timing windows to faster framerates, if that makes sense

    • @royalyoung9170
      @royalyoung9170 5 ปีที่แล้ว

      @@Bryonato ok thanks :)

  • @K_LeShaeya
    @K_LeShaeya 4 ปีที่แล้ว

    So i need to be a keyboard contortionist to be a good play... Arthritis here we come!

    • @jacobbau8328
      @jacobbau8328 3 ปีที่แล้ว +1

      ?
      Not really. Slidehopping only uses wasd, space, and ctrl.

    • @rena.t
      @rena.t 3 ปีที่แล้ว +2

      Nah im using controller it all works

    • @K_LeShaeya
      @K_LeShaeya 3 ปีที่แล้ว

      @@jacobbau8328 because tapping WASD, hitting spacebar every time you land AND HOLDING CTRL with ONE hand isn't a feat of contortionism. You are stupid.

  • @x3Karma
    @x3Karma 4 ปีที่แล้ว

    Still can’t perform any wall kicks consistently on PS4. I always either jump too early and it doesn’t register or jump too late and gain no speed.
    Can’t beat ingame number 1 leaderboard due to this.

  • @ivy_vertix2995
    @ivy_vertix2995 5 ปีที่แล้ว +1

    The dislikes are people who use Stim.

  • @trippybruh1592
    @trippybruh1592 4 ปีที่แล้ว +1

    I’m playing Titanfall 2 till Titanfall 3 comes out.

    • @JuanPerez-xu7nf
      @JuanPerez-xu7nf 4 ปีที่แล้ว

      :c

    • @kriegscommissarmccraw4205
      @kriegscommissarmccraw4205 4 ปีที่แล้ว

      @@JuanPerez-xu7nf they did say they were planning on making it. Give or take a year from two years from now we will have it

    • @-TBH-
      @-TBH- 4 ปีที่แล้ว

      @@kriegscommissarmccraw4205 They said that there was nothing titanfall-related currently in the works very recently

  • @emmyobinna
    @emmyobinna 4 ปีที่แล้ว

    hey bryonato. I just got titanfall 2 for the ps4 about 5 days ago. I love this game with a passion and consider it one of the best fps ever made. i also had battlefield 1&2 but returned those the same day.
    what are your favorite weapons in each class?

  • @VovanCBR
    @VovanCBR 5 ปีที่แล้ว +3

    Thanks

  • @Wxyvs-
    @Wxyvs- 4 ปีที่แล้ว +1

    i wish i could make scroll wheel jump but it wont work

  • @Aphix_798
    @Aphix_798 5 ปีที่แล้ว +8

    My sensitivity is half of yours and i still find it fast
    400 dpi, 2.3 sens

    • @Bryonato
      @Bryonato  5 ปีที่แล้ว +2

      Nice

    • @errosenn
      @errosenn 5 ปีที่แล้ว

      I use
      1600dpi
      0.8 sens

    • @TheSast
      @TheSast 5 ปีที่แล้ว

      @@errosenn i use
      1200dpi
      1.0 sens

    • @TheSast
      @TheSast 5 ปีที่แล้ว

      @@Bryonato So the in game sensitivity is a multiplier? What i mean is: does 800dpi 1.0sens = 400dpi 2.0sens?

    • @rdmz135
      @rdmz135 5 ปีที่แล้ว

      @@TheSast yes

  • @jimbojazz6879
    @jimbojazz6879 3 ปีที่แล้ว

    Is a wall kick fps dependent? If I'm running the game at 144 fps versus 60 does the window get tighter?

    • @Bryonato
      @Bryonato  3 ปีที่แล้ว +2

      nah they're tickrate dependent, which is globaly 60hz

    • @jimbojazz6879
      @jimbojazz6879 3 ปีที่แล้ว

      @@Bryonato Thank you for the quick response!! You've inspired me to pick up the game again and really work on my movement!

  • @toledompm
    @toledompm 5 ปีที่แล้ว +21

    "I'll see you on the frontier", cmon bry, what are you..

  • @slothbosss5797
    @slothbosss5797 3 ปีที่แล้ว

    I didn’t understand what a wall kick was until I found out that it is a very short wall run

    • @Bryonato
      @Bryonato  3 ปีที่แล้ว

      I wouldn't call it a very short wall run, the whole point is to jump before the wallrun really starts. It's an instant jump off the wall

  • @ryrythefryguy6549
    @ryrythefryguy6549 5 ปีที่แล้ว +1

    👍 solid and informative

  • @SpiraltTheOne
    @SpiraltTheOne 3 ปีที่แล้ว

    how do i show a speedometer D:

  • @wild4004
    @wild4004 4 ปีที่แล้ว +3

    all i have to say is “fowst”

  • @FireRobin
    @FireRobin 3 ปีที่แล้ว

    still using in 2022 (basicly) :D

  • @exot1c_089
    @exot1c_089 4 ปีที่แล้ว

    I still don’t understand about airstrifes

    • @Wagon_io
      @Wagon_io 4 ปีที่แล้ว

      Neither do i :(

  • @SleeplessKyru
    @SleeplessKyru 5 ปีที่แล้ว +2

    every time I jump, it cancels my slide and I have to press crouch again.... Was this patched by titanfall or am I doing something wrong ?

    • @moneymaketheworldgoround
      @moneymaketheworldgoround 5 ปีที่แล้ว +3

      u prob forgot to rebind toggle crouch to just crouch

    • @SleeplessKyru
      @SleeplessKyru 5 ปีที่แล้ว

      @@moneymaketheworldgoround oohhh I will try that, thx!

    • @MrPopo-rn3rj
      @MrPopo-rn3rj 4 ปีที่แล้ว

      @@moneymaketheworldgoround Thank you so much!!

    • @harvey064
      @harvey064 3 ปีที่แล้ว

      @@MrPopo-rn3rj great name by the way!

  • @pekonipappa9292
    @pekonipappa9292 5 ปีที่แล้ว +3

    why am i even watching this when i can already sh airstrafe grapple wall kick etc

    • @Bryonato
      @Bryonato  5 ปีที่แล้ว +3

      🤷‍♀️

    • @royalyoung9170
      @royalyoung9170 5 ปีที่แล้ว

      Always good to see new perspectives on things in case there is something you didn't notice or didn't think of a certain way before that can help

    • @moneymaketheworldgoround
      @moneymaketheworldgoround 5 ปีที่แล้ว

      why did u write this ? just to flex ig

  • @HarpSeal03
    @HarpSeal03 5 ปีที่แล้ว

    I'm trying to get into speedrunning this game Is it run on current patch?

    • @Bryonato
      @Bryonato  5 ปีที่แล้ว +1

      Yup!

    • @HarpSeal03
      @HarpSeal03 5 ปีที่แล้ว

      @@Bryonato thanks

  • @landenle_vrandmore4350
    @landenle_vrandmore4350 3 ปีที่แล้ว

    whenever im hitting a and d while slide hoping sometimes it send my to the left or right and stops me going forward, how do I stop this, I'm having so much trouble with slide hoping

    • @jenbooob
      @jenbooob 3 ปีที่แล้ว +1

      Youre jumping too early and instead using your double jump. You'll have to just learn the feel and timing to avoid accidentally side jumping like that.

  • @waterproofwaterbottle8369
    @waterproofwaterbottle8369 3 ปีที่แล้ว +1

    me runnin 4500 DPI lol

  • @tresvecesno7071
    @tresvecesno7071 4 ปีที่แล้ว +1

    Thanks a loot!

  • @Luculent
    @Luculent 4 ปีที่แล้ว

    Bryonato = Bryon Otto
    TH-cam cc be like

  • @vertipop
    @vertipop 5 ปีที่แล้ว +1

    YES!

  • @Aidenmm
    @Aidenmm 5 ปีที่แล้ว

    how do you get to that area in the game

  • @SimplyDeathskull
    @SimplyDeathskull 4 ปีที่แล้ว

    How hard is it to slide hop on console?

    • @Screwz_HT
      @Screwz_HT 3 ปีที่แล้ว

      Not hard at all.

    • @harvey064
      @harvey064 3 ปีที่แล้ว

      @@Screwz_HT true dat true

  • @3dsfinn
    @3dsfinn 4 ปีที่แล้ว

    Poured so many hours in this game and didn't see this....
    That's the fun part of this game, finally gives me a goal to work on, some of these tips will be helpful in multiplayer.

  • @Badjazy
    @Badjazy 5 ปีที่แล้ว

    Works in apex too?

  • @shadowsketch926
    @shadowsketch926 3 ปีที่แล้ว

    bruh, i had my sensitivity on 300 on the mouse and a little over 3 in-game, you talking about slow and im sitting here like "how the fuck am i able to keep up?"

  • @TheSast
    @TheSast 5 ปีที่แล้ว

    Gud ty

  • @adamthespeedruner6799
    @adamthespeedruner6799 3 ปีที่แล้ว

    when i strafe and hop and the same time im not gaining speed but im losing it can someone help?

  • @normalguycap
    @normalguycap 4 ปีที่แล้ว

    This is impossible on console. I'm so sad. I need three thumbs.

    • @Bryonato
      @Bryonato  4 ปีที่แล้ว

      It's not tho the wr for this game was on controller for a bit

    • @normalguycap
      @normalguycap 4 ปีที่แล้ว +1

      @@Bryonato Do you know what control scheme they were using? I needed two thumbs on my right hand. One to work the joystick and one to press crouch and jump.

    • @flamesfire1309
      @flamesfire1309 4 ปีที่แล้ว +2

      @@normalguycap Evolved layout

  • @hyperox7601
    @hyperox7601 4 ปีที่แล้ว +1

    In apex legends you can do a redirect like In this video: th-cam.com/video/t7tavCy3mB0/w-d-xo.html van you do it in titan fall 2?

  • @feili7567
    @feili7567 5 ปีที่แล้ว

    You forgot Grappling and gravity star boosting ;)

    • @Bryonato
      @Bryonato  5 ปีที่แล้ว +1

      I didn't forget these things, thanks. This is a tutorial based around the basics of Titanfall movement with a focus on speedrunning, not an all-encompassing deep dive on all the tech in both sp and mp.
      Besides, I cover gstar boosting in another tutorial

  • @ibrab00
    @ibrab00 4 ปีที่แล้ว +1

    Bruh, why aren't you using 16k dpi with 20mouse sensitivity? I can easily hit atleast 1 kraber shot per 1000 if I'm really lucky.

  • @vk_evermorebroken7207
    @vk_evermorebroken7207 5 ปีที่แล้ว

    This did not help me

    • @zephyr2278
      @zephyr2278 4 ปีที่แล้ว

      Low iq! Sad!