I don’t think I have ever seen a FNAF Fangame create both a terrifying and analog horror like atmosphere at the same time. This was truly one of the most terrifying and greatest FNAF fan games I have seen period.
@@ahkafkhan4512 Freddy breaks the rules and kills you at the end of the game, which means they could have done it anytime they wanted to but made the conscious decision to mess with you and make you believe you could actually survive.
Given the 'cutscenes', I don't think that's REALLY the case. True, Dreadybear could indeed have ripped you to shreds at the start, but they all just assumed you'd die closer to the start. They were getting angry with you, and also completely famished, so at the very end, they played their instant win card and sent in the nuke that is Dreadybear.
i like that raglan isn't some boring mustache twirling villain in this. He's genuinely regretful and afraid of what he's done and is trying to find a way to fix things, but it's already too late.
With how vague he is and how he just vanishes off the grid, he isn't regretful that much. Even the death screen shows that with him being half hearted about it
@@doomeranon8669 Then again, this death scene is from Rodriguez' perspective...if you look at the death scene from the demo (which shows things from Raglan's point of view) he comes off that way
"... A nightguard...?" "Hm... Indeed... I held back long enough." "This building has long since forsaken my name, and I am *EAGER* to give them that reason..." "However, you have withstood 4 nights, and I must admit, *_I am curious about your skills, overseer."_* And so, before I tear down your flesh, and break the creator who crushed me into existance... *You shall do as a appetizer." "So come forth, creature of lamb... *_And die."_*
For me, the most terrifying thing about those animatronic is that they look alive (just look at their eyes) and actually sentient instead of malfunctioning machines.
"The Denver Police Department were contacted to "Freddybear's Eatery & Fun", a long standing local entertainment venue, following what was reported to be a loud scream coming from the building. When officers arrived at the scene, the entrance lobby to the local venue was in a wreck, a window shutter was found smashed up alongside a messy office, showing some sort of struggle had occurred. Police also found the ID card of the building's security guard, Sam Rodriguez, who police were able to identify as a reporter for the TDR News Network, having worked undercover on a story about the location. Rodriguez's disappearance comes four weeks after the disappearance of health inspector Gibson Newson, who disappeared in early March of this year after a routine inspection on the building. DPD (Denver Police Department) believes that the two cases are in fact connected and they strongly suspect foul play. "We are convinced that Sam Rodriguez's disappearance was not a random crime and we will be questioning the venue's owner, Steve Raglan, for more information on the case." - DPD Detective Sherman Bynes." holy shit...
Sounds like Sam didn't survive, and based on Raglan's nightmares and his pact, it wouldn't surprise me if they also found him gone when they arrive to his place
@@vivi7645 If you beat Night 5 on Grave Danger mode then another newspaper clipping will be shown. It's said that the cellar was discovered, it contained dozens of remains and bones, including the remains of Sam. Police arrived to Steve Raglan's house, they couldn't find him, yet the window was broken, it seemed like there was some kind of struggle. They said that "Steve had a mental breakdown" and ran away.
What's nice about this game is the fact that the difficulty is increased purely by making an animatronic active. No huge AI value increases outside of an extra, its mainly just "oh yeah now a character is active, you have to do X thing now" and it works so well with the gameplay loop
Some horror game endings: "You kill the monster and live happily ever after. Yay! Other horror game endings: "The monster eats you and everything you did was pointless, because screw you, that's why." This game's ending: "The monster eats you, but it chokes to death from one of your ribs. Everything you did was pointless... but your death wasn't."
i love how this game was designed and how all the characters interact the camera change being out of your control with the only ways to control it are unwieldly (camera flipping) or have a catch (Speed up camera switching reduces camera quality) The alarm being the only source of noise proper loud noise bonnie making a beeline straight towards your office only distracted by the alarm chica being the fastest to the window and reaching out to you as you bring the camera down cupcake being a almost constant presence showing that your office is NOT a safe place Berry needing you to plan your camera changes properly and then sheriff slithers completely throwing a wrench in that as soon as the next night freddybear finally demanding your attention at all times the dev really went all out in terms of gameplay and feel
@dr.tursko2312 it's due to the game taking away the one thing of control you have in terms of the cameras, to see whatever camera you need to see, and then replaces it with a shoddy side option which with the enemy mechanics, it creates the need to plan your camera use well
It's even better in that the tools you have and convolution of your strategy to survive is in the story as part of the plot, as Raglan needs you dead, and thus prepared things in such a manner as to endanger any night guards willing to drop by while still having some plausible deniability
Graveyard Shift at Freddy's really did live up to the hype its demo garnered. It's spooky, it's intense, and the idea behind animatronics that are alive beyond the haunted sense is something that the dev team really capitalised on, and ended up with one of the most beautifully unsettling FNaF fan-games to date. That being said, the difficulty curve of this game is absolutely insane. Shifts 1~3 were relatively straightforward, with shift 4 making things slightly more difficult by forcing you to not be so reckless with cam switching. However, shift 5 forcing you to stall the ticking time bomb that is Freddybear while every other threat have reached feral levels of aggression was borderline frustrating, but a surprisingly fitting finale to the game. Your gameplay loop in the final shift is no longer focused on alarming Bonnie and Cream at the right moments, while delegating time to the other mascots when the time comes. As soon as Freddybear steps off the stage, the focus has shifted onto him, the main attraction, as you keep him at bay while also stopping every other character from banishing you to the eatery's basement in mutilated pieces. Riveting stuff, and had the final shift not taken hours to beat, I would've appreciated it much sooner. TLDR: Great fan-game. Very spooky and unsettling. Shift 5 was near-frustratingly difficult, but entirely doable, and in hindsight is one of the greatest finales in the FNaF fan-game scene.
honestly i think a big contributing factor is that graveyard shift at freddy's is simple and doesn't promise too much, hence why it doesn't struggle at all to live up to the hype that the demo created. keep it simple, stupid! and it works beautifully.
@@dr.tursko2312It literally just copied fnaf 1's freddy gimmick and made it more focused on the build up phase over Cam 4Bing him. its frankly really clever and works super well.
While being one of the scariest FNAF games we’ve seen in a while. Graveyard Shifts at Freddy’s is also one of the most well designed ones. I can’t get over how every character’s mechanics are so simple yet so well put together and how they all mesh together in the final night.
@@schizophrenicsnowman3226 I find the designs of Jr's superior and by far the most polished out of any FNAF spinoff ever made but unfortunately their potential is wasted on a not particularly scary game, even if it is objectively high quality
Like the idea of instead of possessed and haunted animatronics, you have demonic organic animatronics with bloodshot eye that eat people is a very cool concept, I like how in the daytime the characters look all kid friendly and at night they all turn scary distorted and blood thirsty. I even like how Freddy bear transformed into dready bear at the very end, like dready bear was humongous and a beast. What’s even more crazy is that he smashed through the metal door with ease but overall this game was amazing and terrifying. Im giving graveyard shifts at Freddy’s a 10/10
@@veryepoc6949there is a Golden Freddy easter egg He appears outside the window, and If you lift the camera, he appears in front of you, no jumpscares, no sounds, only him staring at you until his eyes are visible, and then you just return immediatly to the menu, like Golden Freddy did something so horrible, that it's better to skip the entire game over stuff
Such an amazing horror game, with concepts beyond you. After you. The characters are sadistic demons, not animatronics. They know you're trying to "play a game," so they let you have "fun." They know that them being in the same room as you is your "game over," so they quite literally "step back" so you can close the shutter - and laugh at you in the hallway. The game itself is considered "malware" (at least, to add to the atmosphere). It's not harmful to the PC, though. It's harmful to your psyche. *You.* Hence its (false positive) detection. Freddy ripping open your shutters is him reminding you that you're in his world. His diner, his rules, after all. Just so happens that time is up - *the free trial has expired a long time ago.* I really think this game likes the idea of characters who are aware of what you are doing, and what you *think* you're doing. It's effective in that way. And the story between nights is how it explains to you, so directly, that you aren't going to live these nights. You're going to vanish all the same until the diner does the same - long after your death. It equally knows how much the FNAF fans enjoy a horror game, and in the same way, a story. So it makes sure to cater to both sides - after all, it's an eatery. What's an eatery without food? And yet, I feel like I'm missing a lot. It seems like a menagerie of messed up details, my comment. But. I think it's lucid enough to be read clearly. Right?
I like how even at the very end of the game, carries the legacy and inspiration of the original ransomware video on its shoulders with the "TIME'S UP" screen. Also, the newspaper screen is a nice callback to that one trailer for FNAF +, wich even tho it was cancelled its nice it still left inspiration spreaded around.
Is William in the drug business? From the looks of them, the animatronics seem to get into the product, and they seem to believe you're holding the remaining stash in your office.
I think the most disturbing thing about it is the flashing text. When cleaned up, it reads out as if the guy on the phone found your body... Or rather, what's left of it. Mix that with the image of the cellar door, and... Whatever it is that may lay underneath it? You've got quite the sick image being thrust into your face.
I love the little detail at the ending jumpscare cutscene (53:27~) where Freddybear first slides a paw under the shutter, then hooks a single claw into the shutter to aid with pushing it open. He could have just an open palm to push the entire thing open, but perhaps he’s so instinctually used to using his claws that he just instinctually does that. It’s a neat detail. I also didn’t realize that there were 2 different models for the cast! It makes sense you would with how demonic they look when running around, but maybe I just wasn’t paying enough attention to their stills haha. Also the way Bonnie turns his head to look at the camera is creepy as shit, and Freddy was just unbeliavibly disturbing the way they jittered and bent over in such an unnatural way. The Atmosphere was nailed, no doubt thanks to the banger original soundtrack- I noticed it gets more intense as the shift is nearing it’s end. It does overlap with the music box at some point but it’s fine. Also the extras were so goofy lol. It’s so nice that they also included fanart, some people are really talented- I liked the one that particularly looks like a book cover!
Actually there’s music the whole time and every night has its own accompanying the newly added character,it’s simply really quite and gets louder at the end of the night
I find it particularly disturbing that the phone guy tries to mislead you if you pay attention to his wording. This is one of the very few FNAF fan games I actually really enjoy
@@yourlocalpotato990 well it's pretty simple he feeds the demons using night guards at night, he gets money no food for demons = no money for Raglan = Raglan's dead because he broke the contract
Dude I'm impressed. I flat out gave up on night 5 since there is way to much to keep track of. but you just steam rolled through it. you have my respect.
dude... The phone guy literally tells you at the beginning at night five "the only way this ends... Is for you to die." and he was actually right. Either he knew the outcome or he some how predicted what was gonna happen.
He knows that his deal with the demons are broken and now characters like Freddybear become Dreadybear. Far more powerful, and that shutter door will not stop them
This is probably one of the scariest fnaf fan games ever made yet. The designs the movements the bloodshot eyes, the theories of that these animatronics are more like organic beings, FREAKING DREADYBEAR at the end! (Spoilers) This game is my favorite fnaf fan game ever made. Well done!
I think the worst thing about this is how many people might have actually died to these “animatronics”. If every guard was supposed to die around the two day mark, over the course of 45 years (not sure if that’s correct, but I heard Freddybears was open for that amount of time)…that would mean that over EIGHT THOUSAND people were killed and fed to these demons. Seeing 100 bodies in a cellar like that would be traumatic enough..just goes to show how monstrous these things really are.
This is assuming the demons were involved the whole time. If the business only started failing recently, and Raglan got desperate, it could explain the 100 bodies. Assuming he isn't disposing of them every so often to prevent buildup.
This is probably the best fangame of this year, the amount of horrifying details and the amount of uncanny things in this games brings it back to its horror roots. The gameplay is an interesting one, it can be confusing but i think thats just me. The story is tragic to say the least, especially at the end with that ecripted scene at the end of the night. Overall i give this fangame a 10/10
I may have pieced together the narrative GSAF is presenting here. So may all of you. I'll put it into writing, regardless. Expect further spoilers. By now, we've all likely noticed the numerous allusions to demonic imagery sprinkled about the teasers and the game itself. Take, for instance, the bloodshot eyes and skin-esque latex each of the animatronics possess, or the title teaser wherein Freddybear's performance stance takes after a certain tarot deck card (supposedly) representing the occultist maxim "as above, so below." Take, also, the restaurant's cellar, which we learn after completing Grave Danger mode is _chock-full_ of corpses. That would therefore point to Steve Raglan himself as being a member of the occult. My theory is that Mr. Raglan did not build the animatronics. Rather, he _summoned_ them into being; by all accounts, Freddy and his friends are demonic creatures posing as effigies of singing, dancing animal puppets by day, shedding a scant portion of their disguises by night to terrorize the night guards whom Raglan hired to act as sacrifices. A soul for a soul for a soul, ad nauseum, all to fuel his dream. The fact that Mr. Rodriguez survived for as long as he did may well have angered something. Perhaps the deal Raglan struck involved the collecting of their sacrifices by the third night. And Sam made it to night five before being claimed by Dreadybear. If indeed that is true, is it any wonder that Raglan seemingly vanished at the end of Grave Danger mode? The GSAF title teaser: gamejolt.com/games/gsaf/828305#screenshot-1790217 The "As Above, So Below" card: en.wikipedia.org/wiki/As_above,_so_below#/media/File:RWS_Tarot_01_Magician.jpg
I like how clean and concise the narrative is. Simple, but fitting for a game like this. The animatronics being demons is a nice opposite to them being child souls. I personally have a bit of a unique take on the lore, but the official story is pretty good.
playing through this myself, it was easy to tell that this was the best fan game i've seen from an art direction viewpoint. The gameplay was a bit infuriating, while the camera system was a very interesting concept, it led to a lot of moments for me where I was just forced to take a 50/50 and just hope I get lucky enough to win with little information. Also wish that the phone guy told you about the sound queue slithers makes when he pops up. I died to him like 8 times because I just couldn't see him through all the static and I lacked to info to actually deal with him. TLDR: Flawed gameplay system but EASILY still a 5-star fnaf fan game experience, a must play.
35:41 when I saw him unblurred in my playthrough I panicked so hard. It's so hard to see him here... 35:47 a better look at him 35:19 Hey, at least he gave his laugh for us to know when he was there
So basically, we're playing the reporter trying to uncover what happened to the missing people at Raglan's establishment. I wonder what happened to Mike from the demo.
Just think of it this way that he was just another poor soul that got murdered. That would probably make sense since these mfs got a ton of kill count.
I keep coming back to this video because I love how the music on Night 5 begins to swell as Freddy begins to move. And then, with each time he laughs, getting closer, the music grows more intense. It’s a perfectly designed Night 5, in my opinion. Don’t need a night 6.
I have horrified of this game and I love it. The design the questions at first on how and what are these animatronics like why the fuck is the cupcake a mutant devil squid. And the sounds design oh my god the sound design makes me just shiver oh how suspenseful it makes you as the night goes on and how spooky it is!! 10/10 fan game
This idea of the game is really awesome and greatly executed. These animatronics are possessed, not just by somebody dead, not even children. This is insane that these animatronics are literally monsters. And you play as one characters who fights the real demons, despite the odds are all against you. Even in the ending, the owner gets it.
Alternate title: Double jumping Brazilian samurai becomes a night guard on Los Pollos Hermanos (animaltronics are on drugs) founded by live action Shaggy who made a deal with the devil.
A detail I see nobody talk about is: Dreadybear's design. If you notice in the extras, hie right arm and both feet are fucking broken. Like the implication that Dreadybear is literally just one of the demonic entities having enough and literally breaking the animatronic facade it has.
29:52 "I guess we should be paying the puppets to keep you on your toes" I have 2 things to say: First, it means that puppets are fr eating people in dat restaurant or do something horrible with them. Second, the guy on the phone is not hiding anything anymore
But I still don't know what I'm seeing in the death screen of the night guard. And is that suppose to be the guard's head or something? Also why does it look like a octopus.
@@flyingstonemon3564 Was just saying I really enjoy the game despite the controversy, for a myriad of reasons, like all the little details, including the sheriff one you pointed out I had never realized prior.
@@dr.tursko2312 My comment was mostly a surprised : "There's controversies ?", seriously, I had no impression there was any drama before your comment and I still got no idea what's up. But yeah I find the little details really good marks of the love put into this game's designs and universe. It's alt. Fnaf!
not gonna lie I was think the snake (I forgot his name) is the main villain and final boss of this game. because he looks so mysterious and.... cool alsoly while the game is in demo creator said snake gonna be big threat to us and before the launch and trailer the creator was posted a scary image of the snake and it,s was say ''this town is not big enough for two of us''
Just to clear up these fake allegations going around especially in the comments regarding the creator of the game. There is no drama going on people really need to stop believing the people who cry wolf making up fake shit to make others believe them and portraying someone as a terrible person just to fuck up their lives. Besides that this is about one of the best fnaf fangames I have ever had fun experiencing regardless of the rage i experienced on night 5. Everyone who worked on this game did a fantastic job can't wait to see a sequel get made one day.
Wait, there were people making stuff up to ruin the creator's life? All I know about the creator is that she's a trans girl (Of I'm not mistaking her with another FNAF Fangame Creator), but that's it
there are literally screenshots for EVERYTHING in the doc. fym fake allegations? Have you even seen the doc at all, or are you only looking at youtube?
Something I don't understand is that if Raglan needed to keep the creatures fed, why did he give Sam tips on how to survive? It's clear he hired Sam with the intention that the creatures would inevitably capture and eat him, so why give him pointers on how to make it through the nights?
i think the main reason why this game is so much more terrifying than the original fnaf games is because the animatronics aren't...actually animatronics lol. originally we know that these things that attack us are robots with children's souls possessing them and they're simply lost, confused, scared and resentful. whatever the hell is out to get your ass in Graveyard Shift at Freddy's is a whole new creature, seemingly alive by itself and this new type of entity that you're completely unfamiliar with and whose aggression you can't in any way explain or rationalise is what makes the experience absolutely petrifying
It isn't even that they're 'demonic' or 'possessed' at this rate... Like, the teaser images aside, it seems more like these things are feral animals than anything else; they kill you, eat some of ya, and leave the rest in the cellar for later.
I've been thinking after understanding the game's story, what if the unhealthy working conditions are intentional? Considering that all night guards are supposed to die quickly, the owner could have purposely put those bad/weird camera and connection systems in place trying to make it harder for the night guard to survive. If my theory is correct, I think it would be an interesting way to explain the poor working conditions that night guards have to face in FNAF fangames. (I don't know if this is too obvious, I just saw the calls from each night and the summarized story)
I suspect they 100% are made to be clunky and poor quality on purpose. While they may not have started that way, the lack of upkeep from Raglan shows he does not care if they work or not. For all he cares all of the cameras could be broken.
i have always thought it would be cool if a fnaf fangame just uses hallucinacitons on night 3 because normally its a true fact that if you dont sleep for 2 nights in a row in real life you would start to have hallucinations its just a fun fact and has nothing to do with anything but hey atleast you know why you need to sleep or youll see bonnie at your window staring at you seriously thought sleep
Working at the the Graveyard and Freddy and his friends there is just pure analog ransomeware horror! + Imagine Playing it and Randomly got an Anty Piracy Screen!💀💀💀💀💀💀💀💀💀💀💀💀💀💀💀
I don’t think I have ever seen a FNAF Fangame create both a terrifying and analog horror like atmosphere at the same time. This was truly one of the most terrifying and greatest FNAF fan games I have seen period.
Aaand that’s why I ain’t gonna play it personally.
@@kauedasilva1072fr it’s scary for me but I don’t mind watching people play it
Too bad the dev is a horrible person who defends rapists
@@kauedasilva1072 Good for you 👍
@@kauedasilva1072you should play it, the gameplay loop is really fun but still challenging
The ending implies something even worse.
They could have just killed you at any time, but they wanted to play with their food.
What do u mean?
@@ahkafkhan4512 Freddy breaks the rules and kills you at the end of the game, which means they could have done it anytime they wanted to but made the conscious decision to mess with you and make you believe you could actually survive.
Jesus Christ that’s horrific
Given the 'cutscenes', I don't think that's REALLY the case. True, Dreadybear could indeed have ripped you to shreds at the start, but they all just assumed you'd die closer to the start. They were getting angry with you, and also completely famished, so at the very end, they played their instant win card and sent in the nuke that is Dreadybear.
@@regretability_ man these demons are frauds
really sending out their hacker at the last minute
i like that raglan isn't some boring mustache twirling villain in this. He's genuinely regretful and afraid of what he's done and is trying to find a way to fix things, but it's already too late.
With how vague he is and how he just vanishes off the grid, he isn't regretful that much. Even the death screen shows that with him being half hearted about it
@@doomeranon8669 Then again, this death scene is from Rodriguez' perspective...if you look at the death scene from the demo (which shows things from Raglan's point of view) he comes off that way
@@portalgungamer1815 The story in that demo is outdated(there's a mass rewrite on the story of the game after the demo)
@@doomeranon8669raglan dies, not vanish
@@doomeranon8669 nope, freddybear beat the shit out of Raglan because he broke the deal with the devil
44:54 That laugh… He was laughing at your futile attempts to protect yourself.
''This Door....To hold...ME?!''
@@Guincho_BH DREADY BEAR PRIME
"... A nightguard...?"
"Hm... Indeed... I held back long enough."
"This building has long since forsaken my name, and I am *EAGER* to give them that reason..."
"However, you have withstood 4 nights, and I must admit, *_I am curious about your skills, overseer."_*
And so, before I tear down your flesh, and break the creator who crushed me into existance... *You shall do as a appetizer."
"So come forth, creature of lamb... *_And die."_*
BE. GONE.
*fnaf jumpscare*
P-3 A NIGHTMARE COME TRUE
For me, the most terrifying thing about those animatronic is that they look alive (just look at their eyes) and actually sentient instead of malfunctioning machines.
They're demons bro. And they wanna eat ya
Because they are
@@RandomGuy-E2pretty sure they're demonic beings
@@RandomGuy-E2 its like, heavily extremely implied in the game and promo material that they're demons
"The Denver Police Department were contacted to "Freddybear's Eatery & Fun", a long standing local entertainment venue, following what was reported to be a loud scream coming from the building.
When officers arrived at the scene, the entrance lobby to the local venue was in a wreck, a window shutter was found smashed up alongside a messy office, showing some sort of struggle had occurred. Police also found the ID card of the building's security guard, Sam Rodriguez, who police were able to identify as a reporter for the TDR News Network, having worked undercover on a story about the location.
Rodriguez's disappearance comes four weeks after the disappearance of health inspector Gibson Newson, who disappeared in early March of this year after a routine inspection on the building. DPD (Denver Police Department) believes that the two cases are in fact connected and they strongly suspect foul play.
"We are convinced that Sam Rodriguez's disappearance was not a random crime and we will be questioning the venue's owner, Steve Raglan, for more information on the case." - DPD Detective Sherman Bynes."
holy shit...
Sounds like Sam didn't survive, and based on Raglan's nightmares and his pact, it wouldn't surprise me if they also found him gone when they arrive to his place
@@vivi7645 If you beat Night 5 on Grave Danger mode then another newspaper clipping will be shown.
It's said that the cellar was discovered, it contained dozens of remains and bones, including the remains of Sam.
Police arrived to Steve Raglan's house, they couldn't find him, yet the window was broken, it seemed like there was some kind of struggle. They said that "Steve had a mental breakdown" and ran away.
@@SageCrazyBeetle Oh shoot, Dreadybear ate everyone and is loose now
@@SageCrazyBeetleAnd his closet was busted open. Quite literally ‘monsters in the closet’, I suspect the demon Freddy probably came for him!
Okay, I may be dumb. What is the story or like the lore of this game? I watch the full video, so I don't have to worry about spoilers.
What's nice about this game is the fact that the difficulty is increased purely by making an animatronic active.
No huge AI value increases outside of an extra, its mainly just "oh yeah now a character is active, you have to do X thing now" and it works so well with the gameplay loop
Some horror game endings: "You kill the monster and live happily ever after. Yay!
Other horror game endings: "The monster eats you and everything you did was pointless, because screw you, that's why."
This game's ending: "The monster eats you, but it chokes to death from one of your ribs. Everything you did was pointless... but your death wasn't."
This game is like “both, both is good”
After death uno reverse card?
No,more like instant karma or something like that.
Where does it say that, I think I missed it
@@critter_guy2197 yeah me too
That sounds neat, the monster kills you but somehow your soul gets the last laugh
i love how this game was designed and how all the characters interact
the camera change being out of your control with the only ways to control it are unwieldly (camera flipping) or have a catch (Speed up camera switching reduces camera quality)
The alarm being the only source of noise proper loud noise
bonnie making a beeline straight towards your office only distracted by the alarm
chica being the fastest to the window and reaching out to you as you bring the camera down
cupcake being a almost constant presence showing that your office is NOT a safe place
Berry needing you to plan your camera changes properly and then sheriff slithers completely throwing a wrench in that as soon as the next night
freddybear finally demanding your attention at all times
the dev really went all out in terms of gameplay and feel
I always felt that fnaf fan games (and mainline games) struggled to make the cameras feel important. This game does not have that issue.
@dr.tursko2312 it's due to the game taking away the one thing of control you have in terms of the cameras, to see whatever camera you need to see, and then replaces it with a shoddy side option which with the enemy mechanics, it creates the need to plan your camera use well
It's even better in that the tools you have and convolution of your strategy to survive is in the story as part of the plot, as Raglan needs you dead, and thus prepared things in such a manner as to endanger any night guards willing to drop by while still having some plausible deniability
the fact the game makes you use everything and not be just a waste of space for gameplay is just so cool
Graveyard Shift at Freddy's really did live up to the hype its demo garnered. It's spooky, it's intense, and the idea behind animatronics that are alive beyond the haunted sense is something that the dev team really capitalised on, and ended up with one of the most beautifully unsettling FNaF fan-games to date.
That being said, the difficulty curve of this game is absolutely insane. Shifts 1~3 were relatively straightforward, with shift 4 making things slightly more difficult by forcing you to not be so reckless with cam switching. However, shift 5 forcing you to stall the ticking time bomb that is Freddybear while every other threat have reached feral levels of aggression was borderline frustrating, but a surprisingly fitting finale to the game.
Your gameplay loop in the final shift is no longer focused on alarming Bonnie and Cream at the right moments, while delegating time to the other mascots when the time comes. As soon as Freddybear steps off the stage, the focus has shifted onto him, the main attraction, as you keep him at bay while also stopping every other character from banishing you to the eatery's basement in mutilated pieces. Riveting stuff, and had the final shift not taken hours to beat, I would've appreciated it much sooner.
TLDR: Great fan-game. Very spooky and unsettling. Shift 5 was near-frustratingly difficult, but entirely doable, and in hindsight is one of the greatest finales in the FNaF fan-game scene.
Also it’s finally a game that made Freddy the main threat .
honestly i think a big contributing factor is that graveyard shift at freddy's is simple and doesn't promise too much, hence why it doesn't struggle at all to live up to the hype that the demo created. keep it simple, stupid! and it works beautifully.
@@dr.tursko2312It literally just copied fnaf 1's freddy gimmick and made it more focused on the build up phase over Cam 4Bing him.
its frankly really clever and works super well.
While being one of the scariest FNAF games we’ve seen in a while. Graveyard Shifts at Freddy’s is also one of the most well designed ones. I can’t get over how every character’s mechanics are so simple yet so well put together and how they all mesh together in the final night.
ransomeware design is insane. makes the game look like an actual threat for your pc.
It's definitely a threat to someone's psyche; i dont think there's a more horrific cast of monsters like this for fnaf unironically
@@schizophrenicsnowman3226Closest thing we'll get is TJOC's remake. But I don't even think that will amount to this.
@@schizophrenicsnowman3226 I find the designs of Jr's superior and by far the most polished out of any FNAF spinoff ever made but unfortunately their potential is wasted on a not particularly scary game, even if it is objectively high quality
So these aren't possessed robots. They're actual living beings with a bone structure and everything.
Indeed, and they're hungry as hell
@@Wopperheinmer I guess. Holy shit...
Finally, a fangame that uses the thing i always tought of the animatronics (i didnt know english well and i didnt realise they were robots)
@@TheThunder115wait their not Robots 😨
@@Lemondemonboi No. These things are organic and ALIVE. It explains why they have bloodshot eyes and fucking EAT you.
Like the idea of instead of possessed and haunted animatronics, you have demonic organic animatronics with bloodshot eye that eat people is a very cool concept, I like how in the daytime the characters look all kid friendly and at night they all turn scary distorted and blood thirsty. I even like how Freddy bear transformed into dready bear at the very end, like dready bear was humongous and a beast. What’s even more crazy is that he smashed through the metal door with ease but overall this game was amazing and terrifying. Im giving graveyard shifts at Freddy’s a 10/10
I think dreadybear is like the golden Freddy of the establishment, but I don’t know yet since I’m not done watching the video.
@@veryepoc6949 only thing we get of him is his jumpscare at the end of night five,
They are still haunted you know ? It's just the player having hallucinations that make them looks likle monsters
@@danael0089looking at literally anything in relation to this game, including the teasers
these things aren't haunted, they're demonic.
@@veryepoc6949there is a Golden Freddy easter egg
He appears outside the window, and If you lift the camera, he appears in front of you, no jumpscares, no sounds, only him staring at you until his eyes are visible, and then you just return immediatly to the menu, like Golden Freddy did something so horrible, that it's better to skip the entire game over stuff
Such an amazing horror game, with concepts beyond you. After you.
The characters are sadistic demons, not animatronics. They know you're trying to "play a game," so they let you have "fun."
They know that them being in the same room as you is your "game over," so they quite literally "step back" so you can close the shutter - and laugh at you in the hallway.
The game itself is considered "malware" (at least, to add to the atmosphere). It's not harmful to the PC, though. It's harmful to your psyche. *You.* Hence its (false positive) detection.
Freddy ripping open your shutters is him reminding you that you're in his world. His diner, his rules, after all. Just so happens that time is up - *the free trial has expired a long time ago.*
I really think this game likes the idea of characters who are aware of what you are doing, and what you *think* you're doing. It's effective in that way.
And the story between nights is how it explains to you, so directly, that you aren't going to live these nights. You're going to vanish all the same until the diner does the same - long after your death.
It equally knows how much the FNAF fans enjoy a horror game, and in the same way, a story. So it makes sure to cater to both sides - after all, it's an eatery. What's an eatery without food?
And yet, I feel like I'm missing a lot. It seems like a menagerie of messed up details, my comment. But. I think it's lucid enough to be read clearly. Right?
While I don’t fully agree, it’s a well written analysis :)
the game is well-executed but you're diving into depths that aren't there
I like how even at the very end of the game, carries the legacy and inspiration of the original ransomware video on its shoulders with the "TIME'S UP" screen.
Also, the newspaper screen is a nice callback to that one trailer for FNAF +, wich even tho it was cancelled its nice it still left inspiration spreaded around.
"I JUST WANT TO SEE MY BOY AGAIN...i just want to see my boy again..."
😭
When does that play?
@@toffsplaceIt playing at the beginning of the night 4
I was here since the demo with only Bonnie, Chica, and the Cupcake. It’s amazing to see how far this game has come.
Same lol.
Definitely like the camera quality change, much needed
Is William in the drug business? From the looks of them, the animatronics seem to get into the product, and they seem to believe you're holding the remaining stash in your office.
Five lines at Freddy’s lol
Weediam Afton.
Breaking Fazbear 😳
"it was you, steve! you orchestrated the graveyard shift at freddy's!"
Yes, the animatronics are indeed craving "the product" in this game. That being, human flesh.
The jumpscares are probably the most terrifying. The loud screech, the flashing of different things, silence . . . You died.
I think the most disturbing thing about it is the flashing text.
When cleaned up, it reads out as if the guy on the phone found your body... Or rather, what's left of it. Mix that with the image of the cellar door, and... Whatever it is that may lay underneath it? You've got quite the sick image being thrust into your face.
Yeah sick image of a hl2 zombie without its head crab.
I love the little detail at the ending jumpscare cutscene (53:27~) where Freddybear first slides a paw under the shutter, then hooks a single claw into the shutter to aid with pushing it open. He could have just an open palm to push the entire thing open, but perhaps he’s so instinctually used to using his claws that he just instinctually does that. It’s a neat detail.
I also didn’t realize that there were 2 different models for the cast! It makes sense you would with how demonic they look when running around, but maybe I just wasn’t paying enough attention to their stills haha.
Also the way Bonnie turns his head to look at the camera is creepy as shit, and Freddy was just unbeliavibly disturbing the way they jittered and bent over in such an unnatural way. The Atmosphere was nailed, no doubt thanks to the banger original soundtrack- I noticed it gets more intense as the shift is nearing it’s end. It does overlap with the music box at some point but it’s fine.
Also the extras were so goofy lol. It’s so nice that they also included fanart, some people are really talented- I liked the one that particularly looks like a book cover!
love how in every night you hear quite a music in the final hour
And it sounds so good!
Actually there’s music the whole time and every night has its own accompanying the newly added character,it’s simply really quite and gets louder at the end of the night
48:57 so you're telling me, the game over screen was made in garry's mod...
The best of us were
lol
Who would have thought lmao
Me and the bois in cs_office
Noticed that in the demo
I find it particularly disturbing that the phone guy tries to mislead you if you pay attention to his wording. This is one of the very few FNAF fan games I actually really enjoy
i mean when you need to get people to die. telling them exactly how to beat the demons is a bad idea
@@amiano59e4 No shit
@@DrEvilBadRex even on night 5 he sound so worried-ish cause he know he will be in trouble due to his contract
@@gilang26060Whats the contract about?
@@yourlocalpotato990 well it's pretty simple
he feeds the demons using night guards at night, he gets money
no food for demons = no money for Raglan = Raglan's dead because he broke the contract
Dude I'm impressed. I flat out gave up on night 5 since there is way to much to keep track of. but you just steam rolled through it. you have my respect.
dude... The phone guy literally tells you at the beginning at night five "the only way this ends... Is for you to die." and he was actually right. Either he knew the outcome or he some how predicted what was gonna happen.
He knows that his deal with the demons are broken and now characters like Freddybear become Dreadybear. Far more powerful, and that shutter door will not stop them
This is probably one of the scariest fnaf fan games ever made yet. The designs the movements the bloodshot eyes, the theories of that these animatronics are more like organic beings, FREAKING DREADYBEAR at the end! (Spoilers)
This game is my favorite fnaf fan game ever made. Well done!
I think the worst thing about this is how many people might have actually died to these “animatronics”.
If every guard was supposed to die around the two day mark, over the course of 45 years (not sure if that’s correct, but I heard Freddybears was open for that amount of time)…that would mean that over EIGHT THOUSAND people were killed and fed to these demons. Seeing 100 bodies in a cellar like that would be traumatic enough..just goes to show how monstrous these things really are.
Demon Freddy Fazbear really a bigger threat than 9/11 was
@@oliyes406thats a crazy comparison
This is assuming the demons were involved the whole time. If the business only started failing recently, and Raglan got desperate, it could explain the 100 bodies. Assuming he isn't disposing of them every so often to prevent buildup.
@@oliyes406Sir, they opened the 2nd Freddybear's Pizzaria.
@@Soulzy27 "for the love of money is the root of all evil"
the distorted moonlight sonata is actually art
This is probably the best fangame of this year, the amount of horrifying details and the amount of uncanny things in this games brings it back to its horror roots.
The gameplay is an interesting one, it can be confusing but i think thats just me.
The story is tragic to say the least, especially at the end with that ecripted scene at the end of the night.
Overall i give this fangame a 10/10
I may have pieced together the narrative GSAF is presenting here. So may all of you. I'll put it into writing, regardless. Expect further spoilers.
By now, we've all likely noticed the numerous allusions to demonic imagery sprinkled about the teasers and the game itself. Take, for instance, the bloodshot eyes and skin-esque latex each of the animatronics possess, or the title teaser wherein Freddybear's performance stance takes after a certain tarot deck card (supposedly) representing the occultist maxim "as above, so below." Take, also, the restaurant's cellar, which we learn after completing Grave Danger mode is _chock-full_ of corpses. That would therefore point to Steve Raglan himself as being a member of the occult.
My theory is that Mr. Raglan did not build the animatronics. Rather, he _summoned_ them into being; by all accounts, Freddy and his friends are demonic creatures posing as effigies of singing, dancing animal puppets by day, shedding a scant portion of their disguises by night to terrorize the night guards whom Raglan hired to act as sacrifices. A soul for a soul for a soul, ad nauseum, all to fuel his dream.
The fact that Mr. Rodriguez survived for as long as he did may well have angered something. Perhaps the deal Raglan struck involved the collecting of their sacrifices by the third night. And Sam made it to night five before being claimed by Dreadybear. If indeed that is true, is it any wonder that Raglan seemingly vanished at the end of Grave Danger mode?
The GSAF title teaser: gamejolt.com/games/gsaf/828305#screenshot-1790217
The "As Above, So Below" card: en.wikipedia.org/wiki/As_above,_so_below#/media/File:RWS_Tarot_01_Magician.jpg
Oh God it's ridiculous in its own way
@@fortressflashdeck4089
Ridiculous? Hell, it's a breath of fresh air!
Basically hit the nail on the head. The characters look so alive and scary *because they are*.
I like how clean and concise the narrative is. Simple, but fitting for a game like this. The animatronics being demons is a nice opposite to them being child souls.
I personally have a bit of a unique take on the lore, but the official story is pretty good.
@@ToyFreddyGaming1987
Aptly put. You've made me curious, though. How do _you_ interpret the lore?
This channel is my most trusted channel that I hope I will not get jumpscare during watch
Except the cutscene or ending
playing through this myself, it was easy to tell that this was the best fan game i've seen from an art direction viewpoint. The gameplay was a bit infuriating, while the camera system was a very interesting concept, it led to a lot of moments for me where I was just forced to take a 50/50 and just hope I get lucky enough to win with little information. Also wish that the phone guy told you about the sound queue slithers makes when he pops up. I died to him like 8 times because I just couldn't see him through all the static and I lacked to info to actually deal with him.
TLDR: Flawed gameplay system but EASILY still a 5-star fnaf fan game experience, a must play.
"It's been a week since Sam Rodriguez has gone missing and no leads have been found by denver PD"
Well duh, Sam was killed by Raiden.
Nice Mgr reference.
i guess you could say there was blood shed
@@Otherface My pfp has been Jetstream Sam for the past two years, I actually literally just changed it to this like three days ago XD
@@epsilon1572 All the blood was dreadybear, sam was just giving all the animatronics a chance (unlike war)
Now there’s a pretty meme! Exquisite!
yooo thats my fanart in the extras!!
Congrats man
Based
the animatronic movement and sounds has to be the greatest justice I've seen done to a FNAF spin, the sound design in this game is phenomenal
35:41 when I saw him unblurred in my playthrough I panicked so hard. It's so hard to see him here...
35:47 a better look at him
35:19 Hey, at least he gave his laugh for us to know when he was there
Como nos livramos dele nessa parte?
This is now my favorite fnaf fan game.
So basically, we're playing the reporter trying to uncover what happened to the missing people at Raglan's establishment. I wonder what happened to Mike from the demo.
Story was changed
@@dr.tursko2312 Yea fair enough, just thought maybe that'd be tied in somehow
Just think of it this way that he was just another poor soul that got murdered.
That would probably make sense since these mfs got a ton of kill count.
He died at the end of the demo, him surviving Night 2 isn’t canon. The main protagonist of the FNAF series ends up being just a number in GSAF…
@@Jac-Man I can see him surviving night 2 and leaving or dying night 2, if Sam Rodrigeuz can survive the week
🎉This game is scary and finally released, seeing you playing it gave me a lot of encouragement
I keep coming back to this video because I love how the music on Night 5 begins to swell as Freddy begins to move.
And then, with each time he laughs, getting closer, the music grows more intense. It’s a perfectly designed Night 5, in my opinion. Don’t need a night 6.
I have horrified of this game and I love it. The design the questions at first on how and what are these animatronics like why the fuck is the cupcake a mutant devil squid. And the sounds design oh my god the sound design makes me just shiver oh how suspenseful it makes you as the night goes on and how spooky it is!! 10/10 fan game
Everytime when cream\cupcake gets caught, he's like "FUCK!"
Cream is freaking cupcake ?!
@@huongngo8340 yep
Cream’s actually a female in this game lol
dreadybear is got to be one of the sickest and scary design I like so far
your the first guy i have seen make a full video on the game
Simpler gameplay than other fanmade & Five Nights At Freddy's yet horrifying, i love it.
Thanks for playing it now it becomes a favorite of mine.
This game is amazing, I wish we could’ve gotten to see Wolfgang though
there's something scary about the idea they can turn into nightmare fuel when they are at night
This idea of the game is really awesome and greatly executed. These animatronics are possessed, not just by somebody dead, not even children. This is insane that these animatronics are literally monsters. And you play as one characters who fights the real demons, despite the odds are all against you. Even in the ending, the owner gets it.
Alternate title: Double jumping Brazilian samurai becomes a night guard on Los Pollos Hermanos (animaltronics are on drugs) founded by live action Shaggy who made a deal with the devil.
"I am breaking the bad"
-Steve Raglan
this game is quite literally a masterpiece fnaf fan game perfect horror, perfect animatronics, perfect story, perfect atmosphere.
This is the first Fnaf fan game since A Shadow Over Freddy’s to genuinely make me dread just watching it
And then there's wolfgang
Hes dead...
FREDDY'S!
Wolfgangs dead!
No wonder he’s always offline during the nights
@@josephfox7068its a good day to be outsi- AHHHH
13:36 SPARKY THE DOOOOOOOOOOOOOOOG!!!!!!!!!!!!
NO WAY!
A detail I see nobody talk about is:
Dreadybear's design. If you notice in the extras, hie right arm and both feet are fucking broken. Like the implication that Dreadybear is literally just one of the demonic entities having enough and literally breaking the animatronic facade it has.
Oh, you mean the blood? His arm and feet are broken by the amount of blood?
@@brendanstephens2575 Yeah- wait, that's blood.
@AlonsTime Yeah, literal blood.
29:52 "I guess we should be paying the puppets to keep you on your toes" I have 2 things to say: First, it means that puppets are fr eating people in dat restaurant or do something horrible with them. Second, the guy on the phone is not hiding anything anymore
43:20 good lord the amount of teeth he has
I don't know what is that version of Freddy.
@@danielmurilooliveiraprado2871 that's Dreadybear, a.k.a "fuck you up" freddy
He’s part sheepshead’s fish
(They are fish, as you could have guessed, with multiple rows of weirdly human looking teeth)
horrifying twist on the fact that the fnaf animatronics have two sets of teeth. their suit’s teeth, and their endo’s teeth
You are very good at playing these games, glad you played the update, keep up the good work 👍
48:57 They used gmod for this death screen!? Genius!
But I still don't know what I'm seeing in the death screen of the night guard. And is that suppose to be the guard's head or something? Also why does it look like a octopus.
@@danielmurilooliveiraprado2871 That is the nightgaurds mutilated head alright. I don't know where you got the octopus from though.
@@xavierdaniel4608 Look closely then you'll see the eyes and the head that looks like form a octopus, look closely.
damn i didnt know messing with visual effects on a gmod model would make one of the most horrific death scene in gaming history
There's max mode and second ending
More likely he's on a process of making
apparently night 5 grave danger is the "max mode" of this game
I just noticed how the snake design includes a slight hat change, the cowboy hat's edges form horns in the demonic form
God this game is so good why can’t we separate art from the artist
@@dr.tursko2312 Huh?
@@flyingstonemon3564 Was just saying I really enjoy the game despite the controversy, for a myriad of reasons, like all the little details, including the sheriff one you pointed out I had never realized prior.
@@dr.tursko2312 My comment was mostly a surprised : "There's controversies ?", seriously, I had no impression there was any drama before your comment and I still got no idea what's up. But yeah I find the little details really good marks of the love put into this game's designs and universe. It's alt. Fnaf!
not gonna lie I was think the snake (I forgot his name) is the main villain and final boss of this game. because he looks so mysterious and.... cool alsoly while the game is in demo creator said snake gonna be big threat to us and before the launch and trailer the creator was posted a scary image of the snake and it,s was say ''this town is not big enough for two of us''
this truly was... a graveyard shift at freddy's
Wait, the full game's out ALREADY?!?!? Awesome! =D
this game has a creepier atmosphere than the joy of creation. Damn.
Just to clear up these fake allegations going around especially in the comments regarding the creator of the game. There is no drama going on people really need to stop believing the people who cry wolf making up fake shit to make others believe them and portraying someone as a terrible person just to fuck up their lives.
Besides that this is about one of the best fnaf fangames I have ever had fun experiencing regardless of the rage i experienced on night 5. Everyone who worked on this game did a fantastic job can't wait to see a sequel get made one day.
Wait, there were people making stuff up to ruin the creator's life? All I know about the creator is that she's a trans girl (Of I'm not mistaking her with another FNAF Fangame Creator), but that's it
I FUCKING knew it!!!!
Never knew there was drama, and honestly, I don't really believe that there is any
“And to the surprise of absolutely nobody”
there are literally screenshots for EVERYTHING in the doc. fym fake allegations? Have you even seen the doc at all, or are you only looking at youtube?
Something I don't understand is that if Raglan needed to keep the creatures fed, why did he give Sam tips on how to survive? It's clear he hired Sam with the intention that the creatures would inevitably capture and eat him, so why give him pointers on how to make it through the nights?
You can kind of sense he’s grown tired of having to do this. He feels *some* regret.
I remember the demo of this it was true horror. Glad to see the full thing came out.
i think the main reason why this game is so much more terrifying than the original fnaf games is because the animatronics aren't...actually animatronics lol. originally we know that these things that attack us are robots with children's souls possessing them and they're simply lost, confused, scared and resentful. whatever the hell is out to get your ass in Graveyard Shift at Freddy's is a whole new creature, seemingly alive by itself and this new type of entity that you're completely unfamiliar with and whose aggression you can't in any way explain or rationalise is what makes the experience absolutely petrifying
It isn't even that they're 'demonic' or 'possessed' at this rate... Like, the teaser images aside, it seems more like these things are feral animals than anything else; they kill you, eat some of ya, and leave the rest in the cellar for later.
They’re actual demons though.
if anyone's asking for the music at night five(the final night), it's named "Old Dog, New Tricks". pretty cool and awesome and hopeless as well
Night 5: The final trial before your demise. Sam just fights for his life till Freddybear has had enough
this game is way to difficult for me to even beat night 2 so its nice that someone went through the torture of doing so
Is it just me, or does the menu ambience seem more than just simple radio garble.
Someone should do a spectrograph and see if anything pops up.
Dang I just noticed how much subscribers indie fuel has right now good job indie fuel :D
I've been thinking after understanding the game's story, what if the unhealthy working conditions are intentional?
Considering that all night guards are supposed to die quickly, the owner could have purposely put those bad/weird camera and connection systems in place trying to make it harder for the night guard to survive. If my theory is correct, I think it would be an interesting way to explain the poor working conditions that night guards have to face in FNAF fangames.
(I don't know if this is too obvious, I just saw the calls from each night and the summarized story)
I suspect they 100% are made to be clunky and poor quality on purpose. While they may not have started that way, the lack of upkeep from Raglan shows he does not care if they work or not. For all he cares all of the cameras could be broken.
can't waste money on giving security guards their paychecks
The demo was already creepy but now it got alot creepier
i have always thought it would be cool if a fnaf fangame just uses hallucinacitons on night 3 because normally its a true fact that if you dont sleep for 2 nights in a row in real life you would start to have hallucinations its just a fun fact and has nothing to do with anything but hey atleast you know why you need to sleep or youll see bonnie at your window staring at you seriously thought sleep
You would sleep during the day
Why is it called graveyard shift then
First??? Also how does bro complete basically all of these without dying😭🙏
He's just good
Practice
game finally released let's goo!
alternate ending:The guy has a shotgun
this would make for an awesome official fnaf game
i think this is the only game that ive ever found unique in nearly 2 years. i wanted something different and this is it
If that was you on the phone and you on the kidnapping, then who was flickering the wifi?
Love the gameplay and keep up ❤❤
That gameover messege is something
I noticed they changed the name Mr.Schmidnt (That probably represents Mike Schmidt form FNAF 1), to Sam Rodrigues for some reason.
Mike probably met the same fate as sam@@danielmurilooliveiraprado2871
@@danielmurilooliveiraprado2871 the story changed
I prefer the old one better it gives a better sense of "ill fix this i promise"
13:36 sparky secret
29:40 "Before you know it, It'll fuck off"
I just realized, I don't think we ever saw Captain Wolfgang running around.
Well he’s dead
@@mydogghost
Gone and reduced to ashes, literally
@@No-longer1 ash baby
Worth the goddamn wait.
49:25 HIT SINGLE MENTIONED 🔥🗣️🔥🔥🔥🗣️🗣️🔥🔥
Nice video and gameplay!! 💪
44:50 when the teacher comes for your exam be like:
Didn’t know that Jetstream Sam worked as a nightguard
9:28 The clock...
The music in the final night goes hard
The song that plays during night 5 is so good,i need it be able to listen to it on its own.
It’s uploaded on SoundCloud and TH-cam
If This Full Walkthrough was only a Part 1 of the Game.. I Would Start Drinking Beer for Hoping for the Full Game Coming out soon
This is the full game.
this the full game lol
Its the full game what
This a lot more characters in this game than I thought there were
Working at the the Graveyard and Freddy and his friends there is just pure analog ransomeware horror! + Imagine Playing it and Randomly got an Anty Piracy Screen!💀💀💀💀💀💀💀💀💀💀💀💀💀💀💀