Is it possible to stop the inventory key (Tab by default) from working? Unfortunately the HUD controller device doesn't prevent the inventory menu from being accessed.
I do not think that the input trigger takes away inputs from the players. All it does it makes something happen in game based on what key they pressed on their keyboard.
So I'm making a cooperative creative map with only 1 team, and spectating enabled. Right now after all respawns are used up before completing the game it is still giving a win condition. How do I make it so it triggers a loss if you don't meet the objectives? Can't seem to get it working correctly.
I believe your issue is that you have the last team/player alive ends the game setting on (It might not be named that but I am just trying to remember it off the top of my head). After you turn that setting off you can use the end game device to end the game after all of the objectives are collected or just when the last one is collected. After all of that make sure you set up a win condition so it says victory and not loss. Here is the video for the end game device if you need help with that: th-cam.com/video/4tWF6ZU8Mzk/w-d-xo.html Also you can join the discord if you need more help.
That would be very hard at the same exact time. But if you want to make them both, click a button to perform an action in game you can make a trigger which after two times triggered by the input trigger will send a channel to whatever device you need. Hope this helps.
There are a lot of things you can use this device for. Like you can make a map to when they click a certain key they will die or make something happen in the game. You can use it for scoring like I do in the video. You can use it for many other things, you just have to be creative with it. If you make anything with it join the discord so I can see your designs. 😊
Waiting for this one
And now it is here! W
How can i make like a code thingy so when i put for example 3 4 7 5 it teleports me somewhere and when i put wrong code it doesnt do anything.
Join the discord so we can help more.
Is it possible to stop the inventory key (Tab by default) from working? Unfortunately the HUD controller device doesn't prevent the inventory menu from being accessed.
I do not think that the input trigger takes away inputs from the players. All it does it makes something happen in game based on what key they pressed on their keyboard.
w video keep up the great work !!!!!!!
Thanks, I will.
😅 i hope i will be a 3999 sub and i will use ur code
Yes lol sooooo close to 4K, thanks for using code! W man
So I'm making a cooperative creative map with only 1 team, and spectating enabled. Right now after all respawns are used up before completing the game it is still giving a win condition. How do I make it so it triggers a loss if you don't meet the objectives? Can't seem to get it working correctly.
I believe your issue is that you have the last team/player alive ends the game setting on (It might not be named that but I am just trying to remember it off the top of my head). After you turn that setting off you can use the end game device to end the game after all of the objectives are collected or just when the last one is collected. After all of that make sure you set up a win condition so it says victory and not loss.
Here is the video for the end game device if you need help with that: th-cam.com/video/4tWF6ZU8Mzk/w-d-xo.html
Also you can join the discord if you need more help.
This is a W! Thanks :) I still haven’t used the trigger device yet! 😢
W - code peeper
How do you make it so if you and a other person Click a button at the same time smth happens
That would be very hard at the same exact time. But if you want to make them both, click a button to perform an action in game you can make a trigger which after two times triggered by the input trigger will send a channel to whatever device you need. Hope this helps.
@@TheOneAssister thank you 🙏
great video
Thanks, I hope it helped.
Helped so much thank u 🙏🏻 and if you don’t mind can u do it with a Sky box device?.
Glad I could help. I have a video on the skydome device if that's what you were asking: th-cam.com/video/RUgcaWh8qO0/w-d-xo.html
How do I make it so that it only activates for individual users for when they click it ?
It should work for the individual people only all the time.
How can I make my pickaxe do more damage without increasing overall weapon damage, I want just the pickaxe to do 2 times more damage
I think that you would have to code that separately in UEFN.
Another video?!? 🔥🔥🔥🔥
🔥
Wait does this work even when you are skydiving?
Yes, I believe so whenever you click that button on the keyboard
What does 'target' do?
I'm not 100% sure you would have to test it out
It’s aiming down sights.
lmaooo you sound way different little homie haha
?
From a year ago video that I seen right before this haha. If you ever wanna jump into my world n show me a few things that would be super dope!
O okay lol
Yo
Yooo
Hey do you want to make a youtube vid about us making a map challenge?
I am very busy at the moment
That's OK
Peace be upon you. Can you help me with the creative devices in Fortnite? I don’t know
Take a look at my whole channel...
I must be slow, because I cant figure out why this is even useful. What useful things can this even do realistically for a game?
There are a lot of things you can use this device for. Like you can make a map to when they click a certain key they will die or make something happen in the game. You can use it for scoring like I do in the video. You can use it for many other things, you just have to be creative with it. If you make anything with it join the discord so I can see your designs. 😊
double jump?!!!?!?!?!??!!! :0
Yes, that is something you can make with this. Have fun.