How can I make, that the Player needs to interact with the Button for some time to open the door? Like he needs to hold the key down for like 2 Seconds?
Well I didn’t use an interact with objects for the simple part I just overlapped with a collision box I used the in the BP but if do you have one you can use that instead of the collision box
@@azcrook oh right yeah the door opens via overlapping! So lets say if i have to press a button after the character overlaps, i would then need to implement casting or interface, did i get that right?
Absolutely brilliant! Thank you so much for this!
not capping i could not find fow to do this on youtube and this works so well thanks!
How can I make, that the Player needs to interact with the Button for some time to open the door? Like he needs to hold the key down for like 2 Seconds?
🔥🔥🔥🔥🔥
Its that simple? Every other video i check out that teaches how to interact with objects always use cast to or interfaces. Im gonna try this out.
Well I didn’t use an interact with objects for the simple part I just overlapped with a collision box I used the in the BP but if do you have one you can use that instead of the collision box
@@azcrook oh right yeah the door opens via overlapping! So lets say if i have to press a button after the character overlaps, i would then need to implement casting or interface, did i get that right?
@@azcrook btw i forgot to thank you, the tutorial worked for me 😄
@@PekoXXL glad to hear it worked!