tbh pishi's comment on popularity explosion seems like a more plausible theory to me---the phenomenon I pointed out feels more like a byproduct than a cause. Thanks for making this video! I had a lot of fun thinking about this stuff. *NOTE:* to clarify, "I let my intuition guide me" is not saying that I placed stuff wherever the heck I felt like. (I certainly don't want to suggest that randomly placing objects is the way to succeed---it's not.) That "intuition" was something that I built over time from mapping a ton, and it was something that allowed me to perceive the rough "form" of the map I desired to make for a given song. My task in the editor was to flesh it out. In the unabridged interview, I mention that at each part of the song, I already "knew" what I wanted to do, and just had to follow through; what I described above is more or less what I mean by that.
RLC it felt really good listening to you talking, since you have been one of the main sources of inspiration for most of us. Knowing your point of view more in depth was fantastic.
Great video! I'm not a mapper (just a player for now) but you seem to have a really interesting outlook on maps and music in general and it really shows through in your mapping. Do you have any other plans for educational/conversational content like this in the future?
I just wanted to let you know that Pretender is why I started playing osu, and Anhedonia is my favorite map of all time. Thanks for your contributions to the game :)
I’m fairly sure his outlook on mapping is closer to mine that I appreciate. It’s like you’re writing music with the hitsounds, and expressing it with the placements. It doesn’t have to exactly follow all the sounds you are given because you are making new sounds, which is like composing a new part in the music. I feel like songs that get you to play a part are a lot better.
I went to the guidelines for mapping and it said something along the lines of "no note should ever exist without an identifiable aspect of the song to follow it" but that's a really fine line, don't you think? I've always thought it was really rigid; music's one of those things that you can't really put those kinds of limitations on it, and it's interesting to see that old mappers like this man really felt the vibes.
I wonder if someday I will actually open the Osu editor for once instead of just filling myself with knowledge about it with your videos, great work by the way keep it up
I would really love if you made literally a series of the videos like this one, so that we all get in touch with the mapping past and the past of other well known mappers. Also I would really love to get the aspect of 'which mappers affected the mapping the most' and how everything evolved into what we have now. RLC's mapping style is imo one of the best ones, and its a shame we dont get to see maps like his nowadays, because all that mapping is right now is 95% pp or wub maps.
I just wanted to say that I have been watching your videos since that first Reddit post (you've probably seen some of my comments), and those first few mapping videos blew me away. Even though I am not a mapper, you were able to convey mapping ideas in ways that made sense to just normal players, just like me. But this got me thinking, even though mapping is an abstract concept, how long could you realistically keep making videos about mapping? And over the course of (what a year and half now?) you have continually made more and more in depth looks into mapping, that have gone from just explaining the basics of mapping, to explaining the mindsets of mappers, the creative outlet it brings, the mapping meta, and the rules and changes it has brought to osu! over the years. And this is just exceptionally impressive to me. I don't think there is any other osu! community member that could have gone as in depth into mapping, while keeping the videos so interesting to the wider community as you have done. So keep up the amazing work Pishifat, what you do is really incredible!
i've come to see that when you map for taiko, if you're new, nobody ever even looks at your maps (or at least this is how it is for me). I got one person to mod a map i made. They didnt tell me anything and i believe just skipped the map even though they accepted it. This is really demotivating.
1) Go to modding queues, there are NM taiko queues out there, even if they are full you can always do M4M. 2) Ask in #taiko. You most likely won't get a mod, but more likely a playtest. 3) Ask your friends.
you should always keep the overall feel of the song in mind. not every song is STRONGER BETTER FASTER HARDER. find your own way of doing things instead of following everybody. mapping shouldnt be like a tutorial, it should be like a guide. do whatever feels right. if you have a goal, reach it.
I started mapping a new level today and wanted to get into combo colors for the first time, but after enabling them and selwcting them, I cant use the as new colors. Can anyone help?
yo. i wondered about that link since i found a totally different beatmap when i looked for 138489 and even tho my map is older it's number was higher. but then i realized instead of /s/.... i had /b/.... anyone knows what's the difference? just curiosity owo
if it's complex that demands a hidden structure behind the map that was thought through and carefully considered. Going off of your intuition or emotion does not create such complexity
example: once you've done a lot of math problems, and you're presented with a similar (but new) one, you can already see "shapes" of possible solutions in your mind (even if you still need to figure out the details)---this is closer to the "intuition" I'm referring to. It's not a random impulsive thing, if that's what you were concerned about. sorry if this analogy is shitty, this is just the one I can most closely relate to LOL that "figuring out the details" was pretty much my interaction with the editor. When I say "at each part of the song, I put down whatever came to mind," I'm not specifically referring to individual objects¹, but more about the overall design of said part as suggested by my intuition of the map as a whole. I was just getting it down "on paper," so to speak. --- ¹ incidentally, my older maps from that period are actually kinda sloppy on a microscopic level---you can find shitty blankets etc. everywhere you look
I see. It would be nice if you could go into more detail of what makes it stand out. Because it's one of those maps that is really interesting, but hard to take apart or really "get" why it's good. similar to Shimotsuki Haruka - Youka to Yumeutsutsu [Awakening] (youtube won't let me link it)
"Put the click... on the strong thingy" had me dying
how I started modding
I don't even intend to map and yet your content is so entertaining
pls intend to map thx
funny fact: every second mapper wants to die. Maybe that's the reason he doesn't want to?
Being lazy and not wanting to map are 2 different things
sry, but, personally, I can't seee any difference between those
Me neither but my friend said that because I told him to drink bleach
"I am referring to his first ranked map"
"Infected Mushroom - The Pretender [Pretender]"
nooooooo, nooooooo. That can't be. :o__
Mind blown right
11:25 "bijection" you can smell the math graduate from miles away
tbh pishi's comment on popularity explosion seems like a more plausible theory to me---the phenomenon I pointed out feels more like a byproduct than a cause. Thanks for making this video! I had a lot of fun thinking about this stuff.
*NOTE:* to clarify, "I let my intuition guide me" is not saying that I placed stuff wherever the heck I felt like. (I certainly don't want to suggest that randomly placing objects is the way to succeed---it's not.) That "intuition" was something that I built over time from mapping a ton, and it was something that allowed me to perceive the rough "form" of the map I desired to make for a given song. My task in the editor was to flesh it out.
In the unabridged interview, I mention that at each part of the song, I already "knew" what I wanted to do, and just had to follow through; what I described above is more or less what I mean by that.
RLC it felt really good listening to you talking, since you have been one of the main sources of inspiration for most of us. Knowing your point of view more in depth was fantastic.
Great video! I'm not a mapper (just a player for now) but you seem to have a really interesting outlook on maps and music in general and it really shows through in your mapping. Do you have any other plans for educational/conversational content like this in the future?
I just wanted to let you know that Pretender is why I started playing osu, and Anhedonia is my favorite map of all time. Thanks for your contributions to the game :)
stop changing waifus
GM RLC
We're all babies on osu :^)
2 weeks for that next sexy hello there :(
Amazing video and very interesting to here from such an iconic mapper
Can we get two sexy hello there's to make up for it?
RLC
I’m fairly sure his outlook on mapping is closer to mine that I appreciate. It’s like you’re writing music with the hitsounds, and expressing it with the placements. It doesn’t have to exactly follow all the sounds you are given because you are making new sounds, which is like composing a new part in the music. I feel like songs that get you to play a part are a lot better.
Oh hey ocelot.
RLC speaks so well that I feel intimated
I went to the guidelines for mapping and it said something along the lines of "no note should ever exist without an identifiable aspect of the song to follow it" but that's a really fine line, don't you think?
I've always thought it was really rigid; music's one of those things that you can't really put those kinds of limitations on it, and it's interesting to see that old mappers like this man really felt the vibes.
RLC sounds like he should be a museum curator lol but great vid as always
I wonder if someday I will actually open the Osu editor for once instead of just filling myself with knowledge about it with your videos, great work by the way keep it up
Sinos3xxdg I tried and for me it didn't help at all lol. It might for you of course xd
I'm a year late, but you only learn by opening it. I learned the editor completely on my own and I'm proud.
I would really love if you made literally a series of the videos like this one, so that we all get in touch with the mapping past and the past of other well known mappers. Also I would really love to get the aspect of 'which mappers affected the mapping the most' and how everything evolved into what we have now. RLC's mapping style is imo one of the best ones, and its a shame we dont get to see maps like his nowadays, because all that mapping is right now is 95% pp or wub maps.
I just wanted to say that I have been watching your videos since that first Reddit post (you've probably seen some of my comments), and those first few mapping videos blew me away. Even though I am not a mapper, you were able to convey mapping ideas in ways that made sense to just normal players, just like me. But this got me thinking, even though mapping is an abstract concept, how long could you realistically keep making videos about mapping? And over the course of (what a year and half now?) you have continually made more and more in depth looks into mapping, that have gone from just explaining the basics of mapping, to explaining the mindsets of mappers, the creative outlet it brings, the mapping meta, and the rules and changes it has brought to osu! over the years. And this is just exceptionally impressive to me. I don't think there is any other osu! community member that could have gone as in depth into mapping, while keeping the videos so interesting to the wider community as you have done. So keep up the amazing work Pishifat, what you do is really incredible!
5 years later The Pretender still remains one of the greatest, if not *the* greatest map of all time.
Rockstarrzz Was kinda shocked it was that old lmao
I completely disagree, It should be common sense that yuima*ru is the best map that ever came to existence
Wooo another interview video! These are so good.
i've come to see that when you map for taiko, if you're new, nobody ever even looks at your maps (or at least this is how it is for me). I got one person to mod a map i made. They didnt tell me anything and i believe just skipped the map even though they accepted it. This is really demotivating.
don't map taiko then
Came1lia yeah because that is the best possible solution to this problem..
1) Go to modding queues, there are NM taiko queues out there, even if they are full you can always do M4M.
2) Ask in #taiko. You most likely won't get a mod, but more likely a playtest.
3) Ask your friends.
its the same for standard lol
I love these mapper interview videos you've been doing, keep it up :)
Ok good. Now next make an episode on Skystar and copying RLC.
dude a pishi episode on skystar would be my fap material for the rest of my life
ProfessionalBox Skystar is the GOAT of mapping
s l a m
I had no idea dksslqj was Nagakawa-Kanon, that is mindblowing.
Oh, it's a video about one of my fav mappers owo
I anticipate handsome next for one of pishi's episodes
maps when i played at my best felt so much more alive.
I'd really like to see a video on "read maps." That's what I'd love to do with mapping.
I love rlcs maps
this stuff is really cool, I wanna start mapping
you should always keep the overall feel of the song in mind. not every song is STRONGER BETTER FASTER HARDER. find your own way of doing things instead of following everybody.
mapping shouldnt be like a tutorial, it should be like a guide. do whatever feels right. if you have a goal, reach it.
Peppy is objectively first mapper
12:36
but that's just a theory
a game theory 8)
Why can’t I upload my own maps after I’m ready to test the early stages to get people’s opinions
video that is more than just a video.
Can we talk about ProBox mapping?
more than just a youtube video next week OwO
Hey pishi, can you do a video on Voltaeyx's Mayday 2B?
osu!interviews: RLC & "following music"
I started mapping a new level today and wanted to get into combo colors for the first time, but after enabling them and selwcting them, I cant use the as new colors. Can anyone help?
やみDarkZone did u disable “ignore beatmap skin”?
I Tried playing the map with that disabled, yeah. Didn't work :/
yo. i wondered about that link since i found a totally different beatmap when i looked for 138489 and even tho my map is older it's number was higher. but then i realized instead of /s/.... i had /b/....
anyone knows what's the difference? just curiosity owo
mulraf the number after /s/ is a beatmap set id, the number after /b/ is a beatmap's individual id.
oh, i see, thonks
PISH AT LEAST GIVE US A MEME NECXT WEEK OR I'M GONNA DIE.
does "I mapped it mostly based on intuition, so I can't do an analysis of the mapping process" not contradict "the map is incredibly complex" ??
mrBorkD Why would it?
if it's complex that demands a hidden structure behind the map that was thought through and carefully considered.
Going off of your intuition or emotion does not create such complexity
example: once you've done a lot of math problems, and you're presented with a similar (but new) one, you can already see "shapes" of possible solutions in your mind (even if you still need to figure out the details)---this is closer to the "intuition" I'm referring to. It's not a random impulsive thing, if that's what you were concerned about.
sorry if this analogy is shitty, this is just the one I can most closely relate to LOL
that "figuring out the details" was pretty much my interaction with the editor. When I say "at each part of the song, I put down whatever came to mind," I'm not specifically referring to individual objects¹, but more about the overall design of said part as suggested by my intuition of the map as a whole. I was just getting it down "on paper," so to speak.
---
¹ incidentally, my older maps from that period are actually kinda sloppy on a microscopic level---you can find shitty blankets etc. everywhere you look
I see. It would be nice if you could go into more detail of what makes it stand out. Because it's one of those maps that is really interesting, but hard to take apart or really "get" why it's good.
similar to Shimotsuki Haruka - Youka to Yumeutsutsu [Awakening] (youtube won't let me link it)
Anhedonia is fucking banned wth
hello there
wow 7 minutes ago? damn
soo.... representing the music like how I used to is fine?
Could you do a video on Val0108's mapping ?
osu!mapping: alternating maps
Hugely is a word now
WHY DO YOU SOUND EXACTLY LIKE EPOSVOX
no he doesn't lol
Solitaire osu! yes he does in his tutorial commentaries
This
Rlc tbh is a good mapper but not for me
lol
Can chang your cursor pleas it is so irritating 😖