10/10 video. most people would bash Ubisoft and just be very negative. This was very positive you gave a narrative and a fix for everything. You are what makes the game fun. creativity keep it up❤️
there should be a game mode in which it’s as realistic as possible. A TH-camr already did this, and it was so funny, but they kept getting hit with reverse friendly fire, but that’s the fun of the realistic mode in which you’re dead. You are dead mute your mic in the middle of combat and you’re wondering where your buddy is you ask them where they are and it’s just silence.
That was awesome Ubisoft needs to start taking notes. If they implemented every one of these changes in year 10 siege would extend its life expectancy by an enormous amount.
i love the concept of mastery rewards, but it would reward people only playing a few operators and having exclusive "mains." Which i think is already a huge enough problem in low plat-gold. Maybe if they could implement it in a way where you unlock mastery rewards for each category of operators? Like master all hard breachers and you get a gadget skin for each of them. (And i think they talked about the Amaru change but its a game engine limitation but i could be wrong)
there are some features i agree but some i think you overcooked. The reverse friendly fire is in a perfect state, the sledge change is unnecessary since we have amaru and the gtrenade throwback would help the defender even more. ALL the other changes are Imaculate and needed changes to the game that would make it much more enjoyable. hope this video reaches ubisoft.
While looking through your charms I realized how nuts you are at seige with diamonds and champ charms galore. Props to you. Very good ideas as well. Also how did you get a recruit charm please I need to know
Unfortunately Ubisoft is absolutely horrid at developing a game, let alone siege. Really they should pull a CS2 or release a new game with a different engine. A lot of these changed and features are interesting but the grenade one is a no all on fronts. They have already been butchered, if you add the throw back system it will hurt attackers more by bringing nades than anything else. 2 second fuse timer decrease once it hits on object, pick and throw the nade will give the attacker less than a second to react.
10/10 video.
most people would bash Ubisoft and just be very negative. This was very positive you gave a narrative and a fix for everything.
You are what makes the game fun.
creativity keep it up❤️
I would love an operator mastery system, thatd be an amazing feature that ive wanted for awhile now
there should be a game mode in which it’s as realistic as possible. A TH-camr already did this, and it was so funny, but they kept getting hit with reverse friendly fire, but that’s the fun of the realistic mode in which you’re dead. You are dead mute your mic in the middle of combat and you’re wondering where your buddy is you ask them where they are and it’s just silence.
I saw that video, it was funny asf😂
That was awesome Ubisoft needs to start taking notes. If they implemented every one of these changes in year 10 siege would extend its life expectancy by an enormous amount.
the problem is that siege is very unique and has no real competitor, we need a game to compete with siege so that they will start caring
there should be an operator opposite from cav that just makes a shit ton of noise with a boombox😂
Is Ram a joke to you?
@@xiNchainsx she aint a defender plus it's limited I wish it was a charge like clash's ability
Great video! Keep up the great work.
i love the concept of mastery rewards, but it would reward people only playing a few operators and having exclusive "mains." Which i think is already a huge enough problem in low plat-gold. Maybe if they could implement it in a way where you unlock mastery rewards for each category of operators? Like master all hard breachers and you get a gadget skin for each of them.
(And i think they talked about the Amaru change but its a game engine limitation but i could be wrong)
there are some features i agree but some i think you overcooked.
The reverse friendly fire is in a perfect state, the sledge change is unnecessary since we have amaru and the gtrenade throwback would help the defender even more.
ALL the other changes are Imaculate and needed changes to the game that would make it much more enjoyable. hope this video reaches ubisoft.
you are so underated bro keep up the good work
no squad friendly fire would be great
sledge and gonne-6 hot breaching also
Also add inspect weapon option to use mid game
Isn't what you're describing at 4:52 (Idea #8) just the Operator Guides section?
Yes, but I was proposing the idea where the operator guide section gave stats about the gadget instead of just telling you how to use them
@@MidnightLuxe Ah I see, my bad. Thanks for clearing that up. Great video btw, keep up the great work. 👍
Oh lord he cooked ,ubi hire this man
While looking through your charms I realized how nuts you are at seige with diamonds and champ charms galore. Props to you. Very good ideas as well. Also how did you get a recruit charm please I need to know
I got the chibi from a Ubisoft challenge a while back, but you can buy the Recruit Chibi from the r6 Marketplace
@@MidnightLuxe thank you I will be buying that ina couple days
you want Ubisoft to add fun to the game ? nah thats not happening
Cool
Unfortunately Ubisoft is absolutely horrid at developing a game, let alone siege.
Really they should pull a CS2 or release a new game with a different engine.
A lot of these changed and features are interesting but the grenade one is a no all on fronts. They have already been butchered, if you add the throw back system it will hurt attackers more by bringing nades than anything else.
2 second fuse timer decrease once it hits on object, pick and throw the nade will give the attacker less than a second to react.
Just comenting so the algorithm gets noted and this shows up to somebodey from ubisoft.
gifting system = black market
Nokk silent step back pls
There is text chat on console.
I am 1k views