PSA: You can increase frame rate also by ticking Synchronous Space Warp (SSW) in Virtual Desktop; You'll have a better time if you connect your handheld to ethernet (through use of a USB-C hub); and the likes of the Legion Go (one I tested) and any other 7840U handheld will yield the same results as this video.
I tested it. You have to turn it down to all the lowest settings but the game does play. Does it look good? No, not at all. Is the gameplay fun as hell, yes.
I did in fact install Windows onto a Steam Deck, but onto a hub SSD. Turns out as long as the hub was wired to the router it worked for PCVR. That was pretty dang cool.
Oh wait, you put windows on it and it still worked. What games have you tested this way because I’ve been thinking about doing the same thing as a mobile VR solution
Using wireless adds a lot of computational overhead with the stream encoding (so probably not just wireless but USB Quest Link too), which I imagine that computation time would be more taxing on a handheld gaming device. Wish Q3 had a display port in.
I wish someone would design a more powerful, slightly smaller version of the ally by cutting out features like the screen & button controller and optimize it for VR.
I would love to see this concept revisited with the ROG Ally X and the Lenovo Legion Go as both of them support eGPU's; my dream setup is so close I can taste it. A handheld PC that I can take on the bus for emulation and regular flat FPS games, and a dock at home to be able to go nutty in Legendary Tales.
I've played a lot of pcvr games on Quest 1 and I can say that 72 fps is enough for good experience. Of course having more is better, but not that big of a difference
And Quest 1 is IDEAL for low-end hardware such as Steam Deck/ROG Ally. Because of low resolution OLED, games will look a lot sharper that on more recent Quest headsets.
I think it would make more sense to explore a closed gaming laptop in a custom backpack. You would get 180W of juice instead of 30W, meaning all games should be fully playable on RTX4000 series. You could use USB PC-Link to play anywhere without carrying a wireless router. Problems would be airflow and battery life.
Using Rokid Max 1200p/120Hz AR glasses & a head-tracking solution is more workable with these 7840U handhelds. I can do this quite well with my AOKZOE A1 Pro w/64GB of RAM.
Mysticle all you had to do was plug this into a travel router with a usbc hub and switch to av1 on virtual desktop. I get latency in the 20s! Plus you can use space warp and you can use fluid motion frames at the same time for incredible performance boosts. I can run half life alyx on high at 72fps.
Here's an idea, rather than having the steamdeck in a pocket, have a strap that you put on it so you wear it over your chest so it's snug, but at the same time you can reach down with your hands and control it like a gamepad in other VR related games that would rather use a gamepad to control. You have 2 straps going up to your shoulders on the top of the device. Then you have 2 straps under the device that goes to your belt or around your waist. The straps lets you keep track of where the steamdeck is so you can reach down and grab it.
If a company can figure out how to attach a PCVR unit either in backpack form or even fanny pack form. This would be an awesome first step. The main goal obviously would be all mounted in headset. Thing is. I can't wait for PCVR to drop the need of base stations in the future. Some way we could come to a point where full body tracking won't be an issue.
I have been seeing a lot of advertisements, for those "mini" PCs lately. Im talking about those little square computers, that are about the size of a hockey Puck and sell for anywhere between $100 and $400. Have you ever tried to run pcvr, on one of those? I'm very curious, if something like that could handle pcvr. What are your thoughts?
yeah, absolutely. some of them right now even come in 7840HS, an APU that Ally's Z1Extreme is based of. So theoretically, with enough electric & soldering skills, if you wire it up to a powerbank capable of suitable output you could have both strapped by your belt like a fanny pack and have it directly linked to any headset you desire. it's basically a next evolution step from the laptop in a backpack Edit: found a working proof of concept for the battery powered NUC: th-cam.com/users/shortsvyZkqk0fkD8?si=vFLZj3cwjsTWTEYX
@@DudeStrange Just saw it. That's nuts! Now imagine that, attached to the back of the headset. The ULTIMATE "all in one"! You could tether it to your phone's Hotspot and have a complete vr computer system. I'm imagining the possibilities, if it was able to work.
Interesting video. I have a ROG ally which I've been using to play older titles in my backlog and it's been great for that but I haven't thought about using it for PCVR lol Thankfully my main rig has a RTX 3080 which runs most PCVR games maxed out at 90+ fps. I'm excited to see how much more powerful mobile chips get in the coming years as that means better stand-alone VR for us.
Yeah we often do be completely inappropriately dressed for the weather when going out just for a while or just in our yards 😅 It's always why would I spend more time dressing up than I'm gonna be outside or it's just a forth and back, it Will be in a blink of an eye, and you end up ankles deep in snow wearing pool slippers when taking out the garbage bag like I myself did today😂
I think that a notebook strapped to your back might also be a nice way to try it.. Like with hdmi or dp directly connected and some sort of backpack that has holes exactly on the ventilation. It can be worth trying both with the wireless headset and wired to get a nicer representation of what can be done with some sort of on the go setup. It would be cool to see older laptops converted to a backpack VR device with some sort of custom case and custom battery mods.
I have a ryzen9 with a 6800m laptop. It runs PCVR with no issue on an hp reverb. The backpack ideas would work. It’d be like when you ride a motorcycle, you have to wear a backpack to carrier stuff with and a helmet
It would probably be best to have a custom backpack frame with the laptop attached to it for ventilation purposes. However, if you used a regular off the shelf backpack, a mesh backpack would probably be ideal.
@@RIVERSIDEREVIEWS yeah that's what I was kinda thinking about, a custom printed backpack with some metallic cage as reinforcement and a soft cushioning on the back. It's not the top of the portability yet it might be a valid way to create an all in one solution to use in long trips without having to worry about the cables. It's also true that you can always use a laptop with virtual desktop or steam link with a separate Wi-Fi 6 USB drive but it would be fun to have a backpack VR workstation maybe with an integrated slime tracker that you can use to play games on the fly.
Hey Mysticle, how do they specs match up to what's inside the Quest 3. What do you think about future headsets using AMD and RTX instead of Snapdragon?
A consistent 72hz is perfectly acceptable in my opinion. Just like you said. Q1 was 72hz, and as long as it's more consistent, it's noticeably better than 60fps, which is like a bare minimum for VR (and even that's debatable.)
I believe Valve will soon make some kind of "Vision Pro" version of Steam Deck, a standalone VR/AR headset with SteamOS that can run PCVR games natively. With eye tracking, it can render a sharp image only where the player is looking, so I think it's possible. If SteamVR 2.0 gets support for Linux, it may mean that "Steam Deckard" is coming.
I believe this the plan as well. I wonder how much cheaper they could make the headset. lets say it has similar screens and lenses to the q3. but it doesn't need anywhere near the q3 or even q2 (or q1?) processor or ram or storage. just enough processing power for decoding video, inside out tracking and controllers.
I have a win mini and it’s at least twice as powerful as this and it’s much smaller. I wonder how well it would work. I’ll update this when I get my headset.
If it's about twice as powerful I would expect it to work much better! Hope that's the case and you'll be able to enjoy some pretty decent PCVR on it 😃
So does virtual desktop actually give you more fps? For I use steam link atm but just wonder if virtual desktop would give me more fps in told they have more screen settings
I expect new valve headset to be standalone with Linux and based Zen 5. It will have enough power to run simple apps and games, and for more fidelity you stream from desktop. I think it's the best way to go
I wonder if it can do VR thru the Display Port? Not having to encode a stream might boost frames a tiny bit. (idk how the RX 7000 on the ROG Ally handles encoding)
I'm a bit worried about that latency, I start to notice it when it gets above 50. Buuut I'm comparing this to my gaming pc. Still amazing this little thing can run pcvr games!
Some kind of computer on the back that is connected to VR headset. ITS CALLED GAMING LAPTOP BACKPACK AND DESKTOP REPLACEMENT GAMING LAPTOP IN IT WITH OR WITHOUT WIRE RUNNING TO THE HEADSET! - Literally what military is using now for training in CQB. Backpack with laptop, with VR headset tethered to it and with simulated weapons running around training MOUT site.
Random but this is the first video I've watched from you and you reminded me so much of Winx Club Tecna's boyfriend, Timmy HAHAHAHAHA anyway, if half life alyx can be done, that will be a game changer. I want people to try that game but ofc not everyone have a VR
VR works fine on Linux Mint for me and I know tons of people who run it on Arch just fine, the real problem with the Deck for VR would just be GPU power
Not tested VR with the steam deck but it runs VRCHAT fine in desktop with some tweaks. Modern Ryzen based APUs should preform better than anything android based. I’m not sure what APU the Z1 extreme is comparable too but the Ryzen9 780m is impressive and could probably fit on a headset.
I feel like that's where these kind of things are going for people who want PCVR. Honestly, I'd rather have the weight of current standalone on my back, not my head, especially if trying for PCVR graphics, but I know everyone wants to slim standalone itself down to just glasses when the tech just isn't there yet.
Why not use the h265 codec option with the quest 3? It would help with bandwidth limitations, especially when using h264, also having snapdragon super resolution enabled and ssw disabled
I hear an idea bulb turning on on some 3rd party HW developer like Minisforum on a quest strap pc with latest Ryzen APU and a battery with USB-c cord to attach to the headset. Something like that could be under 1000€ and would perform quite well and going forward will get smaller and more powerful.
I'm looking forward to building a PC into a bag, with a custom thermal and power pack setup. Both because I don't want to give up any performance from a desktop, while making it portable. The new 8000 APUs from AMD or the Nvidia A4000 are both high on my portability-power lists.
I bought my ally when it first came out to use it as a portable VR device... I was not disappointed, also there is Asus's e-gpus as well which help with adding more ports (including Ethernet) and of course better graphics, the only thing I haven't tried yet is full body tracking and also trying to use my prism xr with it for better wireless streaming. As Mysticle said he is not recommending you go out and get an Ally for portable VR, also in my case specifically, adding a Prism XR and the 2021 ROG XG Mobile e-gpu makes the set up soooo much more expensive.
This is very impressive! I do have a quick question. Is the Ally causing the latency to be so high? I play on a 5ghz router as well and I get around 35-40ms latency
It's because they are using the ally's mobile hotspot instead of using a router. There are pocket sized travel routers that would lower the latency down to normal but Mysticle was too lazy to do it.
@@robertpetrie2536 after I commented, I realized what I said lol. He had it in his pocket which means he was running pcvr off a device running off WiFi. If you put the ally in a dock with Ethernet, it would be way better experience and honestly playable
@4:50 a I'd have to disagree with that reasoning as when your shelling out $1000+ for an experience slightly better than the first quest you're not really getting you bang for your buck especially if you have to tune down the settings to get a playable experience, on the other hand though it is pretty impressive what you can achieve in an outside the box use case as I'm pretty sure RoG ally wasn't made to drive VR.
I use an ayaneo Kun 7840u 64GB, and virtualdesktop via prismx. I add a gpd g1 for extra oompf when an outlet is near by, runs great, spacewarp is key! But I think 16GB is way too little considering it’s also used as vram.
"devices like the steam deck"
*pulls out ROG Ally*
Wdym 4 hours ago???
patrons or smth?@@GillaAGPB
@@GillaAGPBit's an unlisted video who was probably sent to some early
steam deck isnt as powerful as the ally, plus windows on the deck is...not great
This vid got posted like a minute ago
PSA: You can increase frame rate also by ticking Synchronous Space Warp (SSW) in Virtual Desktop; You'll have a better time if you connect your handheld to ethernet (through use of a USB-C hub); and the likes of the Legion Go (one I tested) and any other 7840U handheld will yield the same results as this video.
You can tell he already did that, if you look in the vd overlay in the bottom right it says "spacewarp: active" in orange
I'm saying that because he didn't say it ;)@@tal_os8148
On point 🙏
I dont have a pc but was thinking about buying the steam deck and the was hoping maybe it could work for pcvr but i wasn’t getting my hopes up
@@newagehero9605PCVR can work on Linux but it’s not that great ATM. Even then, the steam deck isn’t powerful enough for most VR games.
Wish half life alyx was tested
It actually works well.
I tested it. You have to turn it down to all the lowest settings but the game does play. Does it look good? No, not at all. Is the gameplay fun as hell, yes.
@@RAMSBR001 game play > graphics
Boneworks runs worse than alyx for me so it 100% should be playable
@@Skikopl Exactly. Boneworks was much tougher to work on my PC than Alyx.
I did in fact install Windows onto a Steam Deck, but onto a hub SSD. Turns out as long as the hub was wired to the router it worked for PCVR. That was pretty dang cool.
The steam deck is a little monster. The stuff it’s capable of running (I guess because steam OS is so lightweight) is impressive.
Oh wait, you put windows on it and it still worked. What games have you tested this way because I’ve been thinking about doing the same thing as a mobile VR solution
Only VRChat so far. I didn't own anything else at the time and the only thing I've picked up since then is Sail
Mysticle I will say, you are a mad lad for having short sleeves outdoors in the winter
polish blood is a different blood, mate
@@gonzalolo I agree
Using wireless adds a lot of computational overhead with the stream encoding (so probably not just wireless but USB Quest Link too), which I imagine that computation time would be more taxing on a handheld gaming device. Wish Q3 had a display port in.
Z1 extreme chip provides av1 encoding so it’s actually super smooth on these devices as long as you use a router attached.
I'm sure you can use an adapter?
@@robertpetrie2536 Oh neat. I wish my 3000 series GPU had that!
I wish someone would design a more powerful, slightly smaller version of the ally by cutting out features like the screen & button controller and optimize it for VR.
I would love to see this concept revisited with the ROG Ally X and the Lenovo Legion Go as both of them support eGPU's; my dream setup is so close I can taste it. A handheld PC that I can take on the bus for emulation and regular flat FPS games, and a dock at home to be able to go nutty in Legendary Tales.
I've played a lot of pcvr games on Quest 1 and I can say that 72 fps is enough for good experience. Of course having more is better, but not that big of a difference
And Quest 1 is IDEAL for low-end hardware such as Steam Deck/ROG Ally. Because of low resolution OLED, games will look a lot sharper that on more recent Quest headsets.
These polish people… A T-shirt with snow around😂 it
I think it would make more sense to explore a closed gaming laptop in a custom backpack. You would get 180W of juice instead of 30W, meaning all games should be fully playable on RTX4000 series. You could use USB PC-Link to play anywhere without carrying a wireless router. Problems would be airflow and battery life.
Something i think would be interesting is ALVR and there usb connection method so you dont have to rely on being on good wifi
Literally the Valve Deckard.
O kurde the testicle w polsce jest.
You have airconditioner?
I've tried with this and the Legion Go and it runs surprisingly well.
plus you can remove controllers and just keep it in your hoodie pocket. (RIP ventilation tho)
The way you held ROG ALLY in the beginning and shook it gave me a heart attack.
It's ok, microSD card was already dead.
Using Rokid Max 1200p/120Hz AR glasses & a head-tracking solution is more workable with these 7840U handhelds. I can do this quite well with my AOKZOE A1 Pro w/64GB of RAM.
Mysticle all you had to do was plug this into a travel router with a usbc hub and switch to av1 on virtual desktop. I get latency in the 20s! Plus you can use space warp and you can use fluid motion frames at the same time for incredible performance boosts. I can run half life alyx on high at 72fps.
do you use VD and steamVR on it? after all, VD now has VDXR which is much more efficient
I was wondering too. From my experience VDXR performed at least 10% better on my system compared to using steamVR runtime.
in the games I tested it was slightly 30-50% better
Here's an idea, rather than having the steamdeck in a pocket, have a strap that you put on it so you wear it over your chest so it's snug, but at the same time you can reach down with your hands and control it like a gamepad in other VR related games that would rather use a gamepad to control.
You have 2 straps going up to your shoulders on the top of the device.
Then you have 2 straps under the device that goes to your belt or around your waist. The straps lets you keep track of where the steamdeck is so you can reach down and grab it.
Sh-t’s about to get wacky, man!!!
Absolutely love my Ally. Never thought about using it with my Oculus.
I was not prepared for mysticle with no glasses
The Ally is a beast. It really surprised me.
If a company can figure out how to attach a PCVR unit either in backpack form or even fanny pack form. This would be an awesome first step. The main goal obviously would be all mounted in headset. Thing is. I can't wait for PCVR to drop the need of base stations in the future. Some way we could come to a point where full body tracking won't be an issue.
I have been seeing a lot of advertisements, for those "mini" PCs lately. Im talking about those little square computers, that are about the size of a hockey Puck and sell for anywhere between $100 and $400. Have you ever tried to run pcvr, on one of those? I'm very curious, if something like that could handle pcvr. What are your thoughts?
yeah, absolutely. some of them right now even come in 7840HS, an APU that Ally's Z1Extreme is based of. So theoretically, with enough electric & soldering skills, if you wire it up to a powerbank capable of suitable output you could have both strapped by your belt like a fanny pack and have it directly linked to any headset you desire. it's basically a next evolution step from the laptop in a backpack
Edit: found a working proof of concept for the battery powered NUC: th-cam.com/users/shortsvyZkqk0fkD8?si=vFLZj3cwjsTWTEYX
@@DudeStrange Just saw it. That's nuts! Now imagine that, attached to the back of the headset. The ULTIMATE "all in one"! You could tether it to your phone's Hotspot and have a complete vr computer system. I'm imagining the possibilities, if it was able to work.
Interesting video. I have a ROG ally which I've been using to play older titles in my backlog and it's been great for that but I haven't thought about using it for PCVR lol Thankfully my main rig has a RTX 3080 which runs most PCVR games maxed out at 90+ fps. I'm excited to see how much more powerful mobile chips get in the coming years as that means better stand-alone VR for us.
Great video v informative. Hope Into the Radius will be tried soon?
I have a question, why are you using an intermediary router when you can use the rog as a direct access point with adhoc wireless?
We need to start making ventilated backpacks with battery banks that you can strap a handheld into and pass the cable into.
Did you try testing with the Rog docked and cabled to router?
It would be cool to have mobile upgradable boxes that you could connect to the quest or all vr glasses for that graphical power and storage even.
You must have some big pockets
Nobody’s gonna talk about him wearing short sleeves while there’s feet of snow everywhere?
thats normal
Yeah we often do be completely inappropriately dressed for the weather when going out just for a while or just in our yards 😅
It's always why would I spend more time dressing up than I'm gonna be outside or it's just a forth and back, it Will be in a blink of an eye, and you end up ankles deep in snow wearing pool slippers when taking out the garbage bag like I myself did today😂
How does it work outside? I thought wireless vr require connection through modem wifi.
When you played it outside the house it connected directly to the asus Ally wifi or you had a router in the middle?
Should work on a Legion Go, right
I have a legion go, want to get an EGPU in a few years and should be solid. Soon!
Same!
Trying to convince my friend to get one of these real quick since I have multiplayer games that I don't feel comfortable playing in public lobbies
when is FSR3 releasing? That would change things.
Can you please tell me what program you use to monitor FPS during VR games?
poles be like: -20 outside, t-shirt is enough
What can I say, I thought it was pretty warm. Even though I did get a call from my mom today telling me I shouldn't be doing that 😂
Did u use the ally connected to a dock and wired connection or wireless
THE TESTICLE
I think that a notebook strapped to your back might also be a nice way to try it.. Like with hdmi or dp directly connected and some sort of backpack that has holes exactly on the ventilation. It can be worth trying both with the wireless headset and wired to get a nicer representation of what can be done with some sort of on the go setup. It would be cool to see older laptops converted to a backpack VR device with some sort of custom case and custom battery mods.
I have a ryzen9 with a 6800m laptop. It runs PCVR with no issue on an hp reverb. The backpack ideas would work. It’d be like when you ride a motorcycle, you have to wear a backpack to carrier stuff with and a helmet
It would probably be best to have a custom backpack frame with the laptop attached to it for ventilation purposes. However, if you used a regular off the shelf backpack, a mesh backpack would probably be ideal.
@@RIVERSIDEREVIEWS yeah that's what I was kinda thinking about, a custom printed backpack with some metallic cage as reinforcement and a soft cushioning on the back. It's not the top of the portability yet it might be a valid way to create an all in one solution to use in long trips without having to worry about the cables. It's also true that you can always use a laptop with virtual desktop or steam link with a separate Wi-Fi 6 USB drive but it would be fun to have a backpack VR workstation maybe with an integrated slime tracker that you can use to play games on the fly.
How about a minipc without screen? Like a MINISFORUM Venus Series UM773? Wouldn't that work?
Hey Mysticle, how do they specs match up to what's inside the Quest 3. What do you think about future headsets using AMD and RTX instead of Snapdragon?
A consistent 72hz is perfectly acceptable in my opinion. Just like you said. Q1 was 72hz, and as long as it's more consistent, it's noticeably better than 60fps, which is like a bare minimum for VR (and even that's debatable.)
Thx for making this vid I was wondering if it would run pcvr ❤
I believe Valve will soon make some kind of "Vision Pro" version of Steam Deck, a standalone VR/AR headset with SteamOS that can run PCVR games natively. With eye tracking, it can render a sharp image only where the player is looking, so I think it's possible. If SteamVR 2.0 gets support for Linux, it may mean that "Steam Deckard" is coming.
SteamVR 2.0 is insanely close to supporting linux... it's coming.
I believe this the plan as well. I wonder how much cheaper they could make the headset. lets say it has similar screens and lenses to the q3. but it doesn't need anywhere near the q3 or even q2 (or q1?) processor or ram or storage. just enough processing power for decoding video, inside out tracking and controllers.
I bet this is the feeling of the Valve Deckard
Could you do a mini PC backpack next?
Would have loved to have seen more games tested, and more performance tweaks as well like maybe using the fsr vr toolkit.
a couple days ago i met someone running on a steam deck with an index and vive trackers in vrc
So nice to see you outside of your normal setup! Also super cute without glasses too :)
Simp
@@Saint_Branden proudly
@@yonkersz Someone has a crush that’s pretty gay and you’re probably a child
I read that the quest 3 supports WiFi 6e for the 6ghz WiFi bands. That should be better than 5ghz WiFi.
Bloodtrail dose it run?
I have a win mini and it’s at least twice as powerful as this and it’s much smaller. I wonder how well it would work. I’ll update this when I get my headset.
If it's about twice as powerful I would expect it to work much better! Hope that's the case and you'll be able to enjoy some pretty decent PCVR on it 😃
So does virtual desktop actually give you more fps? For I use steam link atm but just wonder if virtual desktop would give me more fps in told they have more screen settings
I expect new valve headset to be standalone with Linux and based Zen 5. It will have enough power to run simple apps and games, and for more fidelity you stream from desktop. I think it's the best way to go
I wonder if it can do VR thru the Display Port? Not having to encode a stream might boost frames a tiny bit. (idk how the RX 7000 on the ROG Ally handles encoding)
Just use a router and AV1 encoding on virtual desktop and problem solved. Instant quest 3 low latency pcvr.
Why not usbc? Immersed lets you use usb c. Thats direct?
I'm a bit worried about that latency, I start to notice it when it gets above 50.
Buuut I'm comparing this to my gaming pc. Still amazing this little thing can run pcvr games!
Can wait to try this out on my index
Some kind of computer on the back that is connected to VR headset. ITS CALLED GAMING LAPTOP BACKPACK AND DESKTOP REPLACEMENT GAMING LAPTOP IN IT WITH OR WITHOUT WIRE RUNNING TO THE HEADSET! - Literally what military is using now for training in CQB. Backpack with laptop, with VR headset tethered to it and with simulated weapons running around training MOUT site.
Random but this is the first video I've watched from you and you reminded me so much of Winx Club Tecna's boyfriend, Timmy HAHAHAHAHA anyway, if half life alyx can be done, that will be a game changer. I want people to try that game but ofc not everyone have a VR
What is this device called again?
VR works fine on Linux Mint for me and I know tons of people who run it on Arch just fine, the real problem with the Deck for VR would just be GPU power
Decoding is done on the Quest 3 itself so why is it so high
I have an ROG Ally and it sucks for PCVR
Not tested VR with the steam deck but it runs VRCHAT fine in desktop with some tweaks.
Modern Ryzen based APUs should preform better than anything android based. I’m not sure what APU the Z1 extreme is comparable too but the Ryzen9 780m is impressive and could probably fit on a headset.
Could you make a video on VR in palworld? It uses unreal engine so...
What ever happened to backpack VR PCs? That seems more reasonable than this..
I feel like that's where these kind of things are going for people who want PCVR. Honestly, I'd rather have the weight of current standalone on my back, not my head, especially if trying for PCVR graphics, but I know everyone wants to slim standalone itself down to just glasses when the tech just isn't there yet.
Why not AV1?
Why not use the h265 codec option with the quest 3? It would help with bandwidth limitations, especially when using h264, also having snapdragon super resolution enabled and ssw disabled
Why not use AV1? Z1 extreme can do AV1!
do you suppose it would run skyrim ok?
What about blade and sorcery or like half-life alyx? I really wanna know. Can you maybe check
I hear an idea bulb turning on on some 3rd party HW developer like Minisforum on a quest strap pc with latest Ryzen APU and a battery with USB-c cord to attach to the headset.
Something like that could be under 1000€ and would perform quite well and going forward will get smaller and more powerful.
I'm looking forward to building a PC into a bag, with a custom thermal and power pack setup.
Both because I don't want to give up any performance from a desktop, while making it portable.
The new 8000 APUs from AMD or the Nvidia A4000 are both high on my portability-power lists.
I bought my ally when it first came out to use it as a portable VR device... I was not disappointed, also there is Asus's e-gpus as well which help with adding more ports (including Ethernet) and of course better graphics, the only thing I haven't tried yet is full body tracking and also trying to use my prism xr with it for better wireless streaming. As Mysticle said he is not recommending you go out and get an Ally for portable VR, also in my case specifically, adding a Prism XR and the 2021 ROG XG Mobile e-gpu makes the set up soooo much more expensive.
This is my hope for the Deckard
This is very impressive! I do have a quick question. Is the Ally causing the latency to be so high? I play on a 5ghz router as well and I get around 35-40ms latency
It's probably the Virtual Desktop's bitrate limit being a bit higher
It's because they are using the ally's mobile hotspot instead of using a router. There are pocket sized travel routers that would lower the latency down to normal but Mysticle was too lazy to do it.
@@robertpetrie2536 after I commented, I realized what I said lol. He had it in his pocket which means he was running pcvr off a device running off WiFi. If you put the ally in a dock with Ethernet, it would be way better experience and honestly playable
A guy on reddit told me he played the entire Half Life 2 VR mod on his handheld at stable framerates
Would be cool to see how it would run vr if the xg mobile was added.
1:16 Oh... I see somebody is in Poland ;)
@4:50 a I'd have to disagree with that reasoning as when your shelling out $1000+ for an experience slightly better than the first quest you're not really getting you bang for your buck especially if you have to tune down the settings to get a playable experience, on the other hand though it is pretty impressive what you can achieve in an outside the box use case as I'm pretty sure RoG ally wasn't made to drive VR.
The rog ally isn't 1000 dollars, it is £549
Try it with the new msi claw next, it seems to be more powerful!
I am going to do this with the lenovo legion go. I will let you know how it goes
I use an ayaneo Kun 7840u 64GB, and virtualdesktop via prismx. I add a gpd g1 for extra oompf when an outlet is near by, runs great, spacewarp is key! But I think 16GB is way too little considering it’s also used as vram.
rn i would want google earth and museum of other realities
Haha you really picked up how we pronounce our “R”’s while you were over here 🇮🇪
Pre preview of newest steam vr device basically performance, if you could just combine it together instead of wireless
Could I realistically play No Man’s Sky on this?
Maybe the apple vision pro might have enough power to do this
80 fps is only okay?
Cant wait for the deckard
The Moment i have realized you are Polish hit me harder that a tow truck :D Or u are just in Poland kekw
I'm Polish :)
It would be cool if you get the external GPU for it.
His accent sounds like an Irish person imitating an American