The Roblox shooter game where you can't aim
ฝัง
- เผยแพร่เมื่อ 11 ก.ค. 2024
- JJJreact - ignore this it's for something Jacksfilms is doing
gamesfoundation spends 13 minutes talking about the funny island game with an unorthodox combat system where you can't aim your gun
The funny island game in question:
www.roblox.com/games/30952048...
Chapters
0:00 Intro
0:47 What Is Isle?
1:20 How Guns Work
1:54 The Fundamentals
2:59 Gun Stats
3:36 What's So Good About Isle?
7:32 The Mercenaries
11:20 What Makes Isle Fun?
12:42 End Segment
Credits:
Animation used in the Mercenaries title card was taken from Isle: Alpha One, an Isle fan animation, it's really good:
• ISLE ALPHA ONE // PART...
Music used in chronological order:
Though Guy Alert! - Mario & Luigi Bowser's Inside Story
• Though Guy Alert! - Ma...
Cave Dweller Concert - Donkey Kong Country
• Cave Dweller Concert -...
??? - Balatro by LouisFsoundtracks
• Balatro Soundtrack Mus...
This Room by Fearofdark
• This Room
Sunny Park Colosseum - Pokemon Revolution
• 24 Pokemon Battle Revo...
Push It To The Limit by Aries Beats
• Push It To The Limit (...
Blast Processed Treasure C jingle - Vampire Survivors by Filippo Vicarelli
• Vampire Survivors Soun...
Wudpecker - Pizza Tower by ClascyJitto
• Wudpecker
Don't Preheat your Oven Because if you do the Song Won't Play - Pizza Tower by ClascyJitto
• Don't Preheat your Ove...
🪳 - เกม
Small correction: Turns out bullets in Phantom Forces (the FPS at 2:47) do in fact come out of the barrel of the gun except for in ADS, I will never financially recover from this mistake
Well, Atleast you tried :D
*boowomp*
i nearly wrote a whole artical about this mistake you made
Duefuly so (Loved the video cant wait for more)
@@coinpofferdon't worry like 4 ppl already did that lmao
One downside of Isle's combat is that it feels very sluggish. It also takes away a lot of other skills that can be much more engaging, like manual target tracking, situational awareness for direct line-of-sight, positioning being trivial due to how easy it is to blindfire, etc. which can be pretty unfun if you prefer more skill-reliant mechanics.
Though, then again, Isle is a story/exploration game, and not a high-skill fighting game, so it's not supposed to appeal to every demographic.
I think the Isle's combat system does exactly what it needs to do- it gives players a way to fight while not detracting the other aspects of the game. I think it would be a lot less interesting if the game's combat mechanics played more like Call of Duty.
Isles combat system gives a feeling of a real time shooter and a turn based strategy game which keeps you on your tip toes everywhere you go.
Yeah I kind of prefer self-reliant mechanics but I hate how they ruin the sniper they could’ve at least make the message for everything else but now that makes the sniper pretty much useless by solving a problem they have ruined another how do you solve the sniper problem actually I don’t know I seen a whole TH-cam video talking about it but still
resumed: isle combat system is for nerds.
@@TlMEL0RDThe sniper shines within open areas, and the fact that you can unequip it to avoid firing until you think you can land the shot means you can lock down certain areas if you really want to.
5:00 The amount of dread that message gives you when you have no idea where the sniper could be is enormous.
Just use esp goggles or drone
What if? You cant?
I'd probably just panic and find some rock to hide behind, then get shot and killed because I hid in the wrong angle
I love how you used Phantom Forces as an example for bullets coming out of the center of the camera rather than the gun model, when in fact that's what happens in Phantom Forces, which is why headglitching works at all. BRUH.
Can you rephase
@@roland268* basically, in some games, the bullets shoot from the players view, instead of the barrel of the gun. this guy said this is what happens in Phantom Forces, buts it’s not, the bullets go from the barrel.
@@roland268 what sans said
@@CosmiQuackAltyeah I've added this as a correction in the pinned comment so no need to worry guys
Really nice video, loved the editing style, usually I would let stuff like this play in the background while I do or play something but I decided to stick around and watch it because of the editing.
incredible video, I've been waiting for some time for more isle videos of this kind, the editing is also epic. 🔥🔥
I really love the way you edited to present an explanation of the combat system, great video overall! Will certainly take inspiration
Amazing editing, amazing explanation, and it’s one of my FAVORITE games which isn’t popular enough. 10/10 video, you should have way more subs.
Isle could just technically count as a "second-person game", due to how every interaction and most of the information is displayed in strings on the bottom of your screen, with mainly the second-person pronoun ("You") being used.
ok so
Isle is my favorite Roblox game of all time,you did a incredible job at explaing the combat of the game,amazing video keep It UP!
This video is really well made!
More people have gotta see this, man
Amazing video, its nice seeing more stuff about isle.
i like how you used tc2 gameplay in the background
besides that, very well made video, deserves a sub 👍
Wow, I learned so much! The editing and pacing was on point! 👌
it took him 3 months
The person that had the idea to make combat the most stressful point-and-click game ever could reinvent the lightbulb if he wanted to
Super great video with great editing and commentary too definitely going to watch the other stuff you make
what
epic video!! you also need more attention!! this is very underrated
holy shit the editing on this video is freaking amazing 😭🔥
Maaan your editing is SUPREME, very surprised you only have sub 2K subscribers. Can't wait to see the day where you hit 100K
you just convinced me to play isle :D i used to never want to play it because i thought i wouldnt like it, but this sounds fun!
extremely well edited, extremely good commentary, all around really good video. even though i don't play isle anymore (isle 9 was too much for me, lol) its combat system is one of the things that has remained unchanged since near the beginning of the game. the combat being so good is one of the reasons that it has stayed alive throughout its lifespan. although isle is not a shooter game, the simplicity of its shooting mechanics are what keep it fresh. i feel like many developers nowadays forget that, while complexity is not a bad thing, less is more
i LOVE isle and i would never expect for you to do a vid on it
Thank you random video that appeared in my reccomended feed, now this is probably my new game that i will spend like 100 hours in
hey i love isle too!! some love for badorkbee!! my only issue with the isle gun system is that the aim times are a bit hefty for some guns, but i get it for balancing reasons. another novelty of the isle gun system is badorkbees ability to have modularity to adding new systems. it’s incredibly simple and thus very easy to add onto it. most gun systems that are well made have one sample gun which is duplicated, renamed, and configured at the start of the game to fit a gun model and gun configuration/setting. if you want to make really unique guns with a lot of special things that are exotic to the gun model or animations, you have to add a ton of conditions in the configuration.
it’s pretty crazy, it’s almost stupid, but i love it. they balance the guns perfectly. teamwork is incredibly useful, shown by the mercenary air working together, if you’re dodging one of them, the other will spray or snipe you down. they also somewhat balance different tier guns, most of them can somewhat compete with each other if you’re smart. they also balance these things called “artifacts” which are superpowers. artifacts can give you health boosts, wallhacks, and half aim time. it’s an incredibly fun idea. the game uses these artifacts AS super powers (duh) but the combat system allows players regardless of skill to be able to be incredibly strong with the artifacts, where as other games, console or mobile players could never use their tools just as good as the pc players. i love isle and i hope you all too, thanks for reading.
The editing is absolutely flawless and it’s surprising it’s a small channel
i havent played isle in around a year but this video was the best video i ever watched explaining isle
Great vid, but my only grip is that the game you used for the "face is where shots come from" (Phantom Forces) is one where that's entirely false... Unless you specifically force your gun model into a wall to then go to the face-shoot sorta deal.
Other than that, amazing vid! Really liking the analysis and editing
Edit: also, ADS also makes shots go from your face
Thanks, I've added this as a correction in the pinned comment
Darn good editing your underrated as hell
I enjoyed this video and I am not a gamer. You made it interesting and it was funny too. Great job! 😊👏🏾👏🏾👏🏾
This is a great video showing players how fun isle can be once you get the ropes.
- Mercenary Communications, Frogman
a couple comments
isle's combat feels like a full real time strategy game with like set up times and etc along with the ability to actually dodge like in some strategy games
also with the tc2 ping part you mentioned i have been playing since 2019 and live in canada but i got hit with a perma ban due to having a lag spike while working on a godot project
also good video
Nice video man, the intro was flawless in my opinion, I liked the commentary and editing style 10/10 video
i had to check the sub count to make sure that this was infact a channel with over 1000 subscribers. great video over all, reminds me of lazy purple a bit.
Your videos compared to the amount of subscribers you have is just shocking. I was expecting to see you have at least 500k or so subscribers. You will definitely make it big someday, even if it isn't by the way of roblox. you have a huge amount of talent. Don't stop
Quick aside, phantom force is the example you use for bullets not coming out of the physical gun model actually does have both come out of the physical gun model, but only during hipfire, fun fact.
loved it and merc comms was added so instant +
This video sums up the greatness of isle combat perfectly...
It's a shame you didn't make a joke about the badorkbee "Free for All" gamenight endings (those sniper duels that take 30 minutes)
I've never actually been in a bardorkbee gamenight, I just never have time
I love this video, it's very informative to people unfamiliar with Isle
no degen
Im also commenting for the algorithm
You got quality content dude
Keep cooking🗣🔥🔥🔥
Nice to see that someone making content on isle
A true gem in my recommended, I hardly ever get recommended isle video these days but this is a masterpiece
I appreciate the kind words
Awesome video can't wait to see more
I might actually get into Isle, as I randomly stumbled upon this video and found it familiar because of a reference to it in a different game I play.
2,400 views in 16 hours for a content creator with one and a half thousand subs is amazing, keep up the great quality videos. one day ill look at this channel and see 50k subs
Good to see that people still play this underrated masterpiece. My computer can't handle :P
i can see the effort put in this video this video is actually a banger bru (btw i subbed to u this is wepic)
I think you should do a video on the oldest roblox gun system RCL, it was made in 2009 or 2010 (hard to know). One game that still uses this system in th3ltgrounds, but either than that it is mostly used in military and sci-fi games now in days.
amazingly edited, very underrated channel aeiou
Bro I got one of your videos and liked it and decided to watch more and came across this and… I USED THE LOOOVE THIS GAME LIKE YEARS AGO BUT I LOST TRACK OF IT AND HAVE BEEN SEARCHING AND NOW HERE IT IS YESSSSSSS 🎉🎉🎉
Actually, for Phantom Forces, I noticed that the bullets actually DO come out of the barrel, since one day I realize that by spamming a revolver my bullets weren't going forward, instead since the recoil made the gun look up and I was spamming it, the ceiling was getting shot, so I did another test, so while running, you gun is to the side and if you start firing, the bullets will actually shoot sideways until your gun is fully aiming forward, another test, the remington shotgun inspect anim put it to the side, so I got around a corner and did it and I COULD SHOOT AROUND LEFT CORNER LOL, but this tech seems useless and unkown
Yea, it's fun to mess with the weapon positioning when shooting sometimes, though i only got a kill by inspecting a weapon once
it felt nice watching your video :)
Such an amazing video, keep up the good work!!!!
Ues
@@SunkenCrystalUes
@@SunkenCrystal omg hi sunken!!!!
@@farfrompopular omg hi far!!!!
7:26 ey it's me
Great analysis on one of the most unique combat systems not only on Roblox, but on Roblox and possibly the entire gaming universe as a whole!
i love how item asylum also added this with the getaway free island, referencing isle lol
Awesome video!
i have not played isle in a while but now you have convinced me to
i love that people are finally talking about isle
Best isle video ive ever seen🔥
the editing in this video is just top tier
One of the best fixes for snipers in my opinion is to add glint to the scope so when your aiming down sights it alerts people of you location due to the sun shining off the scope and reflecting at the target
I self trained myself in isle to a point where I called myself the 2nd best isle combat user ( I was able to defeat pro players so I thought I was good but it turns out it was just that kids were the only ones that played the game )
This editing is really good for being such a small channel
How the heck is your editing so godly?
selling your soul to the devil (Davinci Resolve) does wonders for your editing
@@GamesFoundationYT fuck, I use that too but my editing is still worse than yours, mind teaching me some tricks?
@@cyanationyt i search up a bunch of stuff in youtube and mess around in davinci and with enough practice you'll get good editing
@@GamesFoundationYT sounds... good
Commenting for the algorithm, you're welcome
yessir
yessir
Well it worked, got recommended this
Yess sir
Yessir
Oml ur SOOO Underrated😲
This is video quality i can only dream of creating
0:14 am glad you paid attention to oh sir the insult simulator. underrated game
GRAHHH NEW GAMESFOUNDATION UPLOAD🔥
this guy is underrated also "Your character then will proceed to turn on aimbot" is such a good line lol
Oh so thats where the item isylum guns came from
Very nice commentary on isle's combat mechanic
thanks paleo, I like your animations
Banger video, actually got me interested for a Roblox game out of all things…
But have you heard about totally accurate battlegrounds))
Dont know what to write, but i need to write something because this video is awesome
Finally a good isle gun vid
It’s really weird how I saw that EXACT “you feel a sniper scope watching you” message in a completely different game and died (not to mention this was a RP game) I’ve checked and they are made by completely different developers too
remember me when you get famous will you?
this was a 11/10 video, subscribed
Sorry I just developed dementia
i gotta subscribe this vid too good
I am someone who plays a bunch of roblox shooters and this video on isle is rlly good
trying to get a badge on isle was such a pain that it took me and a friend hours to beat it like 2 years ago bc of the turrets (now there are just zombies and no turrets)
the game is fun with friends but if yk how to prefectly do every ending go solo
0:48 this isle game reminds me of an old roblox game i used to play called island, heard it got a sequel but i checked and it flopped sadly, it was based off forest (aka sons of the forest)
Great editing! :) but i wanted to ask what game were you playing at 1:42 because it looks fun. ‼️
Removing aim from the equation is something I've considered doing in my own games, and having a live example to study is really neat.
what games
@@dripfrog I've got tons of ideas bouncing around in my head, but something I've been meaning to experiment with is an FPS where instead of a crosshair, you have an "aim cone" that your gun autoaims within. Thus, close-range guns can be defined by having a wide aim cone but high spread at longer ranges. The idea would be to take some of the emphasis away from twitchy flick shots and make it more about positioning and ambushing your opponent.
Good editing
Isle 8 art b can reduce aiming time of any gun to near instant 0.2 sec including sniper. Now it is only half the time (strange drink do he same and more(speed, hp regen). 2,5 sec won't do anything unless you have nearby cover, meat shield, armor, strange rock. Don't forget most isle range weapons have base aim time 4 or less, and other effect which make them way deadlier than scope, for example weapons like sniper riffle, heavy riffle, phaser, grenade, launcher, gatling and stinger.
Scope is still very deadly, you can always get it, shoot from safe distance, have guarantee ammo nearby and one shot players, sniper, medic and spotter.
Sniper riffle can't one shot targets, unless upgraded(and only with random afterburn), but 1 sec faster, 10 ammo max and 3 shoot volley make it objectively deadlier.
Proton hit everyone in the chain, but warm only primary target.
Lacer and Heavy riffle will pierce up to 5 studs. HR can kill or severely cripple targets regardless of armor, especially when upgraded.
Grenade launcher can deal around 100 dmg, will shoot in arc and don't have warning.
Stinger warm player can shoot trough walls, not guarantee to hit, but has enough.
Gatling also has warning and will shred you in instance after 1 sec aim.
Honorable mention Bolt Action Rifle, Tactical Pistol and Suppressed riffle which have no warnings and quite accurate from medium distance.
Also, you can move at full speed while aiming with some tricks.
You can scope with snipers.
Turned based shooter goes crazy
Bullets coming out of the barell is zctually quite common in roblox games with guns especially the more "ameutuer" games
This is probably the only good video so far on isle shooting mechanics
Breadian didn't seem to talk about it.
Skit Gaming went over it rather superficially (although he was reviewing isle itself, i can understand him).
and Marui lacked a little more detail or something.
Good job👍
no
the fact that its a lore, horror game aswell, is insane
Oh algorythm please bless is majestic man
I feel like the main issue with isle is that if you try and come in as a new player it's really hard to find loot on the map and search around and it gets quite annoying because they just throw you in with no tutorial and expect you to learn somehow
More like you can't even find players, I never ever got a full isle lobby, so never cared about pvp
isle was supposed to be an exploration game of trial and failure, every time you start a run you figure things out, see what works and what doesn't. that used to be the charm of the game, until the community got a wiki that anybody can learn about all secrets and item stashes, and the developers kind of focused more towards making challenge for the experienced, instead of newer players, it's kind of sad now that people who plays the game blind wont catch up with those who simply use wikis, or have informations told by experienced players
however for anybody who's still new to the game, if you have patience, it's okay to learn things on your own, sometimes getting things right and sometimes not, that's apart of the process in learning the game,or at least it used to be
just use brain and learn lol
@@enzard_glitch I agree, I think that Isle can be pretty harsh for new players and should include more features that point players on how to do certain endings + in general just more tips
bro fucking sucks to suck i guess
it's not a hard game, just use your IQ and learn
game's meant to be focused on trial and error, there's a reason why the island lets you freeroam instead of sticking to a linear path
it's not even hard to find loot, just go to any building at all
YES! YES! ISLE IS A SUCH A GREAT GAME AND I LOVE SEEING IT GET SOME RECOGNITION!
Wasn’t expecting Isle of all games since you know it’s a horror game
isle is hands down the best game on roblox, the video talked lightly on this, but on the other side of this game, the exploration is very fun and beautiful, and the scenery this game has is on another level for roblox. It is very fun planning out a route, collecting items and progressing towards an ending, and trying to avoid or fight your way there. There are so many places and items in specific areas you wont be able to get to all in one run, lasting for only 6 days. Example: the squid scooter. If you dont want to test your luck of getting it from a t4 crate, you have to run to the docks after powering them, get an oxygen tank filled, go to the grand lake, and dive down at a specific spot, and once you get there, the squid scooter is placed there. not on a pedestal, just lying on the ground. Thats what i love about this game. everything feels so liminal and forgotten, and i love it. give this game a try, explore, fight, and learn.
"The mercs are unavoidable"
Bro I've never even encountered them yet and I've tried to look for them purposfully.
Idk if my luck is great or horrible.
great video
Wow your editing is really good, what software do you use? And i did play isle and it was pretty great for me, didnt like the mercenaries because i didnt have the strategy to do so. Hopefully you will get tons or maybe even 1m subs!
I use Davinci Resolve to edit
Bro seems like the type of person that founds games
I would never
and this combat isn’t even for a shooter game, but was built into a *horror* game!
Love it❤
I'm working on an SCPF and trying to fix the age old problem of SCPFs turning into combat only games, I'm wondering if doing a system like this would make it more RP orientated and keep combat limited to what it needs to be, instead of the entire game revolving around it.
Sweet video
Cool vid