Second chill Moongrinders collab, i really Hope everyone enjoys It :) HUGE congrats to Halapeenyo for merging It. Im very happy of how It all ended. Join to participate in the Next collab! 🌜 Moongrinding Server 🌛: discord.gg/JmMgkKPbfx
Sorry for my extra long comment but I hope positive critics will help for the next moongrinder megacollab to avoid some issues I had. So I've beaten it yesterday and it was much harder than it seems on the playthrough videos. I suffered on about half of the minigames because of the inconsistent 2p controls, strange hitboxes and some probably glitches. Next time in a collab I suggest the creators to sync the 2p controls to each other. I had to go into the menu to change the controls at every 2p minigames. As a mobile player I also can't do anything with WASD helps so I had to figure out myself. Because this facts I was suffering a lot despite I found the concept very good. I try to summerize my experiences to all minigames: - 16lord's game was cool. The spam wasn't hard even on mobile because I could use more buttons to do it. However first I tried only with the jump button so maybe a hint could be here that the directional buttons are also allowed. But it's OK. - Chickennoob3's part had a very strict time limit so it was learny but it's also OK. However the bottom part needed to be very pixel perfect. - Xyraphella made literally a JSAB game. It was hard at first but after memorisation it became consistent and I enjoyed. - My first issue was on Rejoi's minigame. Some of the buttons ususally were glitched and couldn't get some of the food. I had restart the level many times when I realised that the hitboxes of the buttons were glitched and that causes the problem. I think this room needs a hitbox fix. - Paga2000's game was fun, after memorisation it's very consistent and good to play. - EggPlant made a LIMBO minigame. I never can follow the right key in these type of games after the diagonal switches but I have everytime 25% chance to guess the right chest so if I choose always the same I win in average 1-4 atts according to luck. So it's OK. - TheIdeaKid's game was a cool concept but on mobile I suffered with it. It has also some hitbox issues. I couldn't paint some parts even if the cursor was on them and the hitbox of these parts were on another place. My time got many times over when I tried to find the hitbox of the missing 1 or 2 parts. So it's also need a hitbox fix I think. - Katalysm game would be very cool if I wouldn't have get always a 3 element wall at the end right before the moon that killed me million times and I almost gave up. IDK on the playthrough videos why isn't that last wall and still don't know ho to avoid it. I tried to be faster but because it's scripted I couldn't. Finally I could do a flawless run which allowed me to survive the 3 inevitable hits at the end. But I think it wasn't intentional from Katalyst forcing the player to beat it flawless. - And there came Nubot's room. I enjoyed it and I'm not saying this because I write it to your video. The time limit was really strict but it was fun to find the right way. My only issue was the last teleport orb. I died here 3 times because I hit accidentally one of the dash orbs instead of the teleport. - DuneX22's game was cool but the bomb between the 19-20th fishes killed me many times which made it a bit annoying. But I think this last bomb was intentional so tight. - Yostaryeahya's snake was cool but as I said I had to swap the controls again here and pls think of mobile players and not only give WASD hints for the controls. - Halapeenyo's game was cool however on mobile it's also strange because the middle and right dwarfs are swapped on controls which caused me a lot of mishits. It was also a bit luck based because sometimes I didn't get any dwarfs for 4-5 sec long and that cause my time over. Btw one of my favourit demons is Casino Blitz so it was nice to hear its song again. - After that I didn't dare to play the bonus room from Ndagger because it's alleged to be very hard and you can't quit it to finish the level if you can't beat it so I didn't want to risk my progress. I'm sorry for that because I was curious to it so it would be a better idea to let the player skip it if finds it too hard without the punishment to start over the whole level.
@gd_nubot Yeah maybe the longest comment I've ever written on yt. :D I like Moongrinders megacollabs that's why I wanted to share all of my opinions per creators. :)
Wow, este collab esta espectacular, me gusta que cada minijuego tiene su toque (Incluso el minijuego de la coin) De los mejores niveles de minijuegos que he visto
Ofc you didn't play the bonus game for the coin. xD Looks amazing! If we would be some years before I absolutely would think it's a new episode for Serponge's AlterGame series so big GG for making it! Btw I'm a bit afraid of the 2p mode but the fact that you're also a mobile player I think you wouldn't be a part of a collab which is hardly playable on phones. :)
@@gd_nubot Btw how do you play 2p levels on phone physcally? I'm used to play platformer mode with my 2 thumb fingers holding my phone in my hands. If a 2p level doesn't need fast inputs I also play the same way. But if a pemon needs very fast inputs or holding the same time more than 2 buttons I usually drop these pemons. The one of the few exceptions is Swap Block Star Road which was a pain to beat on phone and I only beat it because it was downrated to easy demon and my own rules are that I have to beat all easy pemons. When I beat this level I had to use 3 fingers while I still tried to hold my phone and it was extremely uncomfortable and physically hurted me. So can you help with some tips for playing 2p levels on phone? :)
Second chill Moongrinders collab, i really Hope everyone enjoys It :)
HUGE congrats to Halapeenyo for merging It. Im very happy of how It all ended.
Join to participate in the Next collab!
🌜 Moongrinding Server 🌛:
discord.gg/JmMgkKPbfx
Glad to participate! Its the first platformer collab i join :D
crazy :)
More honoured, you appeared as the first game
Amazing project! Hope I could turn time back to participate in it 🥲
(if there will be second minigame collab I'll take part in it 100%)
I dont think Next collab Will be minigame tho :(
@gd_nubot well, maybe I will try to be a host then :)
I SAW THIS LVL ITS SOOOOOOO WELL MADEE GJ
Thanks 😈
this is too good rate epic
:)
@@TheRealAdriannShane Not epic, but legendary
Sorry for my extra long comment but I hope positive critics will help for the next moongrinder megacollab to avoid some issues I had.
So I've beaten it yesterday and it was much harder than it seems on the playthrough videos. I suffered on about half of the minigames because of the inconsistent 2p controls, strange hitboxes and some probably glitches. Next time in a collab I suggest the creators to sync the 2p controls to each other. I had to go into the menu to change the controls at every 2p minigames. As a mobile player I also can't do anything with WASD helps so I had to figure out myself. Because this facts I was suffering a lot despite I found the concept very good. I try to summerize my experiences to all minigames:
- 16lord's game was cool. The spam wasn't hard even on mobile because I could use more buttons to do it. However first I tried only with the jump button so maybe a hint could be here that the directional buttons are also allowed. But it's OK.
- Chickennoob3's part had a very strict time limit so it was learny but it's also OK. However the bottom part needed to be very pixel perfect.
- Xyraphella made literally a JSAB game. It was hard at first but after memorisation it became consistent and I enjoyed.
- My first issue was on Rejoi's minigame. Some of the buttons ususally were glitched and couldn't get some of the food. I had restart the level many times when I realised that the hitboxes of the buttons were glitched and that causes the problem. I think this room needs a hitbox fix.
- Paga2000's game was fun, after memorisation it's very consistent and good to play.
- EggPlant made a LIMBO minigame. I never can follow the right key in these type of games after the diagonal switches but I have everytime 25% chance to guess the right chest so if I choose always the same I win in average 1-4 atts according to luck. So it's OK.
- TheIdeaKid's game was a cool concept but on mobile I suffered with it. It has also some hitbox issues. I couldn't paint some parts even if the cursor was on them and the hitbox of these parts were on another place. My time got many times over when I tried to find the hitbox of the missing 1 or 2 parts. So it's also need a hitbox fix I think.
- Katalysm game would be very cool if I wouldn't have get always a 3 element wall at the end right before the moon that killed me million times and I almost gave up. IDK on the playthrough videos why isn't that last wall and still don't know ho to avoid it. I tried to be faster but because it's scripted I couldn't. Finally I could do a flawless run which allowed me to survive the 3 inevitable hits at the end. But I think it wasn't intentional from Katalyst forcing the player to beat it flawless.
- And there came Nubot's room. I enjoyed it and I'm not saying this because I write it to your video. The time limit was really strict but it was fun to find the right way. My only issue was the last teleport orb. I died here 3 times because I hit accidentally one of the dash orbs instead of the teleport.
- DuneX22's game was cool but the bomb between the 19-20th fishes killed me many times which made it a bit annoying. But I think this last bomb was intentional so tight.
- Yostaryeahya's snake was cool but as I said I had to swap the controls again here and pls think of mobile players and not only give WASD hints for the controls.
- Halapeenyo's game was cool however on mobile it's also strange because the middle and right dwarfs are swapped on controls which caused me a lot of mishits. It was also a bit luck based because sometimes I didn't get any dwarfs for 4-5 sec long and that cause my time over. Btw one of my favourit demons is Casino Blitz so it was nice to hear its song again.
- After that I didn't dare to play the bonus room from Ndagger because it's alleged to be very hard and you can't quit it to finish the level if you can't beat it so I didn't want to risk my progress. I'm sorry for that because I was curious to it so it would be a better idea to let the player skip it if finds it too hard without the punishment to start over the whole level.
yt autoblocked this comment thinking it was spam xD. Thanks for taking your time to write this and im glad you liked most parts :)
@gd_nubot Yeah maybe the longest comment I've ever written on yt. :D I like Moongrinders megacollabs that's why I wanted to share all of my opinions per creators. :)
@gaaboor8484 🔥🤘
Tremendo nivel! 🔥
Wow, este collab esta espectacular, me gusta que cada minijuego tiene su toque (Incluso el minijuego de la coin)
De los mejores niveles de minijuegos que he visto
Gracias
@gd_nubot 🙂👍
Ofc you didn't play the bonus game for the coin. xD Looks amazing! If we would be some years before I absolutely would think it's a new episode for Serponge's AlterGame series so big GG for making it! Btw I'm a bit afraid of the 2p mode but the fact that you're also a mobile player I think you wouldn't be a part of a collab which is hardly playable on phones. :)
Epilepsia 💀
Im used to 2p Mode tho thats not really an issue
@@gd_nubot Btw how do you play 2p levels on phone physcally? I'm used to play platformer mode with my 2 thumb fingers holding my phone in my hands. If a 2p level doesn't need fast inputs I also play the same way. But if a pemon needs very fast inputs or holding the same time more than 2 buttons I usually drop these pemons. The one of the few exceptions is Swap Block Star Road which was a pain to beat on phone and I only beat it because it was downrated to easy demon and my own rules are that I have to beat all easy pemons. When I beat this level I had to use 3 fingers while I still tried to hold my phone and it was extremely uncomfortable and physically hurted me. So can you help with some tips for playing 2p levels on phone? :)
The level is very creative🤯🤯🤯🤯
it is
Love the concept and outcome! Very creative level, is this rated yet?
For some reason not yet
get this rated!!😤😤
Bro im trying 💀💀💀
Should be hard demon but nice platformer collab :)
Thanks
+fun 9.6/10
GG nivelazo y rateado
:)
cool level i think
xD
When merge?
Bro💀💀💀💀💀💀
Como se juega el de la coin, no lo entendi 😔
Eres las líneas del medio, cuando otras se vayan a juntar pulsas y te vuelves invencible un tiempo
@@gd_nubot a vale gracias, ya la conseguí 😁
It's rated :)
:)
This looks extremely cool but it's probably unplayable on mobile😢
Im mobile lololol
I am never playing this /j
I GOT FISH LIMBO FIRST TRY
Fun̈
:)
Cheese
Warioware but its Geometry Dash.
First one too hard for mb
please say "flashing lights warning" instead of "at your own risk" next time
💀