DLL Injection to Create a Fly Hack - Pwn Adventure 3

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  • เผยแพร่เมื่อ 23 เม.ย. 2020
  • We finally managed to make a fly hack to zoom around the map and we learned a lot about Windows game hacking in the process. This is the last video in the PwnAdventure game hacking series.
    Full playlist watch here: • Pwn Adventure 3: Pwnie...
    Previous Episode: • Reading Player Positio...
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ความคิดเห็น • 180

  • @rallokkcaz
    @rallokkcaz 4 ปีที่แล้ว +271

    Surprised I immediately knew about Quaternions when I saw 4 values

    • @HappyGick
      @HappyGick 4 ปีที่แล้ว +23

      Yeah, I also thought initially that it was a Quaternion, thanks to Unity. Looks like I wasn't wrong.

    • @rodriados
      @rodriados 4 ปีที่แล้ว +1

      Me too! Hahaha

    • @peacefulexistence_
      @peacefulexistence_ 4 ปีที่แล้ว

      same here. but not because of unity.

    • @btarg1
      @btarg1 4 ปีที่แล้ว +2

      Unity does this to us all.

    • @scotthamilton228
      @scotthamilton228 4 ปีที่แล้ว

      Same, thanks to Qt3D (If anyone knew it because of Qt3D, let me know)

  • @Jonathanloov
    @Jonathanloov 4 ปีที่แล้ว +393

    "unit vector (1, 1, 1)"
    bruh

    • @Wyvernnnn
      @Wyvernnnn 4 ปีที่แล้ว +38

      It doesn't even have length 1 :D LiveOverflow is the reincarnation of Pythagoras, confirmed

    • @pythoncake2708
      @pythoncake2708 4 ปีที่แล้ว +8

      irrational length of vectors. numerical errors incoming xD

    • @LiveOverflow
      @LiveOverflow  4 ปีที่แล้ว +109

      I’m revolutionizing math!

    • @root317
      @root317 4 ปีที่แล้ว +8

      @@LiveOverflow pls don't. We have enough formulas & theorems to remember, we dont want more😢😢

    • @dekrain
      @dekrain 4 ปีที่แล้ว +2

      @@root317 That's why teaching mathematics in school *must* be revolutionized

  • @Sven-W
    @Sven-W 4 ปีที่แล้ว +36

    There's a lot of fancy math around quaternions, but you can think of them in a really simple way.
    A quaternion encodes a rotation by saving the rotation axis and the rotation angle around that axis.
    You can write a quaternion as a 4-vector (w, x, y, z) or sometimes ordered differently as (x, y, z, w).
    If alpha is your rotation angle, and (p, q, r) is the unit vector describing your rotation axis, you can construct your quaternion as:
    w = cos (alpha/2)
    x = p * sin(alpha/2)
    y = q * sin(alpha/2)
    z = r * sin(alpha/2)
    The sin and cos are needed to make quaternion operations work properly. The most important Quaternion operation is the Hamilton Product, which lets you "chain" quaternions like you would chain rotation matrices by multiplying them.
    This only works properly if your quaternion is a unit quaternion, i.e. the compnents squared and added are equal to 1. This is always the case if you construct your quaternion like described above.
    A rotation quaternion has the exact same amount of information a rotation matrix has, you can convert one into the other.
    I love your videos, keep it up!

  • @Zandraccoon
    @Zandraccoon 4 ปีที่แล้ว +92

    3Blue1Brown has a pretty good video on quaternions.

    • @AgentM124
      @AgentM124 4 ปีที่แล้ว +5

      Funny how he just did a stream where he mentioned them and gimbal lock and went over complex numbers.

    • @user-zu1ix3yq2w
      @user-zu1ix3yq2w 4 ปีที่แล้ว +4

      Welp. Time to spend $100 on supplements and omega-3 and get a meth prescription from the doctor and try to learn this shit.

  • @root317
    @root317 4 ปีที่แล้ว +25

    06:08 I see... you are a man of culture as well.

  • @zacksargent
    @zacksargent 4 ปีที่แล้ว +8

    I love the aesthetic that you infuse your videos with. It is functional, clear, and very LiveOverflow.

  • @ilbinek_
    @ilbinek_ 4 ปีที่แล้ว +1

    I am glad you are continuing this series! Looking forward to the next one! Keep it up and stay safe!

  • @madmushroom8639
    @madmushroom8639 4 ปีที่แล้ว +6

    Yeees a new Pwn Adventure video! This series is the best!

  • @timjohansson4304
    @timjohansson4304 4 ปีที่แล้ว +1

    Best part about the video was the piano music and just flying around and just enjoying the nice work for a moment, often its just on to the next task with no celebration ^^, gj!

  • @MetaCzech
    @MetaCzech 4 ปีที่แล้ว

    I thought this series was dead. This video was nice and lovely surprise. Keep up the great work ;)

  • @WoolieOG
    @WoolieOG 4 ปีที่แล้ว

    Love these little math recaps, good job on this series.

  • @youdonotknowmyname9663
    @youdonotknowmyname9663 3 ปีที่แล้ว

    As soon as he started talking about the "camera rotation" thing and the "4 values" I immediatley thought about 3Blue1Brown's video about that subject.
    I absolutely love it when seemingly random pieces of information come together!

  • @Keldor314
    @Keldor314 4 ปีที่แล้ว +1

    The nice thing about using the left vector for orientation is that it's the only one that's consistent across all coordinate systems we commoly use. The Z-axis is flipped between OpenGL and DirectX because one uses a left handed coordinate system and the other uses a right handed one. The Y axis is flipped between world space and screen space since computer monitors start with the top row and go down, but in world coordinates, we usually consider Y to point up. Only X is consistent, always pointing to the right.

  • @Ariana-dn4mm
    @Ariana-dn4mm 4 ปีที่แล้ว +14

    >len 1
    >shows (1,1,1) with length sqrt(3)
    AHHHHHH
    jk ily
    btw quaternions can be treated as vectors in R^4, or as a subgroup of 2 by 2 matrices with complex entries, SU(2), and is a double covering of SO(3) fun stuff
    complex numbers are similarly a subgroup of 2x2 matrices of reals
    ending is uwu btw 💕

  • @Tfame
    @Tfame 4 ปีที่แล้ว +1

    Love you liveOverflow! After covid-19 please make plans to come to South Africa you'll enjoy it!

  • @grindinglcmeow
    @grindinglcmeow 4 ปีที่แล้ว +1

    The end result is so technically beautiful!!!

  • @NekoNeko88
    @NekoNeko88 4 ปีที่แล้ว

    Would be happy to see more videos about games and how that games works(the stuff behind the games) :) as example MMO,s like aion and tera. Greetings from Germany :D

  • @pavel9652
    @pavel9652 4 ปีที่แล้ว +1

    Thanks for the video. It reminds me I learned about quaternions hard way as well! ;] Many, many years ago I had tried to write a camera handling code for the 3D engine in secondary school, so it was way ahead from what was expected from a typical teenager in terms of maths (quaternions) and IT (C++ and OpenGL). I had struggled for a few days, as it took some time to understand that 3 values aren't enough to steer the camera reliably in every direction, which is counter-intuitive!
    It is funny when I think about it now. I was probably a little frustrated back then, but now I think it was such an excellent learning experience! Good old times, although, I had no access to the internet and had to visit friends in order to download game-dev tutorials and read them offline. ;]
    And no... I didn' become game developer ;]

  • @ripplerxeon
    @ripplerxeon 4 ปีที่แล้ว

    So easy to understand Love your way of describing .... you earned your like ... Peace

  • @codenamegamma
    @codenamegamma 4 ปีที่แล้ว +1

    Is there anywhere to see the code for all of this?
    also you're patreon icon on the endcard got broken. youtube did this for everyone and it's going to require a manual update to fix.

  • @blizzy78
    @blizzy78 4 ปีที่แล้ว

    Finally some more Pwn Adventure!

  • @maycodes
    @maycodes 4 ปีที่แล้ว

    Others: let's make game in Unity.
    Ben: Let's hack a game.

  • @julescoleman42
    @julescoleman42 4 ปีที่แล้ว

    YESSS! Pwn Adventure is back?!

  • @black_platypus
    @black_platypus 4 ปีที่แล้ว +11

    Yes, I knew it immediately: Welcome to quaternions.
    I've never quite fully understood them -.-
    They're so hard to simply visualize. A video by 3Blue1Brown helped a little

  • @wgicet
    @wgicet 4 ปีที่แล้ว +1

    3blue1brown has an awesome quaternion series

  • @LAvocat
    @LAvocat 4 ปีที่แล้ว

    "So how do we rotate this 3D vector with quaternions ..? I have no clue !"
    I died x)

  • @metaorior
    @metaorior 4 ปีที่แล้ว

    love your content man

  • @otesunki
    @otesunki 4 ปีที่แล้ว

    YOUR'E NOT DEAD =DDDD i was a hardcore fan of pwnadventure 3!!!

  • @0fuxTaken
    @0fuxTaken 4 ปีที่แล้ว +3

    5:56 Okay, Ill point you in the right direction with a quaternion

  • @aarondinesh3657
    @aarondinesh3657 4 ปีที่แล้ว

    The 3Blue1Brown video on quaternions nice for people who want to understand it! It's where i got my intuition for quaternions

  • @TheOisannNetwork
    @TheOisannNetwork 4 ปีที่แล้ว +1

    Playing around with Quaternions in Unity is also very helpful, but I suggest 3Blue1Brown video as well!

  • @adi331
    @adi331 4 ปีที่แล้ว

    When I saw 4 values i immediately knew what's up :D . But that's just because i heard of quaternions before and it was mentioned that it's often used in games.

  • @lank_asif
    @lank_asif 4 ปีที่แล้ว +1

    I don't understand any of this but I know I freakin admire the work.

  • @4cps777
    @4cps777 3 ปีที่แล้ว

    So here I am watching someone who is twice as old as me trying to figure out mathematic things which I didn't even know about bedorem

  • @dirtyspah
    @dirtyspah 4 ปีที่แล้ว

    Interesting video, you should do a vtable or detour hook next so you can make changes on the game thread. A seperate thread making memory modifications like this can be unstable

  • @TomBenBel
    @TomBenBel 4 ปีที่แล้ว +1

    This has probably been pointed out several times already, but the channel 3blue1brown has both an amazing video on the 4-dimensional beasts, as well as an online app that lets you explore quaternions hands on while getting the full explaination.
    For me, it was very helpful when I started to learn about them and wanted to build up an intuition beyond the symbols.
    If you instead just want to read them:
    A rotation by an angle of A around an axis represented by the unit-length vector (x,y,z) corresponds to the quaternion cos(A/2) + sin(A/2) (xi+yj+zk).
    E.g. assuming Y is up, rotating 90 degrees to the side (so around (0,1,0)) becomes cos(90°)+sin(90°)(0i+1j+0k) = j
    But again, these are just symbols and I highly encourage you to check out the aforementioned videos to get a deeper understanding.

  • @zeqizhang5860
    @zeqizhang5860 4 ปีที่แล้ว +5

    suggest 3b1b‘s interactive video for quaternions

  • @atzefatze
    @atzefatze 4 ปีที่แล้ว +1

    ...great vid, plz more

  • @epto
    @epto 4 ปีที่แล้ว +1

    Me in the first 5 minutes of the video: I'm studying computer engineering and I have no clue about stuff you are talking about.

  • @Veso266
    @Veso266 4 ปีที่แล้ว +1

    Nice song you wrote on a piano

  • @tecnolinux1469
    @tecnolinux1469 4 ปีที่แล้ว

    Love the video. i will be happy to see you hacking Pokemon FIRE RED version it looks tricky to break.

  • @dexdevlon
    @dexdevlon 4 ปีที่แล้ว +1

    Btw can you make a video about the CSGO and TF2 leak?

  • @Otzkar
    @Otzkar 4 ปีที่แล้ว

    So is the user dobs the same guy as guided hacking?

  • @peaceandfood7952
    @peaceandfood7952 4 ปีที่แล้ว

    I remember when this guy had less than 10k followers...amazing!

  • @logix3991
    @logix3991 4 ปีที่แล้ว

    afaik when you press right mouse button shouldn't the code run more then one time? And then the bool bFlyHack would go 0 1 0 1 0 1?

  • @glitchmasta4771
    @glitchmasta4771 4 ปีที่แล้ว +8

    Why did I get a 50 minute long gut renewal ad on this video? lmao
    Great video, I'd love to hear what you think about the tf2 source code leak.

  • @HissingStone714
    @HissingStone714 4 ปีที่แล้ว

    How I would try to do the fly hack, since we can already move the camera, just teleport the player to the camera position.

  • @blrz6769
    @blrz6769 4 ปีที่แล้ว

    I see LiveOverflow doing for me what seems to be magic and I am struggling to make a door in Unity

  • @MaxHDeveloping
    @MaxHDeveloping 4 ปีที่แล้ว +1

    Are you still using visual studio for coding? Yeah, good old times. How else uses vs code now?😉

  • @AdriGDev
    @AdriGDev 4 ปีที่แล้ว +6

    If you want to learn more about quaternions, 3Blue1Brown, has some really nice tutorials on them, you should check then out!

  • @av3stube480
    @av3stube480 4 ปีที่แล้ว

    Quaternions are pretty cool, though I don't understand them completely either. Still, I understand complex numbers. You can put them on a 2 dimensional plane, in which one axis is normal numbers, and the other is i(0, i, 2i, etc). Then, you can represent points on this plane as a normal number and a complex number. The thing is, when you multiply this point by i, you can rotate the point :D
    for example, a point like (1, i), multiplied by i will be (i, -1). When you plot them, the second point is the first point, rotated by 90 degrees :D

  • @awiewahh
    @awiewahh 4 ปีที่แล้ว

    3b1b's Quaternion video is amazing

  • @idrissberchil25
    @idrissberchil25 4 ปีที่แล้ว +4

    It's confirmed, this video was made last year.

  • @black_platypus
    @black_platypus 4 ปีที่แล้ว +8

    2:44 wait, that's illegal!

    • @ishikani
      @ishikani 4 ปีที่แล้ว

      Cross vector product rules.

  • @112BALAGE112
    @112BALAGE112 4 ปีที่แล้ว

    If by chance you are seriously interested in learning about quaternions. I recommend learning geometric algebra first. It's an obscure area of maths that seemingly has nothing to do with quaternions, but if you get into it you'll discover an intuition that is available nowhere else. The key topics are rotors and the even subalgebra of Cl(3).

  • @bobbincat
    @bobbincat 4 ปีที่แล้ว

    Guided Hacking full of chads like Rake and Fleep

  • @column.01
    @column.01 4 ปีที่แล้ว

    WTF. I have notifications on for your channel but never got a notification for this.

  • @chemputer
    @chemputer 4 ปีที่แล้ว +1

    Crystallographic texture analysis is just analyzing the texture resulting from a form of crystallography, such as X-ray crystallography, which is used for all sorts of things, such as determining the structure of molecules, proteins, basically anything you can crystallize. That's how we discovered the shape of DNA. But they did it with FILM and by hand!
    Now we do it with fast capture digital sensors and computer analysis.
    You might want to analyze the "texture" of a protein to find a way to activate or deactivate the active site with a small molecule (I.e. a drug!)
    That said, the PDB file format (which is used for protein structure files) just uses XYZ coordinates, not quaternions. Weird...

  • @QDLmcfresh
    @QDLmcfresh 4 ปีที่แล้ว

    Now just hook the function you re noping and only modify it for your own playerobject or am I missing something?

  • @PoiSonSonic
    @PoiSonSonic 4 ปีที่แล้ว

    7:20 We were born on the same year, wow. Hey there!

  • @mkDaniel
    @mkDaniel 4 ปีที่แล้ว

    Had enouch Fun with quaternions while making my maturita work.
    I was needing to roste vector and settled on quaternion.

  • @kipchickensout
    @kipchickensout 2 ปีที่แล้ว

    The player camera offset from the player origin reminds me of counter strike

  • @ale0x788
    @ale0x788 4 ปีที่แล้ว

    Yo Live, this probably came up in your research, but 3Blue1Brown had an awesome video on "Quaternions and 3d rotation, explained interactively."

  • @0brine
    @0brine 4 ปีที่แล้ว

    You are so freaking awesome XD

  • @spicybaguette7706
    @spicybaguette7706 4 ปีที่แล้ว

    For a better understanding of quaternions, you can have a look here: eater.net/quaternions
    While I still don't understand a lot, at least now I have a vague intuition of how they function.

  • @___Ezekiel
    @___Ezekiel ปีที่แล้ว

    idk why pwn3 keep crashin when we execute the line defining vec3* old_position

  • @johanngambolputty5351
    @johanngambolputty5351 4 ปีที่แล้ว

    I did a 4 year Applied Math degree and I still don't have a good conceptual grasp over quaternions. I've only recently rationalised complex numbers for myself as a better way to do trig, but that's likely not the whole truth.
    Random mention, but people sometimes use them (complex numbers) in differential equations instead of trig functions, as its easier/neater to keep track of derivatives of e^(i theta) than cos and sin.

  • @anglemort8289
    @anglemort8289 4 ปีที่แล้ว

    nice video.. thanks..

  • @Davidete345
    @Davidete345 4 ปีที่แล้ว

    More game hacking videos please!

  • @darkstar2111
    @darkstar2111 4 ปีที่แล้ว

    Quaternions are used also by accelerometers ;)

  • @Cyberducky
    @Cyberducky 4 ปีที่แล้ว +1

    Greetings from Human Resources ;)

  • @PauloDutra
    @PauloDutra 4 ปีที่แล้ว +1

    Nice I ❤ dll injection

  • @user-py7hf9zg5d
    @user-py7hf9zg5d 4 ปีที่แล้ว

    There are a few very good videos about quaternions from numberphile and 3Blue1Brown.

  • @inx1819
    @inx1819 4 ปีที่แล้ว

    Now that's nice!!!!!!!!

  • @subschallenge-nh4xp
    @subschallenge-nh4xp 4 ปีที่แล้ว +1

    I am new in the channel does this apply to Minecraft to fly free in creative mode

    • @8bit_pineapple
      @8bit_pineapple 4 ปีที่แล้ว +1

      I'm not sure what you mean by "fly free in creative mode"
      But if it helps, in minecraft the movement is handled entirely client side and you can write mods to modify how movement is handled and use them on servers. No cheat engine or dll injections required.
      -- I used to play with the Squake mod for fun on a server I played on.

    • @subschallenge-nh4xp
      @subschallenge-nh4xp 4 ปีที่แล้ว

      @@8bit_pineapple is there a good Channel or two videos to know more about to write down mods

  • @thegrandpew3921
    @thegrandpew3921 4 ปีที่แล้ว

    First time i heard about complex numbers outside of school.

  • @maycodes
    @maycodes 4 ปีที่แล้ว

    It's like the spectate mode.

  • @lochanpokharel
    @lochanpokharel 4 ปีที่แล้ว

    LOVE IT

  • @NiklavsXD
    @NiklavsXD 4 ปีที่แล้ว +2

    CS:GO and TF2 source code was leaked week ago! You know what to do 😆

    • @outlaw1148
      @outlaw1148 4 ปีที่แล้ว

      its only the client code, nothing to do with the servers or the anticheat

  • @natcafe
    @natcafe 4 ปีที่แล้ว

    ah yes, ancient knowledge

  • @Gizego
    @Gizego 4 ปีที่แล้ว

    My notifications are on and I didn't get notified. Is this an TH-cam problem?

    • @svampebob007
      @svampebob007 4 ปีที่แล้ว

      back in the days that was very common, so yeah probably a problem with the server you were "using" at that time.

  • @Ant0ine64
    @Ant0ine64 4 ปีที่แล้ว

    I wasn't even born when the dude posted the vectors formulas in 2001

  • @gwnbw
    @gwnbw 4 ปีที่แล้ว

    ye ill try to get the basics down first before I even look at this 😅

  • @leont.1121
    @leont.1121 4 ปีที่แล้ว +4

    Leaked... the first

  • @TTCBlaze
    @TTCBlaze 4 ปีที่แล้ว +1

    Lol now you made me wanna make an exploit for this game

  • @ML-rn9kk
    @ML-rn9kk 4 ปีที่แล้ว

    Oh guidedhacking, some of the forum posts and videos were helpful, but I’d never use one of their injectors/tools. I remember that, without any mention, some guys injector there (broihom or something) had some bitcoin trash alongside it, which was never mentioned.

  • @VaradMahashabde
    @VaradMahashabde 4 ปีที่แล้ว +2

    Here's the tutorial, by 3blue1brown!
    th-cam.com/video/d4EgbgTm0Bg/w-d-xo.html
    By the way, unit quaternions do have length 1, but vector (1,1,1) certainly doesn't!

  • @pwii
    @pwii 4 ปีที่แล้ว

    Instead of NOPing the move function, why not search for an "is touching ground" variable in the area where the position changes from gravity and replace it with always true for the time of flying?

    • @lyan2759
      @lyan2759 4 ปีที่แล้ว

      because that was the most simple and fastest way to solve it for him, like are you serious when you ask this or do you mean it to be a suggestion?

    • @pwii
      @pwii 4 ปีที่แล้ว

      @@lyan2759 a suggestion

  • @zhorky
    @zhorky 4 ปีที่แล้ว

    3blue1brown got a great quaternion tutorial

  • @nickthomason8596
    @nickthomason8596 4 ปีที่แล้ว

    Here's a good quaternion tutorial: th-cam.com/video/d4EgbgTm0Bg/w-d-xo.html

  • @_buffer
    @_buffer 4 ปีที่แล้ว

    You should develop a private server for a game! :-)

  • @ravan5120
    @ravan5120 3 ปีที่แล้ว

    sab uper se gaya bhai

  • @monomere
    @monomere 4 ปีที่แล้ว

    3blue1brown has a video on quaternions

  • @gabrieljosereyesacosta7007
    @gabrieljosereyesacosta7007 4 ปีที่แล้ว

    Cheers! You indeed hacked the living shit out that game

  • @kacperkwasny3848
    @kacperkwasny3848 4 ปีที่แล้ว

    3blue1brown has something about quaterions

  • @konstantinrebrov675
    @konstantinrebrov675 4 ปีที่แล้ว

    ~~hackerman~~ hackergod

  • @otesunki
    @otesunki 3 ปีที่แล้ว

    4 vals = quat? quats are used in 3d games
    EDIT: nailed it

  • @bits_for_bytes
    @bits_for_bytes 4 ปีที่แล้ว +1

    Why not just use python:
    import antigravity

  • @skrmnghrd4520
    @skrmnghrd4520 4 ปีที่แล้ว

    Damn, is there anything you can't hack? 👌👌👌👌👌

  • @ludologian
    @ludologian 4 ปีที่แล้ว

    Someone should tell boundary break about this injection tool !!