Great tutorial! I think it would be very helpful to see the end product from the tutorial, in the start of the video. This way the viewer knows what to expect. This is always something i look for in a tutorial. Just thought i would mention it for you :)
Ah, so those warnings when starting pop up for everyone, i was worried, that i had messed up something, but could never find out, what was duplicated ^.^
@@lukemccann95 couldn't find anything out of the box. Currently, people use Niagara + distance fields for that kind of stuff. Or you'll have to write your own trait in C++ i guess...
Great tutorial! I think it would be very helpful to see the end product from the tutorial, in the start of the video. This way the viewer knows what to expect. This is always something i look for in a tutorial. Just thought i would mention it for you :)
How to create an NPC Character Blueprint Class? This tutorial does not show this.
Ah, so those warnings when starting pop up for everyone, i was worried, that i had messed up something, but could never find out, what was duplicated ^.^
interesting. wait for next part
Great tutorial, I was looking for NPC AI in unreal
GREAT TUTORIAL hey do you know how to put instead of manequins metahumans?
Thank you you save my life I watch the other video but it doesn’t work yeay
👍
hey there , when is the next game jam that you r organizing , and is it only for patreon subscribers ?
It's up now on itch, it starts Jan 1st, it's open to everyone, and it lasts until Jan 31st.
@@RyanLaley Thank you for your answer , done , i just joined
@@RyanLaleyhello, i need help at 9:44 Because i can’t found the MasseAgent component
Really helpful tutorial!
Is there a way to navigate without lanes?
Did you ever find a solution mate? Looking for the same as my paths are generated at runtime so havent found out how to make that work yet
@@lukemccann95 couldn't find anything out of the box. Currently, people use Niagara + distance fields for that kind of stuff. Or you'll have to write your own trait in C++ i guess...