@25:10 why does discarding giant bear heal 2 damage off Beregond? If you were using the action from the caregiver, shouldn’t it only be 1 damage healed, not 2?
Trying to learn the game so please tell if the following is correct. @14:02 Misty Mountain Goblins had a forced effect that was missed that removes a progress token from the quest after he attacks. @15:44 What does the green die on Lonely Lands represent? @21:53 The active location, Lonely Lands, is a threat of only 2 since there are no cards underneath it, so each player should only assign 2 damage from Dangerous Crossing which would gain surge.
Thank you Good question because there was no progress on the main quest I only had progress on the side quest and at the end of the quest phase the side quest is no longer the current quest the location is Hills of Wilderland the green dice is to show how many quest points the location because the quest point is x and x is the number of characters controlled by the player with the most characters and x is also the threat
@@carlswansonthereandbackagain I don’t think so. Characters can only commit to a quest before staging. I don’t believe you can exhaust a character to quest after staging is complete. Unless I am missing an action granted by another card? Is there a card effect in play that allows a character to exhaust after staging is complete to add progress to a quest? Thank you for your responses, I really appreciate it.
Nice! Are you going to use these 2 decks for the whole Ered campaign?
Thank you you bet!!!😂
@25:10 why does discarding giant bear heal 2 damage off Beregond? If you were using the action from the caregiver, shouldn’t it only be 1 damage healed, not 2?
@@dynamicduke8119 Thank you I made a mistake it should have been only 1 I try to make up for it later by putting damage back on
Trying to learn the game so please tell if the following is correct.
@14:02 Misty Mountain Goblins had a forced effect that was missed that removes a progress token from the quest after he attacks.
@15:44 What does the green die on Lonely Lands represent?
@21:53 The active location, Lonely Lands, is a threat of only 2 since there are no cards underneath it, so each player should only assign 2 damage from Dangerous Crossing which would gain surge.
Thank you Good question because there was no progress on the main quest I only had progress on the side quest and at the end of the quest phase the side quest is no longer the current quest the location is Hills of Wilderland the green dice is to show how many quest points the location because the quest point is x and x is the number of characters controlled by the player with the most characters and x is also the threat
@@carlswansonthereandbackagaingotcha thanks!
@23:00 why does exhausting Haldir after the staging step clear the active location?
Thank you you the first player can a exquest a character to reduce the quest points by 1
@@carlswansonthereandbackagain I don’t think so. Characters can only commit to a quest before staging. I don’t believe you can exhaust a character to quest after staging is complete.
Unless I am missing an action granted by another card? Is there a card effect in play that allows a character to exhaust after staging is complete to add progress to a quest?
Thank you for your responses, I really appreciate it.
@@dynamicduke8119 the active location has an action the first player my exhaust x characters to reduce the threat and quest points by x
you’re right, I missed that, thank you!