Installing, tips and updates to reduce post 2.01 MOD issues - Cyberpunk 2077

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  • เผยแพร่เมื่อ 2 ธ.ค. 2024

ความคิดเห็น • 67

  • @MazePerception
    @MazePerception  ปีที่แล้ว +8

    Just a quick update and run down of mods after update 2.0 and the release of Phantom Liberty. Quick guide on how to install and things you can do to avoid crashes and other current issues.

    • @justfor2315
      @justfor2315 ปีที่แล้ว +4

      Great stuff!

    • @asl1262
      @asl1262 ปีที่แล้ว +2

      Thx

    • @MazePerception
      @MazePerception  ปีที่แล้ว +2

      Very welcome :). Any time.@@asl1262

  • @bradmillar90
    @bradmillar90 ปีที่แล้ว +2

    very happy we have you to give us the low down for those of us just getting into modding!

    • @MazePerception
      @MazePerception  ปีที่แล้ว +1

      You're welcome. the good news is the reworks and updates should be pretty stable now

  • @michaelgray1223
    @michaelgray1223 ปีที่แล้ว +6

    Was waiting for this. Thank you very much.

    • @MazePerception
      @MazePerception  ปีที่แล้ว +1

      You're welcome. There's a new video out too that focuses on the dependency mods and their updates after 2.0.1

    • @michaelgray1223
      @michaelgray1223 ปีที่แล้ว

      Subscribed🥰

  • @pedrolema8254
    @pedrolema8254 ปีที่แล้ว +3

    u can also set the game to legacy version on beta options in steam
    2.1 is great tho, I just need to finish this playtrough with my many mods and whatever

    • @MazePerception
      @MazePerception  ปีที่แล้ว +1

      Yes you can. But I will never agree that downgrading or staying on a past version of a game is a good idea. I understand why people do it, and it can be great short term. But for people new to modding I would not recommend the headache involved, making sure every mod you ever get is compatible with the old version of the game they are running and having to double check dependencies. I always recommend just waiting for them to update then updating your game to the current live version as it will be less hassle in the long run.

    • @pedrolema8254
      @pedrolema8254 ปีที่แล้ว

      @@MazePerception I get what u saying but I had over 36 mods and I'd lose many things if I just loaded my save in the current version

    • @Calouch
      @Calouch ปีที่แล้ว

      there are mods that are archived and are no longer downloadable..
      we must avoid losing them!
      I have to wait now :'(
      I think that i'll switch right now to the correct version and waiting, it will be updated soon thx modders!

  • @NoHaBi02
    @NoHaBi02 ปีที่แล้ว +4

    I havent been able to use my mods since one of the updates from a very long time ago. Tried the fixes I found online, but none of them worked.

    • @MazePerception
      @MazePerception  ปีที่แล้ว +3

      Did you use a mix of REDmods and manually installed mods?

    • @asl1262
      @asl1262 ปีที่แล้ว +3

      Had that issue last Nov updates. Didn't get the game to load for almost 2 months.

    • @andreayup6359
      @andreayup6359 ปีที่แล้ว +1

      Been lucky and always able to avoid this. I remember redmod really messing things up at the end of last year.@@asl1262

    • @MazePerception
      @MazePerception  ปีที่แล้ว +2

      Yeah 1.63 ended up having a long running issue with redscript@@asl1262

  • @transgirl2106
    @transgirl2106 ปีที่แล้ว +2

    The way I understand it Codeware replaces CyberCMD now. Any mods that list CyberCMD work perfectly for me using Codeware instead. I think they're only necessary if you want to use Redmods while running CET

    • @MazePerception
      @MazePerception  ปีที่แล้ว +2

      Yes, Codeware has pretty much taken over and made cybercmd obsolete. It was used to cross over with redmods but the mod had caused a lot of issues. In fact its not even been updated in a long while.

    • @Gunk05
      @Gunk05 10 หลายเดือนก่อน

      @@MazePerceptionthanks for the tip I’ve been having issues with random ctds and i think this just solved it

  • @lockwouldYT
    @lockwouldYT ปีที่แล้ว +3

    is there something else I need to do? I just tried the base mods like redscript and I'm getting "cyberpunk has encountered an error caused by corrupted or missing scripts file and will now be force to close"
    I cannot launch the game normally after uninstalling all the mods either.

    • @MazePerception
      @MazePerception  ปีที่แล้ว +1

      redscript extentions were not working until a few hours ago. red4ext/tweakxl/archievexl were only just updated. Red4ext is an extention of rescript and used for many mods, if it has an issue it will often come back as a rescript error. tweakxl and archivexl are then extentions for Red4ext. Up until early this morning those mods were not update. Check now as you should see them up and ready to go.

    • @PixelatedPerspective-d6i
      @PixelatedPerspective-d6i ปีที่แล้ว

      @@MazePerceptioneven with these updated I still get the error, my mods also create 2 files called “r6” and “red4ext” will they still work if I drop the newly created folders in? I only ask bc your mod files look like normal unzipped files.

  • @justfor2315
    @justfor2315 ปีที่แล้ว +7

    Great stuff. Thx

  • @Musaddique_MMALI
    @Musaddique_MMALI ปีที่แล้ว +2

    Amazing

  • @Fr3elancerflorida
    @Fr3elancerflorida ปีที่แล้ว +1

    So avoid vortex is what i took away from this.
    Ive been trying to fix my game since yesterday, i cant figure out what mod messed up my game but once i installed a mod vortex just stopped working with cyberpunk.

    • @MazePerception
      @MazePerception  ปีที่แล้ว +2

      Yeah vortex was ruled out early on by a lot of the mod creators. There were too many issues when trying to have it deploy and install mods and ordered mod orders wrong. It can work, but mostly will cause minor issues.

    • @Fr3elancerflorida
      @Fr3elancerflorida ปีที่แล้ว

      @@MazePerception good to know. Once nexus is working for me I guess it'll be time to manually install the 20 mods I have through vortex. Do I need to enable mods through redmods in the launcher or can I just jump in through the direct exe once they're installed manually?

  • @mathandj7183
    @mathandj7183 ปีที่แล้ว +1

    vortex didnt show cyberpunk 2077 on games tab why ??? plzz tell

    • @MazePerception
      @MazePerception  ปีที่แล้ว +1

      As stated by many mods, don't use vortex. Manually install.
      Also did you do a search/discover for games? I just checked and vortex found my cyberpunk and I didn't have to do anything to set that up.

    • @Denxiz
      @Denxiz ปีที่แล้ว

      @twiztidchrisone disable auto update

  • @quinnzykir
    @quinnzykir ปีที่แล้ว +1

    I can’t seem to get the biosculpted exotics mod running. I’ve tried extracting, creating new folders. Nothing works

    • @MazePerception
      @MazePerception  ปีที่แล้ว +2

      Let me look at it. I was just on Nexus seeing if I had everything updated. There is no need to create new folders. You should extract the contents and drop them into your cyberpunk directory. The folders will then deploy and paste to where they are meant to go.

    • @quinnzykir
      @quinnzykir ปีที่แล้ว

      @@MazePerception that’s okay. It says you can use it in the character creator. But that could be a typo. I’m used to modding fallout and Skyrim

    • @MazePerception
      @MazePerception  ปีที่แล้ว +2

      I would hold off on this mod for these two reasons.
      1. Its a new mod only having been out a week. With all the recent changes to Cyberpunk its best to hold off.
      2. The mod has been out only a week and already has 21 reported bugs.
      The mod is adding new rigs/bodies to the game and a species. This is a lot more intense then just adding in new clothing and such, as it has to inject the npcs into the game and overwrite lots of files. The mod seems to be progressing really well, I would just give the MOD creator a week or so to iron out the bugs and get things stable.

    • @quinnzykir
      @quinnzykir ปีที่แล้ว

      @@MazePerception oh dang. Was really hoping to run around as a tiger V

    • @quinnzykir
      @quinnzykir ปีที่แล้ว

      @@MazePerception thanks though. I’ll just play the game normally. I’ve held off playing till phantom liberty came out since I kept getting more bugs than the a vanilla fallout game

  • @cprogrammerguy
    @cprogrammerguy ปีที่แล้ว +1

    already installed the dependencies but the mods still won't work, only CET worked but others don't

    • @MazePerception
      @MazePerception  ปีที่แล้ว +1

      The other dependencies don't work? red4ext, codware, tweakxl and archievexl?

    • @cprogrammerguy
      @cprogrammerguy ปีที่แล้ว

      @@MazePerception Also cybermd.

    • @cprogrammerguy
      @cprogrammerguy ปีที่แล้ว

      @@MazePerception had redext and archivexl. Followed the dependencies the mods needed. Is there anything I need to make it work? Beside clean installing it again.

    • @giusy7303
      @giusy7303 11 หลายเดือนก่อน

      Find a fix? I’m in the same boat. The only thing that works is the CET menu but no other dependencies or mods work.

  • @abdushsalman4883
    @abdushsalman4883 10 หลายเดือนก่อน +1

    CET bind key (~) not working please help
    Or how can i rebind CET
    Plzzzzzz helpppp

    • @MazePerception
      @MazePerception  10 หลายเดือนก่อน +1

      Go to where your cyberpunk game directory is in the gog/steam folder and then find and Delete bindings.json located in \bin\x64\plugins\cyber_engine_tweaks and launch Cyberpunk 2077 to set a new keybind. When you launch the game you should see that original cet overlay again prompting you to select a keybind. It is ~ by default.

  • @viper5955
    @viper5955 ปีที่แล้ว +2

    👍good stuff, thank you, liked, commented, sub'd

    • @MazePerception
      @MazePerception  ปีที่แล้ว +1

      Thank you as well. Hopefully the creators can get back to making new stuff now and not just updating the stuff we already had!

  • @CursedMoistMan690
    @CursedMoistMan690 ปีที่แล้ว +1

    i noticed evrey time i launch the game through Vortex it downgrades the game to 1.6.1 even though the mods are for 2.0.1

    • @MazePerception
      @MazePerception  ปีที่แล้ว +1

      Yeah vortex has a host of issues when using it with cyberpunk 2077. Thats why most all the main mods say to manually install and avoid vortex due to how it deploys mods with Cyberpunk.

  • @jurybox1
    @jurybox1 ปีที่แล้ว +2

    Thank you

  • @idosquats8912
    @idosquats8912 ปีที่แล้ว +1

    How is it that mods stop working at random time while playing a game ?

    • @MazePerception
      @MazePerception  ปีที่แล้ว +1

      typically if you are sure all the dependency mods are updated and a mod stops working, its because you have another or multiple mods in the that are affecting the same thing. Check to see if that is the case.

    • @idosquats8912
      @idosquats8912 ปีที่แล้ว

      @@MazePerception is there any way to check if a specific dependency mod is not working , because i can only tell that cet is working , how can i know about the other 4?

  • @mrnohax5436
    @mrnohax5436 ปีที่แล้ว +1

    *2.01 and my game still keeps crashing*

    • @MazePerception
      @MazePerception  ปีที่แล้ว +1

      What do you think that could be from?

    • @mrnohax5436
      @mrnohax5436 ปีที่แล้ว

      @@MazePerception no clue but I do know if I went and started up my cyberpunk game right now it won’t start like it should because before I reach the menu there’s the cutscene that you can skip but the indicator for the skip button doesn’t say “press [___] to skip” but now for me it says “presstoskip” instead and when I finally get to the menu it’s congratulated me for getting phantom liberty but when I go to close and continue it just crashes on me and I’m pretty disappointed and btw I got rid of vortex and disabled the mods so yeah I’m pretty pissed in other words

  • @sensei3347
    @sensei3347 ปีที่แล้ว +1

    i want to buy new cars and remove street cred for auto fixer how do i do tht?

    • @MazePerception
      @MazePerception  ปีที่แล้ว +2

      New cars are sold through a framework system that you can find on nexus. It comes with a base of cars and other modders create new cars as well to add to it. www.nexusmods.com/cyberpunk2077/mods/4454
      It was last updated on October 3rd so should be phantom liberty ready but likely not 2.0.1 ready.
      As for removing street cred for fixers, not sure. There may be options for that in CET. I would join their discord and see as I am sure it is something someone has brought up before.

  • @aroundthemaze8757
    @aroundthemaze8757 ปีที่แล้ว +4

    OH yeah!! No crashes for me.

    • @MazePerception
      @MazePerception  ปีที่แล้ว +3

      Me either. But I did wait that first week out.

  • @IanBailey666
    @IanBailey666 ปีที่แล้ว +2

    16 times the details.

  • @JoeSmith-om5vw
    @JoeSmith-om5vw ปีที่แล้ว +2

    epic