Some context that wasn't gone over in the film: Pineapple, in Victorian days - especially _early_ ones - was an extremely difficult-to-get commodity; it had to come from the tropics on a ship that was powered by sail; steam-ships did not yet have the range and infrastructure to support cargo hauls like that. Pineapples were thus luxury goods; displaying one (let alone waging one up as a prize in a board game) was demonstrating your _wealth._ Folk could actually _rent them_ to display _(uneaten!)_ at parties and the like. This board game, though it clearly seems to be simply childish good fun to us today, was thus firmly intended to be played by, marketed to, at _least_ middle-class individuals.
Yes, all very good points. I think we cut some of those discussions for time. At this point pineapples weren't as exciting as they had been in the 18th century when they were first grown in the UK. However, they were still a luxury and you would still need to afford a dedicated pineapple house and staff to keep it heated in order to grow them.
@christophervalkoinen6358 oh really? I did not know that! I suppose it makes sense; there _has_ to very likely be an intermediate step between "so rare that this perishable fruit can be profitably rented out as a decoration for parties" and "so common literally anyone should be able to buy one at a supermarket if they want one." So this board game would've been designed during that intermediate period. Presumably the author was an adult, though, so could potentially remember the earlier extreme scarcity (if only as something mentioned by his parents); perhaps thus it was poking fun at them? We'll probably never know. But it is curious!
@@ShadowDragon8685 I should say, the pineapple prize was our idea, because we were referencing that history (really glad someone noticed). The rules of the game only suggest fruit and nuts as prizes. The games designer was towards the end of his career and had been making games since at least 1805, so he might have been conscious of the pineapple craze.
@@christophervalkoinen6358 oh, neat. The way it was presented made it seem as if the game's documentation specified the pineapple. But catching a complete history in-joke makes me grin. I hope it was enjoyed by someone! Pineapple is my favorite of all fruits.
I love the older feller's acerbic, dry, _dramatic_ delivery. It would actually be great to see... You know what? Imagine him reading from an old "self-guided tour" book, giving Geoff directions that are almost a century out of date, from the comfort of his sitting room.
Irving Finkel, Sir, lots of us cannot eat grapefruit, but we can eat pineapple. And of course the Pineapple was a sign of great wealth in the Great Country Houses of that time. It looks to have been a game where most players retired due to lack of funds. So they needed a good sense of humour to have fun.
A Victorian parlour game was by using a Bradshaw s guide, players would work out the quickest way from one place to another, e g from Penzance to Hull. The one with the shortest journey time was the winner.🧐
This sounds like the game invented and played by the Bishop, the Archdeacon, and the Chaplain in ”All Gas and Gaiters”, the ancient BBC1 sitcom. A player drew two stations from a hat, and a day and departure time, then they,. having memorized the entire BR timetable, would have to come up with the optimal itinerary between the two stations. The shortest time was the main criterion, but there were also points for the fewest changes of train. Other players could challenge if they thought the journey described was impossible (“That train only stops to set down passengers, you can;t catch it there!”), which scored points, or suggest a better itinerary of their own, which stole the points from their opponent.
It occurs to me, this game is from _so long ago_ that it's surely lapsed into the public domain. I wonder how long until it appears for something like _Tabletop Simulator_ or the like?
That would be too punishing. I proposed that a double-X would let you go forward or back, your choice; but that a sensible alternative would simply be to skip your turn.
Id love to hear the narration for each square. Shame the game is unlikely to get a re-release. Maybe with all the narrations someone could make an updated version of the game.
Bone Game Pieces used to be the norm, dice were made of bone hence 'Rolling the Bones' is a term used for playing dice. As for 'running out of tokens'? If you can't pay the fare GET OFF THE TRAIN!
I'm interested in the locomotive moves that have happened in the background - When was this filmed? 47798 "Prince William" is now where 6229 "Duchess of Hamilton" is usually placed and 35029 "Ellerman Lines" has also been moved to the other end of the Great Hall
Brought a few smiles watching this - and glad that Irving Finkel was game to read the actions for each square 😊
Some context that wasn't gone over in the film: Pineapple, in Victorian days - especially _early_ ones - was an extremely difficult-to-get commodity; it had to come from the tropics on a ship that was powered by sail; steam-ships did not yet have the range and infrastructure to support cargo hauls like that.
Pineapples were thus luxury goods; displaying one (let alone waging one up as a prize in a board game) was demonstrating your _wealth._ Folk could actually _rent them_ to display _(uneaten!)_ at parties and the like.
This board game, though it clearly seems to be simply childish good fun to us today, was thus firmly intended to be played by, marketed to, at _least_ middle-class individuals.
Yes, all very good points. I think we cut some of those discussions for time.
At this point pineapples weren't as exciting as they had been in the 18th century when they were first grown in the UK. However, they were still a luxury and you would still need to afford a dedicated pineapple house and staff to keep it heated in order to grow them.
@christophervalkoinen6358 oh really? I did not know that!
I suppose it makes sense; there _has_ to very likely be an intermediate step between "so rare that this perishable fruit can be profitably rented out as a decoration for parties" and "so common literally anyone should be able to buy one at a supermarket if they want one."
So this board game would've been designed during that intermediate period. Presumably the author was an adult, though, so could potentially remember the earlier extreme scarcity (if only as something mentioned by his parents); perhaps thus it was poking fun at them?
We'll probably never know. But it is curious!
@@ShadowDragon8685 I should say, the pineapple prize was our idea, because we were referencing that history (really glad someone noticed). The rules of the game only suggest fruit and nuts as prizes.
The games designer was towards the end of his career and had been making games since at least 1805, so he might have been conscious of the pineapple craze.
@@christophervalkoinen6358 oh, neat. The way it was presented made it seem as if the game's documentation specified the pineapple. But catching a complete history in-joke makes me grin.
I hope it was enjoyed by someone! Pineapple is my favorite of all fruits.
A wonderful historical artefact, but I'll never complain about Monopoly again!
At first I thought you were describing Irving.
@RFC3514 don't be awful 🤣
Geoff and Irving! .... now that's a collaboration we never knew we needed !
I love the older feller's acerbic, dry, _dramatic_ delivery. It would actually be great to see... You know what? Imagine him reading from an old "self-guided tour" book, giving Geoff directions that are almost a century out of date, from the comfort of his sitting room.
What a beautifully written and edited video. Honestly took me by suprise!
Irving Finkel, Sir, lots of us cannot eat grapefruit, but we can eat pineapple. And of course the Pineapple was a sign of great wealth in the Great Country Houses of that time. It looks to have been a game where most players retired due to lack of funds. So they needed a good sense of humour to have fun.
Nice to see Irving Finkel again, my next door neighbour until I was 4 years old and fellow Old Minchendenian. Robur durabit!
"I was hoping for a cuddly toy" ... you could always cuddle the pineapple! 🍍
great watch, loved every minute of it👍👍👍
What a great video. The NRM should market the game. I thought it was a Geoff Marshall vlog. 😂
A Victorian parlour game was by using a Bradshaw s guide, players would work out the quickest way from one place to another, e g from Penzance to Hull. The one with the shortest journey time was the winner.🧐
This sounds like the game invented and played by the Bishop, the Archdeacon, and the Chaplain in ”All Gas and Gaiters”, the ancient BBC1 sitcom. A player drew two stations from a hat, and a day and departure time, then they,. having memorized the entire BR timetable, would have to come up with the optimal itinerary between the two stations. The shortest time was the main criterion, but there were also points for the fewest changes of train. Other players could challenge if they thought the journey described was impossible (“That train only stops to set down passengers, you can;t catch it there!”), which scored points, or suggest a better itinerary of their own, which stole the points from their opponent.
Idea of piston in a tube to drive the Atmospheric engine is only a couple of steps away from the steam catapult used on aircraft carriers
Nice to see Geoff Marshall in this. Very good interview.
This is such a good interview. Geoff Marshall is the best TH-camr ever and I never heard of Ivring Finkel.
It occurs to me, this game is from _so long ago_ that it's surely lapsed into the public domain. I wonder how long until it appears for something like _Tabletop Simulator_ or the like?
For the NRM to make and sell too,
It would have to be fun to play to justify the cost of developing it into a product for sale.
@@creamwobbly have you played the Pointless Board Game?
I liked for the prizes. I was not expecting it and couldn't stop laughing
I'm working on a layout of Gosport Railway station. It's a beautiful design with a limestone frontage and columns
That's the scariest picture of Geoff. He'll not be happy with that, I'm sure.
Irv would have eaten the grapefruit for us...
To be fair, it hadn't travelled well from York down to London...
9:21, I propose for a double X that you go back whatever number is drawn and skip the next turn
That would be too punishing.
I proposed that a double-X would let you go forward or back, your choice; but that a sensible alternative would simply be to skip your turn.
I am trying to imagine a modern version of this game.
Id love to hear the narration for each square. Shame the game is unlikely to get a re-release. Maybe with all the narrations someone could make an updated version of the game.
What an excellent episode! I really enjoyed it.
But the big picture of Geoff in the thumbnail is terrifying.
Bone Game Pieces used to be the norm, dice were made of bone hence 'Rolling the Bones' is a term used for playing dice. As for 'running out of tokens'? If you can't pay the fare GET OFF THE TRAIN!
just live over the road , good to see you here geoff
Without the X cards that game might just have been playable.
They might be tolerable if they didn't trigger the action for the square you land on.
I think that game should be re-marketed as a facsimile of the original!
Irving Finkel *and* Geoff Marshall?!
Fantastic Board game maybe do a series with TH-camrs across the country to play this Board Game
When the replica edition is also an antique...
I'm interested in the locomotive moves that have happened in the background - When was this filmed? 47798 "Prince William" is now where 6229 "Duchess of Hamilton" is usually placed and 35029 "Ellerman Lines" has also been moved to the other end of the Great Hall
We've got an original version of this. Is it a collectors item?
I think you need to play the Great Game of Britain next.
Very interesting, looked like you had fun.
Is a plan to get d8000 running again because it would be good if it went on a heritage railway not in a museum
It's "Ticket to Ride" long before "Ticket to Ride" was invented.
Are you going to making the crediter of the camera I love it
Could you please shuffle your words into an order which makes some sense?
bro this video's url has the word Boko at the end
Spent the whole video distracted… nobody mentioned the Mallard in the room…choo😅
Can you do evening star because I am interested
12:22 Was Anthony successful?
I think so, because later you can see "Train!" Captioning, that's one of his catch phrases.
I want to see a rematch
Hilarious!
I prefer Mornington Crescent
What a bunch of foamers… 😆
geoff was tortured for many hours and won nothing
2:34 Seriously how daft do you have to be to think that you make your own bone game pieces?
No National