[TAS] Arcade SegaSonic the Hedgehog by Tuffcracker, rodonic01 & SpectralPlatypus in

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  • เผยแพร่เมื่อ 11 มี.ค. 2024
  • This is a tool-assisted speedrun. For more information, see tasvideos.org/5857M
    TAS originally published on 2024-03-12
    SegaSonic the Hedgehog is a isometric platforming game that was released for the arcades. You and up to two other players play as Sonic, Mighty the Armadillo or Ray the Flying Squirrel, as they attempt to escape from Dr. Eggman's island after being kidnapped and imprisoned there. Doing so will not be easy however as Eggman has set up traps all over his island. Unlike most Sonic games, Sonic and friends have health bars instead of the traditional rings system; rings here instead restore your health bar. The game also uses a trackball to control the characters instead of joysticks and buttons.
    Tuffcracker ( tasvideos.org/Users/Profile/T... ), rodonic01 ( tasvideos.org/Users/Profile/r... ), and SpectralPlatypus ( tasvideos.org/Users/Profile/S... ) collaborate to beat the game as fast as possible, defeating Eggman and getting Sonic and his friends off the island in record time. This is an improvement of 381 frames compared to the previous publication.
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ความคิดเห็น • 52

  • @masterjuni3678
    @masterjuni3678 3 หลายเดือนก่อน +51

    take a shot every time Sonic says "Waaaaahh"

    • @mickhithemouse
      @mickhithemouse 3 หลายเดือนก่อน

      you’d be dead

    • @astonquintanilla9301
      @astonquintanilla9301 3 หลายเดือนก่อน +3

      I’d already be intoxicated by level 1

    • @hhhh82user
      @hhhh82user 3 หลายเดือนก่อน +3

      drunk before the first level

    • @Mega_Mikey
      @Mega_Mikey 3 หลายเดือนก่อน +3

      Six deep in the first minute

    • @mickhithemouse
      @mickhithemouse 3 หลายเดือนก่อน

      you’d be dead

  • @DA_Garden
    @DA_Garden 3 หลายเดือนก่อน +39

    I would love to see an All/Most Rings run of this with all 3 players. So much potential there.

  • @Morpheus414
    @Morpheus414 3 หลายเดือนก่อน +23

    So glad to see more TAS’s of this!
    Also, inB4 all the “Waaaah”’s 😏

  • @GamerGee
    @GamerGee 3 หลายเดือนก่อน +8

    Waaaaah timestamps
    0:09
    0:28
    0:35
    0:42
    0:53
    0:58
    2:16
    7:22
    10:28 micheal bay finish

  • @SparkyMK3
    @SparkyMK3 3 หลายเดือนก่อน +7

    This game really doesnt get enough credit for just how great the spriteart and animation is. Sega's arcade division were wizards when it came to eye candy and technical showcases! I love touches like the cartoony delay in Sonic's eyes as he's falling in the ice level! Its a shame that Sega has NEVER rereleased this game...

  • @---Dr._Eggman---
    @---Dr._Eggman--- 3 หลายเดือนก่อน +6

    Fun fact: this game's stages' names have one similarity to Sonic CD's zones' names. The initials of all names of all the levels is always the same letter. To be more explicit:
    Sonic CD:
    Palmtree Panic (PP for short)
    Collision Chaos (CC for short)
    Tidal Tempest (TT for short)
    Quartz Quadrant (QQ for short)
    Wacky Workbench (WW for short)
    Stadust Speedway (SS for short) (what?!)
    Metallic Madness (MM for short)
    Sonic CD (scrapped zones):
    Dubious Depths (DD for short)
    Desert Dazzle (DD for short)
    Final Fever (FF for short)
    SegaSonic the Hedgehog:
    Volcano Valley (VV for short)
    Icy Isle (II for short)
    Desert Dodge (DD for short)
    Trap Tower (TT for short)
    Landslide Limbo (LL for short)
    Wild Water Ways (WWW for short)
    The only exception is SegaSonic's final level, Eggman's Tower, which is ET for short.

  • @Arntonach
    @Arntonach 3 หลายเดือนก่อน +4

    I like how up until Trap Tower you can barely tell the game is having you run away from obstacles.

  • @CyanTheGamerhog01
    @CyanTheGamerhog01 3 หลายเดือนก่อน +1

    Incredible! I've improved a lot since the last TAS of this same game! Well done to the creators

  • @XanthinZarda
    @XanthinZarda 3 หลายเดือนก่อน +1

    They surely got their money's worth from that stock scream effect.

  • @jaru4564
    @jaru4564 3 หลายเดือนก่อน +2

    A lot more death abusing here (the one at 6:09 was funny as hell, ngl. "WHEEEEEEEE-" *dies*). Nice work, and great job on the improvement!

  • @SayaAensland
    @SayaAensland 3 หลายเดือนก่อน +5

    Waaaahhh the Hedgehog

  • @ShadowMokujin
    @ShadowMokujin 3 หลายเดือนก่อน +2

    He avoided those rings like his time dependent on it!!!!

  • @DarkBluefire91
    @DarkBluefire91 3 หลายเดือนก่อน +2

    Will never understand how Eggman manage to escape within 20 sec.

  • @eppiox
    @eppiox 3 หลายเดือนก่อน +1

    Some of the stylized graphics in this look awesome

  • @KGershkoff
    @KGershkoff 3 หลายเดือนก่อน +1

    "WAAAAAAAAAHH!"
    I was hoping for an All Rings run, but I guess that's too tough considering the difficulty of the game.

  • @jboyathegamer
    @jboyathegamer 3 หลายเดือนก่อน +1

    Finally we got to see someone play this game again

  • @damin9913
    @damin9913 หลายเดือนก่อน +1

    1:30 that laugh sound very familiar 🤔 but I can't put my finger on it

  • @Ryusuta
    @Ryusuta 3 หลายเดือนก่อน +4

    I liked the part where Sonic said...

    • @maverickhunterstupidiocy7779
      @maverickhunterstupidiocy7779 3 หลายเดือนก่อน +2

      Well, implying he said anything is a stretch, at the moment he seems incapable of saying anything that isn’t “WAAAAAAAAAAAAAA”

    • @waddledoo_eatsrocks
      @waddledoo_eatsrocks 3 หลายเดือนก่อน +1

      ​@maverickhunterstupidiocy7779 what about sonic saying okdokido" in 1:56 ?

  • @ammiebaker2911
    @ammiebaker2911 3 หลายเดือนก่อน +1

    So.. How do we further optimise that Desert stage which sucks up a lot of time??? And go!!!

  • @cannon9009
    @cannon9009 หลายเดือนก่อน +1

    The trackball for this game in arcades must have been the most faulty-ass thing ever after like 20 go-arounds considering the whole gameplay is you spinning it with the force of a thousand suns trying to pass some of these mechanics

  • @RADish-official
    @RADish-official 3 หลายเดือนก่อน +4

    Sonic has a really good Waluigi impression.

  • @uzziel524
    @uzziel524 2 หลายเดือนก่อน

    Ultimate Waah Destruction

  • @sdgdhpmbp
    @sdgdhpmbp 3 หลายเดือนก่อน +1

    Cool like last time. No all rings run yet?

  • @gerioSB
    @gerioSB 3 หลายเดือนก่อน +2

    2 undodgable rings, wow

  • @user-ci1ed2pe5b
    @user-ci1ed2pe5b 3 หลายเดือนก่อน +3

    今夜も完璧ヤナ😊

  • @Ponifex
    @Ponifex 3 หลายเดือนก่อน

    What gets me is that, after screaming his head off for most of the first stage, Sonic generally shuts-up for the remainder of the playthrough.
    Maybe the devs realized how annoying all the WAAAAAH!s were in playtesting, and cut most of them out from Zones 2-8 (barring one further instance in Zone 6, of course).

  • @ammiebaker2911
    @ammiebaker2911 3 หลายเดือนก่อน

    Is spin jumping the whole time faster??

  • @colonthree
    @colonthree 3 หลายเดือนก่อน

    Sonic got wise: Sage Sonic

  • @solarflare9078
    @solarflare9078 3 หลายเดือนก่อน +1

    Not the best System 32 arcade game (Rad Mobile exists after all), but it’s still a fun arcade game akin to Atari’s Marble Madness

  • @user-kk1ne1lp9h
    @user-kk1ne1lp9h 3 หลายเดือนก่อน

    100%

  • @awesomeabbygaming9927
    @awesomeabbygaming9927 3 หลายเดือนก่อน +1

    Jim Carrey anyone?

  • @SmoggyLambGG
    @SmoggyLambGG 3 หลายเดือนก่อน +6

    ❌ You want to get on the highscores table? Collect rings!

    • @BlueAizu_
      @BlueAizu_ 3 หลายเดือนก่อน +8

      The point was to beat the game as quickly as possible, and the ring tally at the end adds more time to the run!

  • @user-yv7pl4db4k
    @user-yv7pl4db4k 3 หลายเดือนก่อน +2

    Super Mario 64 70 star record

  • @curtissmith5783
    @curtissmith5783 3 หลายเดือนก่อน +2

    How is it a speedrun if you keep dying?

    • @heyomaio
      @heyomaio 3 หลายเดือนก่อน +14

      Dying in some games saves time. There's a reason why they die on purpose

  • @Fuck_You_Youtube_
    @Fuck_You_Youtube_ 3 หลายเดือนก่อน +1

    WTF