Hey Jay. I was playing a chaos spell monk before this and it was just… a slog. Thank you for your detailed guides - I’m taking a fraction of the time to get through the campaign with this. It’s a lot more fun and satisfying. I appreciate it!
I've been playing a very similar build, and had a lot of problem with big physical damage hits until I changed to Cloak of Flames (you can get a corrupted 45%+ one for fairly cheap and with Catalysis fully half of physical is resisted by fire). I then took the 2 evasion per ES on helmet and with a ES helmet have 470 ES which lets me run Ghost Shroud when completely refills my ES when I'm hit. I'm also running Sorcery Ward (3k shield with Wind Ward) now and all this combined has basically solved all my survivability problems. I'm running all the way to Unnatural Resilience which I'll anoint one of these days.
Just switched to this build, It's really satisfying to hit spiral volley but I am struggling sometimes to generate them because it takes a couple of spiral volleys to pin an enemy, any reccomendations to fix that? I also feel like bleed does absolutely 0 dmg i got 100% chance and 360 pdps bow
Amazing build, bro! Been following it for the past week and having a blast. Quick question: how much Evasion we need before swapping to Acrobatics? Right now I have 14000 and I feel it is too low to swap. Is somewhere 20000 enough?
Dude. The part where you said, if you think ur snipes are missing, check for pierce etc. I was missing em last night and I'm like I know im in the sweet spot lol. Ty for this! I think I have pierce on quiver
Spent 8D and millions of gold switched to this build, biggest problem is ES enemy and snipe being stationery. Wouldn’t recommend if your gear isn’t fully optimized like his. You will experience a lot of pain in maps.
Thank you for the update. I'm really interested on seeing how this build goes since I'm already on the way to level one myself. I just wanted to ask: for the annoints, how would you rate Savagery for the bonus evade vs. Frenetic? The full charge seems really good but the 5% is kind of really turning me off from it. I also wanted to ask what skills should I remove if I plan on taking the cull nodes for the Myris set-up, since I do not think I'll be able to go beyond level 90 in terms of point allocation. I checked out the skill tree and there aren't a lot of %inflict bleed nodes any more. Do you get all the % inflict build from the quiver + jewels? Is it still 100% chance to inflict? Finally, for the Morior, which stats would you suggest running it with especially with the Myris helmet lacking Chaos resist? The Global defences seems like it's the reason the evade/armor is still pretty high but the I feel like Max Life/Elem Resist would be better to be able to slot Chaos resist soul cores to compensate for the helmet. Looking forward to your thoughts, and thank you so much for the build guide!
idk what I am doing wrong but sometimes in maps there are just bosses and rares that take ZERO damage from me - not even a little tick. Happens a lot with the delirium boss encounters in maps. IDK what to do with those
Well, bleed seems to do marginal amounts of damage comparing to Snipe so... Not that I criticize the build, it seems really cool, but it just feels so bad in general that those "bleed" builds are nothing like bleed builds in PoE1, where main dmg source was the actual bleed.
In my opinion this build fast clear monster but the boss fight little difficult. anyway I'm still like your build not see bleed build for this game much.
I really wouldnt recommend leveling like this ... i tried it and its really bad! I switched back to Gas Arrow + Flame Wall, its 100 times better and faster.
im running this build now and im at lvl 92 its insane! well done bro this build is satisfying
Would you know when to switch from the leveling tab to the end game one? thx
Hey Jay. I was playing a chaos spell monk before this and it was just… a slog. Thank you for your detailed guides - I’m taking a fraction of the time to get through the campaign with this. It’s a lot more fun and satisfying. I appreciate it!
Here to support you man! You can always make Bleed STRONG and our hearts READY!
I've been playing a very similar build, and had a lot of problem with big physical damage hits until I changed to Cloak of Flames (you can get a corrupted 45%+ one for fairly cheap and with Catalysis fully half of physical is resisted by fire). I then took the 2 evasion per ES on helmet and with a ES helmet have 470 ES which lets me run Ghost Shroud when completely refills my ES when I'm hit. I'm also running Sorcery Ward (3k shield with Wind Ward) now and all this combined has basically solved all my survivability problems. I'm running all the way to Unnatural Resilience which I'll anoint one of these days.
He delivered one of the most fun builds! Thanks for the update.
Hi im running this buil just had problem with a rare monster with layer of def like es proximity etc. how to damage them ya?
too hard boss fighting if have energy shield
Just switched to this build, It's really satisfying to hit spiral volley but I am struggling sometimes to generate them because it takes a couple of spiral volleys to pin an enemy, any reccomendations to fix that? I also feel like bleed does absolutely 0 dmg i got 100% chance and 360 pdps bow
Amazing build, bro! Been following it for the past week and having a blast. Quick question: how much Evasion we need before swapping to Acrobatics? Right now I have 14000 and I feel it is too low to swap. Is somewhere 20000 enough?
Dude. The part where you said, if you think ur snipes are missing, check for pierce etc. I was missing em last night and I'm like I know im in the sweet spot lol. Ty for this! I think I have pierce on quiver
Im kinda lost with the plus 5 stats upgrade on the passive tree. Mobalytics dont show hot to allocate that. Can someone help me? thx
Great job I love this build thx man
Spent 8D and millions of gold switched to this build, biggest problem is ES enemy and snipe being stationery. Wouldn’t recommend if your gear isn’t fully optimized like his. You will experience a lot of pain in maps.
does this build only work for bosses? or does it work for mobs? thx
It is very good with mobs
Really hope we get some bleed support on the duelist ascendancies
if they follow poe 1 somewhat im prolly gonna run a bleed bow glad
Thank you for the update. I'm really interested on seeing how this build goes since I'm already on the way to level one myself. I just wanted to ask: for the annoints, how would you rate Savagery for the bonus evade vs. Frenetic? The full charge seems really good but the 5% is kind of really turning me off from it.
I also wanted to ask what skills should I remove if I plan on taking the cull nodes for the Myris set-up, since I do not think I'll be able to go beyond level 90 in terms of point allocation.
I checked out the skill tree and there aren't a lot of %inflict bleed nodes any more. Do you get all the % inflict build from the quiver + jewels? Is it still 100% chance to inflict?
Finally, for the Morior, which stats would you suggest running it with especially with the Myris helmet lacking Chaos resist? The Global defences seems like it's the reason the evade/armor is still pretty high but the I feel like Max Life/Elem Resist would be better to be able to slot Chaos resist soul cores to compensate for the helmet.
Looking forward to your thoughts, and thank you so much for the build guide!
When to switch from the leveling build to the end game one? Just got Spiral at level 52.
D you have any thoughts on using Bonestorm with weapon swap and widowhaild with +2 lev quiver for extra phys on enemeies?
Can this work with deadeye ranger?
how to you reach 6 max frenzy charges? i got 3 max at the moment and the node on perk tree gives +1 max charges but wheres the extra 2 come from?
"Fervour" node on skill tree
Bushwack boots instead of running pin and lockdown gems on spiral volley?
What are the mods I should look for most in jewels? That’s the part I’m getting a bit confused on
idk what I am doing wrong but sometimes in maps there are just bosses and rares that take ZERO damage from me - not even a little tick. Happens a lot with the delirium boss encounters in maps. IDK what to do with those
You sure they dont have proximity affix?
@@motherpigeon1582 nah not that one, more like an energy shield or "armored" one
@@felixkrell890 Bleed goes through es so it should not be a problem. Interesting
I noticed you don’t really take any “increased projectile damage” nodes. Are they not worth it?
i wonder which Venom Draught to take?
hi I cant use brutality on bowshot since its already on snipe
How importend are the Accuracy Rating?
Well, bleed seems to do marginal amounts of damage comparing to Snipe so... Not that I criticize the build, it seems really cool, but it just feels so bad in general that those "bleed" builds are nothing like bleed builds in PoE1, where main dmg source was the actual bleed.
I need those uniques lol
In my opinion this build fast clear monster but the boss fight little difficult. anyway I'm still like your build not see bleed build for this game much.
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I really wouldnt recommend leveling like this ... i tried it and its really bad!
I switched back to Gas Arrow + Flame Wall, its 100 times better and faster.