@trentgram3883 he did do them and carried on to do them and him rerolling the 1s was the code chivalric. That said, he does need to be a bit clearer on what rules he is using for stuff.
@@hammer1349 maybe he did it off camera for time purposes. But should definitely state it out loud as myself an imperial knights player i was 🤯 🫠watching
Do you think a complementary 5-man guardsman squad that has anti-Tank guns or extra scouting equipment for objectives could help if they were cheap and easy to kill?
This was kind of predictable that both these lists would be kind of an initial stand off of not wanting to get too much out of cover, which rather helps the Tau out and this honestly just took completely bad secondary luck by the Tau, and because the leadership rules issue was more impactful to Tau, since it stopped the broadsides from firing to remove the Knight unit.
Quick question when knights use their re roll a single hit or wound roll of 1 is that for every weapon it has to shoot or just once per shooting phase per model???
@@MrOK-fx2ep no, you get the rerolls at the start of the game to help with completing the oath, which nets you the 5+ FNP and, I believe 3 CP. However, I don't remember if you keep the rerolls once you complete the oath.
You gotta love it when you can’t tell what was painted better. Is it the giant fascist robots, the giant communist mechs, or those nails? ❤ Knights are probably some of my least favorite armies mechanically, but the Knights matchup vs giant Tau war machines was perfect, great bat rep.
The knight player missed a lot of rules.... it was frustrating to watch him play knights so badly. Missing the FNP?! Missing the rerolls on 1s from the castellan... Like cmon guys you can do better.
@@mwgjosh5161haha, exactly. To be fair you guys are all pretty awesome players. The fact that you guys also always show your armies in a single camera shot is one of my favorite parts of mwg batreps. It’s cool to see the whole army together for a better reference.
Would be cool for these vids to be edited down to skip the dice rolls and just show where models start and end the turn, and summarize the turn. Would cut the vid length in half to a more reasonable length. Regardless, keep up the good work and content!
Say it with me knights players.... FEEL NO PAIN on 6s! How do you miss that??!
Bro, couldn’t watch it all. FNP??? Which code chivalric are you playing???
The fnp is the noble lance detachment. Starts at 6+ and can go up to 5+ if you complete the deed for the code chivalric
@@hammer1349I know he wasn’t doing any FNP. I didn’t hear his code chivalric. He needs to step back a second. No FNP made my head hurt.
@trentgram3883 he did do them and carried on to do them and him rerolling the 1s was the code chivalric. That said, he does need to be a bit clearer on what rules he is using for stuff.
@@hammer1349 maybe he did it off camera for time purposes. But should definitely state it out loud as myself an imperial knights player i was 🤯 🫠watching
This has been one of my favorite games of 40k i have played. I hope come again with a similar list this time my own models.
Did you bring those red dice you where rolling? If so how can i get some.
@@lastxhurra dice baron website
The anticipation when Josh dropped the knight… 😱 29:20
"Is that a thing?" Caught me off guard, LMAO
I got so use to steave BSing me off camera lol😂
Timestamp?
th-cam.com/video/8AZ6lwm6klw/w-d-xo.html
14:14 yes my Castellan always disappoints too. Been multiple games though
Hey guys, I'd love to see you guys start doing some MechWarrior battle reports.
Josh podcast!!! Dooooo it! The world need talk about desk canons!
prertty sure you cant have 5 attachments on a coldstar commander, im sure its only 4 max
13:13 The chances of getting all three dice to roll exactly the needed 4 is 1/216 odds or a 0.46% chance.
Do you think a complementary 5-man guardsman squad that has anti-Tank guns or extra scouting equipment for objectives could help if they were cheap and easy to kill?
Or an armed drone piloted by a servo skull?
the curse of the fresh mini strikes again XD
Did you take the FNP or extra move army rule? feel like I missed it and didnt see any FNP or comments on extra move
This Killed me too. How do you miss that playing knights??
So if they were living it would be big meaty models slapping meat. As vehicles is this big metal models slapping steel?
When that weird noise happened 1:22:45
This was kind of predictable that both these lists would be kind of an initial stand off of not wanting to get too much out of cover, which rather helps the Tau out and this honestly just took completely bad secondary luck by the Tau, and because the leadership rules issue was more impactful to Tau, since it stopped the broadsides from firing to remove the Knight unit.
Quick question when knights use their re roll a single hit or wound roll of 1 is that for every weapon it has to shoot or just once per shooting phase per model???
It's once per model, though they do reroll both a single hit roll of 1 and a single wound roll of 1.
Don’t you only get this once you complete your Oath?
@@MrOK-fx2ep no, you get the rerolls at the start of the game to help with completing the oath, which nets you the 5+ FNP and, I believe 3 CP. However, I don't remember if you keep the rerolls once you complete the oath.
This whole game I just kept imagining it playing out like in a Mechwarrior game lol.
Did that little Knight one shot two different Riptides?
Clutch move at 1:22:10!
Your camera work is so much smoother than mountains....
What are you doing differently? And can you let him know how to not make his audience sea sick
Yo! I’m in Michigan too!
Michigan represent! Definitely worth the drive if you can make it
You gotta love it when you can’t tell what was painted better. Is it the giant fascist robots, the giant communist mechs, or those nails? ❤
Knights are probably some of my least favorite armies mechanically, but the Knights matchup vs giant Tau war machines was perfect, great bat rep.
dang, i reaalllly wanted to see drukhari vs imperial guard 😢
Missile drone's are 2 shots Str 7 ap-2 2 dam
Do knights not consolidate? Cause if they do the knight should have consolidated into the ghost kneel.
And I can't spell.
The knight player missed a lot of rules.... it was frustrating to watch him play knights so badly. Missing the FNP?! Missing the rerolls on 1s from the castellan... Like cmon guys you can do better.
Those nails were super cute! Pls pass this message along to the player pretty pls ❤
Aww thanks so much!! - the player
IK and Tau... Big boys figth :D
Yeah! My two least favorite factions in one batrep!
But at least it features your 3rd fave person who works at MWG, right?
Hey now tau are very cool.
@@mwgjosh5161haha, exactly. To be fair you guys are all pretty awesome players. The fact that you guys also always show your armies in a single camera shot is one of my favorite parts of mwg batreps. It’s cool to see the whole army together for a better reference.
@@celticrain8170It's my favorite thing as well!
Would be cool for these vids to be edited down to skip the dice rolls and just show where models start and end the turn, and summarize the turn. Would cut the vid length in half to a more reasonable length. Regardless, keep up the good work and content!
The dice rolling is half the fun, the expectations, the gripping of the pillow
Battle reports wouldn't feel the same without the dice rolls.
I only watch mini wargaming for the dice rolls
Joined the channel for 2k 40k games and haven't seen one in months. I'm out