It's so funny when this mission completely contradicts the entire point Sonja's been making for two missions straight. Sonja: "Dad you need a base!" Kanbei: *gets useless bases but instead has an incredibly OP pre-deployed army*
Kanbei: Daughter, you are too young to understand what I am doing. Now, *observe* Kanbei's air force: *destroys your army while his infantry is securing all the cities at his side*
Sonja: "But how?" Kanbei: "I might not be a genius. But Kanbei knows a simple truth: You don't need deployment bases if your enemy cannot even properly use theirs either, transport helicopters go boom with my fighters." Sonja: ".......that feels more like cheating."
When I finally won this mission, I was so mad that I stopped capturing properties at 14, blocked off the last property Kanbei could've captured, and destroyed all of his units. Got me a low rank, but satisfied my anger.
Should be possible to win via rout yes, the challenge isn’t so much defeating Kanbei’s units as it is stopping him from getting the fifteenth cap, since with no airport and one useless base in the middle of nowhere there isn’t too much he can do to replace units you destroy. In fact, if you can stop Kanbei from winning on day 6 and manage to shoot all his transport copters and infantry on that island, kanbei will never be able to win since he won’t be able to get a unit onto the island to make the winning cap, giving you all the time you need to spam bombers and decimate his forces if you do desire
@@bongcloudopening5404 if belgium didn’t see it as an invasion the uk wouldn’t have joined the war and the uk wouldn’t have intercepted the message from germany to mexico to attack the usa and they wouldn’t know that germany told mexico to attack so they would remain neutral and then germany probably would have won ww1 or maybe im just an idiot that over analyzes things
.-. Kanbeis error is a hint?So by error you mean considering that the ai cant see the town thingys once his anti air is destroyed?Nice definition of error
Yes, but that occurred ONLY in Gen 1 games. Still, not only Gen 1 NPCs' AI was pretty subpar in comparison to other Gens, but also almost every of them (everyone other than a few major Trainers) had Pokémon knowing only level-up movesets, which were mostly atrocious. So infinite PP matters little in this case.
Having AI be able to see your units and attack instantly through fog of war has to be one of the most unfair instances of bullshit in gaming next to Jackal Sniper frame 1 reactions in Halo 2.
It's not only unfair, it's f'ing stupid and bad programming. That's unfair difficulty which doesn't make a "good" hard mode, no I wonder I said F this when the game came out. Sturm 2 was bad enough.
I just hacked and got rid of fog of war, then the game became enjoyable, though I still tried to clear those nasty maps without the hack if I could, just to try
Oh, I get it. In the normal campaign, his error was thinking his base was any good. In the hard campaign, it was thinking that the position of his base mattered when he had a mountain of air units at service, price no object!
The worst thing about losing this mission is how Nell is like "You idiot you should've listened to Sami and not gone for that base." As if to imply that the only way you could realistically lose this mission is for wasting time going for it.
For the normal campaign, Nell is right. But in hard campaign... Nell seems freaking blind to think the reason we lost was going after the useless base and not Kanbei going "Air force go brrrrr"
@@pkmntrainerred4247 I was going to say this. Hardmode just reuses the normal campaign defeat text, which is now usually inaccurate. Guess they assumed anyone playing Hard Campaign was going to be skipping those messages and could figure things out themselves anyway.
I want to at least have a brand-new "Blind Shot" feature where you can still attack the targeted space and hope there's a hidden enemy there or simply wasting your ammo instead.
SourSpitballs We know what the title really means, Spade was just making a joke about the convenience of how it was an "AI Error" and the title's name of "Kanabi's Error".
I love how the level is named Kanbei's Error? not Kanbei's Error 'cause it makes sense with the level design, since Kanbei only needs to cap 14 properties due to his one base.
Looking at the stuff on GameFAQs, it seems you don't need the AI exploit if you follow a VERY SPECIFIC gameplan - something that would take a ton of trial and error as well as notetaking. Now, the people that figured out that plan would probably share the opinion of "Worst Level Ever" afterward...
I love to imagine the developers playtested this level, but accidentally used the exploit in this video, and didn’t realize they would have lost ages ago otherwise. That or the exploit is considered the “real” way to win?!
It's bad enough that you have to fight an Indiana Jones-samurai-Japanese guy that looks like a chimpanzee, but the fact his forces were pumped on steroids on this mission makes it pure bullshit. 3 fighters, 3 bombers, 3 attack copters, not to mention his troops are all set up to seize all 15 properties. I applaud anyone that was able to complete this within 12 days and unlock the Sonja secret missions. Also, anyone find it hilarious that a modern-day American F-14/F-15 gets curbstomped by a Mitsubishi Zero?
Did I ever tell you how impressed I am with the quality of your videos? In more than one way I might add. I am always impressed with how informative and amusing your videos are. I am also impressed with the literal video quality, you manage to give even game boy games (which aren't really known for sharp graphics) amazing picture quality. Keep up the good work.
Coming back to this video after they announced the remakes of AW1/2! I wonder how this bastard of a mission is going to change. Will it be easier? Harder?
how do i airport Jokes aside, I really like Advance Wars. Despite its... high difficulty. But that Hard mode mission seems just insane. And I love the Tag Power song from AWDS. :3
Recently tried lunatic mode on Fire Emblem: Awakening...I have never been so irritated in a strategy game before that I gave up after only completing about 4 stages :\
This only reminds me of "Destroy ship at Drill Platform" in Jak II. A fairly easy mission in normal mode, but the HARDEST mission in Hero Mode, even with the cheats more readily availble (All the end game cheats are now the first ones unlucked in Hero Mode) You lose easily because the mission is based on your turret's hp, not your own, and all the flying crimson guards took shooting lessons.
Good thing nobody cares about that game anymore to torture themselves, was a good game(sorry 4 year slate bruh). I like to answer old comments to see how the person felt about there previous response years ago :P
I find more difficult the second mission of Kambei (mighty Kambei) since you need to do a strange lure so the enemy moves most of his units on one side of the map so you could get an apc out on the other side and capture his hq. And that lure doesn't works 100%.
This level was brutal. I played it a long time back and I remember I beat this level the first time by capturing Kanbei's lonely base to force him to invade the middle airport island which is a lot closer to my troops so I can have an easier fight.
I find it hilarious that you're talking about recruiting Sonja, then complaining about what Fog Of War does, as Sonja is basically the counter to Fog Of War.
She has better vision than any co Can see trees and reefs with her power active And she is stronger when counter attacking, so she can actually punish cpu fow ambushes
You know, I was thinking. What if capturing Kanbei's base is actually a viable strat for this mission? Since his base counts in the 15 captured buildings, if you get the base, he would probably need to go to your half of the map for a final capture. Now, you can lure his units in and deal with them more easily while staying nearer to your safe zones. Of course this is not the best strat, but I think it's viable if you want to go super ironic and be like "LMAO Sami I won by capturing the base, how about that?! HAHAHAHAHA 🤪"
Yup. And possibly a fix to the A.I. that will prevent that neutral property from being captured. They may possibly nerf the mission as well. Plus, the A.I. may also be forced to follow the Fog of War rules too.
Now that the reboot is coming... The AI will be smarter and probably this bug will be fixed Now I wonder, will this mission stay as hellish as it was originally? So excited to find out!
Well, on one hand, the AI has been fixed, those are bad news...but the good news is it doesn't cheat on Fog of war anymore so is as blind as you can be with their units.
@@TheVergile It's War and Ace Ace are literally impossible to Perfect S-Rank without cheat codes. And it's not even a matter of "I wasn't precise and lucky enough with my moves"; the HQs are too far away and the enemy force can't be routed. You won't manage the Perfect S-Rank time. That's not a good first impression of Advance Campaign, and when Perfect S-Ranking for other levels in general boil down to suicide HQ rushes, that's why I will not like Advance Campaign.
I love it when people go into analysis videos like this! Even though you're showing off the map and gameplay, it's still super cool to see your mindset and then have everything work with your script! I love the AW franchise! Have you considered doing a walkthrough of all the levels, if you haven't already?
A take-off or landing location for aerial craft such as planes. Why are you a- ...oh right, you're imitating Andy in his idiocy. Meanwhile, I'm trying to figure out what goes wrong with strategy game level design. Kirby can certainly get away with Ace Attorney-style breakdowns for cannons designed against a guy who can fly that can't even aim up.
Worst designed Advance Wars level is in AW2. The one where Colin has to stop Lash from taking his HQ for 14 days. Just skip turn, 14 times. Lash will eventually park a vehicle on your HQ, and be unable to get an infantry on it. You win. By doing nothing.
I S-ranked every AW game in the series (except Advance wars 1) in normal/hard mode, but THIS GODDAMN MISSION is the bane of my existence. Only people who truly love advance wars know this pain, good job on sharing it!
I remember having to do some kind of crazy precise movements to sneak a few air units out of my base to be able to stop the infantry in time. Yeah this mission sucked.
Wow, this is my first time seeing an AW video. For some reason, I thought these games were quite different from what they truly are. Makes me want to try one XD (and well, I'm a FE fan, so...). Thank you for the awesome video!
I found this video by luck, but I love the Advance Wars games, so I decided to watch. Best decision of the day. It was awesome! I dont remember playing this mission in hard mode, but you nailed it! And yeah, the Tag Power music in incredible! Congrats on the nice work! PS. Kanbei is my favourite character in the series.
@@bryanluna7503 dw bro by stupid I mean really good, the 3 turn special into sami capture was nuttts my personal fav Co gotta be Colin/ Kanbei (same team so busted)
I don't know what it is about this game, I can kick some serious butt in the Fire Emblem games, but I picked up Advance Wars today to give it a try and I've already lost in the third campaign mission. On normal.
Well, now we know why the mission it's called "Kanbei's error?" with an "?" obviously in hard mode and with fog of war, having a useless base it's hardly a disadvantage for the AI
And we're fighting the equivalent of China, too. Most conspiracies are bullshit or at least can be debunk, but I dare you to debunk the theory that China let the virus loose on purpose, to dethrone the States and become the new economical empire.
@@Tokito935 Yet here they are, COVID-19 free, only 80000 cases out of over a billion people, while we crawl under the burden of the new variants. Well, at least our vaccines are better.
Another possibility would have been to let one enemy troop start capturing such city, and them damage the unit with that chopper so that it would take more time to capture it, that would give you more time to send a mech unit and another chopper, enough to blow that AA and the remaining troops. By the way, nice video dude.
I'm curious how Fire Emblem Awakening was made by a company named "Intelligent Systems." Then again, they're probably committing the deadly sin of Pride.
More curious are the facts that yellow moon looks exactly like japan a bit rotated and in advance wars days of ruin the main enemy of the game is INTELLIGENT defense SYSTEMS, IDS
@ Varcon Oh, you wanna do this? Lol okay. Just because they're both will-future, doesn't mean they're "the same thing". "Punished" goes with "be" if you want to use the passive voice, just like any other verb. If someone will punish Andy, he "will be punished" is correct and he "will become punished" is a very bizarre, uncommon and in this case most likely wrong way of saying what Minrod Vils was trying to say. Passive is constructed with "be", not "become". He will become an astronaut, for example. "Become" is used for a change in state of some sort, not for a change from active to passive voice.
well sir, will become punished is a mode of saying ''he will BE punished'' but in a more primitive way look at this Become is more likely to BECOME, BE would only change his mode of saying, a ex is mages wich sometime says something like ''you will become a frog'' whenever they use a spell Andy will become punished, more like used for his status *after* Chapter 21: Rivals! BECOME would be more likely turning something,getting something (ex: he will become good later) it can be used to indicate the status of some person,later or before now see Andy will Become/Be punished, like you said, is a very bizzare thing to say itself but it doenst stop of being used as a word itself in verbs and normal speeching with other people,usually saying that would be a case of misunderstanding, people actually understand what they understand, you cant really sure know if someone is fluent in english for correcting them correcting him wont give him better grammar or make him learn everything,correcting is not really needed in a social site like youtube for him = become/be the correct for you = only be so whatever floats on your boat
that's some good criticism. AW1 was the hardest of all advance wars, but it was aslo the least fleshed-out. I guess the 2nd will forever be my favourite, DS is cool althrough the campaing is a bit boring. Never gonna like the days of ruin. It's a completly different game on the same engine. Should be called a spin-off.
Chief Gabriel The AI itself was somewhat predictible, just had different avatars. But I do agree, scenarios have been set against the player. Probably to make up for the AI.
Pan Limak Yea that last stage against Caulder was a freakin' nightmare, lazers, mortar cannons and the fact his base spawns whatever unit he wants at no cost every other turn...
Chief Gabriel Days of Ruin has its insane moments (such as Waylon Flies Again) but they're nowhere near impossible - there's always an alternate strategy. For the level I mentioned, the key to winning lies in rushing Mechs over the mountains.
Kanbei's Error in mani campaign: Strategy in basement placement is a big part of warfare! You need to consider the location and type of each one to really know if it'll be useful! Kandei's Error in hard campaign: WHO CARES ABOUT BASES WHEN I CAN JUST BRUTE FORCE MY WAY TO THE WIN?!
+Amelia Bee Yeah. You can thank Fire Emblem Awakening being a Waifu Simulator. And oh hey, didn't I see you as one of the commenters on the Cross Assault video?
Well, 'Kanbei's Error?' was really hard to beat (there probably is an S-Rank strategy to win this map in about 9 turns) but there's an even harder Misson in this game...have you ever Played 'Rivals' in Hard Campaign? You face Eagle with Andy in Fog of War (there is no Forest or Reef on the Map) on a Ground-Air-Map. You start off with 11 Properties 1 Inf and 2 Mechs in your Base, Eagle Starts with 18 Properties, 3 Inf near the Center Bases and Airport, 4 Fighters, 4 Bombers, 3 B-Copters, 2 Md-Tanks, 2 tanks 2 Anti-Air Units and 1 Missile-Launcher. Good Luck winning this one! (Btw: it's possible to win that map)
You can beat every single mission in AW1 just by baiting the AI with any transport unit (APC, Lander, T-Copter). Bonus points if the enemies move onto properties, as demonstrated in this video. The AI will always prioritize transport units, even ignoring your own infantry capturing their HQ. I don't know if this was changed in AW2 and later games.
Oh man... This was a painful level. Advance Wars has been generally very fair with it's difficulty. Even when you realize Fog Of War didn't affect opponents like it did you, things were often still doable when you logically work things out. But this one is everything but logical. There's just no way to do it yourself without trial and error or a bunch of lucky guesses.
My younger brother beat all Advance Wars Games in hard Mode with "S" . The only thing he did not beat in S are 2 or 3 unfair Szenarios Maps from Dual Strike. Even with a lot of love for these Games , even my brother got finally worn out.^^ I won the Hard Mode too, but around rank "B". Still i was hardly a match for my brother in Multiplayer
The just-released remakes finally make the AI play fair in Fog of War. They have the same restrictions that you have. I'm not sure how much this will impact the Hard Campaign, but it should make some maps easier.
I never actually finished the AW hard campaign before I lost it and once I saw the mission I freaked out and shouted NNNOOOOOOOOOOOOO YOU CAN'T DO THINGS LIKE THAT!!!
An effective way is to put the helicopter and carrier in the lower right corner and create only infantry and use them as a barrier. Sacrifice your fighter plane to kill bombers and helicopters first. The AI will want to kill your helicopter and carrier with all its planes but will be blocked by infantry they cannot kill. All you have to do now is pick them. With this technique, flying Kanbei troops are destroyed in record time. All that remains is to finish the war a little as this video shows it by optimizing your movements and deployments ;) Love this game
Same here, I remembered every fighter lost on fog of war against Eagle... Pretty bullshit, since I can't even reach their movement range with our sight.
any turn based tactics game (or any other game type for that matter) that has same turn moving reinforcements (i.e. ambush spawn assassinations) or farther than sight movement range for AI who aren't bound by the same sight restriction the player is need to be whacked over the head until they fix it
oh man, I'm so glad this popped up on recommended videos Such a happy nostalgia overload Well time to delve into my closet and find this game again btw Eagle is #1
One of my most hated levels was Level 20 in Zombies Ate My Neighbors. Can you imagine trying to fight a boss that attacks then goes back underground (being invincible in doing so,) before you can shoot it down, now imagine fighting THREE. AT THE SAME TIME. AND SAVING PEOPLE TOO.
That whole game can be a nightmare, especially when you use a password for a later level and have not nearly enough weapons to deal with the powerful enemies you'll face by that point. I've actually thought about including Red Ants Picnic in this series for that reason.
It's so funny when this mission completely contradicts the entire point Sonja's been making for two missions straight.
Sonja: "Dad you need a base!"
Kanbei: *gets useless bases but instead has an incredibly OP pre-deployed army*
Game : YoU sHoulD haVe iGnOrEd tHe BAse.
Yeah wouldn't his strength be in predeployment because his units are more expensive but more powerful?
Sonia :no father, you just cant Lauch an massive attack, you have to secure your bases!!
Kenbai: AHAHAHA KENBAI PLANE'S GO BRRRRRRRRRRRRRRRR
Kanbei: Daughter, you are too young to understand what I am doing. Now, *observe*
Kanbei's air force: *destroys your army while his infantry is securing all the cities at his side*
Sonja: "But how?"
Kanbei: "I might not be a genius. But Kanbei knows a simple truth: You don't need deployment bases if your enemy cannot even properly use theirs either, transport helicopters go boom with my fighters."
Sonja: ".......that feels more like cheating."
When I finally won this mission, I was so mad that I stopped capturing properties at 14, blocked off the last property Kanbei could've captured, and destroyed all of his units. Got me a low rank, but satisfied my anger.
Hahahahaha I would do the same
Haden Odom You can win via rout here?
Should be possible to win via rout yes, the challenge isn’t so much defeating Kanbei’s units as it is stopping him from getting the fifteenth cap, since with no airport and one useless base in the middle of nowhere there isn’t too much he can do to replace units you destroy. In fact, if you can stop Kanbei from winning on day 6 and manage to shoot all his transport copters and infantry on that island, kanbei will never be able to win since he won’t be able to get a unit onto the island to make the winning cap, giving you all the time you need to spam bombers and decimate his forces if you do desire
Sometimes anger consumes you and anger let's you destroy all of the units of your opponent
"What's an airport, again?"
That specific zoom-in cracked me up.
the best line in gaming: I'm sorry, what's an airport again?
Whiteboard Stickman the best line is from Nell when she says,"ANDY YOUR UNITS, THEYRE OUT OF FUEL!!!!"
Cirno lel
What is an airport but a miserable pile of spammable Fighters...
Neil Divins dat reference tho
She says it in the second game in the first mission when all of your units are out of fuel
"Just traveling through their country." Uninvited. With armed forces. Yeah, that kind of is invasion.
Yeah i don't blame kanbei
That's litteraly what happened in ww1
Germany wanted to move troops through belgium and belgium saw it as an invasion of which I can't blame them
@@bongcloudopening5404 if belgium didn’t see it as an invasion the uk wouldn’t have joined the war and the uk wouldn’t have intercepted the message from germany to mexico to attack the usa and they wouldn’t know that germany told mexico to attack so they would remain neutral and then germany probably would have won ww1 or maybe im just an idiot that over analyzes things
Literally Russia vs Ukraine lmao
@@mortenera2294 *fires at civilians*
yep just passing through nothing to see here lol
The level's title was a hint.
You just have to exploit the programming error and win the battle of attrition.
.-. Kanbeis error is a hint?So by error you mean considering that the ai cant see the town thingys once his anti air is destroyed?Nice definition of error
this is called "coding error"
also he was obvious joking jeez
@@phonkdaily666 the most ironic part is that you don't know that it is a programming flaw
@@HanakkoLove hello hanakko of the pasf lol
@@soulhoney1227 hello Soul Honey of the present
The A.I with an unfair advantage is one of my pet peeves in games.
It's like when the enemy had infinite PP in the first Pokemon games.
Later Pokemon games rig the RNG in the AI-s favor.😮💨
WHAT?!
*Looks at mons that can learn recover* You gotta be shitting me!
Yes, but that occurred ONLY in Gen 1 games. Still, not only Gen 1 NPCs' AI was pretty subpar in comparison to other Gens, but also almost every of them (everyone other than a few major Trainers) had Pokémon knowing only level-up movesets, which were mostly atrocious. So infinite PP matters little in this case.
Having AI be able to see your units and attack instantly through fog of war has to be one of the most unfair instances of bullshit in gaming next to Jackal Sniper frame 1 reactions in Halo 2.
It's not only unfair, it's f'ing stupid and bad programming. That's unfair difficulty which doesn't make a "good" hard mode, no I wonder I said F this when the game came out. Sturm 2 was bad enough.
I just hacked and got rid of fog of war, then the game became enjoyable, though I still tried to clear those nasty maps without the hack if I could, just to try
yea its insane, glad they got rid of that advantage in reboot camp
Intelligent Systems is already used to putting unfair bullshit on their games. Fog of war, ambush spawns...
Don't any of you randomly move through fog of war then reset the turn? If the game can cheat so can I.
Oh, I get it. In the normal campaign, his error was thinking his base was any good. In the hard campaign, it was thinking that the position of his base mattered when he had a mountain of air units at service, price no object!
wow, kanbei really changes between Pokemon conquest and here.
Yeah, I didn't know he's able to walk through multiple dimensions
The worst thing about losing this mission is how Nell is like "You idiot you should've listened to Sami and not gone for that base." As if to imply that the only way you could realistically lose this mission is for wasting time going for it.
For the normal campaign, Nell is right.
But in hard campaign... Nell seems freaking blind to think the reason we lost was going after the useless base and not Kanbei going "Air force go brrrrr"
@@pkmntrainerred4247 I was going to say this. Hardmode just reuses the normal campaign defeat text, which is now usually inaccurate. Guess they assumed anyone playing Hard Campaign was going to be skipping those messages and could figure things out themselves anyway.
@@Kazmahu I figured that out myself, but thanks.
It's funny how reusing dialog so much can create for hilarious moments
just follow the damn train cj
*Kanbei's Error*. Or rather, *Developer's Error*.
The question mark is there for a reason.
WOW. Thank you for your insight! I'll be sure to correct that comment that I made 10 months ago, so that the joke makes sense.
Is it really the developer's error? Of course it is. They're the only one to blame, Intelligent Rigged Systems.
You forgot to edit your comment.
@FinalHunter Get wooshed nigga. :sunglasses emoji: *fortnite default dances* *dabs and nae naes at the same time*
"whats an airport, again?" ...and hes supposed to command an army?
super elvis This is the same army where they have a schoolgirl as the supreme commander.
Elvis Presley SHAMEFUL DISPLAY
And that Andy is also a child.
Anyone can be a commander this days it seems
A new generation will get to experience this in remastered form.
Unless they change the AI.
For better or worse
Hopefully the developers are smart enough to notice
Still waiting
I want to at least have a brand-new "Blind Shot" feature where you can still attack the targeted space and hope there's a hidden enemy there or simply wasting your ammo instead.
The enemy AI is now affected by the fog of war but the unit he have should stay the same.
Andy in 2001: What's an airport again?
Andy in 2003: Continents? Really??
it was kanbais error because of his AI oversight which is technicaly an error the programmers made. thus kanbais error.
SourSpitballs We know what the title really means, Spade was just making a joke about the convenience of how it was an "AI Error" and the title's name of "Kanabi's Error".
SourSpitballs
300 IQ I see..
@@Regen_ r/whooosh
Deekra Spade kanbei
@@lilblizzaurus6000 cannabis' error?
I love how the level is named Kanbei's Error? not Kanbei's Error 'cause it makes sense with the level design, since Kanbei only needs to cap 14 properties due to his one base.
Ah yes, Kanbei has already deployed a mountain of troops in the AC version and those will kick your ass if you can't keep your B-Copter in good shape
Sorry man, no bases here, you might wanna check Eastern Europe tho, I heard there is a lot of Hard Basses
Sorry, no bases here.
No bases here either. Try the USA
I didnt see any there. Try South America
@@ToxicAce1652 Sorry no bases here. Try South africa.
Looking at the stuff on GameFAQs, it seems you don't need the AI exploit if you follow a VERY SPECIFIC gameplan - something that would take a ton of trial and error as well as notetaking. Now, the people that figured out that plan would probably share the opinion of "Worst Level Ever" afterward...
Delimon007: I think that they were pointing out the issue that the AI will always make the same moves on any game if you repeat moves.
My dad actually unlocked Eagle in the hard campaign. It actually stopped counting days because he reached 99 (which was the cap, apparently).
How did he cheese eagle?
How did he win?
I love to imagine the developers playtested this level, but accidentally used the exploit in this video, and didn’t realize they would have lost ages ago otherwise. That or the exploit is considered the “real” way to win?!
"What's an airport, again?" XDDDDD
I don’t get it
Eagle: REEEEEEEEEEEEE
It's bad enough that you have to fight an Indiana Jones-samurai-Japanese guy that looks like a chimpanzee, but the fact his forces were pumped on steroids on this mission makes it pure bullshit.
3 fighters, 3 bombers, 3 attack copters, not to mention his troops are all set up to seize all 15 properties. I applaud anyone that was able to complete this within 12 days and unlock the Sonja secret missions.
Also, anyone find it hilarious that a modern-day American F-14/F-15 gets curbstomped by a Mitsubishi Zero?
Kanbei is awesome :D
A ww2 plane that doesn't even use jet engines,completely destroys a modern day jet using the latest technology.
As TVTropes puts it, it’s just plane wrong! *ba dum tss*
The Ugly Barnacle z
To be fair, at least the Zero is an actual fighter. Green Earth uses A-10 Warthogs, which are _ground attack aircraft._
Did I ever tell you how impressed I am with the quality of your videos? In more than one way I might add. I am always impressed with how informative and amusing your videos are. I am also impressed with the literal video quality, you manage to give even game boy games (which aren't really known for sharp graphics) amazing picture quality. Keep up the good work.
Coming back to this video after they announced the remakes of AW1/2!
I wonder how this bastard of a mission is going to change. Will it be easier? Harder?
The title will be "player's error?" In thinking that they can beat this map
whoisthisgit's error, they'll replace every mission with Rivals
I wonder if they are actually gonna change the AI at all, or just faithfully port everything over.
how do i airport
Jokes aside, I really like Advance Wars. Despite its... high difficulty. But that Hard mode mission seems just insane.
And I love the Tag Power song from AWDS. :3
Recently tried lunatic mode on Fire Emblem: Awakening...I have never been so irritated in a strategy game before that I gave up after only completing about 4 stages :\
This only reminds me of "Destroy ship at Drill Platform" in Jak II. A fairly easy mission in normal mode, but the HARDEST mission in Hero Mode, even with the cheats more readily availble (All the end game cheats are now the first ones unlucked in Hero Mode) You lose easily because the mission is based on your turret's hp, not your own, and all the flying crimson guards took shooting lessons.
Good thing nobody cares about that game anymore to torture themselves, was a good game(sorry 4 year slate bruh).
I like to answer old comments to see how the person felt about there previous response years ago :P
@@BeanieBrony1995PSQUEE me too dude
Same but I only wait 4 months.
I was watching a youtuber play this advanced mission, and yes, it seems that blocking a city is the main way to stand a chance.
What's a Lub Lub, again?
"At least units have less damage the less health they have left..."
Dunno what it says about me that Civilization IV came to mind on seeing this line.
So true.
I'm now thinking of the Japanese military in Civ 5 who DON'T lose strength as the units weaken. [don't know if they had that in Civ 4.]
Jadriam No nation has that ability in Civ4. Never played Civ5. Maybe I should.
Jadriam Those guys are dicks
Hey add in Fire emblem.
I find more difficult the second mission of Kambei (mighty Kambei) since you need to do a strange lure so the enemy moves most of his units on one side of the map so you could get an apc out on the other side and capture his hq. And that lure doesn't works 100%.
14:48 Anyone else get SUPER hyped when this music plays in Advance Wars DS?
It just screams: "VICTORY!!!"
God that game's awesome!
This level was brutal. I played it a long time back and I remember I beat this level the first time by capturing Kanbei's lonely base to force him to invade the middle airport island which is a lot closer to my troops so I can have an easier fight.
Oh, the irony!
Dang, this is exactly the strategy I was thinking of XD
I find it hilarious that you're talking about recruiting Sonja, then complaining about what Fog Of War does, as Sonja is basically the counter to Fog Of War.
How is she the FoW counter?
She has better vision than any co
Can see trees and reefs with her power active
And she is stronger when counter attacking, so she can actually punish cpu fow ambushes
Andy's such a nimble guy. Pretending not to know what an airport is, just so that newbies won't feel so bad for forgetting *thumbs up*
You know, I was thinking.
What if capturing Kanbei's base is actually a viable strat for this mission?
Since his base counts in the 15 captured buildings, if you get the base, he would probably need to go to your half of the map for a final capture.
Now, you can lure his units in and deal with them more easily while staying nearer to your safe zones.
Of course this is not the best strat, but I think it's viable if you want to go super ironic and be like "LMAO Sami I won by capturing the base, how about that?! HAHAHAHAHA 🤪"
We will see this Evil Mission back in Advance Wars 1+2 Re-boot Camp?
Yup. And possibly a fix to the A.I. that will prevent that neutral property from being captured. They may possibly nerf the mission as well. Plus, the A.I. may also be forced to follow the Fog of War rules too.
0:29 But Advance Wars came out *BEFORE* Fire Emblem, way back in 1988 as Famicom Wars
Because of your tips i got a B in the level (Without the AI error) Thank you so much man my soul is now at peace!
Now that the reboot is coming... The AI will be smarter and probably this bug will be fixed
Now I wonder, will this mission stay as hellish as it was originally?
So excited to find out!
Perhaps, but they may also remove the AI's unfair advantage in Fog of War. Maybe...
Well, on one hand, the AI has been fixed, those are bad news...but the good news is it doesn't cheat on Fog of war anymore so is as blind as you can be with their units.
Also you get a pre-deployed bomber
which makes it blatantly clear that zero playtesting has gone into hard mode
And yet the Advance Wars subredd(sh)it will claim that it's 10/10 design. Give me a break.
@@MasterKnightDH the hard mode? id agree for the rest of the game. and even for many hard mode levels...but a few of them are just stupid
@@TheVergile It's War and Ace Ace are literally impossible to Perfect S-Rank without cheat codes. And it's not even a matter of "I wasn't precise and lucky enough with my moves"; the HQs are too far away and the enemy force can't be routed. You won't manage the Perfect S-Rank time.
That's not a good first impression of Advance Campaign, and when Perfect S-Ranking for other levels in general boil down to suicide HQ rushes, that's why I will not like Advance Campaign.
Good thing you've removed the intro and added an outro. It was really good, IMO.
The artwork he has as the thumbnails now are good too, even if they are sprites.
Reboot camp forces the ai to acknowledge fog of war and start you with an extra anti-air as well as a bomber, making this level far more fair.
I love it when people go into analysis videos like this! Even though you're showing off the map and gameplay, it's still super cool to see your mindset and then have everything work with your script! I love the AW franchise! Have you considered doing a walkthrough of all the levels, if you haven't already?
Maybe if andy knew what an airport was he could've flown right past kanbei and none of this would have happened.
Sonja knows what airspace is.
@@butteredsalmonella mate, the entire purpose of this comment was to meme about andy not knowing what was an airport for sturm's sake chill
What's an airport?
A take-off or landing location for aerial craft such as planes. Why are you a-
...oh right, you're imitating Andy in his idiocy.
Meanwhile, I'm trying to figure out what goes wrong with strategy game level design. Kirby can certainly get away with Ace Attorney-style breakdowns for cannons designed against a guy who can fly that can't even aim up.
"The hard campaigns of latera AW games felt very tame compared to this"
I agree, especially AW:DS, that campaign was a joke...
Worst designed Advance Wars level is in AW2. The one where Colin has to stop Lash from taking his HQ for 14 days.
Just skip turn, 14 times. Lash will eventually park a vehicle on your HQ, and be unable to get an infantry on it. You win. By doing nothing.
Really? Wow, I might have to test that.
Colin wins by doing absolutely nothing.
2:58
Max: ...**Facepalm**
Nicodapeek2 'I'm not a kid! I'm a CO of the Orange Star army!'
(Dracula like voice) What is a airport?! A miserable pile of secrets!?
@@finedandys1340 kanbei: sonja do you hear what he said?
Sonja: yeah father how does he not know about airport yet
I S-ranked every AW game in the series (except Advance wars 1) in normal/hard mode, but THIS GODDAMN MISSION is the bane of my existence.
Only people who truly love advance wars know this pain, good job on sharing it!
Looks like kanbei is not dumb but also he has good amount of air forcer
What's an airport again?
-Andy
Just wanna say. Loved that Finale, With the sped up game play and the AD:DS Duel-strike them. It made me smile when it started up.
i know that base is mostly useless, but if Kanbei gets a Rocket there, it's a serious blow to unit production
Orange Star has the best music to explain what an Airport is.
Kanbei's Error:
Normal campaign: *Normal Mr. Incredible*
Advance campaign: *Stage 3 Mr. Incredible*
I remember having to do some kind of crazy precise movements to sneak a few air units out of my base to be able to stop the infantry in time. Yeah this mission sucked.
God, I hated this level.
Wow, this is my first time seeing an AW video. For some reason, I thought these games were quite different from what they truly are. Makes me want to try one XD (and well, I'm a FE fan, so...). Thank you for the awesome video!
I found this video by luck, but I love the Advance Wars games, so I decided to watch. Best decision of the day. It was awesome! I dont remember playing this mission in hard mode, but you nailed it! And yeah, the Tag Power music in incredible! Congrats on the nice work!
PS. Kanbei is my favourite character in the series.
mate see when the dual strike theme came on, just reminded me of how fun that game was! eagle was sos tupid with the dual strike copower thing xDDD
Eagle has always been my favorite CO, dual strike just made him better.
@@bryanluna7503 dw bro by stupid I mean really good, the 3 turn special into sami capture was nuttts my personal fav Co gotta be Colin/ Kanbei (same team so busted)
I don't know what it is about this game, I can kick some serious butt in the Fire Emblem games, but I picked up Advance Wars today to give it a try and I've already lost in the third campaign mission. On normal.
I always read aw1 kanbeis lines in a stereotypical Japanese samurai accent because of his face, posture and that sword.
8:24 Congratulations, you just described aerial warfare
Well, now we know why the mission it's called "Kanbei's error?" with an "?" obviously in hard mode and with fog of war, having a useless base it's hardly a disadvantage for the AI
Like a plague, here comes the Orange Star Army!
This didn't age well.
And we're fighting the equivalent of China, too. Most conspiracies are bullshit or at least can be debunk, but I dare you to debunk the theory that China let the virus loose on purpose, to dethrone the States and become the new economical empire.
@@asmodeus58XX that theory can also be debinked since china lost economical power too dumbass
@@Tokito935 Yet here they are, COVID-19 free, only 80000 cases out of over a billion people, while we crawl under the burden of the new variants. Well, at least our vaccines are better.
@@asmodeus58XX what tf would China gained from fucking over the world? 192 Denouncements and going down in history as dicks?
@@asmodeus58XX why did you need to ruin it with political bullcrap?
And in the end, you only get a B. Still, brilliant! I could not do this...
I like the tag power song in this game but I liked the power up song in days of ruin tad more.
Another possibility would have been to let one enemy troop start capturing such city, and them damage the unit with that chopper so that it would take more time to capture it, that would give you more time to send a mech unit and another chopper, enough to blow that AA and the remaining troops. By the way, nice video dude.
2:59 That Quote Is Like Asking: How Did You Cross The Sea From Blue Moon To Yellow Comet?
By ship, of course!
@@stevengu1253 what’s a ship
@@igunn8632 What's with your question?
Kanbei needs bases too!
Curious how this game was made by a company named "Intelligent System"
I'm curious how Fire Emblem Awakening was made by a company named "Intelligent Systems."
Then again, they're probably committing the deadly sin of Pride.
More curious are the facts that yellow moon looks exactly like japan a bit rotated and in advance wars days of ruin the main enemy of the game is INTELLIGENT defense SYSTEMS, IDS
I'm curious how Sticker Star and Color Splash were made by a company named "Intelligent Systems".
Len1million only fates and a few swimwear outfits in awakening and in fates only a handful get beachwear
@@excessiveone9952 this fanbase is pretty brutal huh. No wonder noone gives fire emblem or advance wars a shot. The community just drives them away
Andy: what's an airport again?
Me: why even 'sigh' airports is for making air units
On 3:00
Andy will become punished later
Because he doesn't know about airports.
will be* punished
will become punished = future
will be punished = future
its the same thing
@ Varcon Oh, you wanna do this? Lol okay. Just because they're both will-future, doesn't mean they're "the same thing". "Punished" goes with "be" if you want to use the passive voice, just like any other verb. If someone will punish Andy, he "will be punished" is correct and he "will become punished" is a very bizarre, uncommon and in this case most likely wrong way of saying what Minrod Vils was trying to say. Passive is constructed with "be", not "become". He will become an astronaut, for example. "Become" is used for a change in state of some sort, not for a change from active to passive voice.
well sir, will become punished is a mode of saying ''he will BE punished'' but in a more primitive way
look at this
Become is more likely to BECOME, BE would only change his mode of saying, a ex is mages wich sometime says something like ''you will become a frog'' whenever they use a spell
Andy will become punished, more like used for his status *after* Chapter 21: Rivals!
BECOME would be more likely turning something,getting something (ex: he will become good later) it can be used to indicate the status of some person,later or before
now see
Andy will Become/Be punished, like you said, is a very bizzare thing to say itself but it doenst stop of being used as a word itself in verbs and normal speeching with other people,usually saying that would be a case of misunderstanding, people actually understand what they understand, you cant really sure know if someone is fluent in english for correcting them
correcting him wont give him better grammar or make him learn everything,correcting is not really needed in a social site like youtube
for him = become/be
the correct for you = only be
so whatever floats on your boat
At this moment, you have reached 20,000 subscribers! Congrats!
15:43 man... Yes. Just... Yes. It's an AMAZING theme song. Absolutely astounding.
that's some good criticism. AW1 was the hardest of all advance wars, but it was aslo the least fleshed-out. I guess the 2nd will forever be my favourite, DS is cool althrough the campaing is a bit boring. Never gonna like the days of ruin. It's a completly different game on the same engine. Should be called a spin-off.
I dunno. Maybe It's because I played all the games from the first to last, but it never felt too hard to me.
Pan Limak You know, its the same system for the four games and you'll get a lot of practice in the way.
Chief Gabriel The AI itself was somewhat predictible, just had different avatars. But I do agree, scenarios have been set against the player. Probably to make up for the AI.
Pan Limak Yea that last stage against Caulder was a freakin' nightmare, lazers, mortar cannons and the fact his base spawns whatever unit he wants at no cost every other turn...
Chief Gabriel Days of Ruin has its insane moments (such as Waylon Flies Again) but they're nowhere near impossible - there's always an alternate strategy.
For the level I mentioned, the key to winning lies in rushing Mechs over the mountains.
This was the mission I could never beat. And boy, did I try!
While this level was tough, I feel that that the first level with Drake against Sami, or the first level against Sturm were the hardest.
That tag power song is fucking awesome!
No, never mention DS. That game doesn't deserve to be even close to a video about the good AW games
Hawkecrail What's wrong with DS? I mean, besides breaking the balance of vehicles entirely.
TheShadowlord90 On worst levels ever 9 there's a guy called lion prince x8 my argument is under there. Sorry im lazy and don't want to copy it to here
Hawkecrail
That's fine. I understand.
TheShadowlord90 ok
And so the Tag Team theme from AW:Dual Strike begannnn! XD
I got a food ad when you mentioned mince meat
Kanbei's Error in mani campaign: Strategy in basement placement is a big part of warfare! You need to consider the location and type of each one to really know if it'll be useful!
Kandei's Error in hard campaign: WHO CARES ABOUT BASES WHEN I CAN JUST BRUTE FORCE MY WAY TO THE WIN?!
YAY, new episode!
+Amelia Bee
Yeah. You can thank Fire Emblem Awakening being a Waifu Simulator.
And oh hey, didn't I see you as one of the commenters on the Cross Assault video?
Wait a sec... on easy, it's mission 10, but on hard it's mission 11? WHAT?
He probably unlocked some bonus missions.
Well, 'Kanbei's Error?' was really hard to beat (there probably is an S-Rank strategy to win this map in about 9 turns) but there's an even harder Misson in this game...have you ever Played 'Rivals' in Hard Campaign? You face Eagle with Andy in Fog of War (there is no Forest or Reef on the Map) on a Ground-Air-Map. You start off with 11 Properties 1 Inf and 2 Mechs in your Base, Eagle Starts with 18 Properties, 3 Inf near the Center Bases and Airport, 4 Fighters, 4 Bombers, 3 B-Copters, 2 Md-Tanks, 2 tanks 2 Anti-Air Units and 1 Missile-Launcher. Good Luck winning this one! (Btw: it's possible to win that map)
You can beat every single mission in AW1 just by baiting the AI with any transport unit (APC, Lander, T-Copter). Bonus points if the enemies move onto properties, as demonstrated in this video. The AI will always prioritize transport units, even ignoring your own infantry capturing their HQ. I don't know if this was changed in AW2 and later games.
I always wonder why the AI has such a spite against Transport units to the point they would literally beeline into a trap to kill one
Oh man... This was a painful level. Advance Wars has been generally very fair with it's difficulty. Even when you realize Fog Of War didn't affect opponents like it did you, things were often still doable when you logically work things out. But this one is everything but logical. There's just no way to do it yourself without trial and error or a bunch of lucky guesses.
My younger brother beat all Advance Wars Games in hard Mode with "S" . The only thing he did not beat in S are 2 or 3 unfair Szenarios Maps from Dual Strike.
Even with a lot of love for these Games , even my brother got finally worn out.^^
I
won the Hard Mode too, but around rank "B". Still i was hardly a match for my brother in Multiplayer
+Berek71182
So what are those 2-3 maps from Dual Strike?
The trick you used at the end is quite brilliant. Good job if you figured it out after many hours of perseverance.
This is very helpful, thank you kind sir
This was so interesting- completely forgot about the broken fog of war!
The just-released remakes finally make the AI play fair in Fog of War. They have the same restrictions that you have. I'm not sure how much this will impact the Hard Campaign, but it should make some maps easier.
I never actually finished the AW hard campaign before I lost it and once I saw the mission I freaked out and shouted NNNOOOOOOOOOOOOO YOU CAN'T DO THINGS LIKE THAT!!!
Of course, because The Computer Is A Cheating Bastard, I cheated myself, and got a "Disable Fog of War" code.
An effective way is to put the helicopter and carrier in the lower right corner and create only infantry and use them as a barrier. Sacrifice your fighter plane to kill bombers and helicopters first. The AI will want to kill your helicopter and carrier with all its planes but will be blocked by infantry they cannot kill. All you have to do now is pick them. With this technique, flying Kanbei troops are destroyed in record time. All that remains is to finish the war a little as this video shows it by optimizing your movements and deployments ;)
Love this game
Ugh, I'd forgotten just how bullshit the Fog of War maps were in AW1
Same here, I remembered every fighter lost on fog of war against Eagle...
Pretty bullshit, since I can't even reach their movement range with our sight.
any turn based tactics game (or any other game type for that matter) that has same turn moving reinforcements (i.e. ambush spawn assassinations) or farther than sight movement range for AI who aren't bound by the same sight restriction the player is need to be whacked over the head until they fix it
oh man, I'm so glad this popped up on recommended videos
Such a happy nostalgia overload
Well time to delve into my closet and find this game again
btw Eagle is #1
One of my most hated levels was Level 20 in Zombies Ate My Neighbors.
Can you imagine trying to fight a boss that attacks then goes back underground (being invincible in doing so,) before you can shoot it down, now imagine fighting THREE. AT THE SAME TIME. AND SAVING PEOPLE TOO.
That whole game can be a nightmare, especially when you use a password for a later level and have not nearly enough weapons to deal with the powerful enemies you'll face by that point. I've actually thought about including Red Ants Picnic in this series for that reason.
whoisthisgit Jeez, I remember beating it more than a year back.
Let me tell you, the sandworm boss is a chump compare to Dr Tongue!
17:05 That was not hard work... that was a nightmare!
really nicely made video. very entertaining
Ooh that TAG POWER music though