IS THIS HAPPENING TO YOU!?! How To Beat 66L Pressure GbfvsR.

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  • เผยแพร่เมื่อ 29 ธ.ค. 2024

ความคิดเห็น • 44

  • @JKSpice
    @JKSpice 11 หลายเดือนก่อน +59

    I can't emphasize the last point strongly enough. These anime players are so used to opening up someone within 8 seconds of starting their blockstring. After that, they usually start getting desperate and throw out some crazy -8 stuff in an attempt to open you up. Great vid! Learned a lot!

    • @LordOfAllSwine
      @LordOfAllSwine  11 หลายเดือนก่อน +7

      It is amazing what opponents will try sometimes when you just act a bit more patient haha. Thank you I am glad you found it helpful :)

  • @Vsolid
    @Vsolid 11 หลายเดือนก่อน +22

    Should have mentioned that better opponents will sometimes choose to end pressure after f.L by either walking back (baiting reversals / looking for jump outs) or doing something like f.L > 2M / 5M / 5H (looking to counterhit a challenge attempt / ending their turn / buffering some safe on block special like Djeeta 214L to make sure they get a combo).
    Challenging the 66L reset like in this video can convince the opponent to do this more instead of trying to take their turn back, and thus introduces more options for the defender. Suddenly their turns end a lot faster and you can get back to trying to escape the corner instead of betting your life on pressing buttons.
    TLDR of all this; mashing is a fundamental part of defense and it makes blocking stronger.

  • @TlbHibiki
    @TlbHibiki 11 หลายเดือนก่อน +9

    If the person is spamming that pressure over and over, you can be confident that they're vulnerable to reversals after the dash hit. They won't have time to mixup the jab. You can also look for the beginning of the dash to confirm a super.
    As far as invincible reversals go, it's important to not be too obvious when you're going to do it. Catch two in a row and they'll be too afraid to keep the pressure up. Or don't punish them at all so you can catch them with a super when they get too overconfident in it.

  • @blastburnz
    @blastburnz 11 หลายเดือนก่อน +3

    Thank you for the guide! Actually, super helpful. I've actually taken a liking to just defending like you told me. That way I can see what kind of options the opponent likes use. I might lose that round, but I'll get them the next!

    • @LordOfAllSwine
      @LordOfAllSwine  11 หลายเดือนก่อน +1

      No worries I am glad it helped you :). Yeah It starts to feel really good when you opponent can't open you up some matches I sit there and just practice defence lol. That is the best way to look at it honestly the amount of matches where I have been overwhelmed in the first round then after slowing it down and seeing what my opponent wants to do only to then turn it around and win it really is the best way.

  • @sonicspeediscrazy
    @sonicspeediscrazy 11 หลายเดือนก่อน +7

    Great video i never know when to take my turn back. Also great music choice outset island is my favorite track from wind waker haha

    • @LordOfAllSwine
      @LordOfAllSwine  11 หลายเดือนก่อน

      Thank you so much I am glad you found it helpful :). Cheers aha I also love this song reminds me of my childhood haha

  • @Laezar1
    @Laezar1 11 หลายเดือนก่อน +5

    oooh you have to wait for the second hit, I was trying to attack after the dash attack and getting blown up

  • @bg-cc6hn
    @bg-cc6hn 11 หลายเดือนก่อน +1

    Great, concise guide!

    • @LordOfAllSwine
      @LordOfAllSwine  11 หลายเดือนก่อน

      Thanks so much I am glad it helped :)

  • @shaddykack
    @shaddykack 11 หลายเดือนก่อน +1

    Stellar stellar video!

    • @LordOfAllSwine
      @LordOfAllSwine  11 หลายเดือนก่อน

      Thank you so much I am glad you liked it :)

  • @danielshlong6476
    @danielshlong6476 11 หลายเดือนก่อน +1

    Thankyou so much this helped me kill the final boss

  • @goatman2281
    @goatman2281 11 หลายเดือนก่อน +3

    good points but even the few options have massive flaws and are aways on favor of the person doing 66L
    trying to contest it might get you hit with a raging strike on the corner if your opponent knows that you will do that
    which will take pretty much 50%+ of your life on ALL characters in corner
    trying to dp they can still block it which leads to the same thing

    • @LordOfAllSwine
      @LordOfAllSwine  11 หลายเดือนก่อน

      100% the risk reward is not in favour of the defender one bit, I imagine balancing will adjust certain aspects of it in the future. It is good know your options over time your can get better at the mind game :)

    • @rahzaelfoe3288
      @rahzaelfoe3288 11 หลายเดือนก่อน +4

      This is true, 2L and reversal are risky options, but if you don't represent any of them ever, then your opponent is free to keep running their offense. If you can force them to commit to f.M or some other far poke after the 66L>f.L to try to frame trap your 2L, they then risk losing their turn if you just block it. Same with dp, it forces your opponent to stop their pressure if they want to call it out, which you can then exploit by not dping the next time and taking your turn when they stop to block.
      Blocking only becomes strong once you force them to commit to risky options themselves or ending their turn if they guess wrong. It also loses to strike/throw or more grimy mix-ups that rely on you not calling out bigger gaps in pressure. By representing mashing or dp, even if it's only every once in a while, you make them second guess leaving those gaps in there to exploit, which means they're more likely to just keep spamming plus on block mids which you can then block easily. Obviously, if they only do plus on block mids and nothing else, block it all day every day if you have a life lead. But if they start trying to sneak in a grab or other mixup with bigger gaps, you're going to want to try to call them on it so they second guess doing it next time.

    • @garfusso
      @garfusso 11 หลายเดือนก่อน

      @@rahzaelfoe3288exactly, you have to show them that you have options to stop them. That way they'll stop for you more often than not.

  • @razrsrealm
    @razrsrealm 11 หลายเดือนก่อน +2

    Problem is that you get pushed to the corner for free by just taking it. Corner is mad scary in rising.

    • @LordOfAllSwine
      @LordOfAllSwine  11 หลายเดือนก่อน +1

      To an extent this is true but being patient in situations can give you some time to assess what might be the best option for you to take I have found in my experience anyway.

  • @GGxQuinn
    @GGxQuinn 11 หลายเดือนก่อน +2

    Thanks needed that

    • @LordOfAllSwine
      @LordOfAllSwine  11 หลายเดือนก่อน

      No worries, I am glad it helped :)

  • @ColonelBinface
    @ColonelBinface 11 หลายเดือนก่อน +1

    more of this pls 👍

    • @LordOfAllSwine
      @LordOfAllSwine  11 หลายเดือนก่อน +1

      Got a few more in the works and I am looking at certain characters for match up guides but I am glad this helped :)

  • @beatrix4519
    @beatrix4519 11 หลายเดือนก่อน +1

    ah I didn't know it was light that did the bad tech!
    I'll be sure to be pressing L more in pressure rather than other buttons exceot reversals obv

    • @LordOfAllSwine
      @LordOfAllSwine  11 หลายเดือนก่อน

      Yeah sticking out 2L is a really great way to keep your opponent honest and show them you are willing to contest, they can start to bait it out but if you notice they are you can start pressing with your own pressure.

  • @quiquef691
    @quiquef691 11 หลายเดือนก่อน +1

    What about spot dodge?

    • @LordOfAllSwine
      @LordOfAllSwine  11 หลายเดือนก่อน +1

      Another commenter mentioned this and said it is a viable option I was having some trouble with it but I will take it to the lab and see what I can do :)

  • @pedzod1761
    @pedzod1761 11 หลายเดือนก่อน +1

    Can Charlotte/Katalina spam U to counter after get hit by 66L ?

    • @LordOfAllSwine
      @LordOfAllSwine  11 หลายเดือนก่อน

      So I haven't tested it but since 66L is plus on block I feel that those moves would pose a threat so you could call them out with a grab but I think if your opponent is doing that it would be better to jump out of the pressure as those two moves have a high commitment so it would be a free way out of the pressure. Also I might be wrong but I think Charlotta's side swaps so if you get hit by that at least you aren't in the corner anymore so I would see that as a win :)

    • @SwhirledSyrupent
      @SwhirledSyrupent 11 หลายเดือนก่อน +1

      idk about katalina but charlotta's U counter has 5f startup and will get blown up by any 6f moves after 66L

    • @dawnselite
      @dawnselite 11 หลายเดือนก่อน

      and Don't use kat's because the followups will get blown up

  • @Alexavian
    @Alexavian 11 หลายเดือนก่อน +1

    You can roll them too

    • @LordOfAllSwine
      @LordOfAllSwine  11 หลายเดือนก่อน

      I will have to test this I have found rolling or using evade in this situation a bit risky but I will check it out in the lab thanks for pointing out :)

    • @Alexavian
      @Alexavian 11 หลายเดือนก่อน +1

      @@LordOfAllSwine spot dodging is mostly a miss but can catch them off guard. Rolling 66L has been very reliable.

    • @LordOfAllSwine
      @LordOfAllSwine  11 หลายเดือนก่อน

      Okay thanks for letting me know I will test it in the lab :)

  • @morderkaih
    @morderkaih 11 หลายเดือนก่อน +3

    Ty, i am stuck in S because of this shit.

    • @hotdog5927
      @hotdog5927 11 หลายเดือนก่อน

      sure you are

    • @dimex3362
      @dimex3362 11 หลายเดือนก่อน

      How did you make it to S without knowing this 🤦🏽‍♂️

    • @LordOfAllSwine
      @LordOfAllSwine  11 หลายเดือนก่อน +1

      No worries I hope it helps :)

    • @cammennon4595
      @cammennon4595 11 หลายเดือนก่อน +6

      ​@@dimex3362 I made it to master and I still struggle with 66L at times. I understand the struggle.

  • @Fpsdood
    @Fpsdood 11 หลายเดือนก่อน +8

    note on brave counter, while great, every pip down means more damage taken, id only recommend brave counter when you feel confident on turning the tide, IE: you have all cooldowns/meter up. i wouldnt do it after blowing a EXDP or something lol.

    • @LordOfAllSwine
      @LordOfAllSwine  11 หลายเดือนก่อน +3

      Yes this is true I forgot to mention about the health penalty thanks for pointing it out :)

    • @nahuel3433
      @nahuel3433 11 หลายเดือนก่อน +11

      Only after the first. So you get one "free" and in the next one you take more damage.