There was a convention recently that introduced a 20 count drum... in .50 BMG. This game's timeline ended years ago. Sometimes, these new ideas never make it out of these conventions.
@@akiyomer I am. Anyway, the names for this thing will forever be a mystery to me. M82A3, M107, XM109. *_IT'S THE SAME BULLSHIT WITH THE AR PLATFORM!_*
2:19 This sog pump-shotgun reload animation was fixed in mw2. Good thing they fixed. Instead of doing that like. Putting 8 magic shell which it teleports to his hand on it. They ram the shell very fast, hands descend and ascend that fast and putting every single shell on it
Bruh 2019 did an insane job with animations but the standard ones, these slight of hand animations on the other hand are just ridiculous. They are just ridiculously fast to a point where a lot of them look like bad Cold War animations. MWII however built upon 2019 and even made the slight of hand animations look great.
that's because most of the SoH animations are the same thing but just sped up, just like old CODs used to do, some of them are kinda realistic tho, like the M4, M13 and SCAR reloads, but still are pretty too fast. Fortunately MWII fixed this adding more weight to the animations instead of just doing a 2x speed
@@DreamSniperGod you mean MWIII or MW3? If you're talking about III then yes absolutely, Sledge Hammer surprisingly did an amazing job with animations.
Ah yes, Reloading The Rytec AMR with a shotgun magazine..
25 cal 12g conversion💀💀
There was a convention recently that introduced a 20 count drum... in .50 BMG. This game's timeline ended years ago. Sometimes, these new ideas never make it out of these conventions.
@@troypowers750 we're not talking about xm109 right?
@@akiyomer I am. Anyway, the names for this thing will forever be a mystery to me. M82A3, M107, XM109. *_IT'S THE SAME BULLSHIT WITH THE AR PLATFORM!_*
@@troypowers750 xm109 uses 25mm😭😭
I love that Rytec having Drum mag with 12 gauges
This feels like an 2012 camera
Fun fact, vanguard integration buffed the sleight of hand reload speed. Its even better now than it was pre vanguard, because yes.
2:19 This sog pump-shotgun reload animation was fixed in mw2. Good thing they fixed. Instead of doing that like. Putting 8 magic shell which it teleports to his hand on it. They ram the shell very fast, hands descend and ascend that fast and putting every single shell on it
Bruh 2019 did an insane job with animations but the standard ones, these slight of hand animations on the other hand are just ridiculous. They are just ridiculously fast to a point where a lot of them look like bad Cold War animations. MWII however built upon 2019 and even made the slight of hand animations look great.
that's because most of the SoH animations are the same thing but just sped up, just like old CODs used to do, some of them are kinda realistic tho, like the M4, M13 and SCAR reloads, but still are pretty too fast. Fortunately MWII fixed this adding more weight to the animations instead of just doing a 2x speed
CW animations aren’t bad
@@l0rd0f5k33p in comparison to MW reboot trilogy, they definitely are.
Well. Mw3 sog reload animation are quite better than mw19
@@DreamSniperGod you mean MWIII or MW3? If you're talking about III then yes absolutely, Sledge Hammer surprisingly did an amazing job with animations.
does the integrated supressor on the kilo change the hand model to not use the C clamp?
A fuckin Rytec AMR with 12 Gauge drum mag
ah yes,the sleight of hand goat 😊
This thumbnail goes hard ngl
Yei! 🐱👍