UPDATE: as of 1.21.30 the bug shown at 2:55 is fixed. You need to use a hopper minecart under your spawner to collect loot now:) Thanka for watching!:D if you want them to spawn a bit faster you can make the lava area 3x3, like the spider farm i show later on. Little less mob drops but still:) Subscribe for more 1.21 farms!
There is this cool little feature on PlayStation called a guest account that has all of its data erased when you log out of it. You can abuse this by logging in as a guest, opening a vault, depositing the loot, logging out, and repeating
@OakHoax Each user profile has its own save data. No new Nintendo or Microsoft accounts are necessary for this. Make a 2nd switch account. (Either under system settings or the plus button when booting up a game) Load Minecraft with your main account. Before loading your world hit the pencil and turn online multiplayer off. Have your new account join locally as player 2. (Will activate split-screen mode) Once you do everything (open vaults and put the loot in a chest), you can have player 2 leave. You can delete the 2nd account later if you want (or make a 3rd and do it all over again.)
@@n.c.c4850 I only know this for PlayStation because I only have PlayStation, and all I have to do is go to guest and there is an option to not sign in
If you didn’t know, the trial spawners were designed to spawn mobs only within the line of sight so no cave spawns, this means u don’t actually have to fill in the blocks that the trial spawner can’t find
@@yvettemontalvo7991 Neither, he only one that resets is the spawner, which means the only items you can get again in the trial chambers are: . Trial Keys . Cooker Chicken . Baked Potato . Regen Potion . Swiftness Potion
@@TomlinsTE Well thank you so much for clarifying that for me. I did do one Trial chamber and wondered why the vaults no longer worked lol ... Now I know! So I can get more keys from the trial chamber but I dont be able to use the same vaults over again, Gotcha!
I've been farming the "zigzag chambers"--the vertical ones with the projectile mobs--by digging out the floors and putting a water trough leading to a magma floor below them. It practically runs itself. I've been thinking of installing a few allays to fetch keys.
I have a room with 3 zombie spawners. Made a water chamber with trapdoor floor they pathfind into, become Drowned, and drop their equipment. Been farming diamond swords and Protection IV trimmed helmets and chestplates. I disabled the breeze spawner with blocks but kept one attached to a sticky piston, so they don't mess up while farming the zombies. Don't know if this is intended behavior or a bug, but have been enjoying it so far
I made this farm in my world because I really wanted the new mace weapon. I finished it in my first trial chamber, ran it a few hours and ended up with 37 ominous keys, went to my second trial chamber and got the heavy core on my first vault -_-
I have some ideas to use a mine cart to take me around and activate all the spawners and then funnel them all to one place to die and funnel all the loot to one place as well... We'll see if I get to it or not
I want to add how I fixed the problem when switching to hopper minecarts. I piston pushed a glass block to be in the same spot of the hopper minecart and everything worked. I did have one set of 3 close spawners causing me troubles (not related to the minecarts) and I was able to fix that by putting magma blocks underneath the bottom layer of glass. Only this 3 spawner part needed that, all the others work on their own without that.
the problem isnt getting the keys, its that the chance of getting wind burst is 1.4% when opening a vault. That's 72 vaults in order to get a level 1 wind burst.
@@TyroRNG That's not how it works. Each time you open an ominous vault, you have a 1.4% chance of getting the book. The odds do not improve the more vaults you open.
You can turn zombies into drowns and they drop armor full durability so for an ominous spawner you can essentially get free prot 4 diamond helmets and chestplates
The keys only do you good untill you run out of vults, and automating the trial chambers kind of takes the fun out of it. For those reasons, I don't think I will be making this farm.
I don't think Mojang ever said that. They made sure there was a cooldown so you wouldn't be constantly fighting, but they also knew it would become a farm and didn't want it to be overpowered. Even Minecraft devs, including Jeb, use farms and different ideas that the players have come up with to make the game easier to play and collect resources.
Some things to note for bedrock's version of this farm: -You can use powdered snow instead of lava, but it's slower to kill. The trial chambers are on a timer, though, so time isn't exactly a huge factor here for most people using afk anyways... but snow rooms can spawn and if you forget lava its useful for getting the farm running -The ominous Trial effect (at least with level 2) can add a thing where if you're standing still, a potion of featherfalling or a windcharge will spawn above your head and fall on you. The wind charge obviously does not hurt, but it will move you. I dont remember if this has been a thing before, but it may be an update to prevent afk-ing while staying still. If you use his rail method, you're probably fine, but if you're afking in a single spot, it's a problem. An easy solution is to put a block directly above where you're afk-ing, and at least two blocks to the sides of you, making yourself a corner that youd be pushed into if a wind charge made it past your top block. This is especially important if you're doing a multi-spawner farm and need to stand in a specific spot for line of sight. -all colors of tinted glass can be used to allow for line of sight; which makes sense, but I wasn't sure if black tinted glass could act as a block for line of sight, so i tested it. -It is possible to build this setup with minimal items from outside the trial chamber. I got a chamber with a spider and breeze mural room, so I stole the tinted glass from there for Line of Sight windows and filled in the rest with copper and Tuff blocks from the structure. I also got lucky with having a powdered snow room and looted the dispensers in the chamber for buckets to fill them. A Zombie spawner has a chance of them dropping iron, so I farmed 2 of the ones I got for the iron for hoppers; and chests can be found everywhere, so thats easy enough. The ony other requirement is wood for signs; sticks are chest loot but i dont think wood is. TLDR for last note: Make sure you bring wood and hope your chamber generation is good because you might be able to build a farm immediately.
Well as sm who enjoys making farms for everything, so i understand . But each vault is opened once, and if farm 10 keys, you need to go to different chambers =/ and you ll get new keys trying to reach the new vaults ... i mean after like 10 chambers, i had like 10 spare key of each kind, and i need to find another chamber to use them 😅
I built these around on our nearest chamber in our bedrock server. I chose to use a 1-block lava method for baby zombies to directly kill them fast, but sometimes the baby zombies spawn outside the lava, meaning inside the glass. Idk how or why this is happening. I tried to fix it by expanding the lava to a 3x3, but for some reason, some baby zombies still end up spawning outside that lava area.
It’s useful to know this farm will not give you any breeze rods as breezes don’t drop any when killled by campfire. Built three of these before realizing they were absolutely useless because of this fact
Not me ending up with a trial chamber attached to a cave right under my first 1.21 world and getting full diamond gear on one of my first mining runs. Idk as an old player diamond still feels like the crème de le crème and netherite feels mythical. Still get so hyper about finding diamonds
Mojang: adds a new dungeon focused on combat and traps with strategic placing and weapon choosing. TH-cam: AFK farm. People: Minecraft is too exploitable devs be making low effort updates these days
On Java you said that the mobs won't spawn if water or lava is nearby the spawners. What about a Redstone clock of a dispenser filled with Arrows? Could that help?
Anyone else having their trial chambers generating all bugged? The rooms in mine are getting split up and seperated, and arent really working. Like i find half the breeze chamber in one spot, and hallway on another spot, and it doesnt seem to work. Any ideas?
I’d like it if you made a brand new video about making a raid farm from scratch it’s a little difficult making one when I have to reference 3 other videos
Thanks for this. The only loot I need from an ominous vault is the wind burst so I need a lot of keys. I haven’t gotten the disc from the pots either, I’ve broken so many 😭
Not sure if this is known, but at least on bedrock you can “choose” what loot you get in the vaults. The items will flash inside the vault for about half a second on average. With incredibly quick reaction times you can get the item shown as it will always be the first item dispensed by the vault.
Also you can actually obtain the diamond armor from the trial mobs. So far in my own testing I’ve seen that turning the zombies spawned from the trials into drowned lets them drop their gear. This will probably be patched soon but I wanted to let people know :)
Mobs are spawning in the floor blocks halfway, any idea what my problem could be? Thanks! Edit: remove lava, and all glass except outside to form a spawning dome, replace floor with magma blocks. Also, this tutorial is bad because the “webbing” area effect potion can destroy lava blocks. Also, the mobs spawn in the outer layer, so add an extra block to the perimeter, OR, make the blocks under the glass out of magma
@@sevenann2340 I want to add how I fixed the problem when switching to hopper minecarts. I piston pushed a glass block to be in the same spot of the hopper minecart and everything worked. I did have one set of 3 close spawners causing me troubles (not related to the minecarts) and I was able to fix that by putting magma blocks underneath the bottom layer of glass. Only this 3 spawner part needed that, all the others work on their own without that.
bro what abou the armors of some mobs, i have this thing where you put glass around the baby zombie spawner and fill it with water and they will turn into drowned and drop they're armor in the floor below the spawner. it was great a lot of protection 4 armors and enchanted swords and all trimmed iron, chestplate, and diamond armors too. but i haven't tried it in other spawners like husks or skeleton because im afraid
it was easy one but sometimes they spawn outside the spawner for some reason. but mostly inside, i want you to try and resolve this problem because getting these op armors are great and it's great for decoration too
For the people crying about extra keys ........ Use them in the next chamber you find and skip the mobs. I got 2 wind charge books and a core in the same chamber (2nd chamber ever) on extra keys.
Man I don’t know why they didn’t give vaults a cooldown. It can be a long cooldown that part is fine, I’m just tired of running out of vaults and still having keys. If they don’t want it to be gamebreaking make it a game rule so it’s an opt in system.
The farm works but it dont work on breeze means they dont drop key/rods in chest test it like 5 or 6 times they still dont drop would u mind making a new tutor on breeze??
This is an easy way to get trail keys, but I noticed a while ago when I was breaking blocks in trail chambers and noticed that regular mobs can spawn, a creeper surprised me and slimes to spiders, keep in mind to light up the area,
in my case, I just surrounded my village with fences so zombies cant enter the village/doors during night and put some torches so no zombies can spawn inside the perimeter..
Hey I saw a video on TikTok saying u can farm the mob loot but they have to be zombie and u make them drowned and they will drop their op loot is it true?
I just get 6 enchanted apple, a diamond chestplate with protection 2, unbreaking 2 and Thorns 1, the two armor trims smithing and 1 diamond block from ceramic jar, It worth it.
Do i need to drink the potion to get bad omen? And whats the difference betwean keys? I found a golden one in a chest earlier and still got terrible loot.
Meanwhile in my world, the trial chamber is only about 200 blocks away from a village. I can only imagine starting a raid as soon as I'm outside the trial chamber after drinking the bad omen potion.
Hey SilentWisperer after 1.21 your crop farm design no longer works. And I don't know how to fix it. The problem is in the piston that lifts the farmland up and down. And I noticed the problem comes with the fact that redstone repeaters on level 3 can no longer flick
Does the breeze drop loot from lava kills it didn’t do that for me when I was testing it 4 months ago but it was 4 months ago so they now drop loot from lava kills.
@@vkllocalpanda I never heard of melting diamond armour to get diamonds I thought it only worked on gold, chain and iron armour which you get gold/iron nuggets
@@vkllocalpanda I've been playing since 2015 and never knew of that Actually no nvm you could never smelt diamonds as it is not a metal I remember trying on legacy console edition doesn't work bedrock edition doesn't work and java doesn't work
I tried to use the campfire method for a breeze rod farm but the breeze weren’t dropping the rods. I then switched it to a trident killer and they wouldn’t die to the trident. Any tips?
Would love for someone to answer my questions. On bedrock edition, do these farms still work? Is glass still fine? saw another tutorial that said to not use glass at all. basically those two... Ive never built a farm but i thought this would be a smart first one
@@silentwisperer for me it used to work perfectly, but with the latest update, we need to replace hoppers by hopper minecarts and it breaks the farm because mobs spawn where the hopper minecart is (and small mobs stay there forever)
UPDATE: as of 1.21.30 the bug shown at 2:55 is fixed. You need to use a hopper minecart under your spawner to collect loot now:)
Thanka for watching!:D if you want them to spawn a bit faster you can make the lava area 3x3, like the spider farm i show later on. Little less mob drops but still:)
Subscribe for more 1.21 farms!
Thanka :D
Subscrobe
It’s subscribe 🙄
@@amandastevens7183 🤓🤓🤓
Shut up
When I replaced all of mine with hopper minecarts, the mobs now spawn there. Some suffocate but the spiders just forever stay there
There is this cool little feature on PlayStation called a guest account that has all of its data erased when you log out of it. You can abuse this by logging in as a guest, opening a vault, depositing the loot, logging out, and repeating
Imma use that you savor
Nintendo Switch has a similar feature.
@OakHoax Each user profile has its own save data. No new Nintendo or Microsoft accounts are necessary for this.
Make a 2nd switch account. (Either under system settings or the plus button when booting up a game)
Load Minecraft with your main account.
Before loading your world hit the pencil and turn online multiplayer off.
Have your new account join locally as player 2. (Will activate split-screen mode)
Once you do everything (open vaults and put the loot in a chest), you can have player 2 leave.
You can delete the 2nd account later if you want (or make a 3rd and do it all over again.)
Mine makes me sign in as a guest to play split screen. How do I get around this?
@@n.c.c4850 I only know this for PlayStation because I only have PlayStation, and all I have to do is go to guest and there is an option to not sign in
If you didn’t know, the trial spawners were designed to spawn mobs only within the line of sight so no cave spawns, this means u don’t actually have to fill in the blocks that the trial spawner can’t find
I noticed that too when i was designing my farm, means your farms only have to be 5x5 unless it's slimes (The glitchy bois ignore walls 😔)
If you didn’t know, he mentions it in the video.
@@zakasdf4096 he mentions the spawner needs LOS to activate, not what op said
Quick note, breezes dont drop rods unless killed by the player. So you will need to put them in a kill chamber if you want the rods
I still think it's a crime that the vaults aren't reusable, even if they're just on a longer cooldown than the spanwers
They're not?!! trial or ominous?
@@yvettemontalvo7991 Both vaults are a one time use 😭
@@yvettemontalvo7991 Neither, he only one that resets is the spawner, which means the only items you can get again in the trial chambers are:
. Trial Keys
. Cooker Chicken
. Baked Potato
. Regen Potion
. Swiftness Potion
@@yvettemontalvo7991 They are 1 time use per player. If you find a Trial Chamber someone else already looted, you can still loot it again.
@@TomlinsTE Well thank you so much for clarifying that for me. I did do one Trial chamber and wondered why the vaults no longer worked lol ... Now I know! So I can get more keys from the trial chamber but I dont be able to use the same vaults over again, Gotcha!
I've been farming the "zigzag chambers"--the vertical ones with the projectile mobs--by digging out the floors and putting a water trough leading to a magma floor below them. It practically runs itself. I've been thinking of installing a few allays to fetch keys.
I have a room with 3 zombie spawners. Made a water chamber with trapdoor floor they pathfind into, become Drowned, and drop their equipment. Been farming diamond swords and Protection IV trimmed helmets and chestplates. I disabled the breeze spawner with blocks but kept one attached to a sticky piston, so they don't mess up while farming the zombies. Don't know if this is intended behavior or a bug, but have been enjoying it so far
Allegedly you can get multiple types of enchantments on one piece of armor from the ominous trials
I have a zombie spawner connected to mine
I made this farm in my world because I really wanted the new mace weapon. I finished it in my first trial chamber, ran it a few hours and ended up with 37 ominous keys, went to my second trial chamber and got the heavy core on my first vault -_-
now get wind burst! you’ll certainly need more than those 36 keys:)
I just wish we could use the Trial Keys on the spawners to reactivate them right away. I hate you can get infinite keys while having limited vaults.
What console do you play on?
@@BrandedLegend21 ? I don't play on console
@@BrandedLegend21 PC
I have some ideas to use a mine cart to take me around and activate all the spawners and then funnel them all to one place to die and funnel all the loot to one place as well... We'll see if I get to it or not
I thought the same thing. Definitely a tough thing to setup
Dudes!! The rates for wind burst update came out!! I'm swimming in them almost!! Get farming let's go!!!🎉🎉🎉🎉
Beast move: Get a bunch of alts and afk at the farm, then unlock all the vaults once per account and feed the loot from the alts to your main.
I want to add how I fixed the problem when switching to hopper minecarts. I piston pushed a glass block to be in the same spot of the hopper minecart and everything worked. I did have one set of 3 close spawners causing me troubles (not related to the minecarts) and I was able to fix that by putting magma blocks underneath the bottom layer of glass. Only this 3 spawner part needed that, all the others work on their own without that.
the problem isnt getting the keys, its that the chance of getting wind burst is 1.4% when opening a vault. That's 72 vaults in order to get a level 1 wind burst.
I had the same problem I hope Mojang changes that
Well i guess we trimming worlds more often now
Yea and it’s like 4x higher on Java. They need to rebalance that fr.
@@grubbsgaben4461at 1.4% chance you'd need to do 50 for a slightly higher than 50% chance to have gotten at least one book.
@@TyroRNG That's not how it works. Each time you open an ominous vault, you have a 1.4% chance of getting the book. The odds do not improve the more vaults you open.
Thankyou bro I was struggling for heavy core I got it very easyly
You can turn zombies into drowns and they drop armor full durability so for an ominous spawner you can essentially get free prot 4 diamond helmets and chestplates
Thank you, thank you, thank you for comparing bugrock and java. I usually play bugrock but love that you compair them ❤
:)
Thanks for the inspiration !! I spent the last 10hrs building a mega key farm 😂
The keys only do you good untill you run out of vults, and automating the trial chambers kind of takes the fun out of it. For those reasons, I don't think I will be making this farm.
Didn't ask
odd question what about guest players like on Xbox they always start with a new inventory so can you use them to open infinite vaults
hmm that might actually work 🤔
Minecraft: lets create something that cant beat farmed
Silentwisper: turning Minecrafts biggest feature into a joke of a farm…..
😂😂😂
I don't think Mojang ever said that. They made sure there was a cooldown so you wouldn't be constantly fighting, but they also knew it would become a farm and didn't want it to be overpowered. Even Minecraft devs, including Jeb, use farms and different ideas that the players have come up with to make the game easier to play and collect resources.
I just found a new trial chamber and im gonna try this there... Thnx
You could take a look at the new slime farms made with oozing
i have more tutorials coming soon :D
So excited for the new season of TB
new episode in the next few days :D
Some things to note for bedrock's version of this farm:
-You can use powdered snow instead of lava, but it's slower to kill. The trial chambers are on a timer, though, so time isn't exactly a huge factor here for most people using afk anyways... but snow rooms can spawn and if you forget lava its useful for getting the farm running
-The ominous Trial effect (at least with level 2) can add a thing where if you're standing still, a potion of featherfalling or a windcharge will spawn above your head and fall on you. The wind charge obviously does not hurt, but it will move you. I dont remember if this has been a thing before, but it may be an update to prevent afk-ing while staying still. If you use his rail method, you're probably fine, but if you're afking in a single spot, it's a problem. An easy solution is to put a block directly above where you're afk-ing, and at least two blocks to the sides of you, making yourself a corner that youd be pushed into if a wind charge made it past your top block. This is especially important if you're doing a multi-spawner farm and need to stand in a specific spot for line of sight.
-all colors of tinted glass can be used to allow for line of sight; which makes sense, but I wasn't sure if black tinted glass could act as a block for line of sight, so i tested it.
-It is possible to build this setup with minimal items from outside the trial chamber. I got a chamber with a spider and breeze mural room, so I stole the tinted glass from there for Line of Sight windows and filled in the rest with copper and Tuff blocks from the structure. I also got lucky with having a powdered snow room and looted the dispensers in the chamber for buckets to fill them. A Zombie spawner has a chance of them dropping iron, so I farmed 2 of the ones I got for the iron for hoppers; and chests can be found everywhere, so thats easy enough. The ony other requirement is wood for signs; sticks are chest loot but i dont think wood is.
TLDR for last note: Make sure you bring wood and hope your chamber generation is good because you might be able to build a farm immediately.
Well as sm who enjoys making farms for everything, so i understand . But each vault is opened once, and if farm 10 keys, you need to go to different chambers =/ and you ll get new keys trying to reach the new vaults ... i mean after like 10 chambers, i had like 10 spare key of each kind, and i need to find another chamber to use them 😅
I built these around on our nearest chamber in our bedrock server. I chose to use a 1-block lava method for baby zombies to directly kill them fast, but sometimes the baby zombies spawn outside the lava, meaning inside the glass. Idk how or why this is happening. I tried to fix it by expanding the lava to a 3x3, but for some reason, some baby zombies still end up spawning outside that lava area.
Can you do a tnt tree or stone collection farm since they updated TNT now?
I’ve got mobs spawning inside the glass, did this farm get broken?
Me too, I’m rebuilding parts of it today
It’s useful to know this farm will not give you any breeze rods as breezes don’t drop any when killled by campfire. Built three of these before realizing they were absolutely useless because of this fact
Not me ending up with a trial chamber attached to a cave right under my first 1.21 world and getting full diamond gear on one of my first mining runs. Idk as an old player diamond still feels like the crème de le crème and netherite feels mythical. Still get so hyper about finding diamonds
Correction. They can spawn 5 blocks out from the spawner. Making it 11x11
Mojang: adds a new dungeon focused on combat and traps with strategic placing and weapon choosing.
TH-cam: AFK farm.
People: Minecraft is too exploitable devs be making low effort updates these days
Nice little tutorial, I recommend the large rooms with 3 spawners clustered together.
Also, oozing works on armour stands :0
oozing what 👀👀👀
also this is intended for every spawner in the chamber:3
Silent r u gonna make one of those player cannons with the new wind charges or potion. I haven’t seen any for bedrock
Thank you so much for showing the different types of spawners and how to make a farm out of each of them. Keep up the awesome work. And, take care. /o
On Java you said that the mobs won't spawn if water or lava is nearby the spawners. What about a Redstone clock of a dispenser filled with Arrows? Could that help?
Anyone else having their trial chambers generating all bugged? The rooms in mine are getting split up and seperated, and arent really working. Like i find half the breeze chamber in one spot, and hallway on another spot, and it doesnt seem to work. Any ideas?
I’d like it if you made a brand new video about making a raid farm from scratch it’s a little difficult making one when I have to reference 3 other videos
@silent could you look at the guardian farm? I konw I am off topic but for a lot of us stopped working and we don't know why
Guys 1.21.2 patch notes seem to imply this farm needs to change, am I wrong?
did you find an answere? my slime one is failing and wondering if its this
@@evan2510 - I have been setting up nether portals along my nether highway getting ready, but no, I haven’t gotten any word
more players gives more loot or is it only more mobs?
Thanks for this. The only loot I need from an ominous vault is the wind burst so I need a lot of keys. I haven’t gotten the disc from the pots either, I’ve broken so many 😭
Not sure if this is known, but at least on bedrock you can “choose” what loot you get in the vaults. The items will flash inside the vault for about half a second on average. With incredibly quick reaction times you can get the item shown as it will always be the first item dispensed by the vault.
Also you can actually obtain the diamond armor from the trial mobs. So far in my own testing I’ve seen that turning the zombies spawned from the trials into drowned lets them drop their gear. This will probably be patched soon but I wanted to let people know :)
Great
But, For some reason i am not getting breez rods, are there chances they are burning with the campfire?
You only get them from killing the breeze yourself
*New minecraft update show up with new mobs and stuff *
The community : "farm"
Mobs are spawning in the floor blocks halfway, any idea what my problem could be? Thanks!
Edit: remove lava, and all glass except outside to form a spawning dome, replace floor with magma blocks. Also, this tutorial is bad because the “webbing” area effect potion can destroy lava blocks. Also, the mobs spawn in the outer layer, so add an extra block to the perimeter, OR, make the blocks under the glass out of magma
Same for me, they are spawning inside the hopper minecart.
@@sevenann2340 I want to add how I fixed the problem when switching to hopper minecarts. I piston pushed a glass block to be in the same spot of the hopper minecart and everything worked. I did have one set of 3 close spawners causing me troubles (not related to the minecarts) and I was able to fix that by putting magma blocks underneath the bottom layer of glass. Only this 3 spawner part needed that, all the others work on their own without that.
1.21 just came and silent is already finding bugs and farms😂
Also a fun troll you can do on servers on bedrock is to just put a hopper under the spawners and carefully cover it with the right blocks
Another certified neighborhood classic!
Does the breeze farm drop breeze rods when you use the soul-fire? I didn't see any in the first cycle or two with Ominous level 1.
Campfire is destroying all breeze rods for me too
Hey silent, make another raid farm please, i need it for my survival world. Thank you!
The last he made still works you just need to make the adaptation he already made
Do the blocks need to be glass / transparent?
yes, so they can see you and for them to spawn. if you put regular blocks then it won’t work because they can’t see you.
bro what abou the armors of some mobs, i have this thing where you put glass around the baby zombie spawner and fill it with water and they will turn into drowned and drop they're armor in the floor below the spawner. it was great a lot of protection 4 armors and enchanted swords and all trimmed iron, chestplate, and diamond armors too. but i haven't tried it in other spawners like husks or skeleton because im afraid
i got two diamond sword so far.
it was easy one but sometimes they spawn outside the spawner for some reason. but mostly inside, i want you to try and resolve this problem because getting these op armors are great and it's great for decoration too
For the people crying about extra keys ........ Use them in the next chamber you find and skip the mobs. I got 2 wind charge books and a core in the same chamber (2nd chamber ever) on extra keys.
Sl4tes featured W 1:19
Guys how do you do it with a hopper minecart for the 1 block tall mobs because they keep spawning on the Minecart and not dying
The best is to drown the zombies and then pick up their armor
Could you make a diamond armour farm by turning the zombies and skeletons into drowned/strays when doing a ominous trail
Man I don’t know why they didn’t give vaults a cooldown. It can be a long cooldown that part is fine, I’m just tired of running out of vaults and still having keys. If they don’t want it to be gamebreaking make it a game rule so it’s an opt in system.
The farm works but it dont work on breeze means they dont drop key/rods in chest test it like 5 or 6 times they still dont drop would u mind making a new tutor on breeze??
OMG thank you so much i died so many times just because i didn't neutralize the spawners.
This is an easy way to get trail keys, but I noticed a while ago when I was breaking blocks in trail chambers and noticed that regular mobs can spawn, a creeper surprised me and slimes to spiders, keep in mind to light up the area,
Can you make a vid that is how to stop villagers from despawning in bedrock
in my case, I just surrounded my village with fences so zombies cant enter the village/doors during night and put some torches so no zombies can spawn inside the perimeter..
Hey I saw a video on TikTok saying u can farm the mob loot but they have to be zombie and u make them drowned and they will drop their op loot is it true?
ive only gotten it to work on the baby zombies, which only have iron gear
Husks turning to zombies drop their armor and weapons too
Does being in a minecart keep you from being kicked on Xbox? I'm old school about being afk and have my lazy river set up in every world. 😂
I absolutely could not be bothered!
I just get 6 enchanted apple, a diamond chestplate with protection 2, unbreaking 2 and Thorns 1, the two armor trims smithing and 1 diamond block from ceramic jar, It worth it.
Do i need to drink the potion to get bad omen? And whats the difference betwean keys? I found a golden one in a chest earlier and still got terrible loot.
Meanwhile in my world, the trial chamber is only about 200 blocks away from a village.
I can only imagine starting a raid as soon as I'm outside the trial chamber after drinking the bad omen potion.
I did the same thing by designing a farm for this early but this is just a way better design.
I just defeated four ominus trial moobs but did not got that 30 % chance ominous trial key😭
If I box the whole thing in glass will it still detect me?
yes
Wow I will use this in my world
Hey SilentWisperer after 1.21 your crop farm design no longer works. And I don't know how to fix it. The problem is in the piston that lifts the farmland up and down. And I noticed the problem comes with the fact that redstone repeaters on level 3 can no longer flick
Hey i have a question can i use the bad omen potion to start a raid even i got it from vault, not in pillagers?
Yes you can
Can you run up to 100 blocks away and it all spawn mobs?
Can u please make a ghast or creeper farm for 1.21 bedrock
The most recent ghast farm the made should work
The real question is, other than keys, what's the value in farming the spawners?
How would you make this work for Java?
The Industrial Revolution and its consequences…
Does it have to be glass?
@silentwisperer I used the same room and built one for a stray and breeze spawner, but they keep spawning stuck, or half stuck in the glass.
I've had a thought, that I'm yet to test... Can we swap the blocks around spawners to change the mob that spawns?
no
@@silentwisperer that's a shame
we have diamond farms in vanilla minecraft
Does the breeze drop loot from lava kills it didn’t do that for me when I was testing it 4 months ago but it was 4 months ago so they now drop loot from lava kills.
You never seize to amaze me 😂❤
Cease
When did they remove being able to smelt diamond gear??
Was never a thing
@@Jommy56 it was
@@vkllocalpanda I never heard of melting diamond armour to get diamonds I thought it only worked on gold, chain and iron armour which you get gold/iron nuggets
@@Jommy56 it's ok I gotcha!! But Im still asking the pros no you. Sorry good sir
@@vkllocalpanda I've been playing since 2015 and never knew of that
Actually no nvm you could never smelt diamonds as it is not a metal I remember trying on legacy console edition doesn't work bedrock edition doesn't work and java doesn't work
The only punishment the police got was more donuts and coffee
I tried to use the campfire method for a breeze rod farm but the breeze weren’t dropping the rods. I then switched it to a trident killer and they wouldn’t die to the trident. Any tips?
Breeze cannot be hurt by projectiles
Player has to kill the breeze to drop rods
Can you please make huge gunpowder farm ?
I just tried killing breezes with lava and campfires and they didn't drop breeze rods
You should make a trial chamber farm in that vault and transform the vault
Would love for someone to answer my questions.
On bedrock edition, do these farms still work?
Is glass still fine? saw another tutorial that said to not use glass at all.
basically those two... Ive never built a farm but i thought this would be a smart first one
this works if you built it as shown, but there are smaller ways to build it without glass. i might have an updated vid out soon:)
@@silentwisperer for me it used to work perfectly, but with the latest update, we need to replace hoppers by hopper minecarts and it breaks the farm because mobs spawn where the hopper minecart is (and small mobs stay there forever)
So technically u could do a super hard mode if u got a bunch of players to stand nearby but only one person Is actually where the mobs spawn
I tried your rail multi storage system but facing one problem items are delivered to the adjacent chest please help.
Easiest killing machine: Surround the spawner 1 block below with 8 mud blocks and wither rose, hoppers under the mud
I've had the wind mobs spawn in the ceiling with 2 blocks above spawner
oh boy, here come the farms
How far below it jeeds to be solid?