Creating Cinematic Textures From Scratch (With Live Instruments)

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  • เผยแพร่เมื่อ 26 พ.ค. 2024
  • In this video I want to go over my process for recording organic drones and cinematic texture samples from scratch. I'll go over my recording process, how I layer things, the basic processing, and how I export and use these textures in my work to inspire new ideas.
    Links I reference in the video:
    Composer Master Tools: www.evenant.com/composer-mast...
    Evenant Engine: www.evenant.com/evenant-engine
    EXTRA INFO:
    I cut the following out of the video because it became quite long, but for those who are interested:
    I use a reference note while recording the first violin notes since it doesn't have frets, and I want to minimize all post processing. This helps me stay on pitch easily.
    This is the recording process for ONE key. If you want to make textures in several keys, you can either record one for each note: C, D, E, F, G, A, B, or every other one like C, E, G, B - which I prefer. This way you can pitch things a semitone up or down if you need more keys without loosing quality, and you cut your working time in half.

ความคิดเห็น • 52

  • @justspectator9963

    The Trumpet sounds like a Saxophone

  • @davidbrussard-composer7372

    Great video! I'd totally buy a sample pack of lots of different processed and unprocessed organic textures like this

  • @dpixvid
    @dpixvid วันที่ผ่านมา +1

    I love texture libs! Awesome/beautiful made your own! Wow!

  • @danny.ray101

    Granular synthesis (I think Omnisphere and Absynth include a module) or Paul Stretch are also great tools for creating dynamic textures. Especially the second one can turn relatively short samples into long evolving pads and is free.

  • @SteveOuimette

    What a great tutorial, Arn! I don't have a violin but I do have a GuitarViol as well as a bouzouki and some other fun stuff at the studio. Really love how you incorporated a variety of instruments to create the textures. Love what you and Evenant do.

  • @t.henricus9971

    Great video, Arn, and educational as always! Thank you! This is how I approach textures as well, however, I haven't taken the steps to create assets or drop them into a sampler for later use. Sometimes I simply want to experiment with instruments and this is a great way to do it and be productive! As an aside, happy hear the WA47 in action -- sounds great! Are you typically tracking through anything, or straight to interface?

  • @geegoboyrecords1975

    Wow 👏 amazing and really beautiful atmospheric textures ‼️ thank you for the knowledge 💯🙏🏽

  • @TomHawkComposer

    Great video Arn! Recording custom textures like this always inspires new musical ideas. Really cool seeing your process with this, thanks for sharing

  • @joshuacrispin2840

    The master showing us how it's done!

  • @brettclarinmusic

    Brilliant, thanks! <3

  • @nitinmistry6280

    Great tutorial Arn.

  • @hariomchaurasia6413

    Thanks a ton Arn!!

  • @mikehall5835

    Brilliant!! Great food for thought. Thank you.

  • @randydominguezmusic

    Awesome stuff Arn. Refreshing to see musical layers speaking with each other instead of extreme processing.

  • @Flowee141

    Awesome, im so happy to see that you are back with tutorials<3

  • @darkcinemafilms1164

    Love this 🔥🔥🔥🔥🔥 very beautiful 😍

  • @berserker2551

    Thnak you so much for this tutorial

  • @sound-engineer

    Your tutorial has changed my life. After finishing Cinematic Music - From Idea To Finished Recording I've suddenly found myself learning elementary counterpoint, prolonged counterpoint (a.k.a actual composition) harmony, harmony functions and musicial forms (sentences and so on). I will go back to the Cinematic Music - From Idea To Finished Recording to review and repractice it with new visions and full of knowledge.

  • @bandoli66

    Great!!

  • @Joshua_Griffin

    Good one