Subclasses & Characters for Mysteries - Candlekeep Mysteries - D&D Beyond
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- เผยแพร่เมื่อ 5 ก.พ. 2025
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Todd Kenreck & Lauren Urban bring you there favorite ideas characters to play in mystery themed adventures like those found in the upcoming official D&D book Candlekeep Mysteries, releasing March 16th.
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Thank you so much for all the information on playing various mystery solvers in D&D.
If you are playing warlock, get detect magic invocation, speak with dead invocation, polymorph to spy through invocation, read any writing invocations, and see in magic darkness. All those invocations would be amazing in a mystery.
Thank you, very helpful suggestions 👍
Thank you you just helped win argument with DM/son about fitting our group who don't like to think only fighting characters. Love it now I don't have to be the one. Character builds that can do both. Thank you
A follow-up episode could be the races traits that could work really well for a mystery game
Thanks for this fun walk through of classes that might do well vs mysteries. I appreciate it so much that there is (and always has been) so much potential for fun outside of the old stereotypical hack and slash stuff.
What I like with DnD is that all classes are combat classes first and foremost, Which leaves a lot of room for the player to leverage utility & social ability.
Candle keep is an order of scribes wizards greatest dream and worst nightmare at the same time
What happens when the Inquisitive Rogue uses the Path of the Ancestral Guardian Barbarian as their "entry book" (seeing as how the Barbarian is covered in tattoos that tell a story)...?!?
RE: Path of Wild Magic Barbarian; dunno, I would think they would be overloaded, because there are magic books EVERYWHERE in Candlekeep...!
RE: Y'all referencing Clerics that are levels 17 thru 20, why would they be in an adventure that covers levels 1 thru 16...?
Ancestral Barbarian in a cooking show channeling his grandma and stressing her out because he keeps rolling 1's.
Arguably Sherlock Holmes could have been a Lore Bard...
My character of choice to play in Candlekeep Mysteries will be the Circle of Stars Druid. Shifting into our Dragon Starry Form, we can't roll any lower than a 10 on Intelligence/Wisdom checks. This includes History, Arcana, Investigation, Perception, and Insight...
Mage hand holding a very small familiar to move touch spells to the back of the head of frenemies. Feal a tiny barkskin spider on the back of your neck then ZAPPPP every turn.
Also, no love for the Samurai? C'mon, a courtly warrior is their whole schtick!
Everybody always talks about being Sherlock Holmes in a mystery game, and sure, that's fun, but what about Sam Spade, or any hard-boiled detective? Throwing yourself into the middle of the investigation, putting a target on your back, seeing what hornets get stirred up, and when they try to kill each other, just surviving through dogged persistence, impossible toughness, and sheer bloody-minded stubbornness? You can find clues and draw connections others wouldn't, but when it comes down to it, the culprit or culprits are going to try to end the life of anybody who tries to uncover their guilt, but it doesn't matter how bad you get beaten, you're going to find out the truth.
Just another way to run a mystery game...
Yeah, "Pearls are a Nuisance" comes to mind. No deduction, pure luck and grit.
I’m definitely going to use this book for my home brew worlds library called the Quaesitors Guild. They are a guild of archeologists, cartographers and spies. Their one and only goal is to gain knowledge.
My problem with the Ancestral Guardian is that this ability doesn't come online until 10th level. I'd prefer Totem Warrior because your options come online much sooner. Plus, you can flavor it to be non-magical.
Order Cleric is an obvious option, but Beastmaster would be my choice. They can get expertise in perception or any other skill (Tasha's) and a DOG. No mystery-solving gang of adventurers is complete without one. Alternatively, you could Battlesmith or be a moon druid with a speech impediment.
Phantom rogues would be good
TBH if there are no mysteries to uncover players will be bored even with a 100% combat game. This shows up the weaknesses in most adventures and the DMG, I guess.
why does every book have to have new subclasses, and not be just about adventures? the constant new additions can build learning d&d a daunting and feels unachievable.
they are just talking about subclasses that would fit well for the adventures, I get the title can be a little misleading
I went into this video thinking that candle keep was adding subclasses. If only.
Oh, cut it. We just got TcoE. That is more than enough
T'would be cool, but alas...
Candlekeep is a disappointment should released a Dragonlance or expanded Forgotten realms setting. 5th edition is disappointing but can be reworked by any DM
You'll be happy to know that several of the adventures within do expand outside of the Sword Coast and Chult.
@@JerodLycett I hope we get some adventures in Al-qadim with elemental wizards.