Lol, I remember how hard it was to go to orbit, currently I'm following the basic pitching and max Q throttle like in the basic tutorial. heat shield tutorial next? (Fuselage heat shields and all the others.)
How about an engine tutorial? I realized how confusing their optimization can be when i got an aerospike and it didn't perform like i thought it would do
I’m trying to do some like role-playing where I only do one second stage burn to get to orbit on my vehicle, but I can’t seem to get a circular orbit where my apogee is about the same as my perigee in one burn sure I don’t mind if there are a few kilometers off, but sometimes I’ll end up with 200 km for my apogee my perigee is still the atmosphere
Huh, maybe using some vizzy could make it a bit more reliable, also if you wanna go into the role playing more you can now hidden properties edit engines to have only one ignition
glad to see you flew the right way this time :p excellent video!
Shhh don’t tell them 🥲
Casualology tell me
😭@@Will-uf7jt
I've been playing this game for years and why am I watching this 😂
Admit it, you like my voice 😏😭 I’m joking of course
@DeepSpaceIndustriesLOL well,you're the only quality sr2 youtuber out there, make more tutorials
@HiraethWTM I am as we speak haha
Very informative, this is a very Yars moment🎉
Such an under rated game! To me it is Basically perfect
Lol, I remember how hard it was to go to orbit, currently I'm following the basic pitching and max Q throttle like in the basic tutorial. heat shield tutorial next? (Fuselage heat shields and all the others.)
Maybe in the future, since its a little bit niche it’s not the best to go for at the moment
How about an engine tutorial? I realized how confusing their optimization can be when i got an aerospike and it didn't perform like i thought it would do
I could be wrong but I believe integrated space systems may have already made one
@@DeepSpaceIndustriesLOL yo thanks
I’m trying to do some like role-playing where I only do one second stage burn to get to orbit on my vehicle, but I can’t seem to get a circular orbit where my apogee is about the same as my perigee in one burn sure I don’t mind if there are a few kilometers off, but sometimes I’ll end up with 200 km for my apogee my perigee is still the atmosphere
Huh, maybe using some vizzy could make it a bit more reliable, also if you wanna go into the role playing more you can now hidden properties edit engines to have only one ignition
Could you make a vizzy tutorial video please? Specifically I need to know more about using custom variables
I’m not good at vizzy so I probably couldn’t do that
I did make a few shorts tutorials but that’s about it
how did he mirror the 4 gnome engines in stage 1?
You can hit the key bind X to mirror or go into the symmetry tab and click the mirror button manually