Now this is some super handy shit, I've previously figured it out for the aloneintokyo style gatehouse tcs while avoiding easy jump ins. But this is a whole new level of opening up alot more build spots for based with detachable. Thanks again for another handy tip.
This video still hits, just used the extreme case study slightly altered as a solution for building an external into the ocean from the shore. Such a lifesaver
Bro you are THE MAN for this. Was really scratching my head as to how I could make some externals work, problem solved thanks to you king. Much appreciated!
Thanks for all your videos! Willjum has been requesting solo builds to try. I recommended The Empress to him, so, fingers crossed for you he'll use it.
GODDAMN :) Is he a pvp-style solo who builds widegap shooting floors, or a "very basic shooting floor" type guy? I might have something much better coming up
@@GameLightz in my opinion he’s a more efficient, non-complicated builds on a high pop server kind of guy. he would love an online raid but he rarely experiences them.
3 ปีที่แล้ว +3
@@GameLightz Willjum is more like a chill player playing solo most of the time. I think he sometimes doesn't even use shooting floor. His style of content is more on the storytelling/chill/life of a player. So the Empress might fit. :)
He started out as a builder. Actually! His game has improved a lot. He is a solid solo pvper and his new series are building other creators bases. I also recommended the Empress, Gamelightz!
Request :). Can you teach us how to estimate how far from the base external TC should be placed? You could provide examples on 2-3 different base designs.
Actually ran into this issue myself and just threw a half wall on top of the gatehouse for a high to low situation. Really cool solutions for the other issues as well.
Dude I love your content so much brooo ive been watching so much of your content. It’s extremely entertaining and I think the music really adds to the vibe.
And another request I was thinking about. Maybe video how to use electricity in some base design? Tips how to find good spots to place medium/large battery (maybe temporary place during base building and final place after base is finished), how to connect turrets (inside and outside ones), lights (auto on movement or day/night stage), sensors, switches, other stuff. It could be one long video or few shorter with certain topics to cover. And maybe some explanation/reasons to have many batteries for different devices/purposes, and something like backup battery when main one goes off.
Hey gamelightz. I love all of your builds. I've built the temple so many times as a solo and have been practicing the empress. I know your videos are of the highest quality and you take everything into account! You are the only sucssessor to evil wurst in my book. If you happen to see this.. I was hoping to persuade you to consider making what you would consider the smallest viable base for a solo. For some reason I love small strong bases (800 maximus' candy stealer is one of my favs). I know this type of small solo base isn't your style but i think it could be a great video idea for you and I am itching to know how you'd build something like a simple 23 rocket solo base (sheet + armored for wall raid-- armored doors + bunker for door or something). Anyway, thank you so so much. Your build and shorter videos are amazing and you are seriously the best builder out there.
@@GameLightz I totally understand that it's not your style. My imagination of what you would do will just have to suffice! Thank you for the reply and I can't wait for the temple V2!! I'll just have to get better at killing farmers for their resources =D. I'm glad you'll keep a small base in mind though.. -- If you ever do need a quick video idea....!!
@@GameLightz Hey gamelightz =D I love you smallest and second smallest bunker videos! it's great to see you make some small bases!! even if they are bunkers for loot or for externals. Thank you for your hard work!
Very nice. Another possiblity is to use different types of disconnectable ext. TCs. I know of 2 other types which usually allowes me to get the job done. But I always appreciate more tools in the toolbox, so thank you for the video. Oh, but one problem that I don't have a solution (hint, hint) is deployables breaking in multi TC bases. If you could make a video on why this happens and how to avoid it that would be so very apprciated.
Hi, i am really impressed by your knowledge and you definitely earned a sub from me, although i have one request, as you are the only person on youtube who knows alot about external tc, i would like if you made a video on different types of external tcs, which have different gaps and how to actually make that gap and how it works, i relly wanted to know about those
@@GameLightz i mean multi tc but when you do something like go out with triangle foundation and come back with square and it creates a gap for shooting floor (half gap) and there are different types of gaps, i wanna know to to achieve those different kind of gaps
@@baymaxgg watch my build videos, I have multiple examples of that in "the empress", in "trio heaven", and also in other bases, including a big variety of optional shooting floors (trio dream, etc)
I have an external with the 2nd issue, it being higher than the gate house. I cant connect the floor frames now though, due to stability. I can only put one off each side at that height, seems odd.
A reference Video on disconnectable TCs ! Crucial detail that you've mentioned but needs highlighting : if I'm not mistaken, you really need to upgrade the foundation of your disconnectable TC to at least wood for testing, otherwise there is not often enough stability for the frames to be build and connected.
It's not that you need to upgrade it, it's that you need to finish the TC compartment (adding the window frame). Without that, indeed, not enough stability for the connection to be made.
Hey man, so in the scenario like 2:01 there isn't enough stability to place the frames for the disconnectable? Am I doing some common mistake as to why it's collapsing on me? Edit: So actually I did some experimenting and it seems they must have changed something with stability, I figured out an alternative though and got it to work on that scenario
what if say you placed the first TC, below and the second TC above the tc's BELOW's privilege and then you connect the bottom's tc which you placed first then you build up to where the other Tc is?
Not sure I understand the question. The video is about one TC connecting to a gatehouse or to a multi-tc base, not about 2 TCs :) If you get 2 tcs to connect, it explodes one of them
Quick question, in the video you state the longer designs are better for smaller compounds. In what way/how come? Love your videos and your editing and narration style, not to mention the designs are awesome as well!
Thanks a lot:) Generally you want to have the external TC as close to the main base as you can place it, for a few reasons. If you use a long connection back to the gatehouse, then you'll have less compound space, as the gatehouse will be pushed closer to the base. If you use a short connection, the gatehouse is closer to the TC, and the compound around the base is bigger :)
@@GameLightz Ah I see, so essentially the short connection externals, if you use have a really small compound, might be too close to place down as it's too close to main base, so you would use the longer connection to get the minimum distance required for the external TC. Thanks for the really quick reply!
@@GameLightz to add onto this how do I know how far / where my externals should be placed? you say as close as you can to main base but do they need to be in a specific spot / distance from base to work?
I try to find the most flat surfaces but every spot is taken and there are like hundreds of buildings near mine so I have like no space to build anywhere
Hey so im doing a base design called the atlas and he connects floor frames from the gatehouse to double door frames on the inside of the compound for the wide gaps but my gate house is to high can i just put a halfwall on the floor frame?
Hey gamelightz so I was finally able to build your base the trio heaven on rust console but the floating bunkers don’t seem to work on console is there a different bunker or work around to this?
I know this is kind of late but can anybody help me? I'm trying to connect my external tc to my gatehouse but each time I got to connect the frames it won't let me build no more than 2 frames from either the external or the gatehouse? Can someone offer some advice as to what I'm doing wrong it would be greatly appreciated!
with all the possibilities, the floating barricades are something magical. Quick question. Could you show how to build symmetrically around the small quarries? I've wanted to live out of a china-wall surrounding one for the longest time but struggle to make it a clean design.
It disconnects the TC from whatever it's upkeeping, also severing the "Privilege" bubble. Basically, when the TCs are connected, you can't place a TC in the main base. When they're disconnected, u can. So if someone raids ur main TC, they can't place a new TC of their own. Later you can break the connections, place a new tc, and reconnect.
I dont know if something has changed but I absolutely cannot make this work after this recent update, on a build server or on a live server. please help?
You'll have to show me the issue. If you have any rust building issues, join us there and everyone's super nice and helpful. I banned everyone who wasn't!
i really wish the video showed a function disconnectable TC coming from an actual base. I cannot figure out how to get the stability to work when you factor in the actual distance from your base. its easy to do when the gate house is directly next to outer TC. Anyone know a video on how to do this???
It's always the same distance from base. TCs always place 6 squares away from base (or 6 and a triangle for the TC compartment). The reason you vary the disconnectable shape is to vary the compound size, and pretty much only that.
But why do you have external tcs just behind 1 window wall? Having a extra window wall that needs to removed and put back helps you with much higher protection as clans will just use your raided farmed resorces in the base to breake them. Also double windowed TC also works as extra spawn point, as you just have to remove a window and jump out and kill a camper near your doors. (and traps)
@MrCubeDK I figured it out. Just gotta keep adding frames/ half walls till u get enough stability. One one side I had to add an extra foundation outside gatehouse with an extra double door frame supporting connection
Hey, regarding your last video, is there actual reason to have more than 1 external TC to prevent griefing? I seen you said one is enough, but is there any benefits to more than 1?
One is not enough, I never build less than 3-4. There are many benefits. You can attach stuff to them, like farms, furnace base.. You can connect externals to your main base in a wallstacked arrangement (like in my Trio Heaven base) and get all sorts of cool bunkers and a much cheaper upkeep. etc. Also, it's unlikely raiders will know which TC you built first unless they're paying attention.
I really like base designs 'THE BASILISK', 'INFAMOUS ' 'INFAMOUS 2'. SO can you make a design similar to empress with base layout similar to those? ( those are years old bases)
@@GameLightz all are from base designer tronan. He was one of the Best designers. He got some good normal single tc bases. If you can make some base taking inspiration from them without loosing the look and features. It will be more cheaper with multi tcs
I like that you post these videos but i dont like the chaotic ideas you are posting XD i love that rust is.. special and you can do weird things when you know the rules :D
Beautiful and brilliant designs. But I'll never build anything as a solo remotely like that. What I want is the most efficient yet secure solo base designs. Designs that would require large amounts of strategically placed boom to raid.. but dosent scream "THIS BASE IS LOADED WITH INSANE AMOUNTS OF HQ.!" If a player (s) is going to raid me, especially off-line, I want them to work AND pay for it.
When the connection is destroyed, the TC doesn't extend build-privilege towards the base anymore, and you can replace the main TC in the case of a raid on your main base, without destroying the external TC :)
Certainly evilwurst is my greatest inspiration in this. When I started the channel I talked to him very often. He actually was the first to contact me, to offer me advice, even doing a "FIRST!" comment in one of my earliest vids. His videos are always extremely user-friendly, economical, well edited, the voice is clear and crisp, the music is iconic. I wanted to do my own style, but had to have all those elements. Except I make my own music. Which btw, evilwurst makes music too, I just think he preferred using stock in the videos because it fits better. Or something.
@@GameLightz Similarly to Evil Wurst you've pioneered new and powerful building ideas, and highlighted the utility of important ideas that others have introduced, cataloguing the ideas into one place, like the outside-in bunkers that use multi-tc mechanics and spread loot, the satori disconnection mechanism, pixel gap bunkers, and novel shooting floor designs. When I make my tried and true Evil Wurst mega aggravator, I incorporate these ideas to bring his classic builds forward into the new building meta. The base I make now is like the lovechild of the mega aggravator and the deathknell version 2. Your channel has helped me to keep a lot of loot out of the hands of raiders :-)
protip: That's how you build external TCs. You don't wanna be there carrying stone cuz if u get jumped they can build and upgrade and grief you. You just do wood, then upgrade once it's all in place and locked :)
I cant help myself, I think Bob Ross came down to earth again and enjoys building happy little bases with all his friends around. Good stuff
This is the last game Bob Ross would play
@@goblin3810could u imagine him raging 😂😂😂
This is so flipping useful, you can't imagine how many times I had to make bad external tcs because of the terrain. Lifesaver
You're the guy I made this video for :)))
this is the only rust youtube channel I need. You're a legend mate, cheers
Now this is some super handy shit, I've previously figured it out for the aloneintokyo style gatehouse tcs while avoiding easy jump ins.
But this is a whole new level of opening up alot more build spots for based with detachable.
Thanks again for another handy tip.
Your channel is blowing up lately dude keep up the amazing work :)
Thanks! Will do!
This video still hits, just used the extreme case study slightly altered as a solution for building an external into the ocean from the shore. Such a lifesaver
Bro you are THE MAN for this. Was really scratching my head as to how I could make some externals work, problem solved thanks to you king. Much appreciated!
Glad I could help!
2 Years later, and I’m still learning from past videos. Thank you sir!
Thanks for all your videos! Willjum has been requesting solo builds to try. I recommended The Empress to him, so, fingers crossed for you he'll use it.
GODDAMN :)
Is he a pvp-style solo who builds widegap shooting floors, or a "very basic shooting floor" type guy?
I might have something much better coming up
@@GameLightz in my opinion he’s a more efficient, non-complicated builds on a high pop server kind of guy. he would love an online raid but he rarely experiences them.
@@GameLightz Willjum is more like a chill player playing solo most of the time. I think he sometimes doesn't even use shooting floor. His style of content is more on the storytelling/chill/life of a player. So the Empress might fit. :)
He started out as a builder. Actually! His game has improved a lot. He is a solid solo pvper and his new series are building other creators bases. I also recommended the Empress, Gamelightz!
Yeah, or even the Temple Solo/Trio might even be better, his own style of building is the compact but tanky base design.
Request :). Can you teach us how to estimate how far from the base external TC should be placed? You could provide examples on 2-3 different base designs.
Great suggestion!
I’m having that problem… tried placing my first one yesterday and it said can’t stack privileges… I presume I was to close to my main tc?
@@GameLightz so we are still waiting ♥️
Actually ran into this issue myself and just threw a half wall on top of the gatehouse for a high to low situation. Really cool solutions for the other issues as well.
Dude I love your content so much brooo ive been watching so much of your content. It’s extremely entertaining and I think the music really adds to the vibe.
Thanks man, I think so too, although it's my music that I make, so I'm definitely biased
@@GameLightz you make the music yourself? Also, blessed be😇.
Thank god for this video almost gave up but then I came to watch this again! Thx
And another request I was thinking about. Maybe video how to use electricity in some base design? Tips how to find good spots to place medium/large battery (maybe temporary place during base building and final place after base is finished), how to connect turrets (inside and outside ones), lights (auto on movement or day/night stage), sensors, switches, other stuff. It could be one long video or few shorter with certain topics to cover. And maybe some explanation/reasons to have many batteries for different devices/purposes, and something like backup battery when main one goes off.
I was searching for exactly this. Thank you!
Mind blown once again! Great Tips and Vids!
Hey gamelightz. I love all of your builds. I've built the temple so many times as a solo and have been practicing the empress. I know your videos are of the highest quality and you take everything into account! You are the only sucssessor to evil wurst in my book. If you happen to see this.. I was hoping to persuade you to consider making what you would consider the smallest viable base for a solo. For some reason I love small strong bases (800 maximus' candy stealer is one of my favs). I know this type of small solo base isn't your style but i think it could be a great video idea for you and I am itching to know how you'd build something like a simple 23 rocket solo base (sheet + armored for wall raid-- armored doors + bunker for door or something). Anyway, thank you so so much. Your build and shorter videos are amazing and you are seriously the best builder out there.
Thank you man! :)
I'm actually doing a Temple V2 right now, but I'm not sure I'll be doing smaller weaker bases. I'll have to think about it
@@GameLightz I totally understand that it's not your style. My imagination of what you would do will just have to suffice! Thank you for the reply and I can't wait for the temple V2!! I'll just have to get better at killing farmers for their resources =D. I'm glad you'll keep a small base in mind though.. -- If you ever do need a quick video idea....!!
@@GameLightz Hey gamelightz =D I love you smallest and second smallest bunker videos! it's great to see you make some small bases!! even if they are bunkers for loot or for externals. Thank you for your hard work!
@@Vonoska Thank you for motivating me! :)))
:O a wiccan/pagan rust player?! Excited to have found your channel and learn some new things, blessed be!
Blessed be :>
Very nice. Another possiblity is to use different types of disconnectable ext. TCs. I know of 2 other types which usually allowes me to get the job done. But I always appreciate more tools in the toolbox, so thank you for the video. Oh, but one problem that I don't have a solution (hint, hint) is deployables breaking in multi TC bases. If you could make a video on why this happens and how to avoid it that would be so very apprciated.
Thing about other disconnectibles is that they're either weaker or have softside issues.
This one has no weakness
I thinking to myself how does this man not have 100k subs 🤣 but then again I’ll be a sad day Bc I love that ur builds are so lowkey and tankyyyy
Hi, i am really impressed by your knowledge and you definitely earned a sub from me, although i have one request, as you are the only person on youtube who knows alot about external tc, i would like if you made a video on different types of external tcs, which have different gaps and how to actually make that gap and how it works, i relly wanted to know about those
Do you mean multi-tc / wallstacking? or what exactly
@@GameLightz i mean multi tc but when you do something like go out with triangle foundation and come back with square and it creates a gap for shooting floor (half gap) and there are different types of gaps, i wanna know to to achieve those different kind of gaps
@@baymaxgg watch my build videos, I have multiple examples of that in "the empress", in "trio heaven", and also in other bases, including a big variety of optional shooting floors (trio dream, etc)
@@GameLightz thanks alot
Love your vids, always very helpful!
I have an external with the 2nd issue, it being higher than the gate house. I cant connect the floor frames now though, due to stability. I can only put one off each side at that height, seems odd.
come to discord, show me, we'll work it out
@@GameLightz I was able to get it done, just had to build a few other pieces to connect and then removed them after. Thank you!
A reference Video on disconnectable TCs !
Crucial detail that you've mentioned but needs highlighting : if I'm not mistaken, you really need to upgrade the foundation of your disconnectable TC to at least wood for testing, otherwise there is not often enough stability for the frames to be build and connected.
It's not that you need to upgrade it, it's that you need to finish the TC compartment (adding the window frame). Without that, indeed, not enough stability for the connection to be made.
Yoooo I had no idea you could make a pixel bunker in the roof? Tf thank you for showing that
You’re a legend for this
Hey man, so in the scenario like 2:01 there isn't enough stability to place the frames for the disconnectable? Am I doing some common mistake as to why it's collapsing on me?
Edit: So actually I did some experimenting and it seems they must have changed something with stability, I figured out an alternative though and got it to work on that scenario
It works. I'm not sure what the issue is with ur specific build. Maybe come to my discord and show?
Bro thank you so much holy crap i thought i was doomed
Thanks helped me a lot
Glad it helped man :)
That's what my channel is for. Also to entertain, but it is what it is
"babe wake up, new gamelightz video just dropped"
Omg. You solved so many problems in one video
I live in a 2 by 1 but god damn your video is so well made.
2x1 eh?
Check out "The Empress" base :)
Great tips. Love your vids :)
what if say you placed the first TC, below and the second TC above the tc's BELOW's privilege and then you connect the bottom's tc which you placed first then you build up to where the other Tc is?
Not sure I understand the question. The video is about one TC connecting to a gatehouse or to a multi-tc base, not about 2 TCs :)
If you get 2 tcs to connect, it explodes one of them
holy shit i needed this thank you king
Quick question, in the video you state the longer designs are better for smaller compounds. In what way/how come? Love your videos and your editing and narration style, not to mention the designs are awesome as well!
Thanks a lot:)
Generally you want to have the external TC as close to the main base as you can place it, for a few reasons.
If you use a long connection back to the gatehouse, then you'll have less compound space, as the gatehouse will be pushed closer to the base.
If you use a short connection, the gatehouse is closer to the TC, and the compound around the base is bigger :)
@@GameLightz Ah I see, so essentially the short connection externals, if you use have a really small compound, might be too close to place down as it's too close to main base, so you would use the longer connection to get the minimum distance required for the external TC. Thanks for the really quick reply!
@@GameLightz to add onto this how do I know how far / where my externals should be placed? you say as close as you can to main base but do they need to be in a specific spot / distance from base to work?
I try to find the most flat surfaces but every spot is taken and there are like hundreds of buildings near mine so I have like no space to build anywhere
sounds like the most fun wipe tho
Wake up bae, GameLightz posted!
Hey so im doing a base design called the atlas and he connects floor frames from the gatehouse to double door frames on the inside of the compound for the wide gaps but my gate house is to high can i just put a halfwall on the floor frame?
Thanks so much.
Can you block facepunch please.
Hey gamelightz so I was finally able to build your base the trio heaven on rust console but the floating bunkers don’t seem to work on console is there a different bunker or work around to this?
yup, triangle roofs don't open walls in console until probably the next update.
insane
How to disonnect "much higher gatehouse" At 6:14?
Same way.
roof angled towards the two half-walls on the TC side.
@@GameLightz ok, got it, thx :3
Good video! I didn’t know all of these haha
I know this is kind of late but can anybody help me? I'm trying to connect my external tc to my gatehouse but each time I got to connect the frames it won't let me build no more than 2 frames from either the external or the gatehouse? Can someone offer some advice as to what I'm doing wrong it would be greatly appreciated!
Come to my discord. Link in description. The best most helpful ppl in the community.
with all the possibilities, the floating barricades are something magical.
Quick question. Could you show how to build symmetrically around the small quarries? I've wanted to live out of a china-wall surrounding one for the longest time but struggle to make it a clean design.
I've been working on small-scale china walls. I might have something in the future, but I'm working on other things first.
@@GameLightz awesome.
Great video again thank you:)
Hiiiii plz help.. i build my external and people are twig platform building from my external to get over my wall
Place some electric thingy on the build socket
@@GameLightz okay thanks so much .. I got raided already but next time I'll keep that in mind .. thanks bro
what is the point in using the roof to break the frame above exactly? can anyone explain?
It disconnects the TC from whatever it's upkeeping, also severing the "Privilege" bubble.
Basically, when the TCs are connected, you can't place a TC in the main base. When they're disconnected, u can.
So if someone raids ur main TC, they can't place a new TC of their own. Later you can break the connections, place a new tc, and reconnect.
@@GameLightz figured so, thank you for the explanation so I dont gotta go test it out
This is very helpful. Thank you.
GOOD VIDEO CANT WAIT FOR YOU NEXT BASE FOR SMALL GROUP I WANT YOU TO TRY TO DO AN OPEN CORE
5:41 What is this wizardry? Looks like the most ridiculous struggle build I have ever seen and I just love that it works.
The sad thing about it is.. That it doesn't. I forgot to place a halfwall on the triangle foundation :PPPP
But I corrected myself in the description
@@GameLightz All is well that ends well 😂
It gets tricky when you have a funnel base, and need to build out far in order to place the tc.
I dont know if something has changed but I absolutely cannot make this work after this recent update, on a build server or on a live server. please help?
i dont understand, i followed your 2 level elevation yet my frame is at 55% stability and i dont understand how to get more stability on it
You'll have to show me the issue. If you have any rust building issues, join us there and everyone's super nice and helpful. I banned everyone who wasn't!
@@GameLightz all good bro, i managed to sort it out just had to add walls next to the doorframe, i’ll join tho bro great video!!
i really wish the video showed a function disconnectable TC coming from an actual base. I cannot figure out how to get the stability to work when you factor in the actual distance from your base. its easy to do when the gate house is directly next to outer TC. Anyone know a video on how to do this???
It's always the same distance from base.
TCs always place 6 squares away from base (or 6 and a triangle for the TC compartment).
The reason you vary the disconnectable shape is to vary the compound size, and pretty much only that.
Just here because I want this channel to get more views, comments, and likes! But good info all the same!
Thank you man, really, really appreciate it
You are a legend.
I know you can use car ramps also to connect disconnectable external tcs
This is sooo helpful thank you very much
First situation where ext tc is lower than the gatehouse 1 half wall. Except I cant raise the foundation.... Any advice?
halfwalls on top of the TC, most probably
your videos are really helpful
But why do you have external tcs just behind 1 window wall? Having a extra window wall that needs to removed and put back helps you with much higher protection as clans will just use your raided farmed resorces in the base to breake them.
Also double windowed TC also works as extra spawn point, as you just have to remove a window and jump out and kill a camper near your doors. (and traps)
It's so that you can see them in the video
when i add half walls on top of gatehouse, im not getting enough stability to place 2nd square frame
my external is 4 squares out, and half height taller
@fitnessfellaz same happened to me today, couldnt built the external because of half wall lacking stability
@MrCubeDK I figured it out. Just gotta keep adding frames/ half walls till u get enough stability. One one side I had to add an extra foundation outside gatehouse with an extra double door frame supporting connection
ty soo much honestly a life saver tytytyty
Can u use this on your base designs?
It's not an ideal way to build. It's a way to get around a problem :) you can use it in any and all base designs.
but what if you make an external tc outside an external tc
Hey, regarding your last video, is there actual reason to have more than 1 external TC to prevent griefing? I seen you said one is enough, but is there any benefits to more than 1?
One is not enough, I never build less than 3-4.
There are many benefits. You can attach stuff to them, like farms, furnace base.. You can connect externals to your main base in a wallstacked arrangement (like in my Trio Heaven base) and get all sorts of cool bunkers and a much cheaper upkeep.
etc.
Also, it's unlikely raiders will know which TC you built first unless they're paying attention.
he makes his base designs where you still have to break them all to get main base so it depends on your base
I really like base designs 'THE BASILISK', 'INFAMOUS ' 'INFAMOUS 2'.
SO can you make a design similar to empress with base layout similar to those? ( those are years old bases)
I'll look at em
@@GameLightz all are from base designer tronan.
He was one of the Best designers.
He got some good normal single tc bases. If you can make some base taking inspiration from them without loosing the look and features. It will be more cheaper with multi tcs
@@felidaebi6239 I will look. If there's anything I like there I will make sure to adopt it :)
Thank you dude!
excellent job, I have a new hero haha
Thank you!!!! This will save me!!!!
can explain that? 0:12
Explain what exactly? The cropped and rotated sideways image of 4 horizontal square frames? :)
I like that you post these videos but i dont like the chaotic ideas you are posting XD i love that rust is.. special and you can do weird things when you know the rules :D
IS THAT A YURT?! OMG NEW META
LOL I put it there for u
Beautiful and brilliant designs. But I'll never build anything as a solo remotely like that. What I want is the most efficient yet secure solo base designs. Designs that would require large amounts of strategically placed boom to raid.. but dosent scream "THIS BASE IS LOADED WITH INSANE AMOUNTS OF HQ.!"
If a player (s) is going to raid me, especially off-line, I want them to work AND pay for it.
If you want the absolute strongest and most cost effective solo base, wait for my next video. They don't come any better.
@@GameLightz I can't wait
I dont understand why youwant this twig square being destroy when you put the twig roof
at which point in the video?
@@GameLightz 4:07
When the connection is destroyed, the TC doesn't extend build-privilege towards the base anymore, and you can replace the main TC in the case of a raid on your main base, without destroying the external TC :)
@@GameLightz thx a lot !
@@GameLightz thx a lot !
my brain hurts looking at that one 5:45
So chill :))
I think it's the music that does it
THE WHAT BUNKER??? i gotta check this out
Great video
1 year a sub. Still supporting.
Goddamn. :)))
@@GameLightz first bigger base I built was the Death knell ;)
second video of yours that I watched and.. fuck me they're awesome.. thank you so much
Thank you so much :)
Thank you
GameLightz is the new Evil Wurst.
Certainly evilwurst is my greatest inspiration in this.
When I started the channel I talked to him very often. He actually was the first to contact me, to offer me advice, even doing a "FIRST!" comment in one of my earliest vids. His videos are always extremely user-friendly, economical, well edited, the voice is clear and crisp, the music is iconic.
I wanted to do my own style, but had to have all those elements.
Except I make my own music. Which btw, evilwurst makes music too, I just think he preferred using stock in the videos because it fits better. Or something.
@@GameLightz Similarly to Evil Wurst you've pioneered new and powerful building ideas, and highlighted the utility of important ideas that others have introduced, cataloguing the ideas into one place, like the outside-in bunkers that use multi-tc mechanics and spread loot, the satori disconnection mechanism, pixel gap bunkers, and novel shooting floor designs. When I make my tried and true Evil Wurst mega aggravator, I incorporate these ideas to bring his classic builds forward into the new building meta. The base I make now is like the lovechild of the mega aggravator and the deathknell version 2. Your channel has helped me to keep a lot of loot out of the hands of raiders :-)
@@benjaminmason9424 NICE! :)
Thanks bestie
Thanks a lot
No worries!
its not even connected at 6:00 lol
yeah I wondered when someone will notice
+1 on pixel bunker
Upgrades foundation to wood... "What in the PVE is this?!"
protip:
That's how you build external TCs. You don't wanna be there carrying stone cuz if u get jumped they can build and upgrade and grief you.
You just do wood, then upgrade once it's all in place and locked :)
@@GameLightzgood advice as always... (like not going into fights with low HP.)
@@GameLightz Or just build at night with night gogles when no1 can see you. (unless they are a dirty cheater).
I love you bro
My take away from this is that all yurts should have 3 externals
5:00 lol, ladder
you can ladder on the high walls too. There's no stopping ladders. Not feasibly. If you can stop casual twig jumpins your good.
5:41 🤣😂🤣
what is ur bachelor? me? rust builder enginer
This man exposed aloneintokyo
Builders got tricks to pov ladders
Great video. Honestly for those retarded terrain situation I rather shoot a few fire arrows :P
HEY
1:20