The Increasing Artificial Difficulty of Spiral Abyss in Genshin Impact

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  • เผยแพร่เมื่อ 19 ต.ค. 2024

ความคิดเห็น • 697

  • @Mr_Leech_HGC
    @Mr_Leech_HGC  วันที่ผ่านมา +135

    Don't worry guys i have a solution, adopt a hydro dragon
    You see, if you just pull neuvillette you wont have any issues with the abyss anymore

    • @amphiptered.5355
      @amphiptered.5355 วันที่ผ่านมา +38

      Until they add a bunch of hydro immune bosses.

    • @Mr_Leech_HGC
      @Mr_Leech_HGC  วันที่ผ่านมา +24

      @@amphiptered.5355 The hydro abyss lector wants to have a word with you

    • @tebz5362
      @tebz5362 วันที่ผ่านมา +4

      They really putting us between a rock and a hard place, by putting a neuvi rerun RIGHT BEFORE Mavuika comes out. It sucks since I don't have neuvi and was considering getting him, but I have no problem clearing spiral abyss

    • @AtlasGaming-v3y
      @AtlasGaming-v3y วันที่ผ่านมา +5

      ah the time honored genshin solution, if its difficult, throw a neuvillette at it.

    • @Tnscla
      @Tnscla วันที่ผ่านมา

      @@amphiptered.5355 I use Diluc against hydro enemies lol.

  • @NikocadosPopeyesChickenSandwic
    @NikocadosPopeyesChickenSandwic วันที่ผ่านมา +351

    the game rewards you for pulling units on banner, so when Eula gets her rerun after 8 years I can’t wait for the physical 1000% dmg bonus leyline

    • @Pedro-cq7zz
      @Pedro-cq7zz วันที่ผ่านมา +37

      and she would still be bad somehow

    • @edgieststalker8141
      @edgieststalker8141 วันที่ผ่านมา +25

      ​@@Pedro-cq7zz by making all enemies Ruin Constructs which have innate physical resistence

    • @yoiko89
      @yoiko89 วันที่ผ่านมา +2

      Spiral abyss have a lot of Ruin Being

    • @Pelfmiester
      @Pelfmiester วันที่ผ่านมา +1

      It'll also have to be non-machine enemies who don't have a shield

    • @r12j78
      @r12j78 23 ชั่วโมงที่ผ่านมา +1

      ​@@Pedro-cq7zz I just hope the leaks about a superconduct buff are true😓

  • @CipherSyntax
    @CipherSyntax วันที่ผ่านมา +330

    So THAT'S why I felt like I was fighting that horse for a millennia

    • @Colossalj77
      @Colossalj77 วันที่ผ่านมา +8

      I do my buddies abyss to, who is significantly less invested into good characters as I am and their alhaitham quick bloom with no geo characters built took fucking 2 minutes 10 seconds to brute force, luckily neuv exists to 30 seconds part 1

    • @couchpotato1546
      @couchpotato1546 วันที่ผ่านมา +9

      2nd half of current abyss really wants geo that can apply a lot of it to break shields, or you can use overload but that reaction need Chevreuse to not be shit

    • @YukiZero
      @YukiZero วันที่ผ่านมา +16

      I actually had to do 2 rotations for the horse
      I literally had
      C6R1 neuv
      C0R1 xilonen
      C6R1 kazuha
      C0R1 furina
      If a team like that needs 2 rotations how TF are normal people supposed to beat it

    • @javelinmaster2
      @javelinmaster2 วันที่ผ่านมา +1

      @@couchpotato1546 Or just bring Zhongli along, his skill loves Obliterating these shields

    • @Colossalj77
      @Colossalj77 วันที่ผ่านมา

      I couldn’t tell you man, only thing I can add is xilonens geo app sucks and I got a 2 rotation on my account with c2r1 arle c0 zhongli with hold e2x and burst then c0 yelan c6 bennett

  • @islippedtheslime
    @islippedtheslime วันที่ผ่านมา +93

    Something you didn’t touch on is how a lot of the enemies they like to put in the abyss have long invincibile periods. You brought up maguu kenki, which has a ~10 second wind-up timer plus that one attack where it doesn’t take any damage until it finishes. Which when you need to complete the chamber within 3 minutes, those precious seconds add up. Not to mention the ruin serpent and wenut which LOVE to bury themselves for decades at a time. Doesn’t matter how strong your characters are, that is a time tax you must pay.

    • @Axterix13
      @Axterix13 19 ชั่วโมงที่ผ่านมา +1

      It doesn't matter, though, when they factor in that time in the overall difficulty. Those abyss's tend to have lower hp totals, because we have less time to deal damage.

    • @erikp5393
      @erikp5393 17 ชั่วโมงที่ผ่านมา

      Idk, i don't think low dps windows are the problem for those bosses. Wenut Just has restrictive mechanics that limit the teams that can clear It, mostly the elem resist part. For the teams that can clear It, it's no that hard imo. Serpent Is just an rng fiesta, It can be hard or not and that does not really depend from the player. Kenki, on the other hand, Is the best designed enemy in the game imo. You overcome It with positioning and timing, not with huge dps or character check.

    • @yYSilverFoxYy
      @yYSilverFoxYy 9 ชั่วโมงที่ผ่านมา

      The Maguu Kenki… I just fought him in coop and… kept attacking the illusion for an embarrassingly long time…

  • @Thedoorway123
    @Thedoorway123 วันที่ผ่านมา +281

    Yea, hate that spiral abyss is just " deal 5 million damage " in 2 minutes is hoyos idea of difficulty. Why not do something different like a test of survivability or something like ZZZ disputed node

    • @San-cb9mj
      @San-cb9mj วันที่ผ่านมา +34

      Dehya and Noelle mains would love that mode of survival, doing dmg while also tanking the enemy hits

    • @rottuce5735
      @rottuce5735 วันที่ผ่านมา +18

      3.7 abyss is the hardest abyss yet, it has the ""survival check"" 2 consecrated beast each wave
      leaks ahead
      it will be the same with 5.2 abyss

    • @demonking-zm3rs
      @demonking-zm3rs วันที่ผ่านมา +10

      Because as much as people complement themselves on beating the Abyss and call it easy
      The moment a hard event or a different type of Abyss comes out there's a cry out
      Sort of like certain players really only rely on there Artifacts and can't handle actual challenge

    • @thatalbeeguy
      @thatalbeeguy วันที่ผ่านมา +19

      survivability check in this game would be miserable. y'all think it's funny until all it is is spamming kokomi basics while under zhongli shield.

    • @San-cb9mj
      @San-cb9mj วันที่ผ่านมา +23

      @@thatalbeeguy but that would be bad design tho... survival check is much more than being able to tank, you must dodge, maybe parry, learn the enemy patterns etc.

  • @fatducsama
    @fatducsama วันที่ผ่านมา +111

    I actually killed that fcking Golem Horse with Overload Clorinde, which also was enough to break its shield. So I think one must not necessary bring geo

    • @finwah
      @finwah วันที่ผ่านมา +9

      i did it with aggrevate clorinde by swirling the horses pyro attacks with kazuha to trigger overloads into aggrevate

    • @TheRedAshAsher88
      @TheRedAshAsher88 วันที่ผ่านมา +2

      I used morax to break his shield, but he kept reshielding every 8 seconds.

    • @JoaoMagc1998
      @JoaoMagc1998 วันที่ผ่านมา +3

      Same, I did Raiden Overload and it was really fine

    • @robertlaidlaw4592
      @robertlaidlaw4592 23 ชั่วโมงที่ผ่านมา

      @@JoaoMagc1998same but it took 4 minutes. So 1 star yay.

    • @tehCostHD
      @tehCostHD 23 ชั่วโมงที่ผ่านมา +1

      @@robertlaidlaw4592then build your raiden better lol

  • @borkozdravkovic4746
    @borkozdravkovic4746 วันที่ผ่านมา +168

    Last Abyss was so fun. Enemy placements were fair and not all over the place and you could do it with so many teams. I cleared it a couple of times just for fun and to try out different builds. I had no idea that this one has 3x the HP and I went crazy tryinf to clear it

    • @emanuelpoldrugac3879
      @emanuelpoldrugac3879 วันที่ผ่านมา

      from where do u have that information? Is there a list with like the abyss hp?

    • @borkozdravkovic4746
      @borkozdravkovic4746 วันที่ผ่านมา +8

      @@emanuelpoldrugac3879 did you not watch the video where he said that this Abyss has 275% and 50% on top of it?

    • @Tnscla
      @Tnscla วันที่ผ่านมา +2

      You can still clear with multiple teams tho.
      Its not hard if you have a lot of characters/weapons/artifacts.
      But i can see how new players would feel its hard.
      But new players should be getting the good characters.

    • @HadouGun
      @HadouGun วันที่ผ่านมา +6

      I'd prefer higher health than them forcing you to run around the map chasing the enemies.

    • @idkuhhhhhhhhh
      @idkuhhhhhhhhh วันที่ผ่านมา

      Same! I finally got to use jean for the first time since the rifthounds just for this one to make the investment useless

  • @TheAAJYu
    @TheAAJYu วันที่ผ่านมา +93

    With the HP buff, I shudder to think of an Abyss like the 3.7 version which had double the Consecrated Beasts and the Abyss Heralds that would freeze you while dancing all over the arena. That one still takes the cake for the most frustrating to me, even if the current ones are objectively harder.

    • @el7284
      @el7284 วันที่ผ่านมา +4

      I loved that Abyss, even though it took me the whole day trying to beat it with different teams

    • @wanderingsoul4103
      @wanderingsoul4103 19 ชั่วโมงที่ผ่านมา

      ah yes the sumeru elemental check abyss. I don't miss it at all

    • @desrtsku
      @desrtsku 17 ชั่วโมงที่ผ่านมา

      Same here. HP bloat is just whatever for me.
      Quadruple consecrated beasts one shooting you, and Heralds freezing you while screwing over your stamina AND your cooldowns.
      Holy crap, that was absolute cancer.

  • @FMBeelz
    @FMBeelz วันที่ผ่านมา +178

    Simple
    DONT BE POOR!
    - Hoyoverse

    • @xdragon2k
      @xdragon2k วันที่ผ่านมา +6

      Or be late to the party.

    • @Tnscla
      @Tnscla วันที่ผ่านมา +3

      @@xdragon2k You cant expect to join and 36 star.
      If you play a lot and get good characters it will still t ake a few months for a new player to 36 star.
      And if you dont play a lot and dont even try to learn the game (what most ppl do i think) you wil really have a hard time.
      Every single veteran spent their first few months building their first teams and geting beat up by the abyss.

    • @HadouGun
      @HadouGun วันที่ผ่านมา

      If only we had Billy in this game to solo everything.

    • @HadouGun
      @HadouGun วันที่ผ่านมา +1

      @@Tnscla In the challenges people do they always focus on the OP strats like Hyperbloom, I don't think I've seen a challenge run where they build non meta teams to clear.

    • @sirnotawholelot7650
      @sirnotawholelot7650 21 ชั่วโมงที่ผ่านมา

      I think Hoyo would be quite happy with you being poor... if that's because you just gave them all your money.

  • @dovelay
    @dovelay วันที่ผ่านมา +61

    Damn, so they really were just extra beefy this cycle 😂 I was wondering why the stupid plunge robot and the horse were giving me so much trouble this time, I thought I was just doing bad rotations cuz I was still getting used to Xilonen

  • @schooldude1000
    @schooldude1000 วันที่ผ่านมา +163

    I just hate how the Abyss will literally make it so some team comps like Freeze are unusable. Like Ayaka is one of my favorite characters and one of my most invested, and it sucks not being able to use her to her full potential because Abyss caters to single target and bosses!

    • @Borovski213
      @Borovski213 วันที่ผ่านมา +17

      Really? I used Ayaka freeze on one side and cleared easily. Most of the time consuming enemies are on the 2nd side

    • @bazookaward3859
      @bazookaward3859 วันที่ผ่านมา +37

      To be fair. The 1st half of this Abyss is great for Ayaka Freeze comps.

    • @alio263
      @alio263 วันที่ผ่านมา +11

      ​@@bazookaward3859 For the first time in a long time

    • @schooldude1000
      @schooldude1000 วันที่ผ่านมา +10

      @@Borovski213 For the first time in a really long time.

    • @lechugacc3459
      @lechugacc3459 วันที่ผ่านมา +4

      Hopefully they fix this in a future but looking to the state of cryo right now... I'm starting to lose hope, i mean they """fixed""" a neuvilette bug like 4 or 5 months after release and i think Mona C1 freeze buff is STILL BUGGED TILL THIS DAY (please someone tell me that i'm wrong about mona C1 because i really can't tell the difference)

  • @ymullaney70
    @ymullaney70 วันที่ผ่านมา +27

    As a person with extreme skill issue, I do appreciate having the CHOICE to be able to use a great shielder or healer in the abyss. Those wanting a more challenging experience need only to NOT bring the sheilder/healer. But yeah, they are coming up with some crazy stuff in the abyss... I vow to 36 star at least ONCE before I die! 😅

  • @UnsungUnderground
    @UnsungUnderground วันที่ผ่านมา +44

    I gave up trying to 36 star the abyss. I just dont care enough to grind for better artifacts. I just 27 star it and take my 600 primos

    • @Lynn.-_-.
      @Lynn.-_-. 23 ชั่วโมงที่ผ่านมา +7

      😂 I don't even do that now. Just get through floor 10 and call it a day. Losing only like 3 pulls per month ain't nothing to lose sleep over.

    • @voicey5831
      @voicey5831 17 ชั่วโมงที่ผ่านมา

      What do you mean 'grind better artifacts'? 4 domains a day is literally about 2 minutes of our time, I fail to notice the grinding part.

  • @blueprincearts5865
    @blueprincearts5865 วันที่ผ่านมา +41

    this is bcoz most player who 36 abyss will always say how easy the abyss , they just wont shut up and take the freemogems in it. they just had to brag how its very easy for them

    • @inersdraco
      @inersdraco วันที่ผ่านมา +6

      And a lot of this players complained when devs took away their hyperinvested characters and done a pure skill check with default teams in one of the previous events. It was around 4.2-4.5 iirc

    • @borkozdravkovic4746
      @borkozdravkovic4746 วันที่ผ่านมา +8

      @@inersdraco That "skill check" event was the same as Abyss with timer and lvl 100 enemies on hard mode, but you get characters that dont have 4pc artifacts and are also lvl 80 with low lvl talents. You also got RNG team building and energy just like in IT

    • @demonicflame632
      @demonicflame632 21 ชั่วโมงที่ผ่านมา

      @@borkozdravkovic4746 wait which event i don't remember

    • @borkozdravkovic4746
      @borkozdravkovic4746 21 ชั่วโมงที่ผ่านมา

      @@demonicflame632 I dont remember the name, but it was in Fontaine in some theater. It was like IT with level progression and timers

    • @rikkatakanashi3380
      @rikkatakanashi3380 21 ชั่วโมงที่ผ่านมา +3

      It's just 5 wishes a month, the game being fun is WAY more important in the long run; but higher HP on everything isn't really the answer. They should make an endless mode with random enemy line ups and progressive debuffs

  • @tetraavalon3664
    @tetraavalon3664 วันที่ผ่านมา +20

    I actually like it because it tests my builds more. This game is more a test of character and team building anyway, rather than mechanics. I do think they should add new floors instead of just inflating the numbers of the old floors though. It's fine to expect more out of veteran players to clear endgame, but add more rewards instead of taking them from people who could clear just 1 or 2 cycles ago.

    • @HadouGun
      @HadouGun วันที่ผ่านมา +5

      They put more floors into the Imaginarium theatre before they added more floors to the Abyss.

    • @tetraavalon3664
      @tetraavalon3664 วันที่ผ่านมา +2

      @@HadouGun That hits hard when you put it that way...

  • @Im_aFanofu
    @Im_aFanofu วันที่ผ่านมา +40

    I started playing genshin 3 months ago and haven't pulled once on event banner bc I want Wriothesley😭😭

    • @coffeeking9565
      @coffeeking9565 วันที่ผ่านมา +1

      Waiting for him too 🎉
      (Just hope hes not too close to mauvlika)

    • @Otherface
      @Otherface วันที่ผ่านมา +9

      Oh boy, you joined in what's probably one of the worst times to be a new player. You missed a lot. Like... *way too much.*

    • @jeremy8316
      @jeremy8316 วันที่ผ่านมา +2

      Probably around 5.4 mate. Good luck

    • @nhozdien5058
      @nhozdien5058 20 ชั่วโมงที่ผ่านมา +1

      @@Otherface It's okay. New comers can have fun while being casual. Nothing to stress out floor 12 9 stars. Mihoyo does tune down abyss HP pool once in awhile.

  • @RyuuKishiTheSeventh
    @RyuuKishiTheSeventh วันที่ผ่านมา +31

    Spirals always been that way. Floors 9, 10, and 11 are great and balanced, but 12 is a dps/character/weapon check, and is largely impossible to beat because the enemies health is way to much

    • @byzdi
      @byzdi วันที่ผ่านมา +1

      ah yes it's so much a character and weapon check that there are people clearing with starter characters and 4 star weapons

    • @borkozdravkovic4746
      @borkozdravkovic4746 วันที่ผ่านมา +9

      @@byzdi Ill just paste my comment here:
      I see a lot of youtubers clickbaiting the "4* only" Abyss runs BUT they have accounts that only wish for 4* chars and weapons, refresh resin to farm for them and EVERY SINGLE 4* is C6. Yea Fischl, XL, Benny, Chevy at C6 with Sapwood blade, Stringless and Catch at R5 can demolish the geo side but that team is FAR more expensive than an all 5* team. Also I have seen some hyperbloom teams that have XQ, Yao Yao and DMC that are cracked and deal like 30% of the teams dmg but they also require consts, Godly artifact rolls and favorable enemy RNG

    • @byzdi
      @byzdi วันที่ผ่านมา +5

      @@borkozdravkovic4746 brother i said starter characters like barbara, collei, kaeya, amber etc

    • @krazyvideos2677
      @krazyvideos2677 วันที่ผ่านมา +6

      and they are c6 which is harder to get than 5 star​@@byzdi

    • @voicey5831
      @voicey5831 16 ชั่วโมงที่ผ่านมา +2

      @@borkozdravkovic4746 Wtf do you mean 'accounts that only wish for 4* chars and weapons'? Nobody does that, you get 4* simply by wishing on event banners and sooner or later the 4* you need will show up as well (on top of getting cons from standard and events like Lantern Rite). If you've been playing for a long time, you already have all the most important constellations.
      Sapwood and The Catch are f2p weapons btw.
      You can easily clear the Abyss using mediocre artifacts with about 30 crit value, you don't need 'godly artifact rolls'.
      Nor constellations.
      Like I don't get your point at all? Abyss is an end-game content, you SHOULDN'T be able to beat it with a new account and weak characters/teams but even then you can still 36* it with a bunch of 4* characters with only a few months of investment.

  • @ainLuka
    @ainLuka 11 ชั่วโมงที่ผ่านมา +3

    Hoyo : releases a geo support
    Also Hoyo : now you need a geo DPS to win the abyss because... uh... xilonen ?
    that doesnt make any sense

  • @Renteka-Bond
    @Renteka-Bond วันที่ผ่านมา +15

    Definitely felt it this patch. I'm babysitting a couple of my Friends' accounts, one who is a whale and one who is F2P, and it was simple enough on the whale account, but 12 is miserable on the F2P because the first floor alone is bullshit. The bird and scorpion have a billion health a piece, but even worse, the samurai has multiple periods where you just can't even hurt him.
    F2P account also has like no decent Geo characters, so those waves are a bust.

    • @jiffonbuffo
      @jiffonbuffo วันที่ผ่านมา +1

      Have you tried Overload on the parts that require Geo? Seems others were ok with them.

    • @Renteka-Bond
      @Renteka-Bond วันที่ผ่านมา

      @@jiffonbuffo I hadn't, but I've seen the comments as well, so might try it next time I do the F2P's dailies. Even just getting to the point where I need Geo is a pain in the ass and I use their best Pyro, Arlecchino, for Wave 1 to begin with. Been working on a Chevreuse team anyway, but now I have to find a replacement for her T~T

    • @yoiko89
      @yoiko89 วันที่ผ่านมา +1

      Try Overload in 2nd Half.

    • @Axterix13
      @Axterix13 17 ชั่วโมงที่ผ่านมา +1

      @@Renteka-Bond You can run Arl for chamber one, then swap to other teams for the other two chambers.
      Worth noting overload isn't the only non-geo answer. Claymores rock as well. But, well, like geo, people are too busy chasing the meta characters and ignore the claymore ones.

    • @Renteka-Bond
      @Renteka-Bond 15 ชั่วโมงที่ผ่านมา

      So I did end up Trying these 2 teams and got to 6 stars:
      Team 1: Yelan / Mona / Dehya / Kinich
      Team 2: Arlecchino / Chevy / Bidou / Fischl
      The first team was shoddily put together (Yelan *kinda* works with Kinich, but it was more for the raw damage and Mona was there for the Damage Amp). Definitely the weak Link of the 2 teams, though I could optimize my rotations better as a whole.
      Team 2: My friend only had Fischle and Arle built, so I had to hastily throw together something for Chevy and Bidou, which took like 10 COndensed Resin to make a half decent build.
      It's doable, but it'll take some finagling. Will probably just Swap Mona for Benny and Might even throw in Xiangling to boot.

  • @cynicalmandate
    @cynicalmandate วันที่ผ่านมา +16

    Oh god, I thought I just absolutely sucked… I was wondering why I was having such a hard time with the Geo machine with Neuvillette.

  • @tax8432
    @tax8432 วันที่ผ่านมา +27

    Havent even watched the full video just wanna let you know
    I love your avatar
    I love your delivery
    And i am hyperfixated on Genshin Impact rn.

    • @Mr_Leech_HGC
      @Mr_Leech_HGC  วันที่ผ่านมา

      Lol thanks brother

  • @twistedfate9475
    @twistedfate9475 วันที่ผ่านมา +11

    It's the norm for gatcha game to have the hardest content revolve around meta limited unit so the game can make more money. But after they created those lectors , the game suddenly became less fun because i have to choose between pulling for limited characters who can ignore those mechanics or using alternative options that make things 3x harder, not to mention the increasing of enemies hp . I find myself have more fun fighting those elemental beasts that can one shot my onfield character than those elemental shield monsters.

    • @barbomagoprefigurador2823
      @barbomagoprefigurador2823 วันที่ผ่านมา

      100% with you

    • @triplecatnip7413
      @triplecatnip7413 19 ชั่วโมงที่ผ่านมา

      The beasts are simple, you beat the shit out of them, they beat the shit out of you.
      The lectors just absorb your every hit and you have to use the right elements or the fight takes forever

  • @variareaver4658
    @variareaver4658 วันที่ผ่านมา +13

    Alright so in my opinion, the offensive and defensive side of genshin has been scuffed since the beginning and it mostly just has to do with what I just call Hard Swap Tower teams.
    First of all, they screwed healing and shield numbers, they were far too high to start with which means there’s never really a distinction of when you’re in danger vs full power and danger is being 100/0’d because you can always recover from being hit with reasonable healing and shielding WHILE making mistakes. Diona is a 1.1 unit that had an easy to upkeep 100% uptime shield with a heal ult alongside Zhongli so it’s not even Zhongli’s fault for the lack of defensive development throughout the game. It’s just a problem that the game has had since it was born. Star rail has the exact same issue at launch, specifically with healing, but it doesn’t have the next issue.
    Second of all and more importantly, the enemy can’t actually deal damage or even affect more than one unit at once (apart from like wolf bleed but nobody cares about that.) So on top of the completely screwed defensive numbers the game itself is unable to deal with more than ONE of the player’s units and it can’t deal with that one player’s onfield unit with a shield or healing.
    There’s no inherent risk in hard tower swapping because shields and healing will generally follow or stay up regardless of how much you do it and modern unit design gives as much freedom to do whatever you want as possible compared to Klee over here where her ult just turns off if you overcommitted and have to swap or the old basic attack healers that demanded field time to do completely pointless healing and was made for co-op. They also abandoned cleanse self of elements using elements as a mechanic immediately so that’s fun. Not like enemies were reacting you consistently nor did most of those reactions on you have specific and interesting effects other than damage for most of the game’s enemies and lifespan.
    Therefore the game hasn’t been able to properly test the player defensively since the start and creating mechanical difficulty in this direction just ends up 100/0ing you as your source of danger. The entire defensive layer of the game was dead on start.
    Offensively, the hard swap towers system created an opposite problem, the player can’t get value from their whole team if they don’t have lasting effects the moment they leave the field. The overall playerbase latched on to each and every unit that could even semi-consistently gain as much value as possible ignoring the hard swap system and using one unit that gains everything you just did and making something I personally hate, rotations.
    There’s no room for option select between your team to commit to doing something specific, to setup a buff or reaction, to deal damage, to heal, or anything else that a rpg could make you commit to. Many many many many characters can be summarized as swap in > skill > (ult) > pass buff. Basic attacks are worthless on 80%+ of the cast and that’s one of the 3 buttons each character gets. Every best support/sub-dps in the game does something on the field for less than 4 seconds with high uptime, low commitment skills, and occasionally non-existent cooldown. The hidden dps increases of this design decision not even including the numbers of the buffs themselves is why off-field design sucks.
    How do you approach a character like Kazuha who has less than 10 second cooldowns with a relatively evasive and fast skill to apply every single buff he possibly can. How could you possibly make an off-field that has to commit on-field just to do basic buffs when you can have 3 characters doing what Kazuha essentially does at once all the time and the only thing the player has to learn is how to set them up. How could you possibly make any other role commit like this other than the unit receiving all the buffs. The answer is that my fancy combat design opinions don’t matter and the game is ruled by the extremely flowcharty linear rotations because what else are you doing? Paying attention to what your health bar is doing?
    There is an argument that you wouldn’t be able to get the combat that people like that’s super approachable and doesn’t require skill based gameplay without the game we have today, but it’s mostly forfeit trying to make the endgame skill based once you accept this statement.
    I like ZZZ combat a lot, the natural experimentation that creates the techs you can pull off that come with substantial execution in a game almost void of linear rotations changing your clear times is fun even if the current difficulty to clear isn’t very high right now. Alongside advanced plays having mechanics such as soft swapping where characters will stay on field until their animation finishes meaning they become vulnerable when you swap, or the fact you have to understand and then execute timing on each and every unit depending on the enemy because the game doesn’t let you be immortal unless you make mistakes instead of being immortal in spite of mistakes. ZZZ has made proper content that doesn’t need a timer and it’s because you can’t be immortal. That game style obviously isn’t reflected highly in a casual/unga-bunga player style and that’s fine.
    Idk why the genshin devs want to make the spiral abyss endgame this way other than to spite the min/maxxers who complain about the game being too easy all the time. The game couldn’t have ever built in that direction with how the game has been playing since launch.

    • @variareaver4658
      @variareaver4658 วันที่ผ่านมา +3

      If you noticed I rant a lot don’t mind me. I have too many game design opinions.

    • @triplecatnip7413
      @triplecatnip7413 19 ชั่วโมงที่ผ่านมา

      The game could really benefit from counter moves, at least this way you could deal with one shot attacks and there would be a reason to learn enemy attacks.

  • @LaurentiuMitroi
    @LaurentiuMitroi วันที่ผ่านมา +52

    This abyss is horseshit. Last 2 cycles I was able to get 36* no problem and now I'm bashing my head against the 1st floor because the enemies have so much fucking HP that even my Arlecchino doesn't cut it. We are slowly but surely moving towards not being able to get 36* unless you have signature weapons and constellations. Really nice, mihoyo!

    • @duckyymomo5714
      @duckyymomo5714 วันที่ผ่านมา +11

      Same. Especially this cycle 12-1. There are way too many enemies and they are too tanky

    • @R5O-63O8
      @R5O-63O8 วันที่ผ่านมา

      Last time, I easily cleared Abyss with much time still left. This time, I had to reset several times and BARELY made it in time. And I use meta teams (Alhaitham HB w/ Raiden, and Neuvilette premium w/ Zhongli) [F2P, but long-time player].

    • @redsky397
      @redsky397 วันที่ผ่านมา

      I also cant clear the first floor, the other 2 are really easy if u have navia or and overload carry. But the first floor is just bad, first half wants you to not bring electro or pyro. Second half has 2 geo recistance enemies and 2 who want almost need geo to take them down.

    • @x3m9x
      @x3m9x 6 ชั่วโมงที่ผ่านมา

      I managed to clear it with hyperbloom top and sucrose national bot (only for 12-1) you sure your arle is well built?

  • @joedonuts675
    @joedonuts675 วันที่ผ่านมา +9

    Yup, i felt that too soul. Res reduction and elemental restrictions, with HP increased feels nuts. Maybe they could move towards multi-stage domains, such as the adventure rank test or the new character trials. Using movement and specific criteria to complete. Honestly, they probably wont be doing anything, but my cope thinking helps keep me be happy lmao

  • @34587yui
    @34587yui วันที่ผ่านมา +27

    I have mixed feelings about the statement "The Abyss is 5% skill and 95% characters with their stats". From one side, yes, the older account has more possibilities by default, and you don`t even need to use any skill, just damage is enough. On the other, many people clear the Abyss with 4* characters and weapons till this day, which totally depends on skill. I enjoy videos like "36* the Abyss on cursed account" (=weak account), where the result totally depends on skill, understanding how to group enemies, rotation timings, enemy techniques, and so on. So you need whether skill or damage, and can often compensate one another.

    • @Renteka-Bond
      @Renteka-Bond วันที่ผ่านมา +19

      The Luck portion isn't just in reference to the characters, but the artifacts as well, as no amount of rotations will beat the fact that you need high stats and the only way to get high stats is pure RNG:
      Farm Artefact
      Get right slot piece
      Get Right header stat
      Get right substats
      Get right substat rolls
      That's 5 layers of RNG just on 1 piece for 1 character, even once you get past all the farming to get a character to 90 and level their talents and weapons, which also has layers of RNG and uses the same resources as farming for Artefacts.

    • @34587yui
      @34587yui วันที่ผ่านมา +3

      @@Renteka-Bond yes, I realize this and mentioned this as "older account has more possibilities by default", meaning all the resin spent.

    • @denzel4341
      @denzel4341 วันที่ผ่านมา +8

      And then you see the artifacts and constellations of the 4 star character showcases and then its basically the same thing. For reference, some 4 star characters at C6 has the scalings and power level of 5 stars at C2 and some would even argue that at specific scenarios its even bigger. This is why you see the same 4 star characters on these showcases plastered with 30-50 CV artifacts.
      Its an investment check and not a skill check because dodging doesn’t reward you anything because you’re missing out on so much damage. This is why Zhongli and Neuvillete is very popular. There’s no skill in playing them, but there’s an insane amount of damage and consistency they provide.

    • @borkozdravkovic4746
      @borkozdravkovic4746 วันที่ผ่านมา +1

      I see a lot of youtubers clickbaiting the "4* only" Abyss runs BUT they have accounts that only wish for 4* chars and weapons, refresh resin to farm for them and EVERY SINGLE 4* is C6. Yea Fischl, XL, Benny, Chevy at C6 with Sapwood blade, Stringless and Catch at R5 can demolish the geo side but that team is FAR more expensive than an all 5* team. Also I have seen some hyperbloom teams that have XQ, Yao Yao and DMC that are cracked and deal like 30% of the teams dmg but they also require consts, Godly artifact rolls and favorable enemy RNG

    • @HadouGun
      @HadouGun วันที่ผ่านมา

      We'll see this time round how good those 4 star FtP runs are this time round when they have to do double the damage.

  • @chanahyun259
    @chanahyun259 19 ชั่วโมงที่ผ่านมา +2

    honestly I'm surprised so many people have said this new abyss is insanely hard cause I feel like the current one is the easiest abyss we've had in a while

  • @melvaughn
    @melvaughn วันที่ผ่านมา +3

    My yoimiya used to clear abyss so easily before but now she’s just tickling the abyss 💀

  • @synchrosaint4830
    @synchrosaint4830 วันที่ผ่านมา +7

    Overload was really good for the second half. I cleared it easily with Raiden, Chevreuse, Bennet, and Xiangling. For the first half I just used hyperbloom.

    • @samuelmajasan8455
      @samuelmajasan8455 วันที่ผ่านมา

      What constellation was your Raiden?

  • @alexsjarif
    @alexsjarif 21 ชั่วโมงที่ผ่านมา +3

    Unpopular opinion but i would rather fight an hp sponge that can oneshot u than an abyss that is elemental restricted like geo second half and that one boss that changes elements every few seconds

  • @zukodude487987
    @zukodude487987 วันที่ผ่านมา +8

    I had trouble with this abyss. I have freaking C6 R1 Yelan and Nilou and many C2+ 5 stars and i needed to run very specific teams just to stand a chance.

  • @frankwill7137
    @frankwill7137 วันที่ผ่านมา +5

    I feel like half the abyss's problems would be gone if they just removed the stupid timer and have you get primogems for just clearing the Chambers,and then have you get some extra rewards for doing certain things like imaginum theather does it

  • @cameronisaiahh8725
    @cameronisaiahh8725 วันที่ผ่านมา +6

    I KNEW IT WASNT MY BUILDS!!

  • @gartheprofitabletrader392
    @gartheprofitabletrader392 วันที่ผ่านมา +11

    Me as F2P player..
    "Fa'k spiral abiss they can rot there its isolated anyway."

    • @saadplays8214
      @saadplays8214 วันที่ผ่านมา +2

      5 wishes a month tho

    • @Lynn.-_-.
      @Lynn.-_-. 23 ชั่วโมงที่ผ่านมา +3

      ​​@@saadplays8214 yea only 5. Not even a 4 star.

    • @iforgetiamacat8348
      @iforgetiamacat8348 22 ชั่วโมงที่ผ่านมา +3

      Even if you clearing 36* whole year is still not enough to cover even ONE 5*, not to mention that you still can lose 50/50. So pulling for meta is not worth.

    • @voicey5831
      @voicey5831 16 ชั่วโมงที่ผ่านมา

      Nice cope

    • @saadplays8214
      @saadplays8214 16 ชั่วโมงที่ผ่านมา

      @@gartheprofitabletrader392 in a game as stingy as genshin, you kinda do need the 5 wishes per month tbh

  • @someoneinasia
    @someoneinasia วันที่ผ่านมา +3

    hoyo definition of difficulty: add more HP

  • @vipgamer429
    @vipgamer429 วันที่ผ่านมา +3

    The way my navia hit 300k and it felt like a breeze to the enemie 💀

  • @jonathanrobinson198
    @jonathanrobinson198 วันที่ผ่านมา +6

    It’s the Mualani tax. They saw her casually hit for 300k and said “Oh no…”

    • @weeblordgaming6062
      @weeblordgaming6062 วันที่ผ่านมา +1

      Wouldn’t it be Neuvillette

    • @jonathanrobinson198
      @jonathanrobinson198 วันที่ผ่านมา

      @@weeblordgaming6062 Neuvillette is exceptional sustained damage. Mualani is a nuke. One to two vaporize hits were killing elites last abyss. This abyss having every enemy get more than double the health kinda feels like their answer to stop her from doing that.

    • @weeblordgaming6062
      @weeblordgaming6062 วันที่ผ่านมา +2

      @@jonathanrobinson198 And now a lot of the old characters cant keep up with the power creep

    • @overlordshiina
      @overlordshiina 17 ชั่วโมงที่ผ่านมา

      But you forget that was when she had a 80% damage boost

  • @robertov435
    @robertov435 17 ชั่วโมงที่ผ่านมา +1

    So thats why my 850.000 vapes from my mualani didnt one shoted some elite mobs and needed a full rotation ☠️

  • @Art.f.d
    @Art.f.d วันที่ผ่านมา +6

    What can I say
    I am not sacrifixing 30 minuts for 150 primos
    30 stars is enough for me

  • @atomicgrave4340
    @atomicgrave4340 วันที่ผ่านมา +3

    Btw, one thing you said in the video about "bringing right characters" really hit the sore spot on me.
    This game restricts you in so many ways, many people don't even realize. All because devs have one vision in mind and don't consider other options, which leads to some players also playing strictly by the rules. And it's fine, there's nothing wrong with it until the moment these people clash with someone who playes slightly differently. And i'm not talking about builds rn or team combinations but overall person thinks out of the box and somehow it's bad in their eyes.
    Let me tell you an example. Literally yesterday i found a video where person shows what characters can or cannot climb or reach cores on the new boss' mechanic. The new boss drops those stones and you need to use "elevation" characters to reach it (bc no you can't use archers to shoot it) - the most easier way - to use Natlan characters like Xilonen or Kachina. And one person in the comment section said that as an alternative you can actually use saurian there (because why the hell not?). And some people came and said that "well, actually, why would you bother with saurian when you have characters - use them", and it lead to an argument where apparently if you do challenges, or was unlucky to get specific characters, or don't want to raise/use specific characters, or haven't finished the archon story quest yet (god knows how it's related) - you're an idiot, wasting your time and basically playing the different game. Which i still fail to understand how it's wrong in any way. In the end, those people demanded that such ridiculous ideas as using saurians in a boss fight instead of a lvl20 characters (bc you haven't build your Xilonen or Kachina yet, assuming you have them ofc bc how dare you not to do an archon quest yet) should not be given as advice for the players who are "normal" (even though initial comment wasn't an advice but a statement of an option).
    Anyway after that i started thinking about linearity of this game. How devs fix different glitches or smth that wasn't harmful in the first place (like ability to drown enemies, yeah, you can't do that anymore, unless you use ice-bridging, so if you're stuck in a quest with a character who is not cryo and you want to drown enemies - you can't do that, sadly), and how there're many quests and events where you're forcefully stripped off your party and must use characters they give you. Bc ofc they need to promote and sell them. Sometimes it's understandable, story wise, but sometimes it makes no sense bc main character is still present there. Plus all the invisible walls around or areas you must not leave or quest will reset, etc, i dunno.... When you start to think it that way you clearly see that there's no actual freedom in this game. You must follow a certain pattern and you basically play on rails sometimes. You can bypass some things, but not because the game gave you an option to do so or it was intentionally designed that way, but bc it just happened so. It's a loophole you can legally abuse.
    Just like with depleting that boss' shield in abyss with overload reaction e.g.
    I'm not saying that playing normally is bad or anything but not playing normally is also not a bad thing. Anyone have a right to play however they want. It's just the moment you notice the linearity in an open world game, you kinda can't unsee it anymore. And it was always there. Some people notice and don't care. Some notice and do care, and some don't notice at all.
    Like i said, i don't care how person plays the game as long as no one judges anyone for their ways. If you enjoy playing the game how it's intended - just continue to play that way. If you think how to do this or that in the game with different tools and rules the game gives you - sure, do your best as well. As long as you have fun.
    And yeah, sometimes the small argument about using saurians instead of characters or not can lead to a full analysis of the game structure. Ahaha, sorry for the wall of text 😅

  • @justincase4859
    @justincase4859 15 ชั่วโมงที่ผ่านมา +1

    the only problem for me was the second and third floor second phase bosses keeps spamming their stupid geo shield over and over again not letting me even finish my rotation and i have to wait 24 seconds zhongli cooldown even tho his e skill shreds geo shields to pieces

  • @MrStrawberryPucca
    @MrStrawberryPucca วันที่ผ่านมา +3

    These complaints have existed for years, and honestly i never realised just how bad it is until we had something to compare it to with local legends. The local legends are probably THE hardest content in the game and can take a long ass time to defeat, but theres no time limit so the real issue (at least for me) has been survivability. They oneshot my Zhonglis shield, and i have to reconsider my usual patterns as i cant just brainlessly attack anymore. Its harder, but it also makes it more satisfying to fight imo. The abyss just pisses me off with its multi-wave content that requires annoyingly specific elements, enemies that knock you around constantly (aka the consecrated beasts) and insane enemy inflation. Only reason i was able to beat this round is because ive played for so long i have a lot of dps characters, and several of the best supports in the game.

    • @aperson6562
      @aperson6562 วันที่ผ่านมา +3

      You know, I just realized how silly it is that we don’t have these local legends as legitimate endgame content. The night kingdom battles and the cocijo fight show the potential for creativity that these fights can have, all without a timer! It’s baffling that hoyo is so unwilling to alter their formula for endgame content

  • @CalipsoTheStar
    @CalipsoTheStar วันที่ผ่านมา +2

    Just for you know, your "small channel" has reached other countries. As a "Day 1 player", i have SO MANY opinions that are similar to yours and is refreshing to hear someone else speaking exactly what i think. I would give SO MUCH for Genshin to revisit old characters and update them to the current state of the game (Venti, Albedo, Klee...). Anyways, i'm sending you hugs from Brazil ❤

  • @VerkoAviarhidea
    @VerkoAviarhidea วันที่ผ่านมา +4

    an average Noelle with Xilonen, Yelan, and Furina can actually very comfortably clear the last chamber. The only chamber I had difficulty with was the first one for some reason

  • @shadowmaker7140
    @shadowmaker7140 21 ชั่วโมงที่ผ่านมา +3

    Aint no way people strunggling in this abyss really? Its just a dmg check i was able to clear it 4 star only hyperbloom and overload granted ive been playing for a long time so i almost have everyone c6

    • @DATRUTH_19
      @DATRUTH_19 18 ชั่วโมงที่ผ่านมา

      That what im saying. It felt easier to me

  • @ryzhik9608
    @ryzhik9608 วันที่ผ่านมา +3

    At least the first half is freezable. My theory is that we will have abysses like that from now on pretty frequently, because Hoyoverse needs to sell cryo again in the near future. If they can't make enemies ignore freeze completley they will increase the HP of the enemies. Yeah, you can freeze now, but the enemies are tankier.
    I may be proven wrong, but I dusted out my Ayaka this patch and it felt great to play her again.

  • @eman2867
    @eman2867 วันที่ผ่านมา +2

    Devs: we can't add more abyss floors or it will give players anxiety.
    Devs: doubles abyss hp.

  • @Solomocraft
    @Solomocraft วันที่ผ่านมา +8

    I have to say, to this Abyss cycle, I have been able to clear 36 stars consistently, but this Abyss, I‘m missing one star, that is in Floor 12 1, the thing that is messing me up is part 2, because it basically forces you to have Xilonen (or another good geo character) to kill the golems, maybe I‘m doing something wrong tho!

    • @CelVini
      @CelVini วันที่ผ่านมา +3

      Overload team or Claymore use cam help

    • @Solomocraft
      @Solomocraft วันที่ผ่านมา

      @@CelVinioverload too? I‘ve tried using Navia but it didn’t quite do the job…I‘ll try my Raiden overload Ra, thanks!

    • @Solomocraft
      @Solomocraft วันที่ผ่านมา

      @@CelVini sadly still not able to clear with full stars, got a bit closer tho

    • @arlert_9998
      @arlert_9998 วันที่ผ่านมา

      my wanderer faruzan bennet zong team was enough for second half if that helps at all

    • @doctorezio
      @doctorezio วันที่ผ่านมา

      You need to be smart with overload team on 12-1 since vishaps are bouncing like paper from reaction, but it's more than usable with good Raiden, Clorinde or Arle.

  • @funifamilyguymoments
    @funifamilyguymoments วันที่ผ่านมา +2

    Guys, you can do Overload teams against the Geo Shielded enemies since Overload breaks it too, if you have Shogun National it will be enough to break it (If you have Chevreuse it's even better)

  • @CuriusGorg
    @CuriusGorg 18 ชั่วโมงที่ผ่านมา +1

    This abyss was the first abyss since I started playing that I’ve actually found somewhat easy. And I think it’s because for the first time ever, I actually had a team they wanted me to use (Navia) and I STILL only 35 starred it. I’ve never 36 starred the abyss, mostly because I’m pretty casual, but this abyss was the first time I thought I had a chance, but those consecrated beasts were WAY too tanky, that should not have been that hard

  • @jonathanettinger3104
    @jonathanettinger3104 วันที่ผ่านมา +2

    i think you got something wrong soul, the geo horsey having 7m is calculation factoring in his 90% res, in reality he has 3327601hp wich while being the highest hp pool ever on an abyss enemy is obviously much less, while his shield is down he has -70%res wich means without further res shred since the res multiplier for negative res is halved you'd need to deal an equivalent of 2.16m dmg against a 0 res enemy, but that's still a lot given the length of that window

  • @tytyslide1147
    @tytyslide1147 วันที่ผ่านมา +1

    I’ve been watching your videos for like the past week and literally never noticed how new this channel is! I’m obsessed I can’t stop watching your vids

  • @bahadorghanbari3707
    @bahadorghanbari3707 วันที่ผ่านมา +1

    For the people that disagree with his statement i have been farming emblem of severed fate for 6 months i have not gotten raiden peices with double crit on them yet! But i pulled kinich and i have 4 artifacts for him that i farmed in 10 -15 days and they all have 24-30 CV on them!!! So yes my kinich does 138k canons while my raiden with cheveruse c6 does 120k .i did the math my 2 weeks old kinich does 2x damage as my raidon

  • @manuelkerrien3803
    @manuelkerrien3803 วันที่ผ่านมา +4

    I'm kind of mixxed because yes enemies have way more HP but there is also less enemies, so it didn't felt harder, in comparaison few month ago an abyss floor had 3 waves ending with 2 abyss lector at the end if i remember correctly, that's what i call bullshit because its easier to manage rotation with just one big enemy than 3 waves of enemies that sometimes ask the same exact kind of element restriction you pointed out but with on top grouping or AoE capability, its the worst you can do to free to play.
    I don't take my case for an exemple because even tho i'm free too play i have all tier zero units well built and started to vertically invest into them and its something that for good reasons lots of people don't want to do. So for me this abyss felt really easy, like GG first try not even a sweat, but 1 yeah it felt as boring as hitting a punching ball and 2 yeah even tho it was easy i can see how it can feels unfair to not be able to complete it, Its obvious that mihoyo act like every one have Neuvilette and/or arlecchino and I think power creep shouldnt be as much impactfull, I choosed to play meta, I choosed the easy way and I'm okay with that, what i'm not okay with is to take player like me, a minority, and make it dictate the game for others, In that regard I fear that it get even worse with Xilonen around, being able to have "2 kazuha" open for a scary standart for abyss clear.

  • @arpanbanerjee3403
    @arpanbanerjee3403 วันที่ผ่านมา +3

    I used dehya she was really good on floor 3 second half. I don't know how but with furina,nuvi and xilo it just worked. Pls give this team a shot its really fun. If u r struggling.

  • @remonhidding
    @remonhidding 23 ชั่วโมงที่ผ่านมา +2

    I felt like this abyss was a breeze. Especially first half. Sorry.

  • @inbalik
    @inbalik 22 ชั่วโมงที่ผ่านมา

    Right on spot with your comment about me being invested 😭 but like I'm so lonely none of my friends wanna talk to me about stuff like this so im happy that i can find TH-camrs that do

  • @juggernaut6666
    @juggernaut6666 วันที่ผ่านมา +2

    noelle actually slaps this abyss with the 60% def increase and xilonen. mine was hitting for 70k+ with serpent spine and her shield explosion was hitting for around 160k.

  • @isakisak9989
    @isakisak9989 23 ชั่วโมงที่ผ่านมา +2

    I never do abyss past floor 11, the stress is just not worth the primo, especially when you get no leyline perks it's fully dependant on if you have the good characters.

  • @hatsunemikutqm
    @hatsunemikutqm วันที่ผ่านมา +2

    I struggled a lot to get my first 36 star abyss on the last cycles and now the enemys have a quadrillion hp, this is ridiculous, why can't they just make more floors because the jump from floor 10-11 to 12 is crazy

  • @brunocandiotti5441
    @brunocandiotti5441 วันที่ผ่านมา +2

    Tbh this problem often emerges when there are Geo 5* in banner and the only way the devs found to make Geo look more atractive is putting a lot of geo shields so you feel the need to use this sh*tty element even if it implies breaking the team's sinergy

  • @canasnewell3089
    @canasnewell3089 วันที่ผ่านมา +2

    7:00
    I actually had to spit out my drink as an HSR player there what is that 😂
    They have been increasing the HP modifier constantly in HSR since Memories of Chaos 12 released here starting at 92.9% upon the release of MoC 11 and 12, then going up to about 130% for most of 2.X.
    The newest MoC upped that to 150% and the next one is going up to 180% in 2.6 (we are currently near the end of 2.5 here)
    Going from 150% to 275% in one patch is absolutely insane lmao l

  • @Rajiota
    @Rajiota วันที่ผ่านมา +2

    Every abyss since fontaine that had the Golem Centaur or the one plunge local legend were awful.

  • @just_wanito6799
    @just_wanito6799 วันที่ผ่านมา +1

    Soul my dude...love this new channel of yours..great videos so far...much love man(no homo)

  • @Gaurang_Karande
    @Gaurang_Karande 19 ชั่วโมงที่ผ่านมา +1

    10:55 If you have Chevreuse Overload team you can also use that to break that Horse Boss shield

  • @mcbx3d
    @mcbx3d วันที่ผ่านมา +1

    I too don't have any problem killing the Abyss since the 1.3 (I stopped and come back sometimes), and I still managed to complete this Abyss without having to pay much attention or think too much, but this Abyss was visibly more tanky, for a second I even thought I was without artifacts or weapons, but I saw that the damage was the same as normal, everything was just living longer. I killed the centaur without Geo or Overload with my Hu Tao double hydro with Furina but took longer than I imagined. This Abyss felt like a floor 13, it's a lot "harder" without any additional rewards. If they kept 12 as it always was and expanded the Abyss to 13 floors, with more rewards that would be ok.

  • @apotatowithnorights
    @apotatowithnorights วันที่ผ่านมา +2

    I wish they release a new geo dps soon. I personally dislike navia and itto, when she had a rerun I pulled for nilou and havent had a single opportunity to use her in recent rotations of the abyss. It really sucks bc they've been pushing geo teams so much recently 😢

  • @Raykushi
    @Raykushi 11 ชั่วโมงที่ผ่านมา

    Loved the information in this video. Was unaware of a lot of it and was fascinated, so Thanks for that.
    I'd only say that Noelle is definitely strong enough to be the main Geo carry - she's just comp dependant like Xiao

  • @ZxngLi
    @ZxngLi 23 ชั่วโมงที่ผ่านมา

    u cooked with this, i had no idea about the hidden multiplier increase (even tho like you i have 3-4 years of investment) i absolutely felt it. this made me feel like my characters are not enough with optimal artifacts and that i needed vertical investment on them aka cancellations.... which is kinda .. not a very pleasant desire for me to have.
    (just an added note: i still cleared everything just fine, just really felt like i couldn't meme around with it)

  • @engindechantier4249
    @engindechantier4249 วันที่ผ่านมา +1

    Last month I brought Keqing and I cleared pretty easily, and this month it felt like I was playing normal Diluc without Xianyun to the point I was far from clearing in time.

  • @exploreevery
    @exploreevery วันที่ผ่านมา

    Note last abyss blessings was so easy to obtain. Use elemental skill and normal attacks like most of the characters do but this abyss just gives def for geo users

  • @doublehh1674
    @doublehh1674 20 ชั่วโมงที่ผ่านมา

    I feel like this abbys shows why rational is still decent, as the element combination and aplication of the characters are good enoug to break every shield in the game

  • @aarjuhv
    @aarjuhv วันที่ผ่านมา

    I was literally about to make a reddit post last week saying that abyss feels too easy as my c3 neuvillette is dishing out about 3 million damage per rotation and even without him a c1 arlecchino can pretty much still easily defeat most things. After experiencing this abyss, I chose not to.

  • @theaverageplayer3077
    @theaverageplayer3077 วันที่ผ่านมา +1

    Noelle is perfectly fine for the horse lol. Wet rock is all you need. Noelle gorou navia and furina, and I was good to go killed in about 1:20 seconds (which yes I know is not that fast by abyss standarts) but considering the hp increase I will take it.

  • @notdamienirl
    @notdamienirl วันที่ผ่านมา

    i just have to let you know you were probably blessed by the algorithm. barely interact with genshin youtube but you have been on my suggested like 3 times now.

  • @Gaurang_Karande
    @Gaurang_Karande 20 ชั่วโมงที่ผ่านมา

    Now-a-days Spiral Abyss just feels like a chore rather a challenge. Just a thing you do to get your monthly primo check.

  • @moesiez
    @moesiez วันที่ผ่านมา

    i noticed this too, i usually dont struggle with abyss like last abyss it was a walk in the park. but for the first time in like almost a year i had to restart more than once

  • @lunaredelvour2972
    @lunaredelvour2972 14 ชั่วโมงที่ผ่านมา

    oh my god I thought I was going insane. I already have enough trouble clearing spiral abyss and I thought I was going mad with this most recent rotation, I feel so heard, I always get 'lmao skill issue' when I complain about spiral abyss and it's so goddamn nice to hear that it's not *just* a me issue

  • @oxdaman1
    @oxdaman1 วันที่ผ่านมา

    Huh. This explains why it took me so long to 36 star abyss when I first started the game. So many people say "it's easy" but conveniently leave out the "if you've been playing since launch" bit, lmao! Good thing I play Overload and Eula comp though.

  • @hallyuniverse
    @hallyuniverse 15 ชั่วโมงที่ผ่านมา

    10:15 you can use any Claymore character, any non-Catalyst/Bow plunge DPS (Xiao, Gaming or anyone using Xianyun) or any team that has Electro + Pyro (for Overloaded). The shield isn't weak to Geo, it's weak to Blunt damage. There are also random characters that don't fit any of these criteria and still have blunt attacks in their kit (Candace, Wriothesley, Cyno, Yoimiya, Lyney, Yanfei etc.)

  • @rdbeef5645
    @rdbeef5645 5 ชั่วโมงที่ผ่านมา

    I wonder how different Genshin would be if the Spiral Abyss wasn't just a dps check. If from the beginning the end game, SA had required players to play more defensively or actually gave enough time to engage in fun gimmicks I imagine that the newly designed character would follow suit and be better at things other than high damage. And maybe artifacts with high def or hp rolls would have been useful in certain scenarios.

  • @weeblordgaming6062
    @weeblordgaming6062 วันที่ผ่านมา +3

    Me who only could get 25 stars last abyss😭😭😭😭😭😭😭

    • @AnimeShortsContent1
      @AnimeShortsContent1 วันที่ผ่านมา

      Last abyss was one of the easier or easiest ones bro

    • @weeblordgaming6062
      @weeblordgaming6062 วันที่ผ่านมา +1

      @@AnimeShortsContent1well im cooked for the current one, will try it but will fail, I dont do enough damage, I dont have neuv or arle

    • @AnimeShortsContent1
      @AnimeShortsContent1 วันที่ผ่านมา +1

      @@weeblordgaming6062 I dont have either, I cleared with diluc and navia bro lol. I got 35 on this one. Diluc on first half when the mf has 70 percent res lol. Yeah Im cooked as well im literally 30 seconds off, can't make 9 stars at that point.

    • @weeblordgaming6062
      @weeblordgaming6062 5 ชั่วโมงที่ผ่านมา

      @@AnimeShortsContent1 my navia isnt fully built, those dewdrops are very annoying to get

  • @soidesu
    @soidesu 19 ชั่วโมงที่ผ่านมา

    "Man this abyss is hard... oh yea! I can play with my hands!!"

  • @RCN0001
    @RCN0001 20 ชั่วโมงที่ผ่านมา

    Just a tip: Xilonen charged atteck and Fischl Burst posess blunt attack keyword so can help breaking those geo-shields

  • @LunarFirefly25
    @LunarFirefly25 11 ชั่วโมงที่ผ่านมา

    THANK YOU! I feel validated. I got so mad the last Spiral Abyss because of the design changes to the enemies... The HP is annoying enough but changing it so that the fatui were immune to damage until their shields were broken was stupid... They already have enemies in the game that have that feature just use those enemies! Don't change a boss or enemy design without saying something! There were other annoying changes in the enemy designs that weren't explicitly stated beforehand (so it took me a couple tries to figure out their new mechanics) but they're in my repressed memories. I raged.
    I've been raging for ages that it's all artifact RNG luck and if you have the characters they want you to use not actually a matter of skill but no one has believed me. And yet the loudest members of the Genshin community are still whining about it not being hard enough...
    This game is basically a hack and slash with more mechanics it isn't a souls game or another type of combat game that involves skilled gameplay. The gameplay for Genshin isn't designed for difficulty. There's no way for them to make it "difficult" without just slapping a bunch of HP on shit and doing it again and again and again. And if you don't have the characters built it wants you to use you're just fucked because there's now way in hell you (or atleast I) will get lucky enough with artifacts to make it happen in 2 weeks assuming you already have said character

  • @ghostlypenguin4417
    @ghostlypenguin4417 วันที่ผ่านมา

    Damn, I thought I was going insane for a bit but now it makes sense. I've 36 starred the last few abyss cycles with no big issues, but coming into this one I can only muster 33, and that's after kitbashing together some of the most powerful comps I can form in my account. My account is only 11 months old, but I've been able to collect some damn good characters. Nahida, Furina, Kazuha, and now Xilonen on the support side, and some solid dps characters in Mualani, Clorinde, Miko, and Nilou if you count her, on top of the best 4 stars, some of whom are C6. At this rate I have no clue how I'm gonna keep up as a relatively low spender if they continue to inflate the hp pools like this

  • @elderado
    @elderado วันที่ผ่านมา

    So this is what my friends feel like

  • @mulraf
    @mulraf 16 ชั่วโมงที่ผ่านมา

    - I think a higher health pool is nessecary. I want 36*ing abyss to be something i can be proud off. But when i just read "oh, this was so ez" all the time it doesn't really feel like it. Limiting the types of characters you can play is also a way to increase the difficulty since it means you need to have your resources more spread out. E.g. if you have a lot of hydro immune enemies on both floors maybe you'll have to do something other than just blast everything with neuvilette (Difficulty in terms of investment on your account, not in terms of mechanics to be fair. But building characters is a key aspect of genshin, i think it's fair to have it be tested)
    - You weren't as locked in this abyss. Yes, geo was favourable. But you had lots of options. I brute forced 12-1 and 12-2. For 12-3 i brought out noelle, yes, but you should be able to do it with: geo, overloaded, any claymore! and some other characters who do blunt damage (klee e.g.). So you kinda had a lot of options. And it is supposed to be endgame content, hopefully you'd have some built geo by then anyways.
    - There are many abysses which are more mechanically rewarding. This one, yes, maybe it isn't. Okay, you gotta know how to deal with the field generator and you gotta mind how you build your teams, but other than that not too much. But in the past we definitely had abysses where it was a challenge to survive, even with zhongli. And yes, i think even enemies like the much hated Wenut are actually very rewarding if you execute things right. It has set patterns that you can memorize and use as a setup, it has mechanics you can use to lower certain resistances. A good player can definitely shave off at least half a minute if not a minute just by playing well.
    Do i think abyss could be improved? Of course. Some more mechanically challenging stuff like they did with the natlan local legends would be fire. But i actually enjoy it most of the time. Especially after the introduction of imaginarium theatre. Not having to do the same abyss twice or even 3 times worst case is definitely feeling a loot less repetetive.

  • @Fanaelialae
    @Fanaelialae 19 ชั่วโมงที่ผ่านมา

    I agree about the increasing difficulty of the Abyss.
    You can break the horse boss' shield in sufficient time with Xilonen though. I was able to get full stars first try and I was using a good but not optimal team (I use Layla instead of Kazuha because my skills are lacking and my supports sometimes otherwise get staggered during my setup, and I hate resets).
    I used Furina (R0C2), Neuvillette (R1C1), Layla (R1-Key C6), and Xilonen (R0C0). The strat was to use Xilonen to break the boss' shield and then nuke as hard as I could with Neuvillette. So Xilonen Q E N N and then spam charge attacks (which can damage the shield) until the shield breaks or her cooldowns refresh. It's definitely not the fastest way possible to break the shield, but I found it sufficient. Had to break the shield twice to finish it off. My other side was a Wanderer / C6 Faruzan team that typically clears slower than my Neuvillette team.

  • @Fashl.
    @Fashl. วันที่ผ่านมา

    i wanna say i enjoy all of your vids keep it up

  • @sicko7202
    @sicko7202 14 ชั่วโมงที่ผ่านมา

    i have geo dps on both sides so the last chamber wasn't a problem, but GOOD LORD it took me a while to 3 star that first chamber. I've only recently started 36 starring the abyss and hopefully my teams have time to evolve with the abyss meta

  • @ladyviren
    @ladyviren วันที่ผ่านมา +1

    F2P and yeaaa this abyss actually is ridiculous and so frustrating. And it just keep getting worse and it’s not getting better. I was able to get c2 raiden (in like 20 pulls back to back after my 50/50 loss). And that’s who I brought to the second half, as neither my mono geo itto or my navia could clear fast enough. Mind you, my mono geo team, while f2p has been able to clear most abyss’s as I can just focus on damage. My navia isn’t terrible as my terrible luck trying to get xiphos sword got me both her and nilous weapon. And she was doing zero damage.
    For me, chamber 1 is the only difficult chamber and that’s because of the second half. All of those waves of enemies with high knock back, strong consecutive attacks, AND shields is actually ridiculous. Like honestly, if I didn’t have c2 raiden hypercarry overload team, I’m not sure what I would’ve used to clear. I have plenty of teams for first half, but that second half is just garbage. And them just having an insane amount of hp makes sense as to why it feels like I’m doing absolutely nothing to the enemies. I’m still gonna brainstorm teams tho, because it genuinely does irritate me how both star rail and genshin are just getting more restrictive and annoying with the endgame. Not only whales play these games 😭.

  • @spheroboom7299
    @spheroboom7299 วันที่ผ่านมา

    alot of players struggle with the abyss when it was still at vanilla modifier
    iwonder if hoyo has something in mind with this change

  • @Shivery
    @Shivery 13 ชั่วโมงที่ผ่านมา

    This Spiral Abyss is easy.
    I used
    Xiao C6 + Signature Weapon
    Xianyun C0 + Signature Weapon
    Faruza C6
    Zhongli C1
    Xiao's plundge help dmg the shield which helps me a lot.

  • @traplegend5065
    @traplegend5065 19 ชั่วโมงที่ผ่านมา +1

    I thought this was the easiest abyss ever, but when I found out they just had artificially just increased hp is bruh. Atleast multiwave content has positioning, strategy, while being mainly a damage check. This one is just a damage check flat out (where it was easier for me because of that and you know being a geo main).
    I prefer 4 wave content over just fattening up the enemies. Hell atleast make it a buff in the floor "enemies have 50% more health" instead of just... that...
    Atleast local legends exist and I love them, but jeez abyss needs some changes. (and also dont disrespect noelle like that, even f2p with whiteblind the golem gets destroyed)

  • @Rosfieldsus
    @Rosfieldsus วันที่ผ่านมา

    this abyss finally justified me having C1R1 Chiori. Geo is my favourite element and Chiori is my favourite character so taking any spotlight they get feels great but i cannot imagine doing the horse boss with anyone but Chiori/ Navia because it's just advertisements for current banners

  • @idkuhhhhhhhhh
    @idkuhhhhhhhhh วันที่ผ่านมา

    Overload works well in in chamber 2 and thats it. Everywhere else it just makes the game harder even with kazuha

  • @sterbsen
    @sterbsen วันที่ผ่านมา

    I enjoyed new abyss buffs, eula can at least hit enemies with ult now before they die, Im also pretty sure that since neuvi is so op in current meta they will add some hydro enemies in future abyss

  • @Ulquiorra_Cifer
    @Ulquiorra_Cifer 14 ชั่วโมงที่ผ่านมา

    this abyss was actually the first one i had to retry once in the last year or 2, those geo shields keeps regenerating over and over were pretty annoying that i can't really see how zhongli'less people can clear it in time

  • @GlacierRain
    @GlacierRain วันที่ผ่านมา

    the upcoming elemental reaction buff also applies to enemies too btw.
    Benny is about to get you killed by overload for sure