The floating nightlight is a bonus to your chance of obtaining light, increasing the odds of it happening by 3% while you're facing East at an angle of 93.7 degrees when delivering the killing blow, but only on Saturdays in the morning when Mars is in alignment.
@@obsidianorange was? I play it daily. It's still pretty fucked. Not as bad as it used to be, not by a wide margin, but there's still some really dumb stuff. As an example: pulling your weapon out doesn't work if there are too many enemies nearby.
Pagos is fun in one very specific way: after about the first hour or two in there, everybody goes insane and into some bizarre form of acceptance. There is comraderie in your shared suffering.
The lights are there to cause people to wounder what they are about. Gunn Lee went drinking with Yoshi-P and they woke up with a note on a napkin that just read "Nightlight to troll players, but in Japanese" This confused them, so they took it to Koji Fox to translate
The floating lights are there to attract giant moth mobs to Pagos. And if you kill them you get a ton of progress towards your relic. But the moths won't arrive until 2026.
I'm half sure the floating lights just serve as obvious landmarks in the otherwise very same-y landscape. Just something to catch your eye and help navigate. "The tunnel just to the right behind the lights from where you enter the area" is easier to remember than "the tunnel between these two generic rock formations somewhere partially around the area".
I got SUPER filtered at launch Pagos after delevelling twice due to forced respawn when rez timer ran out because no one came to rez me even though I shouted my coords in a full instance, and to top it all off I got kicked from the instance because the delevelling put me at a lower lvl than the requirement to enter Pagos. ;_; It wasn't until late Shadowbringers where I actually finished the Eureka storyline (including Baldesion Arsenal!) and I am currently working on the Pyros weapon stages on my remaining relics!
I had a similar death-no rez-delevel-demotivate story when I first went in Pagos. I don't think I went back until the first round of adjustments. I didn't even care about the relics or achievements back then. I purely wanted to experience the story.
this story's bullshit because eureka doesn't kick you out when you drop below the minimum elvl to enter. i know this because i regularly delevel my elvl14 anemos helper in hydatos.
@1:05 As a current player of the time, I think Anemos was largely regarded as "alright". The "netflix & chill" trains were overall quite pleasant. As sometimes happens, the devs completely flubbed their expectations on the player side of Eureka. They'd envisioned Eureka as appealing to some kind of mythical hardcore grind crowd... which instead ended up still-grindy but appealing to a lot of casual players just wanting to chat while doing some slower things. Pagos was made before any of that feedback based on their initial expectations, so everything was dummy hard and slow. Pyros was made after feedback and seeing what players were actually doing, and the difference is night and day, or like fire and ice. Ha ha puns. If you think Pagos is bad now... oh you sweet summer child you do not know the Pagos of 4.35 or whenever this came out. It was worth all the Baldesion Arsenal runs for my FULL Elemental gear (not just the vendor chest item) to be able to utterly roll Frozen Void Dragons.
As someone who played FFXI, I can lay out one flaw. In FFXI, you levelled by chain pulling mobs and killing them as a party (This is in the VERY old days). You'd tend to spend hours with your party, chatting and chaining up to 5 or 6 or so typically, with other parties in the area. Basically "Hang out in cool ruin or jungle, send thief or other dps to pull mobs, kill mobs for five-ten minutes, take a knee to recover MP, repeat." Pagos tried to do the same thing, but... it didn't account for the fact that FFXIV's pace of battle was MUCH faster and more tiring, and likewise the time you had to continue your chain was much shorter. So in PAGOS the scheme became "Run around for 30 minutes frantically murdering everything you could to get a chain 30, then repeat." There was no rest, no conversation was possible, and it SUCKED. And the levelling pace was just as glacial, but you had to expect much more effort and constant focus to do it. Eventually the nerfs and things like the challenge logs made other options available, but Pagos really did hard suck at launch.
I was one of those "mythical" grind crowds and there were plenty of other players who enjoyed it too. Eureka used to be the best combat content in the game but it was ruined by all the nerfs, it feels like a braindead dungeon difficulty now.
@@IsilmeTuruphant Yeah, I love eureka a lot but I wished that farming the earlier levels didnt punish you for being in a party outside of NMs/NM prep. Trying to get my other friends into it is difficulty sometimes because starting has me disbanding our party and just spam healing until they can do other stuff.
Got filtered by Pagos for a year, went back a few months ago and ended up finishing that + the other two zones and a set of glowy armor in a weekend....
It would be great to see you play through the FF series with fresh eyes. The series is so steeped in nostalgia for so many people that it's pretty rare to get a fresh perspective. It'd be even better if you played them on stream so we could see your reactions.
The gimmick with walking by the dragon and the ledge "maze" are little things from XI as well. In Uleguerand Range (a snowy zone) there's a whole section on the map that you climb to the top to then have to navigate the ledges correctly to get to the right cave. XI had a past time of sneaking around sight/hearing mobs, we used to do lv1 naked job run from one city to another to see who made it and who didn't. Good times.
After obtaining +2 gear and revisiting all the areas of Eureka for relics my ranking for the zones goes like this. Pyros #1, Hydatos #2, Pagos #3, and hot take Anemos #4. Pyros could do with another aetherlyte in the north east but is otherwise amazing. Just make sure you have return ready for Skoll. Hydatos not only has BA, but also decent NMs and the second magacite upgrade. It also has logos actions which make it far better than the 2 below it. Pagos is very hostile to new players, but once you are at the cap it is far better. There are just enough aetherlytes to get anywhere you need somewhat quickly. Going to gravitational studies and dropping off the cliff is a classic way to get to Hakutake quickly. (Just beware of the dragon that can snipe your falling body). Pagos also has the two rare drop accesories. Anemos though, has nothing great. It has a few rare drops like the boots but aren't like the other zones which have great uses. Anemos has all the monsters so spread apart you have to spend so much time just walking. The aetherlytes are also not close to many destinations. It could really benfit from 1/2 more in the east / west. It has the worst lockboxes with all the clutter. And of course no Logos. I will say however the chain mechanic giving extra proteans is nice and wish the other zones had it.
The floating night light is foreshadowing for Shadowbringers when it's revealed Light is the aspect of stasis and thus actually closest to Ice on the wheel.
As someone who played FFXI which eureka is somewhat modeled on, all I can think of when I see those big crystals are UFOs from sea, and if I walk toward them they will drop down and murder me.
Non-stream viewers will never know the joy of Infinite Crab Glitch. What a time. My achievements this week: - 100 unique Leatherworker leves and 20 unique Weaver leves - 90 unique crafts as Leatherworker - 1000 FATEs (thank you Yo-kai event) - Level 90 Leatherworker, Samurai, and Summoner - All of the Yo-kai achievements which don't count for Lala rankings lmao - Like a dozen MSQ achievements because I still haven't finished base Endwalker yet
I would absolutely be down to watch you play through some of the other FFs! And I think the night lights are just what happens when the Luigi NM sneezes
The floating nightlights don't do anything, unless you've got three stacks of 99 Steppe Milk in the first page of your inventory. The it spawns nine Notorious Monsters with various different names with two of the same letter at the first letter of the name (Billy Bully, Andrew Anglo, Caddy Coral, etc...). If you kill them all, you get a since, high quality Coffee Biscuit.
If you've seen his other Relic videos for the HW and ShB relics, this is a running joke through all of them. The joke is that he doesn't have Dragoon unlocked and does not acknowledge that it exists.
@@NexatBlackflameI don't think he's ever mentioned why haha. He doesn't even reference the fact that he makes that joke. So no idea why Dragoon specifically.
I hear the description of how to get to the Brothers NM, and just think "Well yeah, Eureka was supposed to be a callback to FFXI. That's exactly what Uleguerand Range did with the troll drops off of a mountain side. That's why they made it like that", heh.
Think it was a year or two ago I started Eureka solo. Everyone is either in the first zone or the last. The last zone was actually super fun, and in zone 3 you can reflect grind. The best part was someone shouting that Cassie or something had spawned in Pagos and a wave of everyone in that zone leaving and rushing to Pagos. Good times. Cool thing is, even though I'm a loser with no friends, Eureka is full of people looking for other people. I met amazing people there.
Oh yeah they totally intended for Eureka to also be a mining zone so those floating night lights were going to be gathering nodes that you needed to jump onto. Also one was going to be a really difficult jump like the Kugane Tower for a lookout/vantage point. As for going back to the older Final Fantasy games, definitely recommend! 2 and 3 are harder sells, there's some early game weirdness in there especially with 2's leveling system but I think it also is where they really experimented with having the typical Final Fantasy story in there. I have suspicions that playing 9 and 10 might be the right course of action given Dawntrail's trailers, just because the vibes are so similar to those games.
The friend I started Eureka with bailed on me before we got very far, so I've still not set foot in Pagos--making these tips very helpful for when I finally bite that bullet. But as an answer has been demanded, I'll hazard my best guess: The glow of the floating nightlight reminds me of a certain Endwalker flower, so I'm going to say it's the flower's final evolution, and instead of reflecting hope, the nightlights suck it out of anyone who draws near.
When Eureka was current, especially Pagos, the actual peak content was the shout chat. I rarely just chat in the game or play with others but just chatting and having others to share in the no nerfs Pagos suffering was probably some of the fondest memories I have in game.
29:45 The field dressing matches perfectly with the tantra armor. Like, a direct one to one that naturally looks like it is a full arm wrap that goes all the way up your forearm. It honestly looks like a better glove than the actual tantra gloves. You don't even have to play around with dyes if you grab the level 1 tantra armor variant from the PVP shop, since those are naturally the same shade of white. The pagos pants and boots also work as replacements for tantra armor. So if you ever worried about starting off leveling monk and whether you can find good glam- don't worry. It works level all at level 1.
Pagos is actually my jam. I love the place. To me, relics aren't slow at all in that area, so long as no one is doing the bunny fate I'll happily, mindlessly grind out my light farm on the wolves.
That is actually the problem. It's mindless. This game isn't some farming simulator where you can alt+tab for minutes on end and your character auto-battles. No, you must actively participate in nuking thousands of enemies with seemingly no clear goal. And you're certainly doing a lot of work for not much result. I don't think there exists any other combat content in the game that disrespects your time and energy as much as Eureka Pagos.
@@iPlayOnSpica There is that. Oddly enough, I get more out of it for soothing anxiety, than for doing the actual relic. So getting something done is a bonus. Same with gathering.
Pagos is the most FFXI out of all Eureka content. Slow to start, annoying but super interesting later on when you know the map. Then annoying again when trying to do the last quest to complete the area. Looking at you Marlboros and Griffins
Dude, that last quest was even more terrifying at launch if you were one of the people who really ground out the content quickly... because you knew no one was coming to save you if you messed up your sneaking. I took a few screencaps to celebrate.
I was definitely intimidated by Eureka at first. I started it, then got scared off and left it for a few months. When I finally worked up the nerve to go back (it was primarily just because I hate grinding and it takes so long to level there on your own), when I got at a high enough level I actually did start having some fun with it. And people are generally pretty willing to help you out with rezzes, especially if you're helping to spawn a high-level NM. I've even seen people leave the NM spawn (before it's pulled) to go rescue someone who woke the dragon and got killed on their way to the cave.
Bunny treasures is good money making for bots. You can often see warriors bots farming bunnies on eureka Pyros. Yes, most often they aren't real people.
This series is really inspiring, after these 2 Eureka episodes I went back to Hydatos after 8 months and finished my first Eureka relic. See you next week o/
The conversations with Gerolt are always so funny! Also the FF videos sound really cool and please do the field notes video if that's still something you have in mind
Clearly the Giant Floating Ice Nightlights are for when the finalest final-final expansion comes out. The Truest Biggest Bad, Emperor Cloud of ExSephiroth-Keka Ultmecia Final Chaos-Necron the Undying Orphan will use the lights to guide itself to Pagos from space where players will have to tiptoe around 47 sleeping, max-level dragons to get to the fight. It will then go, "I shall knock you down!" at which point it yeets players off a cliff unless it's exactly 1:23 AM Eorzea Time with a snow storm and a humidity of between 83 and 92%. If you meet those requirements, you then have to do a 3-month-long raid where it quizzes you on really obscure Final Fantasy trivia and, upon winning, you win a plaque for your room that says: "Conglaturation! You are the Warriorest Warrior of Light! You wasted so much time! Get dunked on, nerd! Love, Yoshi-P." Oh, uh, spoilers, I guess.
Delevel or beg for rezzes... reminds me of EverQuest as a kid. Which... tracks as Yoshi-P cut his MMORPG teeth on EverQuest. In EQ, you would lose ~16% of your XP if you die after level 8 and can delevel. Resurrection magic gives you back 20% of that up to 96% at the highest level Cleric spell.
Fun Fact: In FFXI, you used to be able to Bind a mob, and it would attack any player within range, even if they had no agro. But the real fun came from linking mobs... a Bound mob would deagro when it got free, but until then, if anything linked on that mob, it would attack the last target the Bound mob attacked. And some places had these invisible bots running around.. agro a bat on them, and they would pull the entire hallway full of bats as they ran towards a NM spawn :D It also worked on fishbots... I once watched a lvl 20 goblin beat a level 50 white mage to dead... it only did a few damage each hit, and the WHM had auto-regen, but slowly it wittled down that bot's HP down... very slowly... after they died, they came back, swearing in Chinese to me :P
Louthi can spawn doing the day-if the threshold for killing x amount of the enemies that only spawn at night were met while he was on cooldown. So as soon as his time is up, he's back. During my grind in Pagos, I saw that a handful of times!
1. The nightlights are souls of dead sprouts who released in dead zones traveling through the aether, giving comfort to other sprouts walking past dragons in dead instances. 2. Playing old FF games would be fun to watch, especially since I've only played sporadic ones myself. Watching a Mystic Quest play through in 2024+ was not on my bingo card, but it'd be a welcomed surprise.
26:00 Gotta have something to come back to once all the achievements are done in a few years. Milk the series with another loop through all the relic steps. Can't let a DRaGon go to waste.
Something else you get from Pagos Lockboxes are materials that Alchemists can use to make Potions of Harmony (which give a boost to Elemental Experience)
Eureka is overall an homage to FFXI (including the Optical Hat from Hakutaku which was a bonkers hat in that game despite looking incredibly dumb), and speculating on random stuff because no one actually understands how it works is a fine FFXI tradition.
Happy Bunny treasure hunts appeared as an easter egg in FF7 Rebirth. Chocobo treasure hunting always takes you to a place where a bunch of bunnies are, and early on an NPC comments that the rabbits always tend to nest near treasures. Floating Nightlight theory: Literally just that. SE couldn't figure out a way to cram enough light sources in the zone so friendly light elementals acting as floating floodlights was the answer.
I'm watching this 2 months late, but I'd love to see you play old FF content. Hell, even though I found your content through FF, I keep watching because your videos are funny and entertaining. I'd watch you play whatever you want to play.
one positive thing i can say about pagos is i've somehow been lucky enough to obtain and sell 2 cassie earrings so far, the dopamine of getting an absolutely obscene amount of gil almost makes up for all the absurd ways you can and will die to a dragon. shout outs to the chain kill i got one time by accidentally dropping onto a dragon's head, or the time i fell *past* a dragon and still woke it up and fucking died at the bottom of the cliff. or the time everybody left me dead in the forge and my party's BRD made the slow trek to camp, changed jobs, then all the way over to me to scrape me off the ground. and sometimes the force-rp-walk simply does not work, especially on console controller. i can be going as slowly as physically possible and still wake the damn thing up, which is usually how it happens. but if you go in a group people are much more likely to be able to kill the dragon these days, strength in numbers friends! or play a fully kitted out WAR or something. basically unkillable in there.
@20:50 Quite a few 14 streamers have done trips through the older singleplayer FFs. They tend to have a good time, their viewers seem to be with them along for the rides. It's pretty much the classic era 3 4 5 and 6 which have the most references and such 14 has pulled from, especially 5. It does pull a bit more backseating than average, and I wouldn't say it's a "FF fanboy" problem but rather symptomatic of the games themselves. They were games pretty much everyone used a guide for as a kid because they just had so much missable stuff, or it was easy to have no idea where the game actually wants you to go next. Game design is simply better now, even if it invites the memes of "just put yellow paint on it".
I can't wait for the Hydatos episode where he finally realizes that there was a relic he was forgetting about all this time after he throws away the last of his spare materials.
I think my best memories of grinding eureka for the fending armor at the end of ShB were in pagos. It took longer and the people at that time seemed nicer and more talkative, so there was plenty of fun while dragging myself throught the mud, or snow in this case.
The floating ice crystals whispers the winning Cacpot numbers in an eldritch language dictated by the pulsing of the sparks that fly off it but every time someone tries to write the incoherent babbles of the night lights it always turns into a drawing of someone giving the writer the middle finger somehow. Aside: That's the second time that extra relic materials was pitched. I'm really concerned that a relic has been overlooked but I can't think of which one it could be. XD
The floating nightlights are actually the marine life form known as Charon's Lantern. This is where they are instead of the *fishing area and on my damn hook, it is available every Eorzean day and yet nowhere to be found every damn time--*
i love crystal eureka. i haven't even done hydatos, i've just been cruising between pagos and pyros. love the crab & cassie crowd. :D hopefully i'll see you in instance sometime! i also thought those crystals might be something. i'm sure they're actually a secret hint to ryne's future somehow
Honestly found Pagos to be my favourite, the zone was very interesting to me and I loved the sleeping dragons, the fun little hidden zones. Also didn't much mind not having logograms as I didn't just have em whilst leveling in Pagos. Hydatos is the least favourite imo, so slow with crystals and so big with absolutely nothing to distinct one area of it from another. I'd rather spend all my time in Pagos to get my final stage relic compared to Hydatos.
I think I literally just afked the entirety of the Hydatos grind because of how high effort low reward it felt, just waited for other people to spawn something and showed up to reap the crystals. Could have gone faster if I actually played but I ended up leeching there almost as much as I did with hunts. Hard agree that Pagos was the best zone. As for the worst zone, I myself am a big Pyros hater.
my issue is the glorified I the terrain makes which often cuts you off from getting to things quick enough if you miss a fall or get a last moment aggro as you fall
AGS SPEC D-MAUL?!? You said this and it felt like my soul suddenly snapped back into my body jesus hell. I'm doing a slayer task on my other monitor -right now-.
This series might be about achievement hunting, but as a player who rarely does those kind of grinds I really learn a lot of new things about the game even though I've been playing for years. This video is practically a Pagos tutorial lol.
The one plus side to Pagos is once you get the atherytes, a lot of the big fights are relatively close compared to the other zones, especially the farmable fights, crab and cassie. Also the rdm relic is my fav and use it as my main glam.
18:05 You can't ban me. That light crystal protects you from being banned. Have you ever seen someone get banned while under the light crystal? No? I thought so. I rest my case.
I think Pagos is my favorite map, it felt like they really utilized the fact that there is no flying with the drop down areas. I'll also never forget getting my first pair of Cassie earing, really brought me back to getting a rare drop in older MMOs.
I don't even play XIV but I'm a huge FFIV-FFIX fan. I love watching your videos. I'd absolutely love to watch you play through those old FF games. DO IT
I had a similar thought so I made an effort to finish all the other FFs myself and it was a really enjoyable experience! Would highly recommend. I get to head into dawntrail now with full context of its inspirations and it’s really exciting.
Ha, funny you should mention retro games. I'll usually play a few from my childhood every once in a while, but repeatedly seeing King's Field in different videos for years finally got me curious enough to try it out. Beat the first one last night, working on the second one now! Got it all set up on my PC and Steam Deck with seamless cloud sync which makes it a lot easier. Remapping controls in particular makes King's Field play a whole lot better since it controls like dog water out of the box. Also working through Suikoden 2 after beating Suikoden 1, so making good progress! Retroachievements really helps these games pop on emulators, which is strange since I usually don't care about achievements. Guess it's nice just having those little markers that say I played and beat these older games! As for old Final Fantasy games, I'm watching Preach Gaming wrap up his final game (didn't play them in order, doing FF5 last, as of right now, might've beaten it already) after going through the entire series for the same reasons you stated! I'd watch as much as you'd play! Fun to see opinions on the games from folks who never played them!
As someone who just finished the Pagos relic grind, I can confirm Pagos is very fun... IF you have a full instance, as it was meant to be experienced. The bulk of my Pagos progress happened on Dynamis during the DT launch period, so if I was lucky there were 2 or 3 other people in the instance who didn't seem interested in partying up. Played that way, it's definitely a punishing slog - but with people, it's a fun, chill time
12:00 "Designed to be inconvenient and annoying" Suddenly getting huge nostalgia pangs for FFXI. Glad it happened, but wouldn't want to do it again. Pagos really reminds me of Yuhtunga Jungle with its map design.
I love the fact he goes to the trouble of farming the mats for the DRG weapon, then keeps the meme alive by throwing them away. Poor misunderstood jumpy elf.
You talking about perfect dark reminded me of my love for golden eye shooters in general. Gotta say Timepsplitters 2 and FP were my favs of all the genre titles. I remember staying up all night grinding the challenge modes for characters lol
I would love to see you play the older Final Fantasy games! One event coming up that you might be interested in is the Final Fantasy V Four Job Fiesta, which runs every summer as an annual challenge run for charity. If you want to make your first clear of FFV a challenge run and not use all the mechanics, it might be a fun challenge for stream!
Pagos was rough, it was the only area I wasn't able to complete all weapons before the next area was released. Though I was only farming light through NM since I was too lazy to kill dragons
Floating lamps are shards of energy from a previous great calamity, and there is some lore meaning in Eureka they haven't dissipated just yet. Or they just look pretty XD
as an ex free trial player, you have no idea how much i wished i could shout every time i died in Pagos while leveling. being in a party was a must, but if you were low level, being in a party also gave no xp outside of NM, so that was fun. edit: also if you rp walk before dropping, you can literally drop on the dragon and it wont wake it up
I am totally down for you doing a run-through of the other games in the FF series. I've got a friend doing that right now and he's up to 9, it's been good fun seeing him be like 'Oh I recognize this from 14' when he hits one of the many shoutouts.
I dedicated a lot of the summer before endwalker came out to Eureka and I honestly loved it, some of the best memories I have of this game. Getting drunk as hell and blasting NMs on the weekened was great
Most people did Pagos wrong imo. I got the weapons fast, but I only joined active groups. If you’re just standing around waiting for things to pop it will take a million years, but that’s up to you.
I'd certainly be down to see you doing the old Final Fantasy games, I've gone through almost all of them, would be great to see someone go through them.
As a former FFXI player I'm sad that I didn't do this on release, I probably would've enjoyed it but I wasn't subbed for most of Stormblood endgame, I think I went into Eureka once, and messed around but never got anywhere. I may have to go try it out lol
The floating nightlight is a bonus to your chance of obtaining light, increasing the odds of it happening by 3% while you're facing East at an angle of 93.7 degrees when delivering the killing blow, but only on Saturdays in the morning when Mars is in alignment.
If this was FF11 this would be true.
@@LaZodiac Absolutely, but only if it's also darksday with Aurora weather
@@LaZodiac I was gonna say are we crafting in FF11? ..... like legit people don't get how fucked that game was lol.
But only if you're tall enough
@@obsidianorange was? I play it daily. It's still pretty fucked. Not as bad as it used to be, not by a wide margin, but there's still some really dumb stuff. As an example: pulling your weapon out doesn't work if there are too many enemies nearby.
Pagos is fun in one very specific way: after about the first hour or two in there, everybody goes insane and into some bizarre form of acceptance. There is comraderie in your shared suffering.
i feel that in my soul
So true, once everyone is suffering, everyone just goes ham. It's great
So it's MSQ roulette before they changed it, but in map form? Neat.
The lights are there to cause people to wounder what they are about. Gunn Lee went drinking with Yoshi-P and they woke up with a note on a napkin that just read "Nightlight to troll players, but in Japanese"
This confused them, so they took it to Koji Fox to translate
Those ice crystals are the glowing tears of your watchers as you throw out spare relic material
When you start pagos:
"you like pagos? man you're crazy, it's awful"
After a hundred hours in pagos:
"I love pagos! I'm not crazy, you're crazy!"
I didn't care for it in the beginning, but the NM trains are great fun there. I think I like Pagos NM trains most.
the lights are cameras the dev team can watch through to refill their player-suffering tanks
This is how they catch people spawning infinite crab
The floating lights are there to attract giant moth mobs to Pagos. And if you kill them you get a ton of progress towards your relic. But the moths won't arrive until 2026.
I'm half sure the floating lights just serve as obvious landmarks in the otherwise very same-y landscape. Just something to catch your eye and help navigate. "The tunnel just to the right behind the lights from where you enter the area" is easier to remember than "the tunnel between these two generic rock formations somewhere partially around the area".
Trouble with that is - they move!
Or, and hear me out here, they're just decoration with no other purpose besides "To look pretty" like a lot of things in videogames.
The floating nightlight says "It's lightin' time" and lights all over those nights.
I got SUPER filtered at launch Pagos after delevelling twice due to forced respawn when rez timer ran out because no one came to rez me even though I shouted my coords in a full instance, and to top it all off I got kicked from the instance because the delevelling put me at a lower lvl than the requirement to enter Pagos. ;_; It wasn't until late Shadowbringers where I actually finished the Eureka storyline (including Baldesion Arsenal!) and I am currently working on the Pyros weapon stages on my remaining relics!
I had a similar death-no rez-delevel-demotivate story when I first went in Pagos. I don't think I went back until the first round of adjustments. I didn't even care about the relics or achievements back then. I purely wanted to experience the story.
this story's bullshit because eureka doesn't kick you out when you drop below the minimum elvl to enter. i know this because i regularly delevel my elvl14 anemos helper in hydatos.
The floating nightlight actually decreases your chance of obtaining light. It absorbs the light when nearby, hence why it is so bright.
@1:05 As a current player of the time, I think Anemos was largely regarded as "alright". The "netflix & chill" trains were overall quite pleasant.
As sometimes happens, the devs completely flubbed their expectations on the player side of Eureka. They'd envisioned Eureka as appealing to some kind of mythical hardcore grind crowd... which instead ended up still-grindy but appealing to a lot of casual players just wanting to chat while doing some slower things.
Pagos was made before any of that feedback based on their initial expectations, so everything was dummy hard and slow. Pyros was made after feedback and seeing what players were actually doing, and the difference is night and day, or like fire and ice. Ha ha puns.
If you think Pagos is bad now... oh you sweet summer child you do not know the Pagos of 4.35 or whenever this came out.
It was worth all the Baldesion Arsenal runs for my FULL Elemental gear (not just the vendor chest item) to be able to utterly roll Frozen Void Dragons.
As someone who played FFXI, I can lay out one flaw.
In FFXI, you levelled by chain pulling mobs and killing them as a party (This is in the VERY old days). You'd tend to spend hours with your party, chatting and chaining up to 5 or 6 or so typically, with other parties in the area. Basically "Hang out in cool ruin or jungle, send thief or other dps to pull mobs, kill mobs for five-ten minutes, take a knee to recover MP, repeat."
Pagos tried to do the same thing, but... it didn't account for the fact that FFXIV's pace of battle was MUCH faster and more tiring, and likewise the time you had to continue your chain was much shorter. So in PAGOS the scheme became "Run around for 30 minutes frantically murdering everything you could to get a chain 30, then repeat." There was no rest, no conversation was possible, and it SUCKED. And the levelling pace was just as glacial, but you had to expect much more effort and constant focus to do it.
Eventually the nerfs and things like the challenge logs made other options available, but Pagos really did hard suck at launch.
Yeah, he mentioned it was nerfed several times so I'm sure he knew about the original Pagos.
@@cj_skywalker The sweet summer child part is also for commenters who maybe were not aware. :)
I was one of those "mythical" grind crowds and there were plenty of other players who enjoyed it too.
Eureka used to be the best combat content in the game but it was ruined by all the nerfs, it feels like a braindead dungeon difficulty now.
@@IsilmeTuruphant Yeah, I love eureka a lot but I wished that farming the earlier levels didnt punish you for being in a party outside of NMs/NM prep. Trying to get my other friends into it is difficulty sometimes because starting has me disbanding our party and just spam healing until they can do other stuff.
It sounds so fun to watch you go through old FFs! There are so many Easter Eggs in XIV and the other FFs are really good games!
You didn't get filtered by Pagos, did you, senpai?
Yes, I didn't (*gigachad face*)
I love Eureka.
I liked Pagos WAY more than Pyros!
I did not o7
Funny i said only 1 mil and my gf looked at me like i was crazy cause she has only 1mil gil and im over here with to much lol
Got filtered by Pagos for a year, went back a few months ago and ended up finishing that + the other two zones and a set of glowy armor in a weekend....
It would be great to see you play through the FF series with fresh eyes. The series is so steeped in nostalgia for so many people that it's pretty rare to get a fresh perspective. It'd be even better if you played them on stream so we could see your reactions.
The gimmick with walking by the dragon and the ledge "maze" are little things from XI as well. In Uleguerand Range (a snowy zone) there's a whole section on the map that you climb to the top to then have to navigate the ledges correctly to get to the right cave. XI had a past time of sneaking around sight/hearing mobs, we used to do lv1 naked job run from one city to another to see who made it and who didn't. Good times.
After obtaining +2 gear and revisiting all the areas of Eureka for relics my ranking for the zones goes like this. Pyros #1, Hydatos #2, Pagos #3, and hot take Anemos #4. Pyros could do with another aetherlyte in the north east but is otherwise amazing. Just make sure you have return ready for Skoll. Hydatos not only has BA, but also decent NMs and the second magacite upgrade. It also has logos actions which make it far better than the 2 below it. Pagos is very hostile to new players, but once you are at the cap it is far better. There are just enough aetherlytes to get anywhere you need somewhat quickly. Going to gravitational studies and dropping off the cliff is a classic way to get to Hakutake quickly. (Just beware of the dragon that can snipe your falling body). Pagos also has the two rare drop accesories.
Anemos though, has nothing great. It has a few rare drops like the boots but aren't like the other zones which have great uses. Anemos has all the monsters so spread apart you have to spend so much time just walking. The aetherlytes are also not close to many destinations. It could really benfit from 1/2 more in the east / west. It has the worst lockboxes with all the clutter. And of course no Logos. I will say however the chain mechanic giving extra proteans is nice and wish the other zones had it.
The floating night light is foreshadowing for Shadowbringers when it's revealed Light is the aspect of stasis and thus actually closest to Ice on the wheel.
Okay honestly this one is pretty convincing
Seeing folks go thru the FF catalog is super interesting. Everyone has a hot take for each game and it will certainly be a series i would watch.
Absolutely play through the older FF's! Lots of cool stuff to talk about, especially with the current 14 perspective.
As someone who played FFXI which eureka is somewhat modeled on, all I can think of when I see those big crystals are UFOs from sea, and if I walk toward them they will drop down and murder me.
wait til you see the video on the final zone.
Non-stream viewers will never know the joy of Infinite Crab Glitch. What a time.
My achievements this week:
- 100 unique Leatherworker leves and 20 unique Weaver leves
- 90 unique crafts as Leatherworker
- 1000 FATEs (thank you Yo-kai event)
- Level 90 Leatherworker, Samurai, and Summoner
- All of the Yo-kai achievements which don't count for Lala rankings lmao
- Like a dozen MSQ achievements because I still haven't finished base Endwalker yet
I would absolutely be down to watch you play through some of the other FFs! And I think the night lights are just what happens when the Luigi NM sneezes
The floating nightlights don't do anything, unless you've got three stacks of 99 Steppe Milk in the first page of your inventory. The it spawns nine Notorious Monsters with various different names with two of the same letter at the first letter of the name (Billy Bully, Andrew Anglo, Caddy Coral, etc...). If you kill them all, you get a since, high quality Coffee Biscuit.
The way he talks when he throws the crystals away near the end both this week and last week feels like he’s foreshadowing a punchline lol
If you've seen his other Relic videos for the HW and ShB relics, this is a running joke through all of them.
The joke is that he doesn't have Dragoon unlocked and does not acknowledge that it exists.
@@Zanador Ha!
@@Zanador lmao! any specific reason why? why dragoon?
@@NexatBlackflameI don't think he's ever mentioned why haha. He doesn't even reference the fact that he makes that joke. So no idea why Dragoon specifically.
The lights are crystallized seraphs, placed there specifically so only scholars get to enjoy the area with invisible buffs :)
So basically this zone is Beaucedine Glacier from FFXI. Glad to see someone else gets tormented by that place :D Great videos Cider, keep em coming.
I hear the description of how to get to the Brothers NM, and just think "Well yeah, Eureka was supposed to be a callback to FFXI. That's exactly what Uleguerand Range did with the troll drops off of a mountain side. That's why they made it like that", heh.
Zaltan looks like he does the bunny NM and doesn't look for treasure, so the NM doesn't respawn.
So glad i dont have to do pagos again, but im still stuck in Pyros while i finish that relic step. Good luck with your continuing grind!
Did homie just really drop a osrs reference? Gamer of culture 10/10 subbed immediately
Think it was a year or two ago I started Eureka solo. Everyone is either in the first zone or the last. The last zone was actually super fun, and in zone 3 you can reflect grind.
The best part was someone shouting that Cassie or something had spawned in Pagos and a wave of everyone in that zone leaving and rushing to Pagos. Good times.
Cool thing is, even though I'm a loser with no friends, Eureka is full of people looking for other people. I met amazing people there.
The floating nightlight is part of a magical security system baked into the region to keep Eureka from spreading throughout the rest of the world.
Oh yeah they totally intended for Eureka to also be a mining zone so those floating night lights were going to be gathering nodes that you needed to jump onto. Also one was going to be a really difficult jump like the Kugane Tower for a lookout/vantage point.
As for going back to the older Final Fantasy games, definitely recommend! 2 and 3 are harder sells, there's some early game weirdness in there especially with 2's leveling system but I think it also is where they really experimented with having the typical Final Fantasy story in there. I have suspicions that playing 9 and 10 might be the right course of action given Dawntrail's trailers, just because the vibes are so similar to those games.
The friend I started Eureka with bailed on me before we got very far, so I've still not set foot in Pagos--making these tips very helpful for when I finally bite that bullet. But as an answer has been demanded, I'll hazard my best guess: The glow of the floating nightlight reminds me of a certain Endwalker flower, so I'm going to say it's the flower's final evolution, and instead of reflecting hope, the nightlights suck it out of anyone who draws near.
When Eureka was current, especially Pagos, the actual peak content was the shout chat. I rarely just chat in the game or play with others but just chatting and having others to share in the no nerfs Pagos suffering was probably some of the fondest memories I have in game.
29:45 The field dressing matches perfectly with the tantra armor. Like, a direct one to one that naturally looks like it is a full arm wrap that goes all the way up your forearm. It honestly looks like a better glove than the actual tantra gloves. You don't even have to play around with dyes if you grab the level 1 tantra armor variant from the PVP shop, since those are naturally the same shade of white. The pagos pants and boots also work as replacements for tantra armor. So if you ever worried about starting off leveling monk and whether you can find good glam- don't worry. It works level all at level 1.
Pagos is actually my jam. I love the place. To me, relics aren't slow at all in that area, so long as no one is doing the bunny fate I'll happily, mindlessly grind out my light farm on the wolves.
That is actually the problem. It's mindless. This game isn't some farming simulator where you can alt+tab for minutes on end and your character auto-battles. No, you must actively participate in nuking thousands of enemies with seemingly no clear goal. And you're certainly doing a lot of work for not much result. I don't think there exists any other combat content in the game that disrespects your time and energy as much as Eureka Pagos.
@@iPlayOnSpica There is that. Oddly enough, I get more out of it for soothing anxiety, than for doing the actual relic. So getting something done is a bonus. Same with gathering.
Pagos is the most FFXI out of all Eureka content. Slow to start, annoying but super interesting later on when you know the map. Then annoying again when trying to do the last quest to complete the area. Looking at you Marlboros and Griffins
Dude, that last quest was even more terrifying at launch if you were one of the people who really ground out the content quickly... because you knew no one was coming to save you if you messed up your sneaking.
I took a few screencaps to celebrate.
The most annoying thing is that people don’t wait for other players to show up to Cassie or the Blitzring fate before starting them
I was definitely intimidated by Eureka at first. I started it, then got scared off and left it for a few months. When I finally worked up the nerve to go back (it was primarily just because I hate grinding and it takes so long to level there on your own), when I got at a high enough level I actually did start having some fun with it. And people are generally pretty willing to help you out with rezzes, especially if you're helping to spawn a high-level NM. I've even seen people leave the NM spawn (before it's pulled) to go rescue someone who woke the dragon and got killed on their way to the cave.
Bunny treasures is good money making for bots. You can often see warriors bots farming bunnies on eureka Pyros.
Yes, most often they aren't real people.
Im convinced that whoever made pagos hate this fanbase with a burning passion, the fact that it used to be worse is astonishing
This series is really inspiring, after these 2 Eureka episodes I went back to Hydatos after 8 months and finished my first Eureka relic. See you next week o/
The conversations with Gerolt are always so funny! Also the FF videos sound really cool and please do the field notes video if that's still something you have in mind
Clearly the Giant Floating Ice Nightlights are for when the finalest final-final expansion comes out. The Truest Biggest Bad, Emperor Cloud of ExSephiroth-Keka Ultmecia Final Chaos-Necron the Undying Orphan will use the lights to guide itself to Pagos from space where players will have to tiptoe around 47 sleeping, max-level dragons to get to the fight. It will then go, "I shall knock you down!" at which point it yeets players off a cliff unless it's exactly 1:23 AM Eorzea Time with a snow storm and a humidity of between 83 and 92%.
If you meet those requirements, you then have to do a 3-month-long raid where it quizzes you on really obscure Final Fantasy trivia and, upon winning, you win a plaque for your room that says: "Conglaturation! You are the Warriorest Warrior of Light! You wasted so much time! Get dunked on, nerd! Love, Yoshi-P." Oh, uh, spoilers, I guess.
a playthrough of the older ff games sounds great, would totally watch. But they better be in chronological order
Thanks for including the tracking info I brought up in the last video!
"Ags spec gmaul you", didn't know you played OSRS. Love you even more
My friend: pagos can’t be that bad righ-
Me: yes, yes it is
Delevel or beg for rezzes... reminds me of EverQuest as a kid. Which... tracks as Yoshi-P cut his MMORPG teeth on EverQuest. In EQ, you would lose ~16% of your XP if you die after level 8 and can delevel. Resurrection magic gives you back 20% of that up to 96% at the highest level Cleric spell.
Fun Fact: In FFXI, you used to be able to Bind a mob, and it would attack any player within range, even if they had no agro.
But the real fun came from linking mobs... a Bound mob would deagro when it got free, but until then, if anything linked on that mob, it would attack the last target the Bound mob attacked. And some places had these invisible bots running around.. agro a bat on them, and they would pull the entire hallway full of bats as they ran towards a NM spawn :D
It also worked on fishbots... I once watched a lvl 20 goblin beat a level 50 white mage to dead... it only did a few damage each hit, and the WHM had auto-regen, but slowly it wittled down that bot's HP down... very slowly... after they died, they came back, swearing in Chinese to me :P
the nightlights illuminate players who died in the game so yoshi-pistol can kill them in real life
17:47 It is the dragon's nightlight.
Do you want the dragon to go without the floating nightlight? How can you be so heartless?
Louthi can spawn doing the day-if the threshold for killing x amount of the enemies that only spawn at night were met while he was on cooldown. So as soon as his time is up, he's back. During my grind in Pagos, I saw that a handful of times!
I do not think I ever consciously noticed the floating lights in Pagos. Ever. I will now rethink my lifetime in Eureka.
1. The nightlights are souls of dead sprouts who released in dead zones traveling through the aether, giving comfort to other sprouts walking past dragons in dead instances.
2. Playing old FF games would be fun to watch, especially since I've only played sporadic ones myself. Watching a Mystic Quest play through in 2024+ was not on my bingo card, but it'd be a welcomed surprise.
26:00 Gotta have something to come back to once all the achievements are done in a few years. Milk the series with another loop through all the relic steps. Can't let a DRaGon go to waste.
Something else you get from Pagos Lockboxes are materials that Alchemists can use to make Potions of Harmony (which give a boost to Elemental Experience)
Eureka is overall an homage to FFXI (including the Optical Hat from Hakutaku which was a bonkers hat in that game despite looking incredibly dumb), and speculating on random stuff because no one actually understands how it works is a fine FFXI tradition.
Happy Bunny treasure hunts appeared as an easter egg in FF7 Rebirth. Chocobo treasure hunting always takes you to a place where a bunch of bunnies are, and early on an NPC comments that the rabbits always tend to nest near treasures.
Floating Nightlight theory: Literally just that. SE couldn't figure out a way to cram enough light sources in the zone so friendly light elementals acting as floating floodlights was the answer.
I'm watching this 2 months late, but I'd love to see you play old FF content. Hell, even though I found your content through FF, I keep watching because your videos are funny and entertaining. I'd watch you play whatever you want to play.
Oh man, watching you go through the old school FF games and see all the references would be fun! And very good background noise while working. XD
one positive thing i can say about pagos is i've somehow been lucky enough to obtain and sell 2 cassie earrings so far, the dopamine of getting an absolutely obscene amount of gil almost makes up for all the absurd ways you can and will die to a dragon.
shout outs to the chain kill i got one time by accidentally dropping onto a dragon's head, or the time i fell *past* a dragon and still woke it up and fucking died at the bottom of the cliff.
or the time everybody left me dead in the forge and my party's BRD made the slow trek to camp, changed jobs, then all the way over to me to scrape me off the ground.
and sometimes the force-rp-walk simply does not work, especially on console controller. i can be going as slowly as physically possible and still wake the damn thing up, which is usually how it happens.
but if you go in a group people are much more likely to be able to kill the dragon these days, strength in numbers friends! or play a fully kitted out WAR or something. basically unkillable in there.
@20:50 Quite a few 14 streamers have done trips through the older singleplayer FFs. They tend to have a good time, their viewers seem to be with them along for the rides. It's pretty much the classic era 3 4 5 and 6 which have the most references and such 14 has pulled from, especially 5.
It does pull a bit more backseating than average, and I wouldn't say it's a "FF fanboy" problem but rather symptomatic of the games themselves. They were games pretty much everyone used a guide for as a kid because they just had so much missable stuff, or it was easy to have no idea where the game actually wants you to go next. Game design is simply better now, even if it invites the memes of "just put yellow paint on it".
I'd love a full FF series going all the way from FF I up to XVI. Can't think of a better filler for our downtime between the weekly-ish FFXIV videos.
The floating crystal light are prismatic reflections of the items that never happened to be in your treasure chest.
I can't wait for the Hydatos episode where he finally realizes that there was a relic he was forgetting about all this time after he throws away the last of his spare materials.
I think my best memories of grinding eureka for the fending armor at the end of ShB were in pagos. It took longer and the people at that time seemed nicer and more talkative, so there was plenty of fun while dragging myself throught the mud, or snow in this case.
The floating ice crystals whispers the winning Cacpot numbers in an eldritch language dictated by the pulsing of the sparks that fly off it but every time someone tries to write the incoherent babbles of the night lights it always turns into a drawing of someone giving the writer the middle finger somehow.
Aside: That's the second time that extra relic materials was pitched. I'm really concerned that a relic has been overlooked but I can't think of which one it could be. XD
The floating nightlights are actually the marine life form known as Charon's Lantern. This is where they are instead of the *fishing area and on my damn hook, it is available every Eorzean day and yet nowhere to be found every damn time--*
i love crystal eureka. i haven't even done hydatos, i've just been cruising between pagos and pyros. love the crab & cassie crowd. :D hopefully i'll see you in instance sometime! i also thought those crystals might be something. i'm sure they're actually a secret hint to ryne's future somehow
Honestly found Pagos to be my favourite, the zone was very interesting to me and I loved the sleeping dragons, the fun little hidden zones. Also didn't much mind not having logograms as I didn't just have em whilst leveling in Pagos.
Hydatos is the least favourite imo, so slow with crystals and so big with absolutely nothing to distinct one area of it from another. I'd rather spend all my time in Pagos to get my final stage relic compared to Hydatos.
Pagos' terrain sucks.
I didn't even hate some of the brutality that much, I simply hated the pathing around the zone.
I think I literally just afked the entirety of the Hydatos grind because of how high effort low reward it felt, just waited for other people to spawn something and showed up to reap the crystals. Could have gone faster if I actually played but I ended up leeching there almost as much as I did with hunts. Hard agree that Pagos was the best zone. As for the worst zone, I myself am a big Pyros hater.
my issue is the glorified I the terrain makes which often cuts you off from getting to things quick enough if you miss a fall or get a last moment aggro as you fall
AGS SPEC D-MAUL?!? You said this and it felt like my soul suddenly snapped back into my body jesus hell. I'm doing a slayer task on my other monitor -right now-.
This series might be about achievement hunting, but as a player who rarely does those kind of grinds I really learn a lot of new things about the game even though I've been playing for years. This video is practically a Pagos tutorial lol.
As a male Au Ra player who used to buy a lot of jet black until I found out that ink blue dye looks a LOT like jet black, I feel attacked 😂
The one plus side to Pagos is once you get the atherytes, a lot of the big fights are relatively close compared to the other zones, especially the farmable fights, crab and cassie.
Also the rdm relic is my fav and use it as my main glam.
Floating lights are forbidden candies that you only get to eat when you unlock flight in the zone (process to do this as of yet unknown)
18:05 You can't ban me. That light crystal protects you from being banned.
Have you ever seen someone get banned while under the light crystal? No? I thought so. I rest my case.
I think Pagos is my favorite map, it felt like they really utilized the fact that there is no flying with the drop down areas. I'll also never forget getting my first pair of Cassie earing, really brought me back to getting a rare drop in older MMOs.
I don't even play XIV but I'm a huge FFIV-FFIX fan. I love watching your videos. I'd absolutely love to watch you play through those old FF games. DO IT
I had a similar thought so I made an effort to finish all the other FFs myself and it was a really enjoyable experience! Would highly recommend. I get to head into dawntrail now with full context of its inspirations and it’s really exciting.
Ha, funny you should mention retro games. I'll usually play a few from my childhood every once in a while, but repeatedly seeing King's Field in different videos for years finally got me curious enough to try it out. Beat the first one last night, working on the second one now! Got it all set up on my PC and Steam Deck with seamless cloud sync which makes it a lot easier. Remapping controls in particular makes King's Field play a whole lot better since it controls like dog water out of the box. Also working through Suikoden 2 after beating Suikoden 1, so making good progress!
Retroachievements really helps these games pop on emulators, which is strange since I usually don't care about achievements. Guess it's nice just having those little markers that say I played and beat these older games!
As for old Final Fantasy games, I'm watching Preach Gaming wrap up his final game (didn't play them in order, doing FF5 last, as of right now, might've beaten it already) after going through the entire series for the same reasons you stated! I'd watch as much as you'd play! Fun to see opinions on the games from folks who never played them!
As someone who just finished the Pagos relic grind, I can confirm Pagos is very fun... IF you have a full instance, as it was meant to be experienced. The bulk of my Pagos progress happened on Dynamis during the DT launch period, so if I was lucky there were 2 or 3 other people in the instance who didn't seem interested in partying up.
Played that way, it's definitely a punishing slog - but with people, it's a fun, chill time
12:00 "Designed to be inconvenient and annoying"
Suddenly getting huge nostalgia pangs for FFXI. Glad it happened, but wouldn't want to do it again.
Pagos really reminds me of Yuhtunga Jungle with its map design.
I love the fact he goes to the trouble of farming the mats for the DRG weapon, then keeps the meme alive by throwing them away. Poor misunderstood jumpy elf.
Pagos is designed on Uleguraund Range (sp) in FFXI. Basically the exact same zone
You talking about perfect dark reminded me of my love for golden eye shooters in general. Gotta say Timepsplitters 2 and FP were my favs of all the genre titles. I remember staying up all night grinding the challenge modes for characters lol
i was a sprout, saw the eureka tank armor and knew i needed it. I entered Eureka and i didnt leave until i had every armor, every relic, all at +2.
I would love to see you play the older Final Fantasy games! One event coming up that you might be interested in is the Final Fantasy V Four Job Fiesta, which runs every summer as an annual challenge run for charity. If you want to make your first clear of FFV a challenge run and not use all the mechanics, it might be a fun challenge for stream!
Pagos was rough, it was the only area I wasn't able to complete all weapons before the next area was released. Though I was only farming light through NM since I was too lazy to kill dragons
Floating lamps are shards of energy from a previous great calamity, and there is some lore meaning in Eureka they haven't dissipated just yet. Or they just look pretty XD
as an ex free trial player, you have no idea how much i wished i could shout every time i died in Pagos while leveling.
being in a party was a must, but if you were low level, being in a party also gave no xp outside of NM, so that was fun.
edit: also if you rp walk before dropping, you can literally drop on the dragon and it wont wake it up
I don’t think I saw it mentioned in the vid but iirc Louhi ice can be purchased with crystals you get from fates, same thing in pyros.
Retro ff interest expressed. Also the nightlights are sharlayan drones that maintain the cassie earring drop rate in order to control the economy.
I am totally down for you doing a run-through of the other games in the FF series. I've got a friend doing that right now and he's up to 9, it's been good fun seeing him be like 'Oh I recognize this from 14' when he hits one of the many shoutouts.
I dedicated a lot of the summer before endwalker came out to Eureka and I honestly loved it, some of the best memories I have of this game. Getting drunk as hell and blasting NMs on the weekened was great
Most people did Pagos wrong imo. I got the weapons fast, but I only joined active groups. If you’re just standing around waiting for things to pop it will take a million years, but that’s up to you.
I'd certainly be down to see you doing the old Final Fantasy games, I've gone through almost all of them, would be great to see someone go through them.
Sad that the Boulevardier materials market disappeared - it used to be a nice earner. You can get the glam as a drop from Eureka Orthos now.
As a former FFXI player I'm sad that I didn't do this on release, I probably would've enjoyed it but I wasn't subbed for most of Stormblood endgame, I think I went into Eureka once, and messed around but never got anywhere. I may have to go try it out lol