Going Normal: The Power of giving a Dam! | Dungeon Clawler (Early Access)

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  • เผยแพร่เมื่อ 4 ก.พ. 2025
  • Watch me play Dungeon Clawler! A fun and exciting Dungeon Crawler Rogue-like!
    Dungeon Clawler is a Roguelike Claw Machine Deckbuilder. Build your unique deck, fight enemies by grabbing weapons and items from a claw machine and find special artifacts that help you on your quest to reclaim something you lost... Aim carefully to claw your way through this dungeon!
    Dungeon Clawler on Steam: store.steampow...
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    #dungeonclawler #roguelike #dungeoncrawler

ความคิดเห็น • 16

  • @ImmortalAbsol
    @ImmortalAbsol 10 วันที่ผ่านมา +1

    26:09 Can't believe MissingNo cameod in this episode.

    • @Jokefish
      @Jokefish  10 วันที่ผ่านมา

      I am guessing that is a render mistake 😂

  • @DuncanBooth
    @DuncanBooth 10 วันที่ผ่านมา +1

    Spiky stressball works really well, almost overpowered, with Count Clawcula (or just his paws). In nightmare mode with Annie's harpoon, picky and magic mirror you can get 20 strength on the first pick. That means the "1 damage" from a spike turns into 21 damage on the enemy which is more than enough (with 10% healing from Clawcula and another 10% from a paw) to heal the self-inflicted damage. I've even done a Clawcula run where I recycled the entire deck except for one spiky stressball.

    • @Jokefish
      @Jokefish  10 วันที่ผ่านมา +1

      The most overpowered way to use Spikey Stressball will always be Dolly with 2x Dolly Paw and 1x Anne Bunny Foot. Because of the Dolly paws you will do a whole bunch of attacks which means with only 1x Vampire Fangs Perk you will arleady almost heal up all the damage you take! Make it 2x and you will gain more healing than damage.. combine it with a Berserker and you will get a boatload of strength that will be applied to the damage from the spike + on ALL occasions of the Dolly Paw return damage 😄
      If you haven't tried yet, be sure to give it a try.. specially if you unlock my Jokefish Dolly skin too!

  • @Alvarin_IL
    @Alvarin_IL 11 วันที่ผ่านมา +1

    Nice little run!

  • @amandacourtney3519
    @amandacourtney3519 11 วันที่ผ่านมา +1

    What about a wet-stone/block build on benny beaver as he is the only character with metallic block to start with? You never think of Benny beaver as a metal build, usually wood. The paws for it would be felina, scrappy, scrappy.

  • @UserLaq010
    @UserLaq010 11 วันที่ผ่านมา +4

    Someone should send a suggestion to the Devs, character that has some perk, but can never accept healing. Thatd be a fun one

    • @Just_A_Dude
      @Just_A_Dude 11 วันที่ผ่านมา

      Maybe gains strength when they would heal?

    • @amandacourtney3519
      @amandacourtney3519 11 วันที่ผ่านมา

      @@Just_A_Dudethat would be way too hard, as the downside would be too hard. But maybe getting strength for the amount that they would heal, but heal 50% less would be decently hard but not impossible. And the paw would have to be strength for every healing without the downside like berny and count clawcula.

  • @RubescentDragon
    @RubescentDragon 10 วันที่ผ่านมา +1

    Is there ever a time when it is okay to take the upgrade over the perk in the first split door choice? It always feels like you just don't have enough money to make it worth it. Not to mention that perks tend to be better than items overall

    • @Jokefish
      @Jokefish  10 วันที่ผ่านมา +1

      I was thinking even if I do a Machine Gun Dolly run and I get a Spikey Stressball at this point I still rather have a perk, because no way you already have a bunch of Vampire Fangs + Picky + Magic Mirror by then.. so I don't think so 😄

  • @aisle9
    @aisle9 11 วันที่ผ่านมา +1

    I really wish they'd make a few changes to balance out this game. The perks with drawbacks that you've talked about before, but also just working on the scaling on later floors. It's like your character improves at a steady pace, but once you get past a certain point, enemies scale exponentially. You're guaranteed to get 2,000,000 poison stacked on you or have an enemy sprout 500,000 spikes, or you get stuck with a Squidula that heals himself for 100,000 per turn, and it's just over at that point. I think the early and midgame are usually too easy depending on the character you take, and the late game goes from fun to impossible in the space of one floor. That's something that Peglin's done a great job of. It's tough, and it gets tougher, but it doesn't just explode on you.
    This is still the most fun and creative game I've played in a very long time. It got me hooked on indie games again. I just think a rebalancing of the late-game floors from, say, 50 on up would make it better.

    • @Jokefish
      @Jokefish  10 วันที่ผ่านมา +1

      I do believe they are thinking about how to rebalance things. How or when I do not know, but thinking about it is the first step 😄

  • @dreliamdoggolordeternal9589
    @dreliamdoggolordeternal9589 11 วันที่ผ่านมา +2

    Is the daggers line a critical role reference?

    • @Jokefish
      @Jokefish  11 วันที่ผ่านมา +1

      I don't think so. If it is, it was purely coincidental 😄

    • @dreliamdoggolordeternal9589
      @dreliamdoggolordeternal9589 10 วันที่ผ่านมา +1

      @Jokefish in campaign 1 Liam Obrien said it a lot "dagger dagger dagger" they made it a t-shirt.