I also have unfortunate news for everyone. The Lobster spell has been delayed because there are issues with it. Turns out the lobster spit projectile is super long, but that is hidden by the lobsters long body. So when that is applied to the player, it looks awful. We will eventually get it to work, but not yet. Sorry ;-;
Good video snuppet. We should have our next patch out before May 26th. 6 new bosses, including 3 new rememberance bosses, Leyndell, Siofra, and Caria Manor reworks. And Bow and RL1 reworks. Look forward everyone
Oh my goodness thank you dude i have been itching for more content lately and you and your team genuinely deserve so much more recognition and support for your work
i'm running the regular lightning incantation route for this, and there is a paired greatsword that just absolutely SHREDS everything. like 2 weapon arts put fire giant into stage 2. its amazing
I dunno if I'm using a different version of the mod, but a lot of the items (class notes for example) are totally different from what I see. Either way, very fun to watch.
Are you making sure you are reading more on the note? The notes don't show the information unless you do that, and the version of the mod wouldn't matter since they have not changed the notes since the very beginning
@@snuppetSome stuff changed besides new icons for each class, weapon/magic balance, different erdtree enemies, you cant leave the erdtree zone unless you defeat the boss, etc.
@@haruping5487 Yeah I know, I've already put at least 100 hours into the most recent update, and hopefully soon should be testing out the next save with the dev's before it's released.
I still find it very interesting that the Convergence team took the only two INT/ARC spells from the base game and made them pure INT, while they took an entire pure-INT spell type (Frost) and made it INT/ARC. Wonder what the thought process was
The Convergence mod looks really fun. Unfortunately, my computer can barely run base Elden Ring. I am 90% sure that something like Convergence would brick it.
Itll be fine, download it and see how it goes My pc is just like yours, it's fine in most areas if you put everything on low, but specifically there's a staircase in leyndell that drops my framerate to 14... Well, in the Convergence not much changes, i mean, i havent tried the more visually polluted classes yet (like dragonkin) but it's great!
I'm playing the mod on version 1.3 and around the bosses near the minor erdtrees is a fogwall so if i want to travel I HAVE to beat the boss, but it seems that you dont have to beat the bosses and still roam the world, is the fogwall a feature in newer version or is it a bug?
The DS1 boss soul vid is coming soon and I will do a vid for the dragon tail weapons, but don't expect it til probably next year since Elden Ring's DLC is nearly here and I'm gonna do the DS2 boss soul weapons first.
dragonkin build is easily the best burst damage in the game, it is insane the damage potential on the master spells, i think i 2 shot godfrey with them
but fucking icelightning are dum strong i remember the first version of it when you could just stack mines infinitly just on the fog gate and bait a boss into them for insta bopping
I also have unfortunate news for everyone. The Lobster spell has been delayed because there are issues with it. Turns out the lobster spit projectile is super long, but that is hidden by the lobsters long body. So when that is applied to the player, it looks awful. We will eventually get it to work, but not yet. Sorry ;-;
Listen, lobster spell is still a real thing, thats all that matters.
@@snuppetat least it exists, yes
Hey is there a chance there is a lightning spell similar to the one gwyn uses in the opening cutscene of ds1 if not can that be a thing
@@VoxTek426 that basically already exists, it’s a DLC spell that’s now in I think the 2nd or third dragon cult rune
@@Detriax oh cool its in the dlc i might have to screw around with that
Good video snuppet. We should have our next patch out before May 26th. 6 new bosses, including 3 new rememberance bosses, Leyndell, Siofra, and Caria Manor reworks. And Bow and RL1 reworks. Look forward everyone
Can't wait
Hey thanks for the b-day present, I'm not in the discord but since I got ya...
Great job!
Oh my goodness thank you dude i have been itching for more content lately and you and your team genuinely deserve so much more recognition and support for your work
@ the update came out so long ago my man
I like to call this build "The Wretched Lag-Maker". Not even 30 seconds in and I'm glad to see it's not just me.
snuppet you deserve so many more subs man your vid’s are such high quality and your personality is genuinely worthy of a much larger audience
True, not many people are so good at editing their own stuff
An ad had popped right when the deer hit the mines and I thought the game crashed so hard it made my YT app crash too. 😂
Lmao same thing happened with me😂
i'm running the regular lightning incantation route for this, and there is a paired greatsword that just absolutely SHREDS everything. like 2 weapon arts put fire giant into stage 2. its amazing
I will watch this in the morning, must sleep.
I dunno if I'm using a different version of the mod, but a lot of the items (class notes for example) are totally different from what I see. Either way, very fun to watch.
He's using an older version. Probably recorded all these in bulk a long time ago and is drip releasing them.
Are you making sure you are reading more on the note? The notes don't show the information unless you do that, and the version of the mod wouldn't matter since they have not changed the notes since the very beginning
@@snuppetSome stuff changed besides new icons for each class, weapon/magic balance, different erdtree enemies, you cant leave the erdtree zone unless you defeat the boss, etc.
@@snuppet A lot of stuff changed Snuppet, for example the newest update includes new starting zones
@@haruping5487 Yeah I know, I've already put at least 100 hours into the most recent update, and hopefully soon should be testing out the next save with the dev's before it's released.
I still find it very interesting that the Convergence team took the only two INT/ARC spells from the base game and made them pure INT, while they took an entire pure-INT spell type (Frost) and made it INT/ARC. Wonder what the thought process was
Extremely common convergence mod W. I absolutely adore these devs
Finally more convergence!!! Keep the work up Snuppet!
bro i dont know how but you managed to put my frams in the trash when you were fighting sigur.
I'll be honest, I would have thought dragonkin spells would have been incantations.
We got ice lightning... and that's it.
Lobster bros we on🗣
I needed something to watch 😂
The Convergence mod looks really fun. Unfortunately, my computer can barely run base Elden Ring. I am 90% sure that something like Convergence would brick it.
Itll be fine, download it and see how it goes
My pc is just like yours, it's fine in most areas if you put everything on low, but specifically there's a staircase in leyndell that drops my framerate to 14...
Well, in the Convergence not much changes, i mean, i havent tried the more visually polluted classes yet (like dragonkin) but it's great!
Just don’t use Dragonkin and you’ll be fine
30:32 giggling like a gremlin
Bros pc starts crying every time he uses dragon-kin minefield
I just watched this man vaporize a turtle
btw the lobsters arent spitting on you.
lobsters piss out of their faces so they are actually shooting you with their piss
Love from a Tulock&Mango and Vaush fan!
I never knew you could parry waterfowl dance
I'm playing the mod on version 1.3 and around the bosses near the minor erdtrees is a fogwall so if i want to travel I HAVE to beat the boss, but it seems that you dont have to beat the bosses and still roam the world, is the fogwall a feature in newer version or is it a bug?
These streams were from early February, so the video is a few patches old
Damn you are behind on patches lol
Bro he did this before the dlc trailer came out 💀
Don’t watch this video in the dark, thank me later
Can you do a list of all the Dargon tail cut weapons from ds1, like you did the Remembrance weapons from Elden Ring.
The DS1 boss soul vid is coming soon and I will do a vid for the dragon tail weapons, but don't expect it til probably next year since Elden Ring's DLC is nearly here and I'm gonna do the DS2 boss soul weapons first.
so a new Archer class with Lobster deadeye shot or what?
This is glinda magic
This gonna be a good vid I already know it
Hey do you know any mods that summon enemies on screen? I want to fight a bunch of enemies with modded characters?
Is this class still in convergence can’t seem to find but maybe I’m buggin
I would of been so much more devious with this
consume snuppet content
yea he uses an earlier version. he dont have the portal forced fight n stuff. wich is a shame rly the last version of convergence is really good
Was gonna go to sleep but not anymore👍
dragonkin build is easily the best burst damage in the game, it is insane the damage potential on the master spells, i think i 2 shot godfrey with them
silly little lighting
but fucking icelightning are dum strong
i remember the first version of it when you could just stack mines infinitly just on the fog gate and bait a boss into them for insta bopping
YOU CAN PARRY WATERFOWL??????
Yes :)
watching at the gym lol
🥶
ps4.... im jealous
I cast
Pc crash
the dragonkin nuclear bomb