Hercules Needs to Carry MORE!
ฝัง
- เผยแพร่เมื่อ 21 ส.ค. 2024
- Welcome to Episode 21 of my Cosmoteer Let's Play! Ever wanted to manage your own starship? How about building and upgrading it too? And what about more than one ship, your own fleet even? Cosmoteer has it all and more!
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3rd party music attribution:
Music from filmmusic.io
By Kevin Macleod (incompetech.com)
License: CC BY (creativecommons...)
End screen background music - "Frost Waltz"
End screen & character art:
Jackie Musto - www.kayandp.com/
Please come back to this series it was perfection
I know I've spoken in favor of the Atlas Moth before, because of how the idea of hauling things out of a gravity well might be likened to holding up the sky, but now that subtypes are being requested specifically, I'll reaffirm that, just to keep it on the record.
Yes that’s a great idea
I second this! Such an imponent name!
ΘοΘ! Wonderful idea, brilliant member of the species, that’s you!
I was just thinking that, especially with the mythological connotations, It is almost perfect for Aavak.
Atlas also links to Hercules in mythology giving a nice link.
So I'm guessing the fleet was ambushed during that final salvaging operation... never to be heard from again
I miss this series :(
Scarab excels at long-range sniping, so EMPs would serve it well to knock out heavily shielded areas and to disable thrusters. I could see the Fire Ant being a manoeuvrable nuke and deck cannon laden flanker to get around the armoured front of some of the highest level ships and take out the soft underbelly. Very glad to see the series back!!
Sun-lifter name: Atlas Moth. Or maybe just Atlas. Fits the 'lifting' motif, the bug motif, the moth is huge, and it's sorta fiery looking in coloration.
The poetic irony of calling it the lunamoth is still my favorite Idea in recent time!
Tip to lower crew requirements on the Hercules. Hyperdrives hold 20 fuel each, so you never need to refuel quickly unless you're doing multiple panic jumps. So you don't have to have dedicated porters for each one. 2 for all of them will be more than enough.
In a similar vain, you could fill capacitors for each hyperdrive instead of giving them each small reactors. lowers ship costs and lowers reactor count so your less explode-y when hit by rails.
These are awesome tips!
I mentioned it on the last Cosmoteer video, but it may have been missed. There is an Icarus moth. Admetovis icarus is the only species in the genus with a dusky hindwing with a straight outer margin distal to the cell between veins M1 and M3. Admetovis icarus is distinguished easily from A. similaris by the pure white hindwing of the latter species. It is only subtly different from A. oxymorus in habitus and can easily be confused with it, especially in the Pacific Northwest where both species occur. While the hindwing margin shape is the most reliable character for separating these species short of dissection, there are subtle differences in color. Admetovis icarus tends be more mottled on the forewing with a darker “flame-mark,” and its hindwing is consistently darker brownish gray than that of A. oxymorus. The forewing orbicular stigma of A. icarus is often more conspicuous than in either other species, with pale filling outlining a dark central ocellus.
Aavak, I seriously recommend making a Scout ship... you can make one with 8 crew with a sensor rather cheaply... They are useful for handing in quests and if fast enough scouting the entire map rather easily... Though scouting a station under attack before you intend to defend it can result in the station being lost... but it is worth having a cheap ship that can zip around at 150 m/s. I called my scout the Obal... for obvious reasons.
I called mine shrimp, because I was inspired by the insect theme and use a crustacean theme
As the Scarab is a sniper build I feel that adding more long ranged weapon types may end up being redundant. However, the deck gun defense Idea is akin to having a sidearm for the rare occasion that your sniper ends up ambushed. In essence, having a plan B is likely more important than strengthening plan A.
i never stood how skilled people can be at building and designing ships
Nice to see Cosmoteer back and glad to hear Tali is doing better.
One thing about the Hercules shields, I think they might be better used as rear protection for the side engine clusters. The idea being to save the thrusters from damage while fleeing from a fight.
Walter should thank you. This series made me purchase the game. The info and presentation was top notch. I have one complaint. You made it look too easy! Not only are you a magnificent presenter and teacher but you are very skilled. I find my self save scumming into the very hearts of space that you just glided through while chiet chatting. R.I.P. to your ferret. I can only assume they have passed. 7 years lifespan last I checked. "The candle that burns twice as bright, burns half as long" yada yada yada. What amazing and precocious animals and the fun they pack into those 7 years is something we can all aspire to. Best wishes to you and yours in 2024.
My current industrial ship has two massive mandibles set wide enough apart to wrap around most stations. Lining the inside of the mandibles are six mining lasers. The whole thing allows me to scoop up ships and cluster them all together to be disassembled. It also allows me to scoop up asteroids and move them about with relative ease.
It’s a big ship, currently storing over 160k steel, but more importantly it is the best design I’ve come up with for mining/dismantling ships efficiently. It has roughly 180 crew.
One thing I wound up doing with my hauler is building it with very wide 'boom arms' that stretch out in front of it. Each arm has a mining laser at the tip, and loads of storage all the way down to the main body of the craft. When salvaging, I maneuver so that the ship to be salvaged fits between the arms. This lets the lasers hit it from both sides, and puts the salvage extremely close to airlocks and storage all the way down its length.
It looks pretty wonky though, and is incredibly vulnerable if it's ever caught unescorted, hehe.
9:45 I remember one of my cats coming in from the garden, and couldn't put her paw on the ground. Her front leg had broken, and it was awful to see her in such condition.
A week later, Another one of my cats came into my house from the garden with heavy breathing and a blue swollen (tong? toung? tounge?).
Not a week after that, at the bottom of my garden, I found my neighbour putting barbed wire on "His" fence to "Keep the rodents away".
He was leaving poison (Meant for rats) inside cat food on plates in his garden. Leaving mouse traps with fish, and cheese, as bait.
To keep the cats out.
Our pets are part of our families, It hurts when we find them in pain. injured, or otherwise.
Wow that’s really messed up, I hope you managed to resolve that be it peacefully or otherwise. I get worried when I haven’t seen my cats for a little longer than usual, if I had to see them like that I can’t imagine how terrible that would be. Hope you and your cats are well now
Cinnabar Moth might work, it fits with the red/orange theme.
edit: also, my own game has an interesting solution to the storage problem. I've created the S.S. Picard, which is a storage/manufacturing station which has storage space for 4 max-size cargo bays of every resource (and something like 16 steel storage bays). Additionally, there is 1 of every manufacturing building. It is probably overkill but I love it anyway.
I also have the S.S. Blair and the S.S. Katahdin as mining/salvage ships which are somewhat a minimalist version of your Hercules, but designed to run a skeleton crew. They are *slow* so 8x speed is mandatory, but they can bring 32 cargo bays full of resources back to the Picard. Though having these ships makes me desperately want the ability to just give my crew an order to condense the storage on a ship with one button press, rather than having to manually look through every partial stack.
edit3: for reference, my storage station is set up to hold: 3920 hyperium; 3860 ammo; 160 of each missile/mine parts; 15440 steel; 3960 coils; 3880 hyper coils; 3920 tristeel; 340 diamonds; 645 processors; 1300 enriched uranium; 965 sulfur; 1300 iron; 980 copper; 660 tritanium ore; 360 carbon; 330 gold; 340 uranium. My goal was to abe able to accumulate all the resources to be able to build a ship on the fly... It also has 12 6-person bunks for spare crew collection.
edit2: Also, i'm glad to hear the good news about your beloved pet(s).
Aavak, I suggest Behe-Moth for the type of moth to go for when naming our sun-traveller ;)
Yay, good news on Tali and happy to see Cosmoteer back. I've been enjoying this series and how you mix up the ship building and battles.
Glad to hear your fur noodle is doing better. Give her a snugging from my business of daredevils. :)
Will do :D
bro ngl, thats a sleek beautiful ship desing. its simple, symmetric, the bridge is in the middle, beautiful
Might be worth giving the special beam lasers to the Fire Ant just so it has something if it runs out of ammo. The Scarab is pretty much "Railgun with wings" now and it is sickeningly amazing for it. It wouldn't even cost crew, as you'd simply be transferring them over with the beamy boys.
Also if your Moth is seeking a glorious name, Mothra is always the go to. She's our big assist girl, just like Mothra :D
I'm glad the bendy baby is okay, relatively speaking. All the love to the fuzzy ones.
Should call the sun lifter Fire Moth, since y'know moths are attracted to light and the sun lifter risks immense heat.
I will put in a suggestion for "Miller Moth"
Nothing special, color wise. They're not huge or anything. But are quite attracted to light sources and are EVERYWHERE in my hometown.
Plus the "Miller" name fits well with its support role... and "Miller Moth" has a fun mouth-feel.
Aw, nuts. Looks like it's happened again, Aavak.
Glad to hear you like the moth idea. :D
Here's a few suggestions:
Black Witch Moth
Diamondback Moth
Hummingbird Hawk Moth
Comet Moth
Luna Moth
Atlas Moth
White-lined Sphinx Moth
Polyphemus Moth
Oleander Hawk Moth
P.s. there's also Hercules Moth (largest known insect I believe), but since the DPR-2 is already called that I figure that one's not an option
Atlas after the Atlas Moth! A particularly large species of Moth, and Atlas lifts up the world!
Sky Puppy. It's the common name for the domesticated (only) version of the wild moth that is from silkworms. They are bigger, much "fluffier", and have anime like comically large eyes (as in "puppy dog eyes"). They are wholly dependent on those that breed them for protection. Since the silkworms produce silk, it makes a bit of sense for a ship, that while not actually producing anything, does bring items to be processed away from big-flammy-hot-thing. Also the spaces for the nested thrusters look kinda like massive comically large eyes. Downside it they are white (think cotton balls). I also don't know the scientific name for them, so don't know if it sounds "cooler" or not. However, sky puppy is just more fun to say.
Great stuff, Aavak! Thanks for the content, and I am glad you and the critter family are well as can be. : )
👆Wow Congratulations 🎊🎊
You have been selected among my shortlisted winners 🎁 INBOX ME 💬...
Lepidopterology is the study of moths and butterflies.
Ologiology is perhaps my favorite meta-field of research, but ergonomics is a close second.
Ologiology is better known as Logology, but I find ologiology easier to remember.
Missiles, yes Anti shield tech helps later and the Emps fire at a nice range.
Now, there's two I can think of that might be appropriate for the sun-lifter.
The Scorched Wing moth. Yes, that's what it's called. It looks like someone has held an old book too close to the fireplace.
Or, because of your love of tea, there's a moth called the Early Grey.
Without googling, I can't think of anything that would be appropriate.
Since you talked about quickly jumping away during danger you do not need dedicated porters for that since unlike Energy Hyperium is always being loaded resulting in the drives usually being full enough for any inner system jump unless you just completed multiple jumps immediately beforehand.
That's a very good point!
You should start another playthrough, but do a themed playthrough, like salvage only, or a fleet of industrial-combat ships that only use mining lasers or something.
The first thing that popped into mind was The Deathshead moth from Silence of the Lambs :) Loving the builds
Don't you love when the scrap comes right to you. What's that they're ships, not for long.
While the colouration of the Cinnabar moth is perfect for your colour scheme, the Brimstone moth just sounds cooler to me ;)
Both the Cinnabar and Brimstone are diurnal for extra points
Not to mention brimstone seems apropos for something made to dive into "hell."
Some 21:22 lovely theramin music! I like the weird shrillness.
Please never stop making videos on cosmoteer! They are so good!
Ship idea with a name (Cyclocosmia). This is a ship that is just shields and tractor beams like the Atlas moth but the shields are spread out more. It's job is to grab onto ships and turn their weapons away from the scarab. Making it easier to hit vulnerable spots. The name Cyclocosmia a spider that uses traps to surprise its prey.
Aavak... Icarus is also a type of moth. As is Daedalus.
I appreciate that you’d requested Moth inspired name, but given its job, I can’t help but feel that “Firefly” would be more appropriate.
👆Wow Congratulations 🎊🎊
You have been selected among my shortlisted winners 🎁 INBOX ME 💬...
Icarus is the name of a moth! You can use Icarus and still be within the bug theme.
"Newly-recognized species of owlet moth recently discovered to inhabit high-elevation mountains in western North America was named after the Greek mythological character Icarus. From now on, scientists will be referring to the new insect as Admetovis icarus."
imo on Hercules for point defence and for hyperdrive using energy storages is better than whole reactors, cuz in combat scenarios they will be used for a very short amount of time - fill hyperdrives with energy, bloop and gone.
For Sundiver (Moth is nice name btw) i think convex shape of shields better then concave for more even distribution of damage dealt by sun.
For Scarab emp-missiles works best with railguns. They have similar range and you can shut off enemy's engines to maintain maximum distance.
Thanks, your cosmoteer videos is the best, i feel you put your heart in it, pleasure to watch
I've just watched all of your episodes in the past few days after finding this game from another streamer and I was HOOKED. I bought the game myself as well but got to catch up with you first!
Can't wait for a fresh episode!
after 2 weeks of constant pain and suffering, I CAN FINALLY WATCH AAVAK PLAY MORE COSMOTEER :D
this aged
@@user-hu8dh8vq7v it certainly did
"Actias lunar" is the lunar moth ,i think its fitting
cause in a lunar eclipse, the moon is the one thing that beats the sun.
i think this kind of lore is giving the name the most weight.
And they kind of have the same shape.
Or if you want it in german (my preferred leanguage) it called "Nachtfalter" wich means "Folding night"
You want a specific moth, the Atlas moth is an obvious choice. Not only is it a type of moth, the largest species of moth, but Atlas (for which it is named) held up the sky in Greek mythology, which would allude to the powerful shield wall that holds the star's fury away from the ship. Also, mature Atlas moths don't actually have working mouths and cannot eat, while your sunlifter is unable to actually process what it captures (it may have mining lasers, but lacks any substantial cargo space or processing facilities). And the Atlas moth's body is small compared to its wings, much like your sunlifter has very large "wings" but only a very small core for the command rooms, sensor, and so on.
Yay, more Cosmoteer. Sorry to hear about your furbabies.
Just wanted to say that I get genuinely exited when I see you have uploadet a new video. It makes the stress go away thx.
You're welcome. Hope that someday the stress goes away for good and you can just relax :)
@@Aavak Thx.
Delving into the range of a star's deadly heat, there is no crew more braver than those who would man the Death's Head to get at the riches otherwise impossible to reach by any standard craft, and woe to those who cross it head on. For the rest of the fleet is never far.
lepidopterology is the study of butterflies and moths, Aavak.
Oxycrepis icarus is commonly known as the Icarus Beetle...
If you go for a Moth name, I'd suggest the Luna Moth, To throw 'shade' at the fact that you're 'stealing' from the sun XD
Admetovis Icarus
Researchers named the insect, which flies in the high country of the American West, for the Greek mythological character Icarus. In addition to the owlet moth’s high-elevation range, researchers said, they were inspired by a flame-shaped mark on the wings of Admetovis icarus.
Great to have cosmoteer back I have missed it
I believe when you first asked I suggest the Atlas Moth and the Hawk (also known as Sphinx) moth
I kind of like the idea of calling it The Moon moth for the irony
For the naming of the sundiver, i am partial to the Firethorn Leaf Miner or simply "firethorn" as it has the quite distinctive firey orange color and I feel fits.
Alternatively, the Apple leaf skeletonizor. Because its funny
If you want to go darker, "Death's Head" is a pretty fantastic moth.
Otherwise, I like "LunaMoth" because it is one, a beautiful moth and two, invokes the Sun/Moon dichotomy.
Ecstatic your back loving this!!!
Wow, your Cosmoteer series is back!
Loved the video Aavak, As a suggestion for the future, It is most likely worth it to make the factories into their own ship so you can control how much of each material is made and how fast, As well as giving the Hercules more space for storage, I would also love to see a station being made that is entirely dedicated to long term storage sacrificing speed and defense for just all the space you can. as well as holding all the crew you can get so you can spend less time hunting for them once you get them.
Aavak: I don't really want to name it after mythology as it's not in keeping with our theme. I'd like to name it after a species of moth, perhaps a moth expert can suggest something.
lepidopterist (Moth expert): we dub this new moth Admetovis icarus!
A lepidopterist is a scientist who studies moths and/or butterflies.
My vote is for the Sphinx Moth, not because it's thematically appropriate at all, purely because it'd be cool if it was called the Sphinx.
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You have been selected among my shortlisted winners 🎁 INBOX ME 💬...
you forgot the hyperdrive in the back of the ship, it will only jump as fast as the slowest hyperdrive, so they need a little love too.
wonder if you can build a ship around one of those small hyperspace jump things and just use it as a mobile jump point?
If you're hurting for crew one way you could save a few on the Hercules is to have the same single bunk both load the hyperdrive with power and load it with hyperium as those jobs will basically never be performed at the same time. You will either be charging the hyperdrive OR loading it with fuel. Over 6 or more hyperdrives that's at least a dozen crew saved.
I thought of a different type of support craft, though I haven't tested to see if it is viable.
A jump beacon ship.
Basically, you build a simple frame with a hole in the middle that has at least one side that is just the framework structure...so it can be easily built and torn down. Once you arrive in a system and you find a hyperspace beacon, you deconstruct the side, fly the ship so that the beacon now fills the hole, and rebuild the side.
The only really important part of this ship is the engines. It needs to not only be fast, but be able to counter the constant attempts of the beacon to fly back to where it is supposed to be. At that point, you can use it in conjunction with your forge ship and sun-miner to speed things up rapidly because now you have a mobile beacon they can jump to.
Is it necessary? No, but it wouldn't take much crew and it could be fun just to play around with it.
Perfect name. GOLIATH...based on the history of that Beetle..
The Deck guns sound nice for close range "issues" though they do not rotate quickly. I have thus far used EMP missile batteries on my rail ships for shutting down shields and drives to make my targets easier to snipe.
NEW EPOSODES GOD DAMMIT, you made me buy the game and i cant wait to be able to get to play it
1:20 But "Polyommatus Icarus" is an insect, a butterfly tho, yet close enough to a moth xD ;)
Latin name for moth is "tinea" sounds nice :D
Or "Adelidae" the fairy longhorn moth
most of the latin names are fairly long tongue twisters
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You have been selected among my shortlisted winners 🎁 INBOX ME 💬..
In terms of moth names, Sphynx Moth, Death's Head Moth, and Atlas Moth all come to mind.
If you keep the ion beams, I think the prisms that aim them at the enemy are really, REALLY vulnerable because of how close to the edge of the ship they are.
As far as deck guns or missiles go, I think you have enough missiles but no cannons (if you don’t count railguns as cannons.) and I think that deck guns are the best choice.
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Maybe call it the Atlas Moth or just the Atlas, to keep with the theme of insects and, like the Hercules, have some mythology in there too.
the Binded sphinx fits the colors or Royal Walnut Moth
Cinnabar moth is a bright red moth which fits the theme of the sun
Atlas moth, Luna moth, and Cecropia moth are all massive moths that look amazing. The Atlas and Cecropia moths are Orangish while the Luna moth is green with swept back wings
👆Wow Congratulations 🎊🎊
You have been selected among my shortlisted winners 🎁 INBOX ME 💬...
I think the sun diver/lifter should be named after the Moths Ailanthus (because of the shape) or Hawk (because its cool!).
I personally like the Actias Luna or Luna moth, mostly because it's name is also related to a celestial body
COSMOTEER! It’s been too long. The series lives…!
You need Power Capacitors for your point defence. Your current setup would power 1.78 point defences from each cluster
You should take a look into the mods section, there are a few helpful mods there, more specifically there is a mod that changes the crew assignment arrows to lines so its much easier to see
As far as the Scarab goes... it's a sniper, and snipers typically deploy with some sort of escort for local security; sometimes just their spotter, sometimes a good part of a Ranger platoon. Such escorts are usually optimized for short-to-medium range engagement. The Fire Ant does not fit that role -- it's a DDG/CG or maybe an Arsenal Ship; it too is meant for long-range action and needs local security. So, why not design a new, smaller, highly-maneuverable close-in brawler ship class that can deploy with either one? If you do, there's only 1 name for such an unparalleled close-in brawler - the Mantis.
Synemon plana is the "Golden Sun Moth" of Australia.
You should check armour weaving. Maybe not as important on the Hercules but could become VERY important for your battle ships.
So if you're replacing the ions, maybe try mines? The whole time, the enemies are chasing the scarab, right as you're backing up so they follow in your path, it would he perfect, and it will change up combat quite a bit. It would be cool to try at least.
Honestly, a spider name works really well with the sun diver. Since it seems like one and how it uses the tractor beams like webs.
I suggest the name "White Witch" for the moth. Also known as Thysania Agrippina.
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Comet Moth - Argema mittrei
Luna Moth - Actias luna
Diamondback Moth - Plutella xylostella
Silkworm - Bombyx mori
Black Witch Moth - Ascalapha odorata
Polyphemus is a good name for a moth, though another name is the taxonomic Cecropia, then add the latin for Sun, so "Sol Cercropia'
It's a bit of a stretch, but Volcarona is a moth pokémon that was revered as a representation of the sun in ancient times.
How about a Luna Moth for some irony. :) A moon that dives into the sun.
You could name the sun lifter after the golden Sun moth.
Always happy to see a cosmotteer update from you!
Hey Aavak thanks for letting us into your life a little, i was a little worried when I saw it had been a while since the last upload. As for the future of the scarab, I think ions are a very good precision moderately long range weapon for boring away at specific targets, and I’d really consider the relative worth of that capability vs the less accurate but more defensible deck cannons. For engagements like the swarm missions I can see the value of a flexible easily rotating system like the deck cannon, but the lack of range and inaccuracy makes it less valuable in single engagements. Thanks for making great videos
What about Death's Head? It's a type of moth and it chirps!
I love blueprint mode for trying out different designs. Usually abandoning everything after finding I don't have enough of a particular resource.
Save the new ship design before you abandon it. That way you can easily recall the blueprint when you have enough resources. 😊
I always wondered what would happen if you made the original scarab with all the multi-purpose weapons, into close combat ship, instead of going sniper? Will take more damage and the battles would be more close. The evolution would be interesting.
Scarab is my favorite rail I’ve seen. The main gun is so efficient that adding other gun types seems unnecessary.
EMP are nice back up, but I would not have them on auto fire. Missiles could focus engines to help the Scarab get more distance. But the problem is they all add weight and that means you loose speed.
Luna moth would by my moth of choice. I feel it matches the delicate feel of DPR-4
"Hawk" as in hawk moth inspired by the death's head hawk moth. The silhouette is somewhat reminiscent of a face if not specifically an aspect of death.
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You have been selected among my shortlisted winners 🎁 INBOX ME 💬...