Fun Fact: Every Ms. Pac-Man arcade game made back in the 80's was internally a regular Pac-Man with GCC upgrade card attached. If you open up a Ms. Pac-Man and pull the card, you get regular Pac-Man! Midway never got around to making a native Ms. Pac-Man game!
The reason Ms. Pac-Man even came about was because a bunch of MIT drop-outs found the game to be _too easy_ so they did a *hardware mod to make it harder* and started selling their add-on board.
My brother and I were talking about Ms. Pac-Man right after watching your last video. This was great! For me this explains a lot about how modified arcade games became kind of their own industry back in the day, eventually leading to stuff like Street Fighter Rainbow Edition.
I played a hack called *Hungry Sailor* that was a modified game board that replaced Pac-man with Popeye, the power pellets were cans of spinach and the ghosts were Brutus (or Blutto). This version you could also shoot dots back. The only copy I ever saw was at the general store/restaurant at Cook Forests at the bottom of their river raft where you paid for the boat and were taken by bus to the top of the river to raft back down. It gave me something to do while others in the youth group were on the water.
Holy crap! That must be the same one that I've seen and played. I remember that little arcade at Cook Forest there in PA (near Clarion, where I went to college).
@@SkiBumMSP So glad someone else remembers. This would have been one summer somewhere between 1981 and 84. It sucks that those ROMs are not on MAME32 since I would love to play it again.
I'm amazed at how blatant and flagrant developers were at recreating arcade games for private sale. Sure, the internet wasn't like it is now and it took some time for IP law to catch up, but it's still, for lack of a better word, impressive.
Unfortunately there's a sad ending ti Ms. Pac-Man as after the AtGames/Namco lawsuit that force Namco to remove Ms.Pac-Man from all future gaming under Namco and replace her with Pac-Mom and even go so far as to remove any sprits of Ms.Pac-Man from there Pac-Man Collection games.
i grew up with Ms. Pac-man back in the 80's i never knew that they made a Ms. Pac-man for the Atari 2600 back then. i picked up Ms. Pac-man for the Xbox store for $2 i bought it so i can relive the Memorys of my childhood
Great presentation! Thank you for speaking normally and not using annoying short forms and buzzwords! You sound more professional and won't make the videos seem dated so soon.
I like to collect "My Arcade" and "Tiny Arcade" miniatures. Mostly because since I don't have room for the full sized cabinets, this seemed like a good alternative and I also stick to the ones I like, just to control the madness. So Anyway, I obviously have the Tiny Arcade version of Pacman and Ms. Pac-man. However, Tiny Arcade also released a "Hello Kitty ❤Pacman" miniature a few years back, which I also bought, because that's just hilarious... But it made me think, did Pacman have a fallout with the Ms., what happened here?!? 😅
It was a "hack" available on regular Pac-Man, too. Only Inky could do that "no-kill" feature and only if his eyes were facing down while the pac man simultaneously went up. But if Inky's eyes were down and Pac-Man was sideways, Pac-Man would die.
@@anthonychihuahua I am 49. I grew up in the 80s and worked at a couple of arcades. I even worked with a guy that would repurpose old arcade cabinets. The most fun we had is taking an old Defender cabinet that had a fried motherboard and converted it to a SFII Turbo. We played until we could not think of any more character combinations. Anyway, with that said, there were never any "hacks" for Pac-Man & Ms. Pac-Man. There was only the "Speed Chip" mod. This was a specially made chip which increased the speed of Pac-Man, Ms. Pac-Man, and even Jr. Pac-Man. While keeping the ghosts at their normal speed. The reasoning behind the development of this chip was to breathe new like into these games. And it worked. There was even a "Fast Shot" mod for Galaxian and Galaga. Which served the same purpose. What you're describing is known as a “glitch” A “No Kill” feature was ever integrated into the ROM of those games in any way shape or form.
Man...watching all this gameplay with invulnerability or infinite ammo cheats just pisses me off. If you hate paying video games because you suck at them why are you making a video about them?
Fun Fact: Every Ms. Pac-Man arcade game made back in the 80's was internally a regular Pac-Man with GCC upgrade card attached. If you open up a Ms. Pac-Man and pull the card, you get regular Pac-Man! Midway never got around to making a native Ms. Pac-Man game!
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@@Slingy908lol
Really? Damn, you could probably set up a switch to disable the card without opening the machine....
@@denniswoycheshenmaybe but mes oac man macjines had their iwn caninet art
The reason Ms. Pac-Man even came about was because a bunch of MIT drop-outs found the game to be _too easy_ so they did a *hardware mod to make it harder* and started selling their add-on board.
Its hillarious that the team that stole another company's intellectual property to get started was suing Namco for having it done to them.
Crazy Otto looks like the Pac-Man figure on the Midway Pac-Man cabinet
My brother and I were talking about Ms. Pac-Man right after watching your last video. This was great! For me this explains a lot about how modified arcade games became kind of their own industry back in the day, eventually leading to stuff like Street Fighter Rainbow Edition.
I played a hack called *Hungry Sailor* that was a modified game board that replaced Pac-man with Popeye, the power pellets were cans of spinach and the ghosts were Brutus (or Blutto). This version you could also shoot dots back. The only copy I ever saw was at the general store/restaurant at Cook Forests at the bottom of their river raft where you paid for the boat and were taken by bus to the top of the river to raft back down. It gave me something to do while others in the youth group were on the water.
Holy crap! That must be the same one that I've seen and played. I remember that little arcade at Cook Forest there in PA (near Clarion, where I went to college).
@@SkiBumMSP So glad someone else remembers. This would have been one summer somewhere between 1981 and 84. It sucks that those ROMs are not on MAME32 since I would love to play it again.
I'm amazed at how blatant and flagrant developers were at recreating arcade games for private sale. Sure, the internet wasn't like it is now and it took some time for IP law to catch up, but it's still, for lack of a better word, impressive.
Unfortunately there's a sad ending ti Ms. Pac-Man as after the AtGames/Namco lawsuit that force Namco to remove Ms.Pac-Man from all future gaming under Namco and replace her with Pac-Mom and even go so far as to remove any sprits of Ms.Pac-Man from there Pac-Man Collection games.
2:15 Oh my gosh, it's the world first "rom hack patch". Neat!
GCC did NOT come up with Ms. Pac-Man's design, Her design had general input from Namco's CEO at the time. (Because the "Pac-Woman" sprite looked bad)
0:32
No, you aren't just gonna slip that ghost clip past us without saying anything.
Sadly now, Namco now don't own the rights to Ms.Pac-Man
Might want to correct "it was..." to "it wasn't" in the description.
WE ❤ LOVE ❤ YOUR CHANNEL ☺️
Wasn't _Super Pac-Man_ considered the first official sequel to _Pac-Man_ ?
i grew up with Ms. Pac-man back in the 80's i never knew that they made a Ms. Pac-man for the Atari 2600 back then. i picked up Ms. Pac-man for the Xbox store for $2 i bought it so i can relive the Memorys of my childhood
Holy crap. What is with that dinky track ball on that copy of Missile Command? The real versions has this humongous track ball.
As a kid, I was absolutely consumed by this game. I was never any good, but it captured my imagination.
And after all these 40+ years, it just struck me that the first intermission music was an homage to Take 5.
I like Ms. Pac Man, it is a great sequel
A enjoyable MS Pac Man video for sure
Where did you find the pic of Missile Command published by SEGA?
Great presentation! Thank you for speaking normally and not using annoying short forms and buzzwords! You sound more professional and won't make the videos seem dated so soon.
It was a perfect sequel.
I like to collect "My Arcade" and "Tiny Arcade" miniatures. Mostly because since I don't have room for the full sized cabinets, this seemed like a good alternative and I also stick to the ones I like, just to control the madness. So Anyway, I obviously have the Tiny Arcade version of Pacman and Ms. Pac-man. However, Tiny Arcade also released a "Hello Kitty ❤Pacman" miniature a few years back, which I also bought, because that's just hilarious... But it made me think, did Pacman have a fallout with the Ms., what happened here?!? 😅
GCE stuck around until 2015 selling printers
Ms. Pac-Man is way better than ugly Pac-Mom.
Best Ms Pac-Man was on the sega genesis and super Nintendo
please upload these videos in 60fps😢
Some messed up stuff going on at 8:43
If you stop the vid @ :32 you will see Ms. Pac-Man go right through the ghost.
It was a "hack" available on regular Pac-Man, too. Only Inky could do that "no-kill" feature and only if his eyes were facing down while the pac man simultaneously went up. But if Inky's eyes were down and Pac-Man was sideways, Pac-Man would die.
@@anthonychihuahua I am 49. I grew up in the 80s and worked at a couple of arcades. I even worked with a guy that would repurpose old arcade cabinets. The most fun we had is taking an old Defender cabinet that had a fried motherboard and converted it to a SFII Turbo. We played until we could not think of any more character combinations. Anyway, with that said, there were never any "hacks" for Pac-Man & Ms. Pac-Man. There was only the "Speed Chip" mod. This was a specially made chip which increased the speed of Pac-Man, Ms. Pac-Man, and even Jr. Pac-Man. While keeping the ghosts at their normal speed. The reasoning behind the development of this chip was to breathe new like into these games. And it worked. There was even a "Fast Shot" mod for Galaxian and Galaga. Which served the same purpose.
What you're describing is known as a “glitch” A “No Kill” feature was ever integrated into the ROM of those games in any way shape or form.
Some kind of transition
Ms. Pac-Man, because sometimes putting a chick in it does not make it lame.
Man...watching all this gameplay with invulnerability or infinite ammo cheats just pisses me off. If you hate paying video games because you suck at them why are you making a video about them?
Dogvomit "content "