@@Jaime_Protein_Cannister yeah, I know about antenna. I just was trying to stealth past, which did not work out. So yeah, Kenshi - place where you lucky to get enslaved. And thx for the tip)
This is a true story of a villain, not a hero. "I will punch my enemies and be hero". "Punching is hard, maybe I should use a stick instead". "I cannot use the stick to beat up evil people, I am too weak. Time to train on hobos". Next step: "Now that I am a master at beating poor hobos into the ground, I can take over the world!"
@Twincest IsWincest A villain that thinks what he does is good isn’t a villain is an anti-villain, the rest of what you said is true and thats why I like anti-heroes more tham regular heroes.
@Mr. Note There is logical reason to stop bad guys and help others. Its like the sardines who dodge predators by working together in schools. It benefits you by benefitting your community. There’s a reason humans evolved an altruistic instinct. Helping another person helps you as you are more likely to get helped. We’re hard wired to be cooperative and social to our “tribe”.
Here’s a helpful guide for strength training in Kenshi, half of this shit shouldn’t work but it does anyway. Step 1: Mine iron ore until you have a full inventory. Step 2: Put all the ore in a backpack. Step 3: Put that backpack back into your inventory. Step 4: Mine even more iron. Step 5: Walk around a bit until your training slows to a crawl. Step 6: Congratulations you’re now extremely buff, but what if I told you there was a way to go even further? Step 7: Shank a random homeless man or just find someone’s corpse. Step 8: Pick up their body while holding all of your heavy shit. Step 8.5: Look at your carry weight, see how it fucking spiked just because you picked up that skinny homeless man? It’s because Kenshi’s physics are fucking retarded. See, whenever you pick up someone’s body the game just doubles the weight of every item in your character’s inventory. Step 9: Walk around for a bit again. Step 10: Congratulations, your character could probably bench press Jupiter if they tried now.
More exactly it's the XP given from weightlifting that is multiplied by 2, (and the corpse add extra weight too) But this is a great advice indeed! Also as a side note, the inventory weight of the body you lift is not taken into account, meaning you can have your buffierest character transport a lot in a single run that way
Why Are You Reading This couple questions from a new player. Can you put multiple backpacks in your inventory and put one on your back? And also can you put a bunch of backpacks on a corpse to increase weight? Assuming yes that would be insane weight
@@Hlebuw3k You can have two backpacks in your inventory, One on your back then you can take the tiny backpacks and have three of them also in your inventory.
Because Hungry Bandits almost exclusively use blunt weapons that only do a small amount of damage per strike, they are extremely unlikely to actually kill you (blunt damage does not usually cause wound degeneration, so even if you get put in a coma you should heal out of it naturally). This means the best way to train Toughness and Dodge as a martial artist in the early game is to just... let Hungry Bandits beat the shit out of you.
The reason why he doesnt want to get knocked out is because while he is out he is wasting time. If he takes hits gradually over time he can do other stuff and raise his stats more.
Blunt damage is slower to regenerate, but I still think it's less dangerous. It's static and won't drain your health further like cut damage does. You will notice this with characters wearing heavy armor. Such a huge change in damage you take in things like samurai armor. Especially when it's specialist or masterwork quality.
Not true before that was the case they have a higher chance to kill you. Not once I survive a beat down from a hungry bandit. they manage to beat me into a coma that I never return from. best way is to sneak up behind one and try to stealth knock out one and pick up the body bring it some where and 1v1 him/her
@@eternalpaladingaming5575 Well it sounds like you were experiencing that when facing off against the whole group. Numbers matter quite a bit and no matter how pathetic Starving Bandits are they can still overwhelm you if you are alone.
@@sik3xploit Numbers don't exactly matter when you are at 1 toughness. You are very liable to go into a coma regardless and since HB do "some" cutting damage and your wound degradation is shit, you may never wake up. The very safest way to train toughness early game is to get a "servant" (Ruka from Shark or Beep from Mongrel, if you can get in and out alive - both are free) who picks you up, patches you up and brings you to a bed once the bandits are done having their way with you. The servant can also carry your food so it doesn't get stolen.
Using heavy armor also helps your toughness training since the exp is given by the full damage value, but the hit can be mitigated by the armor so you can be hit more before needing to run.
@@ambiguousamphibian Playing dead is everything. If you equip heavy armor and head to Skinner's Roam, you will find giant hoards of hungry bois ready to beat you down. Just get up repeatedly. You can level your toughness like this to 70+ in one day.
@@Roverlord toughness is weird, I got mine to like 55 on day 2 or 3?? I wasn't even intentionally training it, I just kept getting up when fighting dust bandits. Idk if it bugged or what but lol, I just looked down at my toughness, 55.
A few tips: -If your character is knocked unconscious, then regains consciousness while enemies are still around but are no longer fighting, then they should start Playing Dead. If you give them a move order they'll stop Playing Dead and will get a large chunk of Toughness XP immediately - enough for a full level or two. It's risky, but if you have an ally (who you keep out of the fight) to patch you up afterwards you should be fine, provided the enemies aren't the sort to kidnap and/or eat you. -Dodge XP is gained when a character dodges, and when a character has a weapon they'll try to block, training Melee Defence instead. They only try to dodge if they're in a "I got hit" animation when attacked. However if a character is unarmed they can't block and will always try to dodge. So it's hard to train up Dodge whilst using a weapon. -I believe Dexterity XP is gained based on your weapon's ratio of Cutting to Blunt damage. If it's 100% Cutting damage with no Blunt at all, you get 100% Dexterity XP. I believe the XP is per hit, rather than based on damage, so weak weapons that do 100% Cutting damage, like Wakizashi, are best. -You're mostly done with your Strength training, but the max rate for Strength XP gain is 50%, as displayed in the lower left next to the Athletics XP rate. Encumbering yourself past this point doesn't provide more Strength XP. -XP is gained at different speeds at different levels, but the speed is based on your current *effective* level, so equipment that gives you a boost to a stat makes you train slower, whereas equipment that reduces it makes it train faster. Think of it like Rock Lee wearing ankle weights.
@@ambiguousamphibian No problem! I only picked up Kenshi recently, after seeing your Torso playthrough, so take my advice with a grain of salt because you've been playing longer than me, but this is all information I found from other Kenshi players when looking for ways to train myself. Bonus tip: Apparently getting eaten alive by fogmen/cannibals or having your skin peeled off in a peeler machine rapidly increases your Toughness... if you survive. :P
My tip to anyone reading this in 2022: Try to keep Strength AS LOW AS POSSIBLE FOR AS LONG AS POSSIBLE. It does NOT influence your chance to hit, only your damage. What it DOES affect, however, is what enemies you can train against. Your attack and defense level, as well as martial arts and toughness level increase faster against "stronger" and slower against "weaker" enemies. But the game ONLY calculates your strength for this. Meaning you can level those skills to the sub 50's with little effort against dust bandits and their starving cousins if you set your character to block with a katana while another heals them. Of course this means NO bounty hunting AT ALL, but meh. Stealing what you need is brokenly easy. If you are going to level martial arts, I recommend doing it while your toughness is low, it affects damage and will reduce your overall XP gain. I make Duo runs in vanilla (Solos don't talk to each other and limit options) with this method all the time.
Hey man. I had no idea about kenshi but bought it after watching a couple episodes of your Torso experience. I've already sunk about 20 hours into it so far. Thank you!
@@ambiguousamphibian I just bought the Kenshi From watching your Torso vids too! How did you start with 2 players? I couldn't figure that out. But wow this game is crazy intense. I got about 45 days in game already on the same playthrough. wow the crafting system is in depth! Thanks for the really fun vids! This idea got me thinking!!
@@Ranja1930 u start with 2 players by selecting the "Slave" start option. 4 or 5 other companions with a different start as well, but 4, 5 ppl will be hard to keep money up to feed right off the bat
I found a great way to up the toughness - become a slave, break yourself out the prison (so u also upping lockpickin here), fight guards, get beaten, get a full free health care, repeat, also u do not starve being a slave.
There’s never a need to go above an encumbrance of 70%. Anything higher is suboptimal. Your maximum, natural, strength xp rate is 25%, which can is achieved at 70% encumbrance. This rate is doubled when carrying someone for a total of 50%. Strength xp gaming is based on how many meters you travel while encumbered, this means that if your encumbrance is above 70%, you are reducing your speed without increasing your xp rate. This is equivalent to lowering your xp rate
Just a tip for training toughness. Getting knocked down and then getting back up while enemies are still around gives you a huge boost to your toughness. I got a character to 20 toughness after 3-4 times getting knocked unconscious. It helps to have a partner around to heal you once the enemies leave you alone.
There is a mod that increases strength through mining - it makes sense to me, so I use it. Strength training is a good way to start for every character.
We need a robot or better yet a cyborg An incredibly weak scary man A small green haired woman a fine shaped badon-a-donk And the small woman's taller, bigger busted sister
This is one of those occasions where "look at that ugly mug" easily comes to mind. At least he has the right nose for his chosen profession! Well done and good luck, AA.
@@onedude9427 Trivago is a bad company it's time to stop memeing them. www.accc.gov.au/media-release/accc-takes-action-against-trivago-over-hotel-price-advertisements
It's 10km not 5km :P I've tried this challenge myself and honestly the 100 exercises are suuuuuper easy when compared to the 10km run. That shit made me question my life choices.
The actual science behind it all makes doing it every day actually yields negative gains. You need a few days of rest between every few days of exercise to hit max gains.
Just an fyi, getting knocked out is one of the best ways to train your toughness. When you fall unconscious and get back up immediately rather than play dead, you gain like 5 points every time. You always gain at least 1 point from doing this all the way until you hit around Toughness 63. And they won't kill you if you heal mid-fight, and move a little bit every time they begin the attack animation. This dodges their attack and also buys you more time to bandage up. Then, getting knocked out won't kill you because most of your wounds will be bandaged already. That's how I got my skeleton vigilante to have 82 toughness in 38 days. Oh and you can also swap between block and attack mid-battle, which gives you a huge advantage no matter what your skills are.
but they're "bad people" lol, yeah while he was beating that guy up I was like "maybe I should tell him". but tbh if you hang out in hub long enough, the trade ninjas will end up mercing all the holy nation outlaws anyways.
@@ineednochannelyoutube5384 Knowing the mod that is being discussed the mod itself specifically states how the experience works on a bell curve, with the experience gain for reaching 101 being so ridiculously high that you could not naturally reach it without literally several IRL Days of gameplay. After about level 104 however the curve starts to go back down so you start levelling faster, to the point where after about 150 apparently people would just spike hundreds of levels and break the cap entirely going up to more than 500. Also apparently makes your guy look like a blob cause of how the body sculpting works xD
This is long after the fact, I know, but I'm still gonna say it. The absolute best way to get through the early game in Kenshi is to get 10K cats and then buy yourself a membership in the Shinobi Thieves guild. That then gets you full access to their facilities, where they have a tower in several of the larger cities. In that tower there are beds you can use for free and more importantly a whole bunch of training dummies for training up attak, defense, dodge, agility etc, against something that doesn't fight back. It limits you to a certain level where you no longer get any benefit from that training but boy oh boy does it help you to get your stats up from rock bottom to half-way decent.
I'm late to the party, I should have seen this earlier but also this is a great start too because they will be allied with you if the town chooses to be hostile to you for whatever reason (usually thievery)
Hey cool tip for you! The Rebel Base just outside of The Hub has beds, 3 beds in fact on the top of it. For some reason they cost 0 cats to use so you can freely use them without a care and without wasting your precious food money. Also to really train Dexterity, Attack, Defence, and some dodge try this technique: Run to a town with guardsmen and attack one, kite him away from his friends and just attack and run away when he attacks, then go back in for another attack. you can also do this to train dodge if timed well. Because they're "stronger" than you, you train extremely fast.
If you have trouble getting a consistent look throughout leveling, make a new start in the construction set with max stats for character creation so you know how custom presets will look when muscular
If you starve your dude you will build strength faster. Just keep him in the yellow. I noticed this by accident when travelling through cannibal plains with a large party going for ancient science books. Will greatly increase speed of training!
I've had bad luck trying that. Sometimes they glitch out and you die from your injuries because they don't heal a limb enough and you starve while being incapacitated
You should recruit Beep again and he can represent Mumen Rider. You don’t even have to train him his job would just be to make you and your cyborg Genos look cooler by comparison.
Tip for martial arts training. Step one make the mad dash to the hive city in Vain. Step two mine copper until an albino Gorillos comes by. Step three kite Gorillos into the hive and let it get beat up. Step four patch up the Gorillos so it doesn’t die, take it back to the hub and through it in a bed. Step five use your new punching bag to train martial arts
You can also cheese the stumbling mechanic too,if you click on your current character while he is stumbling by a hit if he has a medkit on him he will quickly stop stumbling animation and start to heal himself,then you can just click back to run away and thats how you avoid stumbling animation.
Hey man, awesome video as always, good to see you back from your break. Ill try to give tips as i remember them to help you out, i have quite a few hours in kenshi. If you click the BLOCK button above HOLD, it adds an invisible +20 Melee Defence. Makes it easier to defend from tons of units or stronger people, also helps train your melee defense to a point where you can unclick BLOCK and still have a decent chance to defend yourself. Have a good day man, glad your back!
Strength training is EXP Percentage + distance traveled. You will only stunt your training by overloading your inventory. 50% Strength training EXP is the max. And your characters _should_ get knocked out for Toughness. Because when they wake up, they'll be "Playing Dead" and if you make them stand up they get a *MASSIVE* Toughness bonus.
The thing with the trader's backpack. Put all you ores in there and then put that backpack in your inventory instead of equipping it to get the full weight of the bag. the reduction only apply if you equip it. When its in your inventory you strength goes up faster.
Dex is not needed for MA, it barely effects the speed you attack, STR does that a lot more and i would say to stop useing weapons when you reach an STR of 50. You will also gain DEX pretty fast using MA in light armor and fighting in heavy armor is more for STR traning them MA. But dex is not needed for MA unless your a robot/skeleton as they deal cutting damage and dex only gives you more damage if you deal cutting damage to begin with.
Huh thanks! I saw the experience rise by more with heavy armor, so that's what thsi was based on, but are there any particular bits of clothing you'd recommend? I'm def not optimizing as I'm only about 35 hours into the game, but I'm super grateful for the helpful input!
@@ambiguousamphibian After you get to around 50+ dodge then you won`t need any clothes XD But Samurai clothpants, Ninja rags, Dark leather shirt or martial arts bindings, ether a turban or any tanglemusk (As sandstorms can be very cumbersome as if you are at say 15 martial art you get a real good attack, in a dust storm it is lowered to 5 martial art and you can`t use it. they provide a 70% resistance to them.) Boots are pretty much useless so i would say just to keep wearing wooden sandals.
For a fast martial arts and strength training you can start as a slave in mines. By lockpicking and collecting shackles you can make your inventory very heavy, which will raise your strength during the day labor. During night, you can sneak out and try to steal guards weapons, eventually your stealing and sneaking will be high enough to do that. Then proceed to melee them. I think it took about 2 weeks to beat up pretty much all guards in the mine. The benefit of starting there is that if guards get agro you can lock yourself in the cage.
Saitama = "sigh tah mah" In general, Japanese vowels are voiced from the back of your mouth, like in "father" or "ought". The i is different here, where it's pronounced like in "sight" because it's paired with "sa". Lastly, Saitama should take 3 "beats" to pronounce: Sai-ta-ma, but done so in such a way that it rolls together to become one word. I've been saying Saitama so many times that I don't know if I'm still saying it right. Here's to looking forward to your next OPM video!
Pretty sure strength xp gain rate caps at 50% 25% max from inventory weight + 25% from carried bodies(only if you are already encumbered from inventory). I think that's how it works. Also you can access the inventory of people you are carrying. Just right click the body that's over your shoulder. Look for the magnifying glass cursor. GL HF
You can have an even higher weight if you completely fill up your backpack then take it off and hold it in your inventory, because then it doesn't give the 50% reduced weight.
You "can" train martial arts on a downed foe, you just have to get close to the crawling enemy. I found the best way other than just inching towards them and going for a hit or two was to choose attck, and have them escape towards a wall. if you can get them to hit a wall, they then try and move away sideways rather than directly away from you, allowing at least 2-3 punches. Once you get to the first move unlock you can start fighting downed foes with no issues. sorry if this wasnt explained well, but I figured it could be helpful.
Martial Artist Bindings, Armoured Rag Skirt and Assassin's Rags. Those three total up to +14 Martial Arts. If you're having trouble finding bindings, just get a research bench and a single regular book, research clothing manufacture, then get three iron plates to make the bench, one fabric for crafting, and Voilá! Martial Artist Bindings. The Assassin's Rags will also give 100% fist protection, so you don't break your hands fighting. Try to find a high quality Armoured Rag Skirt to lower the athletics negative it gives you.
Normally Dexterity levels as fast as your martial arts skill. I always had the same level of Dexterity as i had in martial arts while not training it so you should be able to just ignore it. (I played as a skeleton so maybe thats the difference
IIRC the weight reduction of the backpack only applies while they are wearing it on the backpack slot, but if you move the backpack to their main inventory, then you are back to carrying 100% of the weight of the backpack and all its contents.
Your Kenshi vids inspired me to get the game. I got some mods to make QoL better (including an xp boost bc I don't got a lot of time to tediously repeat stuff over and over) and holy shit you can die so easily. I spent like an hour creating my creature and he died in minutes after trying to kill a crackhead living in a shack. Creature 2 got a lil further. They made it to the next town over, accidentally tresspassed at night while training sneak at triple speed, and the guards beat me and glitched out, dropped me on the ground instead of taking me to jail. So I bled to death while townsfolk trampled all over me. Finally, I am on my 3rd attempt, Cleetus. Cleetus is actually doing okay. He has solid Str, amazing athletics and sneak, and decent toughness and melee defense. Unfortunately he cannot actually attack worth shit so I keep getting my shit kicked in and imprisoned everywhere I go. Cleetus just can't keep himself out of trouble
Do you have a channel discord so I can s̶t̶a̶l̶k̶ err I mean so uh we can have a community? I'm so glad you make videos. You always make my day better. Thank you for all the hard work, we all appreciate it.
You want to make your character super heavy fill up two or 3 backpacks you wear one and have the other on your character. (You can't put a full backpack in to your equipped backpack though.)
Did I ever think I would be watching a 2 year old video about a Kenshi One Punch Build? no DId i enjoy the video? yes Do i question my life choices? Also yes
Hey hey! Its me dying fella again! For Rimworld you mentioned you would like a common sense mod, andthere is actually a mod called COMMON SENSE! Shocking Ik, it wont fix that zoning problem you had with the fire, because that would hurt more then help, im sure u get it, but colonist will clean rooms they will work or sleep in beforehand and other neat things! Oh btw about my dying, got myself checked and stuff, this wont heal for 6 months but thats okay, i dont like to do sports anyways :D Keep up the good work Amphibian! You rock! May torso man rest in peace, avenge him with your hero!
back in an earlier build of the game i would construct 2 sets of heavy armor. have the person i needed to be stronger wear one and another character wear the other. i would also buy 2 backpacks (again 1 for each character). i would load their entire inventory with whatever heavy objects i happened to have on hand and have the one that needs the training pick up the other character and run laps around the base for hours in fast forward.
I decided to try Saitama's workout for a week, and it wasnt actually all that bad. Spread out over the day, it takes maybe an hour and a half to finish.
Cool idea and video. I've learned that >=72% encumbrance while carrying a body gives full xp boost for strength (50%)... I just pop the backpack full of heavy junk into my main inventory when training strength. This works well for if attacked, you just toss one thing on the ground. Also, if you can find a strong(er) person with high(er) MMA who is disabled, that is ideal to train up MA and dexterity fast. Possibly a cheat, but I've trained so many the normal way and it's painfully slow to train the normal method (fighting). To train up dodge I have someone beat your person with a junk staff although this is very dangerous alone. It will also train toughness at the same time. Training MA with heavy armor really helps because it lowers your MA skill which makes the enemies even more powerful. The more the difference between the enemy and your character (with enemy being higher), the faster the gains. You can also encumber yourself to train strength at the same time. Thanks for the great video!
ooo also if you press ALT in town it highlights the signs so its easier to see where shops are. Doing this also shows items on the floor by showing the name of the item under it in a clear black text box.
Started a one punch man run, hired two other guys and some mercs, then went into the fog. Most of the mercs died but the three guys made it out with a few prince heads
I have done this myself, martial arts is actually crazy in vanilla. Since you can just train strength by just filling backpacks with iron til you get over 70 strength and you are pretty much good to go. It takes time but the reward is crazy when you look at the damage numbers haha
ONE PUNCH! (Three! Two! One! Kill shot!) Sanjou! hisshou! shijou saikyou Nan dattenda? FURASUTOREESHON ore wa tomaranai ONE PUNCH! kanryou! rensen renshou Ore wa katsu! tsune ni katsu! asshou! Power! Get the power! GIRIGIRI genkai made HERO ore wo tataeru koe ya kassai nante hoshiku wa nai sa HERO dakara hitoshirezu aku to tatakau (Nobody knows who he is.) Sora ooi oshiyoseru teki ore wa se wo muke wa shinai HERO naraba yuruginaki kakugo shita tame tatakau HERO Kodoku na HERO I Wanna be the Strongest HERO!
Started my own rock bottom\solo martial artist run. 30 seconds in, got bitten in the head by skimmer for 108 damage. The end.
F
watch out for the antenna sticking out of the ground... sorry for the late info KEK! - kenshi in the nutshell
@@Jaime_Protein_Cannister yeah, I know about antenna. I just was trying to stealth past, which did not work out. So yeah, Kenshi - place where you lucky to get enslaved. And thx for the tip)
Oof
Да уж, пацан к успеху шел, не фортануло xD
I feel like your only companion for this run should be a skeleton or heavily augmented Greenlander to represent Genos
Haha in fact if Torso had survived the cannibals, he'd be a great Genos.
And for another companion find a man of large proportions who is nothing but a coward.
Sadiebubs what about the season 2 squad
Jonathan Joestar I’ve totally only seen season 1. I’m Ashamed to admit I forgot season 2 existed :P
Sadiebubs I only watched season 1 for a while on Netflix before I realised season 2 was on Crunchyroll lol
“Guards! My chest is caving in!” perfect quote
This is a true story of a villain, not a hero.
"I will punch my enemies and be hero".
"Punching is hard, maybe I should use a stick instead".
"I cannot use the stick to beat up evil people, I am too weak. Time to train on hobos".
Next step:
"Now that I am a master at beating poor hobos into the ground, I can take over the world!"
@@TheRdamterror how about you stop spam advertising to every comment under this video
"Villain" is a bit harsh, morality is relative and in Kenshi *everyone* is evil.
@Twincest IsWincest No, that is common sense
@Twincest IsWincest A villain that thinks what he does is good isn’t a villain is an anti-villain, the rest of what you said is true and thats why I like anti-heroes more tham regular heroes.
@Mr. Note There is logical reason to stop bad guys and help others. Its like the sardines who dodge predators by working together in schools. It benefits you by benefitting your community. There’s a reason humans evolved an altruistic instinct. Helping another person helps you as you are more likely to get helped. We’re hard wired to be cooperative and social to our “tribe”.
Here’s a helpful guide for strength training in Kenshi, half of this shit shouldn’t work but it does anyway.
Step 1: Mine iron ore until you have a full inventory.
Step 2: Put all the ore in a backpack.
Step 3: Put that backpack back into your inventory.
Step 4: Mine even more iron.
Step 5: Walk around a bit until your training slows to a crawl.
Step 6: Congratulations you’re now extremely buff, but what if I told you there was a way to go even further?
Step 7: Shank a random homeless man or just find someone’s corpse.
Step 8: Pick up their body while holding all of your heavy shit.
Step 8.5: Look at your carry weight, see how it fucking spiked just because you picked up that skinny homeless man? It’s because Kenshi’s physics are fucking retarded. See, whenever you pick up someone’s body the game just doubles the weight of every item in your character’s inventory.
Step 9: Walk around for a bit again.
Step 10: Congratulations, your character could probably bench press Jupiter if they tried now.
More exactly it's the XP given from weightlifting that is multiplied by 2, (and the corpse add extra weight too) But this is a great advice indeed!
Also as a side note, the inventory weight of the body you lift is not taken into account, meaning you can have your buffierest character transport a lot in a single run that way
Underrated comment.
Also, thanks for the tips.
Imma go and buff up my Skelly and his buds. Lmao
walk around "a bit" lol
@@TheRdamterror boo you suck your worse than raid shadow legends
Why Are You Reading This couple questions from a new player. Can you put multiple backpacks in your inventory and put one on your back? And also can you put a bunch of backpacks on a corpse to increase weight? Assuming yes that would be insane weight
Me as a kid: "I want to be a kung fu master when I grow up!"
Me as a 23 years old: "my labouring skill has reached 45!"
It really do be like that sometimes.
capitalism moment
@Anonymous Person you are thinking of Communism
This hurt
@@haroldbalzac6336 You keep using that word - I do not think it means what you think it means
Here's a tip for str training... put the backpack full of iron IN YOUR INVENTORY, not on your back. That way it won't reduce the iron's weight by 50%
Yes, it'll be the enormous weight of everything on your shoulders to build the perfect man
Could you then put another backpack full of iron on your back?..
@@Hlebuw3k You can have two backpacks in your inventory, One on your back then you can take the tiny backpacks and have three of them also in your inventory.
i'm pretty sure he points that out at 14:25 or so actually
I've picked up bodies with backpacks on them and they dont weigh anymore btw
Because Hungry Bandits almost exclusively use blunt weapons that only do a small amount of damage per strike, they are extremely unlikely to actually kill you (blunt damage does not usually cause wound degeneration, so even if you get put in a coma you should heal out of it naturally).
This means the best way to train Toughness and Dodge as a martial artist in the early game is to just... let Hungry Bandits beat the shit out of you.
The reason why he doesnt want to get knocked out is because while he is out he is wasting time. If he takes hits gradually over time he can do other stuff and raise his stats more.
Blunt damage is slower to regenerate, but I still think it's less dangerous. It's static and won't drain your health further like cut damage does. You will notice this with characters wearing heavy armor. Such a huge change in damage you take in things like samurai armor. Especially when it's specialist or masterwork quality.
Not true before that was the case they have a higher chance to kill you. Not once I survive a beat down from a hungry bandit. they manage to beat me into a coma that I never return from. best way is to sneak up behind one and try to stealth knock out one and pick up the body bring it some where and 1v1 him/her
@@eternalpaladingaming5575 Well it sounds like you were experiencing that when facing off against the whole group. Numbers matter quite a bit and no matter how pathetic Starving Bandits are they can still overwhelm you if you are alone.
@@sik3xploit Numbers don't exactly matter when you are at 1 toughness. You are very liable to go into a coma regardless and since HB do "some" cutting damage and your wound degradation is shit, you may never wake up.
The very safest way to train toughness early game is to get a "servant" (Ruka from Shark or Beep from Mongrel, if you can get in and out alive - both are free) who picks you up, patches you up and brings you to a bed once the bandits are done having their way with you. The servant can also carry your food so it doesn't get stolen.
Saitama started as a laborer too, albeit an office drone, so it's very appropriate to train that skill first.
Using heavy armor also helps your toughness training since the exp is given by the full damage value, but the hit can be mitigated by the armor so you can be hit more before needing to run.
Thanks! This is super helpful - always appreciate the extra stats/info - this stuff is super interesting to me
@@ambiguousamphibian Playing dead is everything. If you equip heavy armor and head to Skinner's Roam, you will find giant hoards of hungry bois ready to beat you down. Just get up repeatedly. You can level your toughness like this to 70+ in one day.
@@Roverlord toughness is weird, I got mine to like 55 on day 2 or 3?? I wasn't even intentionally training it, I just kept getting up when fighting dust bandits. Idk if it bugged or what but lol, I just looked down at my toughness, 55.
@@haachamachama755 isn't alot....
*Whacks a crawling guy on the head exactly once*
"Ok, he has some combat training now"
nice
A few tips:
-If your character is knocked unconscious, then regains consciousness while enemies are still around but are no longer fighting, then they should start Playing Dead. If you give them a move order they'll stop Playing Dead and will get a large chunk of Toughness XP immediately - enough for a full level or two. It's risky, but if you have an ally (who you keep out of the fight) to patch you up afterwards you should be fine, provided the enemies aren't the sort to kidnap and/or eat you.
-Dodge XP is gained when a character dodges, and when a character has a weapon they'll try to block, training Melee Defence instead. They only try to dodge if they're in a "I got hit" animation when attacked. However if a character is unarmed they can't block and will always try to dodge. So it's hard to train up Dodge whilst using a weapon.
-I believe Dexterity XP is gained based on your weapon's ratio of Cutting to Blunt damage. If it's 100% Cutting damage with no Blunt at all, you get 100% Dexterity XP. I believe the XP is per hit, rather than based on damage, so weak weapons that do 100% Cutting damage, like Wakizashi, are best.
-You're mostly done with your Strength training, but the max rate for Strength XP gain is 50%, as displayed in the lower left next to the Athletics XP rate. Encumbering yourself past this point doesn't provide more Strength XP.
-XP is gained at different speeds at different levels, but the speed is based on your current *effective* level, so equipment that gives you a boost to a stat makes you train slower, whereas equipment that reduces it makes it train faster. Think of it like Rock Lee wearing ankle weights.
Thanks! This is ridiculously helpful - I really appreciate the well-lain out explanation - writing some of this down in my notes!
@@ambiguousamphibian No problem! I only picked up Kenshi recently, after seeing your Torso playthrough, so take my advice with a grain of salt because you've been playing longer than me, but this is all information I found from other Kenshi players when looking for ways to train myself.
Bonus tip: Apparently getting eaten alive by fogmen/cannibals or having your skin peeled off in a peeler machine rapidly increases your Toughness... if you survive. :P
My tip to anyone reading this in 2022: Try to keep Strength AS LOW AS POSSIBLE FOR AS LONG AS POSSIBLE. It does NOT influence your chance to hit, only your damage. What it DOES affect, however, is what enemies you can train against. Your attack and defense level, as well as martial arts and toughness level increase faster against "stronger" and slower against "weaker" enemies. But the game ONLY calculates your strength for this. Meaning you can level those skills to the sub 50's with little effort against dust bandits and their starving cousins if you set your character to block with a katana while another heals them.
Of course this means NO bounty hunting AT ALL, but meh. Stealing what you need is brokenly easy. If you are going to level martial arts, I recommend doing it while your toughness is low, it affects damage and will reduce your overall XP gain.
I make Duo runs in vanilla (Solos don't talk to each other and limit options) with this method all the time.
ONE PUNCH MAN THEME intensifies! Also don’t forget. His workout was everyday.
I see you, trying to get them daily episodes xd
I did 100 situps AND 100 pushups EVERY DAY!
Hey man. I had no idea about kenshi but bought it after watching a couple episodes of your Torso experience. I've already sunk about 20 hours into it so far. Thank you!
E1025 Hey, I'm glad to hear they helped you discover the game! And I'm grateful you've enjoyed it :) Thanks for your kindness!
@@ambiguousamphibian I just bought the Kenshi From watching your Torso vids too! How did you start with 2 players? I couldn't figure that out. But wow this game is crazy intense. I got about 45 days in game already on the same playthrough. wow the crafting system is in depth! Thanks for the really fun vids! This idea got me thinking!!
@@Ranja1930 u start with 2 players by selecting the "Slave" start option. 4 or 5 other companions with a different start as well, but 4, 5 ppl will be hard to keep money up to feed right off the bat
I recently discovered you can use corpses as an extra backpack, fill their inventory and carry them to a store
I found a great way to up the toughness - become a slave, break yourself out the prison (so u also upping lockpickin here), fight guards, get beaten, get a full free health care, repeat, also u do not starve being a slave.
There’s never a need to go above an encumbrance of 70%. Anything higher is suboptimal. Your maximum, natural, strength xp rate is 25%, which can is achieved at 70% encumbrance. This rate is doubled when carrying someone for a total of 50%. Strength xp gaming is based on how many meters you travel while encumbered, this means that if your encumbrance is above 70%, you are reducing your speed without increasing your xp rate. This is equivalent to lowering your xp rate
Just a tip for training toughness. Getting knocked down and then getting back up while enemies are still around gives you a huge boost to your toughness. I got a character to 20 toughness after 3-4 times getting knocked unconscious. It helps to have a partner around to heal you once the enemies leave you alone.
Thanks! A few folks have mentioned this too, and it's been super helpful! I appreciate the tip Erus! :)
Theres a mod called "idle stands" that has a pushup idle that trains strength. It has some NSFW stuff in it too though but you can just ignore that
Damn my college won’t like that.
There is a mod that increases strength through mining - it makes sense to me, so I use it. Strength training is a good way to start for every character.
But the slaves are going to be op af lol
@@hotdoguy9563 indeed. Would have to paired with increased hunger while labouring.
@@ChibiViolin slaves have locked hunger.
We need a robot or better yet a cyborg
An incredibly weak scary man
A small green haired woman a fine shaped badon-a-donk
And the small woman's taller, bigger busted sister
Small green haired woman with a nice ass*
@@QuigleTheGnome she is a child you fucking freak
Cloaked_Villain08 She’s 28 lmao
Fubuki is waifu
@Tristen Matkowski yeah right buddy
Feels like Torso would be a perfect "Genos" companion for this
This is one of those occasions where "look at that ugly mug" easily comes to mind. At least he has the right nose for his chosen profession! Well done and good luck, AA.
Thanks Jim! Haha, I'd never thought of boxer's nose, but it fits!
Just fyi, its pronounced "Sigh-tama"
Sultana?
@@Brooo007MC Trivago?
@@onedude9427 Trivago is a bad company it's time to stop memeing them.
www.accc.gov.au/media-release/accc-takes-action-against-trivago-over-hotel-price-advertisements
@@Brooo007MC found their HR rep lol
Brooo007MC I'm not gonna ironically get a hotel room cause it was Ina meme
RIP The Torso, The Hand, and the whole Torso Gang. May One Punch Man honor their legacy.
funny the "let the guards handle the problem" strategy is one of my favourite for a lot of RPGs
I can't wait for the transformation of this character. Hopefully on the same tier of worm man
That entire series I had the “Eye of the Tiger” playing inside my head.
is the worm man series over?
Worm man?
It's 10km not 5km :P
I've tried this challenge myself and honestly the 100 exercises are suuuuuper easy when compared to the 10km run. That shit made me question my life choices.
What is the ’100 exercises’?
100 push-ups, 100 sit-ups, 100 squats, and the 10km every single day. That is the challenge.
@@IVameless yeah 100 of those is really not hard if done in sets, I'm a twig and I can do that. The 10km run a day is insane though.
Slinky Slink
Bruh i dont think i could even run 4km without having a heartattack
The actual science behind it all makes doing it every day actually yields negative gains. You need a few days of rest between every few days of exercise to hit max gains.
Just an fyi, getting knocked out is one of the best ways to train your toughness. When you fall unconscious and get back up immediately rather than play dead, you gain like 5 points every time. You always gain at least 1 point from doing this all the way until you hit around Toughness 63. And they won't kill you if you heal mid-fight, and move a little bit every time they begin the attack animation. This dodges their attack and also buys you more time to bandage up. Then, getting knocked out won't kill you because most of your wounds will be bandaged already. That's how I got my skeleton vigilante to have 82 toughness in 38 days.
Oh and you can also swap between block and attack mid-battle, which gives you a huge advantage no matter what your skills are.
The Holy Nation Outlaws are the folks who ran away from the Holy Nation.
but they're "bad people" lol, yeah while he was beating that guy up I was like "maybe I should tell him". but tbh if you hang out in hub long enough, the trade ninjas will end up mercing all the holy nation outlaws anyways.
That close up of one punch dude in his armor is so kenshi I love it
speed. is important. he is the fastest man in the series
I think there is a mod that sets the cap for Strength to 500 or something, so you can really hit like One Punch Man
Holy cow that's bananas! To the Steam Workshop!
You can't break the cap without cheating. The experience curve stops at level 100 and inverts itself after 100.
Sprunkers well yea, he means literally changing the game though I'm not sure "cheating" is an accurate term for it.
@@Jaime_Protein_Cannister There are mods with higher level caps. Do you not understand the term 'mod'?
@@ineednochannelyoutube5384 Knowing the mod that is being discussed the mod itself specifically states how the experience works on a bell curve, with the experience gain for reaching 101 being so ridiculously high that you could not naturally reach it without literally several IRL Days of gameplay. After about level 104 however the curve starts to go back down so you start levelling faster, to the point where after about 150 apparently people would just spike hundreds of levels and break the cap entirely going up to more than 500.
Also apparently makes your guy look like a blob cause of how the body sculpting works xD
9:00 Holy nation *Outlaws*. The enemy of your enemy. So Saitama sides with the Holy Nation then.
Also, Sa-Yea-Tama or Sai-Tama? Hm...
*clobbers a disabled woman with an iron pipe* "There we go! Okay, he has SOME combat training now... technically..." :'D
This is long after the fact, I know, but I'm still gonna say it.
The absolute best way to get through the early game in Kenshi is to get 10K cats and then buy yourself a membership in the Shinobi Thieves guild. That then gets you full access to their facilities, where they have a tower in several of the larger cities. In that tower there are beds you can use for free and more importantly a whole bunch of training dummies for training up attak, defense, dodge, agility etc, against something that doesn't fight back. It limits you to a certain level where you no longer get any benefit from that training but boy oh boy does it help you to get your stats up from rock bottom to half-way decent.
Thanks, just started Kenshi and I'm doing a solo run with what you said now. :)
I'm late to the party, I should have seen this earlier but also this is a great start too because they will be allied with you if the town chooses to be hostile to you for whatever reason (usually thievery)
Bring back the torso to represent genos
Haha, I'd not even considered that, but it sounds awesome!
Fantastic idea.
Hey cool tip for you!
The Rebel Base just outside of The Hub has beds, 3 beds in fact on the top of it. For some reason they cost 0 cats to use so you can freely use them without a care and without wasting your precious food money. Also to really train Dexterity, Attack, Defence, and some dodge try this technique:
Run to a town with guardsmen and attack one, kite him away from his friends and just attack and run away when he attacks, then go back in for another attack. you can also do this to train dodge if timed well. Because they're "stronger" than you, you train extremely fast.
If you have trouble getting a consistent look throughout leveling, make a new start in the construction set with max stats for character creation so you know how custom presets will look when muscular
If you starve your dude you will build strength faster. Just keep him in the yellow.
I noticed this by accident when travelling through cannibal plains with a large party going for ancient science books.
Will greatly increase speed of training!
You could probably do this in 20 hours if you just grind the slave camps, they heal and feed you!
I've had bad luck trying that. Sometimes they glitch out and you die from your injuries because they don't heal a limb enough and you starve while being incapacitated
@@jacobellinger8027 Just quick save before attacking the guards and when you're fully patched save again
But how do you get food
@@kamo808 Whilst a slave your nutrition doesn't go below 115, or 100 in the new update
@@sammartin4639 Ok i actually though you would die thats the reason i ecaped from the holy nation as fast as possible.
I must say, I really miss these long format videos without excessive editing. Please bring some of them back!
You should recruit Beep again and he can represent Mumen Rider.
You don’t even have to train him his job would just be to make you and your cyborg Genos look cooler by comparison.
Haha, somehow I was thinking something really similar - Beep is just too iconic to pass up :p
Use torso as genos
one punch man lookin like one-celled organism man
1 lap around the Hub is like 30 miles btw, lol. You ran for 10 hours at 15-17 mph so you made Saitama run ≈160 miles
I feel like that is a bit more than 10km
@@director1336 Just a bit
"Your eyes are lifeless, just like mine."
For anyone trying this, if you unequip the full backpack you'll get the full weight of all items inside with the stacking benifits
Tip for martial arts training. Step one make the mad dash to the hive city in Vain. Step two mine copper until an albino Gorillos comes by. Step three kite Gorillos into the hive and let it get beat up. Step four patch up the Gorillos so it doesn’t die, take it back to the hub and through it in a bed. Step five use your new punching bag to train martial arts
When your exp gain is too high
Enemy: slaps player
Player: barely touches enemy
Enemy: *disentigrates*
I like to imagine that after a while the guards would see Saitama run into town, sigh, and tell everyone in the bar to take their positions
finally man ive been waiting for your kenshi comback torsos tail was legendary
saitama made 6.2 miles / 10 km everyday mate not 5 km
You can also cheese the stumbling mechanic too,if you click on your current character while he is stumbling by a hit if he has a medkit on him he will quickly stop stumbling animation and start to heal himself,then you can just click back to run away and thats how you avoid stumbling animation.
I do not know how you make such quality content at such large quantites!
Hey man, awesome video as always, good to see you back from your break. Ill try to give tips as i remember them to help you out, i have quite a few hours in kenshi. If you click the BLOCK button above HOLD, it adds an invisible +20 Melee Defence. Makes it easier to defend from tons of units or stronger people, also helps train your melee defense to a point where you can unclick BLOCK and still have a decent chance to defend yourself.
Have a good day man, glad your back!
Thanks! What a good-natured comment :) Thanks! I've used it a bit - should be using dodge a bit more frequently soon too - loads of grinding up ahead!
Keep making kenshi and rimworld videos
😂👌
Thanks! Glad you're enjoying them and grateful for the feedback :)
Strength training is EXP Percentage + distance traveled. You will only stunt your training by overloading your inventory. 50% Strength training EXP is the max.
And your characters _should_ get knocked out for Toughness. Because when they wake up, they'll be "Playing Dead" and if you make them stand up they get a *MASSIVE* Toughness bonus.
hey, saitama trained longer... he only noticed some changes after 1,5 year of his training (his hair loss and his immense power).
I remember doing a playthrough, and stack was completely empty when I got to it. God only knows what wiped out that whole town...
I made a God skeleton character who wiped out stack
his friend one shot the holy Phoenix
put the bag full of iron into your inventory. wont take the 50% weight reduction then
Thanks - this is a really good idea!
Holy Nation Outlaws are not the bad guys. They are outlaws from the Holy Nation!
Maybe for the next series, you can use big mod like apocalypse mod.
Tip: fight a little then run away and bandage, it will keep you from dying when you get knocked out in the early game
and allows for insane toughness training
Hopefully this one wont be eaten by fogmen
The thing with the trader's backpack. Put all you ores in there and then put that backpack in your inventory instead of equipping it to get the full weight of the bag. the reduction only apply if you equip it. When its in your inventory you strength goes up faster.
Huh thanks for this! I hadn't thought of that at all - that's super useful!
@@ambiguousamphibian your welcome :)
Dex is not needed for MA, it barely effects the speed you attack, STR does that a lot more and i would say to stop useing weapons when you reach an STR of 50. You will also gain DEX pretty fast using MA in light armor and fighting in heavy armor is more for STR traning them MA. But dex is not needed for MA unless your a robot/skeleton as they deal cutting damage and dex only gives you more damage if you deal cutting damage to begin with.
Huh thanks! I saw the experience rise by more with heavy armor, so that's what thsi was based on, but are there any particular bits of clothing you'd recommend? I'm def not optimizing as I'm only about 35 hours into the game, but I'm super grateful for the helpful input!
@@ambiguousamphibian After you get to around 50+ dodge then you won`t need any clothes XD
But Samurai clothpants, Ninja rags, Dark leather shirt or martial arts bindings, ether a turban or any tanglemusk (As sandstorms can be very cumbersome as if you are at say 15 martial art you get a real good attack, in a dust storm it is lowered to 5 martial art and you can`t use it. they provide a 70% resistance to them.) Boots are pretty much useless so i would say just to keep wearing wooden sandals.
For a fast martial arts and strength training you can start as a slave in mines. By lockpicking and collecting shackles you can make your inventory very heavy, which will raise your strength during the day labor. During night, you can sneak out and try to steal guards weapons, eventually your stealing and sneaking will be high enough to do that. Then proceed to melee them. I think it took about 2 weeks to beat up pretty much all guards in the mine. The benefit of starting there is that if guards get agro you can lock yourself in the cage.
Saitama = "sigh tah mah"
In general, Japanese vowels are voiced from the back of your mouth, like in "father" or "ought". The i is different here, where it's pronounced like in "sight" because it's paired with "sa". Lastly, Saitama should take 3 "beats" to pronounce: Sai-ta-ma, but done so in such a way that it rolls together to become one word.
I've been saying Saitama so many times that I don't know if I'm still saying it right. Here's to looking forward to your next OPM video!
Does english not have diphtongs? 'ai' is pronouninced ai, no need for english equivalents.
Pretty sure strength xp gain rate caps at 50%
25% max from inventory weight + 25% from carried bodies(only if you are already encumbered from inventory). I think that's how it works.
Also you can access the inventory of people you are carrying. Just right click the body that's over your shoulder. Look for the magnifying glass cursor.
GL HF
Best present of my birthday
Happy birthday Repulser Ice! :)
You can have an even higher weight if you completely fill up your backpack then take it off and hold it in your inventory, because then it doesn't give the 50% reduced weight.
Great evening with a great video
You "can" train martial arts on a downed foe, you just have to get close to the crawling enemy. I found the best way other than just inching towards them and going for a hit or two was to choose attck, and have them escape towards a wall. if you can get them to hit a wall, they then try and move away sideways rather than directly away from you, allowing at least 2-3 punches. Once you get to the first move unlock you can start fighting downed foes with no issues. sorry if this wasnt explained well, but I figured it could be helpful.
Saitama is Pronounced "Psy-Tah-Mah"
Martial Artist Bindings, Armoured Rag Skirt and Assassin's Rags. Those three total up to +14 Martial Arts. If you're having trouble finding bindings, just get a research bench and a single regular book, research clothing manufacture, then get three iron plates to make the bench, one fabric for crafting, and Voilá! Martial Artist Bindings. The Assassin's Rags will also give 100% fist protection, so you don't break your hands fighting. Try to find a high quality Armoured Rag Skirt to lower the athletics negative it gives you.
Normally Dexterity levels as fast as your martial arts skill. I always had the same level of Dexterity as i had in martial arts while not training it so you should be able to just ignore it. (I played as a skeleton so maybe thats the difference
AFAIK mechanical parts count as "bladed" melee weapons for some reason, so it levels up dex aswell
@@locutos8397 I tried a normal run as a greenlander and dexterity levels up as fast as martial arts even as a human
@@kamo808 good to know, thanks for the update
i might try creating bruce lee later :v
"Ignoring morality until I'm stronger" after 10 hours of playing -kill them all!- :))
That's one handsome man.
IIRC the weight reduction of the backpack only applies while they are wearing it on the backpack slot, but if you move the backpack to their main inventory, then you are back to carrying 100% of the weight of the backpack and all its contents.
This is true. You can get huge numbers by carrying someone who is overburdened as well as filling your own inventory with filled backpacks
Also it is easier to overload yourself with the iron sticks hungry bandits carry than mine iron, not necessarily more efficient but definitely easier.
Another Kenshi let's play series ? I must be blessed
Your Kenshi vids inspired me to get the game. I got some mods to make QoL better (including an xp boost bc I don't got a lot of time to tediously repeat stuff over and over) and holy shit you can die so easily. I spent like an hour creating my creature and he died in minutes after trying to kill a crackhead living in a shack. Creature 2 got a lil further. They made it to the next town over, accidentally tresspassed at night while training sneak at triple speed, and the guards beat me and glitched out, dropped me on the ground instead of taking me to jail. So I bled to death while townsfolk trampled all over me.
Finally, I am on my 3rd attempt, Cleetus. Cleetus is actually doing okay. He has solid Str, amazing athletics and sneak, and decent toughness and melee defense. Unfortunately he cannot actually attack worth shit so I keep getting my shit kicked in and imprisoned everywhere I go. Cleetus just can't keep himself out of trouble
I love how he thinks he's pronouncing the name wrong but both ways he is saying it are fine.
Haha, secretly I'm just trying to figure out how much of my audience watches anime :p
@@ambiguousamphibian oh.
when you lured the bandits inside.. to their doom.. i felt that
Do you have a channel discord so I can s̶t̶a̶l̶k̶ err I mean so uh we can have a community?
I'm so glad you make videos. You always make my day better.
Thank you for all the hard work, we all appreciate it.
In the description
Indeed - ditto - thanks ButterySnackSticks
2:05 what a beautiful transition. Bravo!
You want to make your character super heavy fill up two or 3 backpacks you wear one and have the other on your character.
(You can't put a full backpack in to your equipped backpack though.)
Also you can do the same with another character and than pick that character up.
Did I ever think I would be watching a 2 year old video about a Kenshi One Punch Build?
no
DId i enjoy the video?
yes
Do i question my life choices?
Also yes
Hey hey! Its me dying fella again!
For Rimworld you mentioned you would like a common sense mod, andthere is actually a mod called COMMON SENSE! Shocking Ik, it wont fix that zoning problem you had with the fire, because that would hurt more then help, im sure u get it, but colonist will clean rooms they will work or sleep in beforehand and other neat things!
Oh btw about my dying, got myself checked and stuff, this wont heal for 6 months but thats okay, i dont like to do sports anyways :D
Keep up the good work Amphibian! You rock!
May torso man rest in peace, avenge him with your hero!
lol I have always seen "heavy" but this is this first time I have seen "overloaded".
brilliant video! really happy yt recommended me this ur channel is 😩👌 thanks lol
back in an earlier build of the game i would construct 2 sets of heavy armor. have the person i needed to be stronger wear one and another character wear the other. i would also buy 2 backpacks (again 1 for each character).
i would load their entire inventory with whatever heavy objects i happened to have on hand and have the one that needs the training pick up the other character and run laps around the base for hours in fast forward.
*hits with stick*
"Some combat training"
Me - I too have combat training
So you too practice the art of hitting disabled women with an iron pipe?
The backpack carried in the main inventory would ignore the reduction!
I decided to try Saitama's workout for a week, and it wasnt actually all that bad. Spread out over the day, it takes maybe an hour and a half to finish.
Cool idea and video. I've learned that >=72% encumbrance while carrying a body gives full xp boost for strength (50%)... I just pop the backpack full of heavy junk into my main inventory when training strength. This works well for if attacked, you just toss one thing on the ground. Also, if you can find a strong(er) person with high(er) MMA who is disabled, that is ideal to train up MA and dexterity fast. Possibly a cheat, but I've trained so many the normal way and it's painfully slow to train the normal method (fighting). To train up dodge I have someone beat your person with a junk staff although this is very dangerous alone. It will also train toughness at the same time. Training MA with heavy armor really helps because it lowers your MA skill which makes the enemies even more powerful. The more the difference between the enemy and your character (with enemy being higher), the faster the gains. You can also encumber yourself to train strength at the same time. Thanks for the great video!
ooo also if you press ALT in town it highlights the signs so its easier to see where shops are. Doing this also shows items on the floor by showing the name of the item under it in a clear black text box.
for a sec I thought that you were Luke The Notable
After the hero and his crew met their demise a new well..... hero rises, let's see what will his adventures be
Started a one punch man run, hired two other guys and some mercs, then went into the fog. Most of the mercs died but the three guys made it out with a few prince heads
I have done this myself, martial arts is actually crazy in vanilla. Since you can just train strength by just filling backpacks with iron til you get over 70 strength and you are pretty much good to go. It takes time but the reward is crazy when you look at the damage numbers haha
ONE PUNCH!
(Three! Two! One! Kill shot!)
Sanjou! hisshou! shijou saikyou
Nan dattenda? FURASUTOREESHON ore wa tomaranai
ONE PUNCH! kanryou! rensen renshou
Ore wa katsu! tsune ni katsu! asshou!
Power! Get the power! GIRIGIRI genkai made
HERO ore wo tataeru koe ya kassai nante hoshiku wa nai sa
HERO dakara hitoshirezu aku to tatakau
(Nobody knows who he is.)
Sora ooi oshiyoseru teki ore wa se wo muke wa shinai
HERO naraba yuruginaki kakugo shita tame tatakau HERO
Kodoku na HERO
I Wanna be the Strongest HERO!