About the 3 card combo it's safer to link summon saizo with the 2 ninja on the field, set a trap from deck and than link away saizo and cross shep for a 2 negates Apollousa. The setted trap card will open you to much more plays in the opponent turn.
Fam i respect your contents especially the ninja ones as i have been using ninjas since hanzo first dropped years ago with simorgh lock. I have been hoping for viable ninja cards since and these recent releases have me back and running my fav archtype. Keep up the good work
Im really starting to like this ninja deck more and more. this was a great combo line video. I do get a lot of people saying that this deck stuggles a lot at going second( and i know no deck is perfect) . what are your thoughts.
I use the ninja art of duplication to actually set three crimson and one armed ninja in order to attack back row sometimes… old cards that I like to play because well I like old cards lol
Yea, they can also help clear your backrow if it gets too clogged. Also I use 1 of them for Isolde plays since unfortunately, Tobari isn't also a Warrior type
@@exodiadosamba4113 two of your best ninjas are lvl2 (green and insect), gigantic can get them out of the deck giving you more gas to bring out the ninja link 2. They are just good extenders for the deck.
@@exodiadosamba4113they synergize with your insect-ninja and green ninja, both of them being level 2. They also make gigantic spright with cross-sheep and either of the level 2 monsters. Idk about the main-deck but gigantic spright is really good for the extra. Since it becomes a large beater with cross sheep you can also use the equip to make it a ninja and swing for a direct attack or even a double direct attack haha.
Add Getsuga to your deck for a stronger defensive combo that also doesn't need mitsu in hand. Tobari SS Hanzo. Hanzo search getsuga. Getsuga tribute hanzo. Activate Getsuga, switching it to def to reborn tobari and hanzo. Hanzo search baku, baku effect ss. Getsuga and hanzo make cross-sheep, tobari and baku make maizen. cross sheep reborn baku, baku eff reborn hanzo. Hanzo search mitsu, mitsu ss. Then use two of them to make Saizo to search one of your ninjutsu arts, and then use saizo, cross-sheep, and the remaining ninja to make a three negate apollousa.
@@fietsopanl7755 oh true, when I wrote this I somehow combined kagero and kabu in my mind. In that case it makes the same combo, but still requires just tobari and hanzo in hand to do, rather than requiring Mitsu as well.
Going 1st against Purrely and shs shouldn't be an issue as flipping soulpiercer and or the new pendulum prodigy facedown will cause them issues, same for the purrley materials. Going 2nd they will need more board breakers, eclipse and moon will already put in work, then maybe santa claws and kaijus will be needed
Hey, isn’t the two card combo a misplay, since setting a spell or trap in your turn means you cant activate it? Ninjitsu art book sets a spell or trap, meaning positioning it face down in the spell and trap zone. Please correct me if I am wrong. Thanks a lot. Edit ah okay only works with spell speed 1
@zephyr wargames yugioh I figured out where I was confused, I thought you said put mitsu facedown, and then you linked, but you special Summoned faceup and linked. All good now, hanzo and mitsu combo is crazy but I love it, unfortunately I got smacked down hard at the cyberstorm access premiere, kept getting Ash blossomed on all my hanzos! Also got hit hard by purrely!
the 3rd combo is really bad. with the same cards you can end with saizo, meizen and a trap with 2 cards still in hand, allowing you to otk on the next turn
I wouldn't say it's really bad then, it's just an alternative way to play it as the only difference is you swap the 3 negate apollo for Saizo and a trap. An alternative if you wanted a 2 negate apollo instead, you would get the same as you state with a bit more.
Yeah sorry should have explained further, its for when you have Dancing Needles, it lets you tribute a Ninja on the field, and any other card that allows you to tribute a ninja on the field, youll get double bonus from.
You don't directly search them in this version of the combo as you push for the apollousa, you'll still have 2 more cards to play with or you can adapt the combo like the 2 card combo, where you get to the trap but rather than apollousa you go for saizo
Any ninja plus mitzu gets you saizo or mizen, hanzo is the main cog but you do have other ways to play, this can be demonstrated more in one of the Test Hand videos on the channel
About the 3 card combo it's safer to link summon saizo with the 2 ninja on the field, set a trap from deck and than link away saizo and cross shep for a 2 negates Apollousa. The setted trap card will open you to much more plays in the opponent turn.
Yeah it will give you more of a fall back, agreed.
Fam i respect your contents especially the ninja ones as i have been using ninjas since hanzo first dropped years ago with simorgh lock. I have been hoping for viable ninja cards since and these recent releases have me back and running my fav archtype. Keep up the good work
Go Ninja Go Ninja Go!
Thanks so much.
Needed this for masterduel
niiiinjaaaaa!!!
Im really starting to like this ninja deck more and more. this was a great combo line video. I do get a lot of people saying that this deck stuggles a lot at going second( and i know no deck is perfect) . what are your thoughts.
Going 2nd can be tricky but that's where you adapt and can main board breakers to help
I use the ninja art of duplication to actually set three crimson and one armed ninja in order to attack back row sometimes… old cards that I like to play because well I like old cards lol
Yea, they can also help clear your backrow if it gets too clogged. Also I use 1 of them for Isolde plays since unfortunately, Tobari isn't also a Warrior type
@@windmirror7083 yep clear my own back row a whole bunch. And do some fun link stuff on occasion.
Ok now that this is in Masterduel this is relevant to me… need to get a BorrelSword Dragon now…
I’m a card design/theme person so I grabbed this deck so fast! Love warrior/heroic archetypes like (six Sam, metalfoes and others)
I would reccomend playing ninja or at least trying them out with a small spright package, its surprisingly versatile.
Why spright?
@@exodiadosamba4113 two of your best ninjas are lvl2 (green and insect), gigantic can get them out of the deck giving you more gas to bring out the ninja link 2. They are just good extenders for the deck.
@@exodiadosamba4113they synergize with your insect-ninja and green ninja, both of them being level 2. They also make gigantic spright with cross-sheep and either of the level 2 monsters. Idk about the main-deck but gigantic spright is really good for the extra. Since it becomes a large beater with cross sheep you can also use the equip to make it a ninja and swing for a direct attack or even a double direct attack haha.
I use resonators combine with the ninjas pretty good so far as long you don't get ash on first turn
Add Getsuga to your deck for a stronger defensive combo that also doesn't need mitsu in hand.
Tobari SS Hanzo. Hanzo search getsuga. Getsuga tribute hanzo. Activate Getsuga, switching it to def to reborn tobari and hanzo. Hanzo search baku, baku effect ss. Getsuga and hanzo make cross-sheep, tobari and baku make maizen. cross sheep reborn baku, baku eff reborn hanzo. Hanzo search mitsu, mitsu ss. Then use two of them to make Saizo to search one of your ninjutsu arts, and then use saizo, cross-sheep, and the remaining ninja to make a three negate apollousa.
Nice in theory but this doesn't work unfortunately, Baku adds back to hand from GY, doesn't SS
@@fietsopanl7755 oh true, when I wrote this I somehow combined kagero and kabu in my mind. In that case it makes the same combo, but still requires just tobari and hanzo in hand to do, rather than requiring Mitsu as well.
Woooooo ninjas!
Can you do an updated Ninja list post cyberstorm access....any way for ninja to beat purrely and SHS
Going 1st against Purrely and shs shouldn't be an issue as flipping soulpiercer and or the new pendulum prodigy facedown will cause them issues, same for the purrley materials.
Going 2nd they will need more board breakers, eclipse and moon will already put in work, then maybe santa claws and kaijus will be needed
Hey, isn’t the two card combo a misplay, since setting a spell or trap in your turn means you cant activate it? Ninjitsu art book sets a spell or trap, meaning positioning it face down in the spell and trap zone. Please correct me if I am wrong. Thanks a lot.
Edit ah okay only works with spell speed 1
Yeah if you set a trap or quick play you need to wait a turn, as iron digger is an equip your ok to use it that turn
Also because Hanzo allows you to add Ninjitsu Spell /trap. Not set directly from deck
@@drewdavid18 which combo are you referring to?
@zephyr wargames yugioh I figured out where I was confused, I thought you said put mitsu facedown, and then you linked, but you special Summoned faceup and linked. All good now, hanzo and mitsu combo is crazy but I love it, unfortunately I got smacked down hard at the cyberstorm access premiere, kept getting Ash blossomed on all my hanzos! Also got hit hard by purrely!
the 3rd combo is really bad.
with the same cards you can end with saizo, meizen and a trap with 2 cards still in hand, allowing you to otk on the next turn
I wouldn't say it's really bad then, it's just an alternative way to play it as the only difference is you swap the 3 negate apollo for Saizo and a trap.
An alternative if you wanted a 2 negate apollo instead, you would get the same as you state with a bit more.
How do you get two pops by equipping digger to there monster. It is mentioned but not explain?
Yeah sorry should have explained further, its for when you have Dancing Needles, it lets you tribute a Ninja on the field, and any other card that allows you to tribute a ninja on the field, youll get double bonus from.
Where are the traps in the three-card-combo ?
You don't directly search them in this version of the combo as you push for the apollousa, you'll still have 2 more cards to play with or you can adapt the combo like the 2 card combo, where you get to the trap but rather than apollousa you go for saizo
Any combos without hanzo or hands that brick ?
Any ninja plus mitzu gets you saizo or mizen, hanzo is the main cog but you do have other ways to play, this can be demonstrated more in one of the Test Hand videos on the channel
What is the best way to stop this deck?
board clears can be good, ash is also very good against them
@@zephyrwargamesyugioh oh brilliant, thanks a lot!