How to Set Up Cinematic Render in Marmoset Toolbag 4
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- เผยแพร่เมื่อ 5 ก.ย. 2024
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The best demonstration for post process in marmoset I’ve seen by far. Thank you so much 🙏
Wow, thank you!
This video was SUPER helpful! I like your content. Cheers from your newest subscriber!
welcome to the club my friend! glad you liked the video!
This was very helpful. It's sad that area lights donot work in the viewer exports yet though.
Amazing tutorial! Thank you.
Hey thanks! Glad you liked it!
Hi there! Great videos btw, very informative
How is your workflow baking a full Character with a lot of props here in marmoset knowing that you can only bake 1 UDIM ? thank you
great question, i dont bake udims in marmoset tbh. If i need to use udims i normally use substance painter and if i need to render UDIMS and they are a lot i would probably do it in UE5
Thanks! These are helpful tips!
very useful video, thanks!
Hello loved the video! I was just wondering, during one of your streams you said you should always use ACES in Toolbag, Was there a reason why you used Linear now? :) thanks for the content.
That is correct, wanted to keep this video simple for people to follow but using the ACES color management is also a good way to get more cinematic results
hi, this video was really informative. BTW which version is the best for a beginner like me? how do you save your viewport renders as png or jpeg files?
i am using marmoset toolbag 4 which is the most recent version
I have Marmoset 4, but i cant find the Light Temperature, Does anyone know how to find it?
It should be on the light properties. However I do believe this was added in a patch. So make sure to update to the latest one
Does marmosset Allows to bake UDIMS in 2023?
No it doesn't, it's one of the big things it is missing