@@steakjacobs1803 It feels like the whole game sounds different from mine, it sounds way crispier, the footsteps, weapon audio and the enemies sound different too
Can I get that cucurbito hitbox fix mod you were talking about anywhere, that would be really awesome so I can finally have a fair fight with those janky ass enemies lol
@@Seriously_Savage Aw fuck, I totally forgot about that. I also have fixed HD Werebull hitboxes thanks to Neiser’s magic, so I’ll try to get all the fixes put into a mini-mod by the end of the week. Been super busy with irl stuff
@@steakjacobs1803 oh that's really awesome, you two are absolute legends, that actually made me very happy and excited, can't wait to finally have a fair and fun fight with classic enemies in fusion 🔥💣
@@Seriously_Savage I can’t take any credit, Neiser did the Werebull Hitbox fix and sir_kick_me2 did the Curcubito Chainsaw hitbox fixes (also increased runover time so they’re less likely to randomly stop mid charge to swing at you, and if they do you can avoid it now as long as you’re backpedaling in a straight line) I’m just a guy with super talented friends and who also got permission from both parties to use their files as I see fit. Really the only work I did was use some knowledge about how he fixed Curcubitos and tried applying to Werebulls since they both share similar attack functions
@@steakjacobs1803 well everyone has their own unique talent, You are super talented on playing the game better, and Neiser and others are super talented on making the game better; But anyway, I see you all as a team :)
Great as always!
No kleer and kamikaze scares me ngl
👌
Steak, what kind of sound mod are you using, the sounds are so crispy
@@mangekyo0115 Which sounds in particular? I have one for classic footsteps and I think another that slightly enhances weapon audio
@@steakjacobs1803 It feels like the whole game sounds different from mine, it sounds way crispier, the footsteps, weapon audio and the enemies sound different too
Can I get that cucurbito hitbox fix mod you were talking about anywhere, that would be really awesome so I can finally have a fair fight with those janky ass enemies lol
@@Seriously_Savage Aw fuck, I totally forgot about that. I also have fixed HD Werebull hitboxes thanks to Neiser’s magic, so I’ll try to get all the fixes put into a mini-mod by the end of the week. Been super busy with irl stuff
@@steakjacobs1803 oh that's really awesome, you two are absolute legends, that actually made me very happy and excited, can't wait to finally have a fair and fun fight with classic enemies in fusion 🔥💣
@@Seriously_Savage I can’t take any credit, Neiser did the Werebull Hitbox fix and sir_kick_me2 did the Curcubito Chainsaw hitbox fixes (also increased runover time so they’re less likely to randomly stop mid charge to swing at you, and if they do you can avoid it now as long as you’re backpedaling in a straight line)
I’m just a guy with super talented friends and who also got permission from both parties to use their files as I see fit. Really the only work I did was use some knowledge about how he fixed Curcubitos and tried applying to Werebulls since they both share similar attack functions
@@steakjacobs1803 well everyone has their own unique talent,
You are super talented on playing the game better, and Neiser and others are super talented on making the game better; But anyway, I see you all as a team :)
@@Seriously_Savage hehe, thanks. btw be on the lookout, I'm working on uploading the mod shortly so it WILL come out today!