You didn't mention anything about super or anti-airs, but I don't know much about this series, just picked up the game a day ago, so I'm not sure if that's needed. Characters I'd like to see: Harley, Bane, or Cyborg
TheTsulz down 2 is a universal antiair that seems to work fine for firestorm. Most combo extensions in this game are meter burns, and since you can't have a meter burn and a super in the same combo, doing a super makes your combo very short. You get like 200 more damage for a 1 bar combo over meterless, and maybe 100 more still for a 4 bar super combo. So you'd rather use meter in several 1 bar combos or on stuff like flips and clashes. For most characters, super is only notable in that it's a quick reversal and it's unclashable.
Very indepth and helpful!
I'd recommend mentioning good footsie buttons, though that might not be applicable to firestorm.
wow, awesome vídeo!!! could you do Flash next?
You didn't mention anything about super or anti-airs, but I don't know much about this series, just picked up the game a day ago, so I'm not sure if that's needed. Characters I'd like to see: Harley, Bane, or Cyborg
TheTsulz down 2 is a universal antiair that seems to work fine for firestorm. Most combo extensions in this game are meter burns, and since you can't have a meter burn and a super in the same combo, doing a super makes your combo very short. You get like 200 more damage for a 1 bar combo over meterless, and maybe 100 more still for a 4 bar super combo. So you'd rather use meter in several 1 bar combos or on stuff like flips and clashes. For most characters, super is only notable in that it's a quick reversal and it's unclashable.
Blue beetle next
wow no hello baf?
trickyhero hi
Bafael lol thanks, great video!