3:284:08 DRC 6MP reset combo scaling 5:51 PC 5HP > 214HP, 214LP, 623LP (IIRC this is +37, 5MK 29F, +8, 5MP oki) 6:02 PC 5HK, PDR 2HP > 214HP, PDR 5HP > (YAS miss combo here, i think 236HK into safe jump is a good combo option here) 6:10 2HP > 214PP > SA3 (2HP > 214PP deals a lot of drive gauge damage on block, and hasho has long hitconfirm window to cancel into SA3) 6:49 CH 5LP, 2MP > 236LK, safe jump, j.HK, 2HP, 214PP 10:14 DRC 5HK, 5HK > SA1
3:28 4:08 DRC 6MP reset combo scaling
5:51 PC 5HP > 214HP, 214LP, 623LP (IIRC this is +37, 5MK 29F, +8, 5MP oki)
6:02 PC 5HK, PDR 2HP > 214HP, PDR 5HP > (YAS miss combo here, i think 236HK into safe jump is a good combo option here)
6:10 2HP > 214PP > SA3 (2HP > 214PP deals a lot of drive gauge damage on block, and hasho has long hitconfirm window to cancel into SA3)
6:49 CH 5LP, 2MP > 236LK, safe jump, j.HK, 2HP, 214PP
10:14 DRC 5HK, 5HK > SA1
ラッシュのアドリブかっこよすぎる
3:27 ここの屈中Pラッシュ中段、大Pラッシュ中段の方がフレーム的にいいはずなのに、敢えてやってるのかな?
YASさん他の試合見てもガンガンラッシュ中段を連携に組み込んで崩してるから、リュウで勝つにはこういうぼったくり必須なのかもね
昨日バトルハブにいたなw