Another good update for 1.20 :D even includes all those fancy 1.21 features in exp mode! Subscribe for more minecraft news, we're heading for a million:D
God FINALLY they fixed that bedrock slab/stair placing thing, it always took so long to place long rows of slabs without accidentally making them in the wrong place
While I'm happy with the netherack gold ore change, I am gonna miss sounding like a genius to my friends by informing them "actually, you should silk touch and smelt those, it gives you more than if you fortune it"
Doesn't sound something odd honestly, it seems sensible that somebody would think disabling hostile mobs would make for a good peaceful mode @@Haydyne
On console I've had multiple villagers look like others, farmers as librarians, fisherman as farmers, and a few others. It happened when I was curing multiple villagers at a time with them linked to different job stations.
Hopefully they actually fix the random fall damage bug for good, that was so annoying and one of the biggest issues of why a hardcore mode on bedrock would be horrible.
@@BootyClaimer well, you're lucky then. I literally only switched to bedrock a week ago and I've seen more bugs that were just openly bad than I have in a decade of Java... Bugrock really is a low effort licensed ripoff of a great game. A game so great that even a low effort ripoff is still kinda fun to play.
Bug fixes: Random teleportation no longer happens. Players no longer randomly take damage. Random teleportation no longer happens. Unbreakable blocks are more unbreakable. Players no longer randomly take damage. Players can’t duplicate items. Players will no longer randomly teleport. Players will no longer randomly take damage. Players will no longer randomly teleport. Man, I love bedrock edition.
Brilliant, of all the bugs with horses they fix one that was helpful... But who needs acurate health displays anyway? And who doesn't like Horse teleporting around randomly on mount or dismount? Or loosing horses to suffocation in the wall when they randomly glitch in there? Yeah, thanks for fixing something that made horses more useful... Great priorities with the Bugrock team as per usual...
@@catsdogswoof3968 nah, I've had to switch from Java because my niece can only play bugrock on her switch. I'm just used to Minecraft and not a licensed ripoff that's hot garbage playability wise.
Lapis is a really cool block for building, but you had to mine *a lot* to get enough, that helps a lot to use it not only for enchanting but also for building :D
That dimensions fix was needed. My Realm has been randomly crashing while going through a portal for months now. I'd have to close out and reload, only to find myself dead in the middle of nowhere and all my gear gone
I'm loving the new frequent crashes feature. Despite what the change logs say for 1.20.62 about fixing several crashes, it's not notably more stable than 1.20.60.
Thank you for all the info! I love when they improve all these things with Bedrock bugs. (And yet the suggested video after this one is called 'The "Failure" of Minecraft: Bedrock Edition'. Oh.)
Why do they keep nerfing pack animals?? They're already useless enough that removing their immunity to fall damage and ability to ride in boats benefits no one. BUFF HORSES
Bug: if your horse goes underwater and kicks you off, even if you lead the horse out of the water, as soon as you mount it again, it will teleport you and the horse back to the original dunk place. Even from a hundred blocks away. It does it over and over, if you build up under the horse with blocks, itll just shove you over if it has an option.
Horses and projectiles are still bugged, try riding a saddled horse and quickly turning while shooting or throwing potions, the arrows shoot in the horse's direction, not the player's direction.
Im so happy with the fall damage glitch, because when i was using my riptide trident in the rain, I suddenly took damage and one time, i was only down to 2 hearts with full protection 3 netherite and feather falling 4.
If I turn on the update 1.21 in experimental mode does I get turned off once the full 1.21 update comes out or does it just change to the next update like 1.22
Are they finally going to fix the pointer/marker on the console that they broke in the nether update? The snapping around to random places while in the inventory. It's so frustrating. Like, try to look at what book a librarian is offering while the pointer jumps around to every place except for the book. Also, the tridents falling through blocks in trident killing chambers would be a nice fix too.
@@CrapZackGames That's why it's weird, they recently changed it in an update a little while ago to not have fall damage like on Java, but then go and add fall damage to horses.
Is there a bug in the new update, where killing the pillager captain no longer starts a raid, doesnt matter how i kill a captain i get no raids, and this only happened after the recent update....
I’m having an issue where when I go through a nether portal there’s a bunch of over world mobs in the nether. I’m annihilated before the nether even loads in for me. I also take suffocation damage. I’ve mob proofed both sides and that doesn’t fix it. I’ve heard this is an issue but I haven’t seen a solution other than switching to peaceful and switching back after going through. Have you covered this one? If so can I get a link or vid title?
Here's what's almost certainly happening: you have two nether portals in the overworld linked to the same nether portal in the nether. One of these portals in the overworld is not properly mob proofed. Good luck. You'll find it.
There wasn't a mention of XP going far away from the player after fishing. You fish, you get XP, but the XP doesn't go straight to the player and instead drifts out into the water, meaning you'd have to stop fishing for a moment just to grab all the XP left behind
I mined 100 nether gold ore real quick and got before updating 81 gold ingots after 91 gold ingots so you are getting about 10% more than before the update but its still not as efficient as using silk touch
Am I the only one having a weird little but noticeable input lag for mouse on Xbox since the update released? What can I do to fix it? Its weird bc when I join a game everything seems to be fine until the input lag starts and the mouse motion seems a bit of. A friend of mine has the exact same problem.
My iron farm/trading hall has a new issue where the iron golem are spawning at the trading hall i that is 39 blocks away from the nearest bed that they are linked to!
@@silentwispererit’s saying all realms have been updated, update your game to continue playing while I did the update even checked my software for an update and completely restarted the game and console still don’t work 😢
One thing I wish they would add is more structures to the /locate structure command. I've searched for an Outpost with this command and have been led to a random structure, like an igloo or jungle temple. They aren't even a structure that can be located in the command, and binding these unbound structures to their structure names will most likely solve this issue!
all the temples are mixed together due to world gen methods, but outposts have their own. its just not always accurate. can use chunkbase to find structures too
@@masternbr1988 Here's exactly what I typed in: /locate structure pillager_outpost When I typed that in, it led me to either an igloo or a jungle temple.
@@silentwisperer I don't always have access to a reliable internet connection, so chunkbase isn't always an option for me. I usually just suffer through the inaccuracies of the /locate command. One other thing I would like for the command is the ability to search for a biome that is farther than ones you've already visited, like the structure Boolean that forces the game to search chunks that haven't been generated or visited yet. I've searched for Mushroom Island biomes multiple times and have had to teleport almost 10,000 blocks away for the command to finally find a Mushroom Island that wasn't just water with no Mycelium or Mooshrooms.
There's now an issue on bedrock where if you walk through a nether portal or overworld portal very far from spawn (i.e X/ 50000 ,Z/ -20,000) you suffocate in an invisible wall, losing all and any items on the person for good!
im korean, and can i ask you a question? all the mob farms that you explained before works on simulation distance-4chunk? Im confused about the setting of the map
I don't know if anyone else has experienced this, but whenever I try to break blocks in creative mode it doesn't mine it instantly. I don't know if it's just me but I'm hoping for some replies about it
can they parity the villager so that they act like in java like not having to go hundreds of block away from a villager based build for a iron farm or villager farm also so that they always restock with the work station block in front of them and not next door or opposite(and also after being cured)
At least you still get more charcoal from a campfire than you put in, so you can still do that, it'll just take a lot more wood. I despise smelting wood in a furnace tho so I don't care, wood is renewable anyway
Aww come on, why’d they have to fix the horse fall damage bug? It’s literally an anti-quality of life fix. :/ And so many players are gonna ride their horses off cliffs and lose them, because they won’t know it got changed!
@@silentwisperer I’d argue that’s exactly why it _shouldn’t_ have been removed. Anybody who doesn’t keep up with the updates will likely assume it’s just a feature at this point, and will try to ride a horse off a cliff, losing their favorite horse. They’ve already made horse travel worse by making it so we can’t put them in boats (which recently resulted in me taking a 5k block trip on foot- not fun). Now they’ve made them even _less_ viable.
Wolf features were a waste of time and resources. Could have been made in a smaller patch alongside bug fixes and those resources could have been used to add something better.
hey, I don’t know if anyone noticed, but guardians and elder guardians just don’t exist anymore. They aren’t in monuments and you can’t even spawn them in creative… Rip guardian farm :(
New bug after todays update. I literally updated my bedrock world on xbox then walked to the ocean, jumped in and as Im swimming with head out of water Im suffocating, tried to then jump out of water and it wouldnt let me drowning me
If it’s saying “outdated server” when you try to join the realm, that means the realm hasn’t been updated yet. It’ll probably take around a day, or until the realm owner gets on. If it’s saying “outdated client” you’re not on the latest version, and need to update to be able to get on the realm. :)
the horse one is probably the worst, i like to explore around with a horse and sometimes i go up high terrains and when going down i just free fall with my horse and it won't take fall damage, and if i accidentally fall down a cave with my horse it also won't take damage, now that they removed it horses will probably be less efficient and to top that off, horses can't ride in a boat anymore(i really hate that pls bring it back mojang).
My biggest peev with the Bedrock team is how, unlike Java, they will still removw bugs that are useful. If Java has boats that negate fall damage, why shouldn't Bedrock keep their invincible horses?
No. He is not. Make a hostile mob farm, and filter for everything but gunpowder. You'll get the same rates as if you made the same farm with trap doors on the ceilings.
Another good update for 1.20 :D even includes all those fancy 1.21 features in exp mode!
Subscribe for more minecraft news, we're heading for a million:D
Lapis Blocks are pretty to build with. Or to mark out a certain place to activate multi Spawners. But pretty.
R u sick or something what happened to the videos? Ur posting like 1 video in 2 weeks
R u sick or something what happened to the videos? Ur posting like 1 video in 2 weeks
God FINALLY they fixed that bedrock slab/stair placing thing, it always took so long to place long rows of slabs without accidentally making them in the wrong place
think they reverted that fix actually 😅
@@silentwisperer well at least they have an actual reason and telling us
While I'm happy with the netherack gold ore change, I am gonna miss sounding like a genius to my friends by informing them "actually, you should silk touch and smelt those, it gives you more than if you fortune it"
That's actually still true. The average with fortune III is 8.8, which is less than the 9 needed for an ingot.
Peaceful mode needs changing: all mobs should spawn but none actually attack the player
yeah something needs to change for sure
This, whose idea was it to disable mobs 😵💫
Doesn't sound something odd honestly, it seems sensible that somebody would think disabling hostile mobs would make for a good peaceful mode
@@Haydyne
@@rudrodeepchatterjee why not just… have them exist… peacefully.
@@Haydyne
Cause you can farm them while they don't attack you but still drop loot.
Did they fix the annoying bug were items might get stuck on a specific Crafting slot?
On console I've had multiple villagers look like others, farmers as librarians, fisherman as farmers, and a few others. It happened when I was curing multiple villagers at a time with them linked to different job stations.
Hopefully they actually fix the random fall damage bug for good, that was so annoying and one of the biggest issues of why a hardcore mode on bedrock would be horrible.
I think they'd have to fix a couple more bugs as well. I don't think it'd be fun to loose a hardcore world to randomly glitching into a wall...
Funny thing is i never knew that bug existed i never had a problem with random fall damage 😂
@@BootyClaimer well, you're lucky then. I literally only switched to bedrock a week ago and I've seen more bugs that were just openly bad than I have in a decade of Java...
Bugrock really is a low effort licensed ripoff of a great game. A game so great that even a low effort ripoff is still kinda fun to play.
@@Argosh damn that sounds like a personal problem tbh 🤣 i don't have any bug issues on my end i play on ps5 though you might be on ps4
@@BootyClaimer \*cough* I played Java before, meaning I'm on PC ;)
Bug fixes:
Random teleportation no longer happens.
Players no longer randomly take damage.
Random teleportation no longer happens.
Unbreakable blocks are more unbreakable.
Players no longer randomly take damage.
Players can’t duplicate items.
Players will no longer randomly teleport.
Players will no longer randomly take damage.
Players will no longer randomly teleport.
Man, I love bedrock edition.
🚬💀
Jokes on them i duped before the update and i can find another way after the update 😅
Brilliant, of all the bugs with horses they fix one that was helpful... But who needs acurate health displays anyway? And who doesn't like Horse teleporting around randomly on mount or dismount? Or loosing horses to suffocation in the wall when they randomly glitch in there?
Yeah, thanks for fixing something that made horses more useful...
Great priorities with the Bugrock team as per usual...
So you'd rather be stuck on 1.13?
@@catsdogswoof3968 nah, I've had to switch from Java because my niece can only play bugrock on her switch. I'm just used to Minecraft and not a licensed ripoff that's hot garbage playability wise.
@@ArgoshI played Java since alpha, I prefer bedrock. Runs nicer feels less unfinished
Lapis is a really cool block for building, but you had to mine *a lot* to get enough, that helps a lot to use it not only for enchanting but also for building :D
If they are mucking about with the drop rate, maybe more lapis variants/uses are coming. People have been wanting more blue blocks.
@@nisseheim4996 that could be pretty cool too, they do sometimes come up with surprise mechanics not mentioned in previews.
That dimensions fix was needed. My Realm has been randomly crashing while going through a portal for months now. I'd have to close out and reload, only to find myself dead in the middle of nowhere and all my gear gone
4:50 HECK YEAH, LAPIS
ALL THE LAPIS
I used lapis blocks as the main blocks in one of my nether highways on my realm.
I love decorating with Lapis. 👍
I am weird and like to remain weird, so I never build or use enchanting tables. I use librarians. 😁
I'm loving the new frequent crashes feature. Despite what the change logs say for 1.20.62 about fixing several crashes, it's not notably more stable than 1.20.60.
Thank you for all the info! I love when they improve all these things with Bedrock bugs.
(And yet the suggested video after this one is called 'The "Failure" of Minecraft: Bedrock Edition'. Oh.)
Why do they keep nerfing pack animals?? They're already useless enough that removing their immunity to fall damage and ability to ride in boats benefits no one. BUFF HORSES
Mobs holding stacks of items could be used in an obscure way for a mob farm/filter/storage system
Bug: if your horse goes underwater and kicks you off, even if you lead the horse out of the water, as soon as you mount it again, it will teleport you and the horse back to the original dunk place. Even from a hundred blocks away. It does it over and over, if you build up under the horse with blocks, itll just shove you over if it has an option.
I ran into this bug about a week ago. It felt like I was traveling through time! It also reminded me of the bug with boats that I still see happening.
I got teleported under ground. The horse suffocated, but I luckily dug myself out. I was 6k blocks away from home, so that could've really sucked.
we need chunkloaders on bedrock edition
Lag
Horses and projectiles are still bugged, try riding a saddled horse and quickly turning while shooting or throwing potions, the arrows shoot in the horse's direction, not the player's direction.
I am so happy for the bug fixes, more excited about bug fixes than features honestly!!
Will the disappearing or falling tridents ever be fixed bc it’s so annoying trying to find them
hopefully soon 💀
My horses, nooo =( sweet fixes though, thank you for always keeping us in the loop good sir
Does the fortune enchantment affect how many charcoal drops from a campfire?
its always 2
Im so happy with the fall damage glitch, because when i was using my riptide trident in the rain, I suddenly took damage and one time, i was only down to 2 hearts with full protection 3 netherite and feather falling 4.
Protection 3 on netherite?
@@MalachiBrown-on2uz that was my old armor, plus i was new to enchanting
So is it finally better to mine nether gold with fortune over silk touch?
yes
If I turn on the update 1.21 in experimental mode does I get turned off once the full 1.21 update comes out or does it just change to the next update like 1.22
Finally a patch dude, i was tired of the 1.20.50 sniffer thumbnail in the lancher already lol
I just tried using my wither killer for the first time in a while and it didn't work. The obsidian broke when it didn't before. Is that also new?
5:57 I think that’s for when you die in a cave and the mobs take your loot.
Did they fixed the new touch control customised reset randomly when open inventories or eat a golden apple? Its very much annoying
Are they finally going to fix the pointer/marker on the console that they broke in the nether update? The snapping around to random places while in the inventory. It's so frustrating. Like, try to look at what book a librarian is offering while the pointer jumps around to every place except for the book. Also, the tridents falling through blocks in trident killing chambers would be a nice fix too.
Engagement! Thanks for the update for the updates
happy to help:D
Hey silent, may I ask? Did they fix the bug where if you play on mobile, the game will freeze for a few second and then unfreeze?
So still no fix for the runaway XP orbs, or the random items that get stuck in inventory slots and can't be moved?
Las granjas de oro a 0 ticks ya no funcionan? Por que la de mi mundo al actualizar ya no funciona. 😢
Has the issue with Hoppers been fixed, though? My auto chicken cooker wasn't collecting eggs, so it wasn't working
5:40
:O wait.... can we make zombie delivery service :O
They made boats no longer take fall damage but then made horses take fall damage? Seem so weird...
Make it so you take fall damage if you fall
Do boats even stop fall damage in Bedrock or are you thinking of Java?
@@CrapZackGames That's why it's weird, they recently changed it in an update a little while ago to not have fall damage like on Java, but then go and add fall damage to horses.
I did the 1.20.60 update but I am still presented with this message and unable to join my Realms
the realm probably hasn't been updated yet:)
Not taking fall damage on horses was super fun, sad to see it go
Doesn't make sense though
@@catsdogswoof3968 neither does fighting undead pigs in hell. Its a game after all
hey hey hey them my cousins you talkin about😂
There’s a bug where villagers won’t restock trades if they’ve been converted I’m not playing the game until it’s fixed
Ive got this issue aswell .. they dont restock in our trading hall
Have you tried relinking all the work sites?
@@metziya i have and didnt work
@@metziya yup
What about the freeze issue for mobile? Did they fix it?
Is there a bug in the new update, where killing the pillager captain no longer starts a raid, doesnt matter how i kill a captain i get no raids, and this only happened after the recent update....
Definitely, my experience that mobs can pick up multiple items along with a full stack
I wish we had more customized difficulty options so we could have hostile mobs in peaceful. Mob spawning should be its own option.
Can you please suggest me best optifine for PE cause my world just lag a lot with about 650mb size i hope you will reply
I’m having an issue where when I go through a nether portal there’s a bunch of over world mobs in the nether. I’m annihilated before the nether even loads in for me. I also take suffocation damage. I’ve mob proofed both sides and that doesn’t fix it. I’ve heard this is an issue but I haven’t seen a solution other than switching to peaceful and switching back after going through.
Have you covered this one? If so can I get a link or vid title?
Here's what's almost certainly happening: you have two nether portals in the overworld linked to the same nether portal in the nether. One of these portals in the overworld is not properly mob proofed.
Good luck. You'll find it.
I was trying to place a bell on top of a fence post and i can’t do it anymore:/
I got scared for a sec .. its not the bad villager update
There wasn't a mention of XP going far away from the player after fishing. You fish, you get XP, but the XP doesn't go straight to the player and instead drifts out into the water, meaning you'd have to stop fishing for a moment just to grab all the XP left behind
thats part of the exp fixes:)
I mined 100 nether gold ore real quick and got
before updating 81 gold ingots
after 91 gold ingots
so you are getting about 10% more than before the update but its still not as efficient as using silk touch
Have they fixed the issues with mobs spawning on buttons?
woaa thats alot of QOL fixes
I thought I was going crazy with the lapis thing.
Am I the only one having a weird little but noticeable input lag for mouse on Xbox since the update released? What can I do to fix it?
Its weird bc when I join a game everything seems to be fine until the input lag starts and the mouse motion seems a bit of. A friend of mine has the exact same problem.
do you guys play on realms or what? for the big group server
we use servers, realms aren't strong enough
My iron farm/trading hall has a new issue where the iron golem are spawning at the trading hall i that is 39 blocks away from the nearest bed that they are linked to!
Will Minecraft bedrock 1.21 available for Android 6 cause I can't afford another device
5:50
I thought Zloy gave a stack of diamond blocks to a diamond armored baby zombie in truly bedrock a couple seasons ago...
bug coulda been more recent, not all bugs are years old:)
The pe version has a new bug i guess my game crashes every time i open a crafting table after the latest update
Just watched this video, then went to go on our realm and we can’t get on to realms again!!! God dam Bugrock!!
Same here!
the realm probably hasn't been updated yet:)
@@silentwispererit’s saying all realms have been updated, update your game to continue playing while I did the update even checked my software for an update and completely restarted the game and console still don’t work 😢
does anyone know why my end gateway in the end is teleporting me to 0 0 0 in the void? How do i fix it
do you say glistening melon rather than glistering melon on purpose? personally it took me way too long to realize it’s actually glistering
wait WHAT
Has anyone noticed that water does flow properly when placed with buckets any thoughts would helpful
1:51 so they fix the on bedrock but not the one on java that was in the game for like ageeess ⁉️⁉️
One thing I wish they would add is more structures to the /locate structure command. I've searched for an Outpost with this command and have been led to a random structure, like an igloo or jungle temple. They aren't even a structure that can be located in the command, and binding these unbound structures to their structure names will most likely solve this issue!
Use the command locate pillager outpost
all the temples are mixed together due to world gen methods, but outposts have their own. its just not always accurate. can use chunkbase to find structures too
@@masternbr1988 Here's exactly what I typed in:
/locate structure pillager_outpost
When I typed that in, it led me to either an igloo or a jungle temple.
@@silentwisperer I don't always have access to a reliable internet connection, so chunkbase isn't always an option for me. I usually just suffer through the inaccuracies of the /locate command. One other thing I would like for the command is the ability to search for a biome that is farther than ones you've already visited, like the structure Boolean that forces the game to search chunks that haven't been generated or visited yet. I've searched for Mushroom Island biomes multiple times and have had to teleport almost 10,000 blocks away for the command to finally find a Mushroom Island that wasn't just water with no Mycelium or Mooshrooms.
How about tridents falling through the world when I spawn in? My trident killers always be breaking!!!
no fix yet:(
There's now an issue on bedrock where if you walk through a nether portal or overworld portal very far from spawn (i.e X/ 50000 ,Z/ -20,000) you suffocate in an invisible wall, losing all and any items on the person for good!
Can pls do something like texture pack or suggestions about armour glint shows as solid block.
And tnx for keep us up-to-date
Did they fix the bug where upon entering a new portal to the nether you would immediately die?
I currently have a villager that looks like a cleric but has librarian traides I also have an all black pig so that's also weird
3:22 bee nest broke but beehive still dropped when mined with silktouch book
ye but they dont have the bees in them :)
@@silentwisperer so they semi fixed the bug (for now)
im korean, and can i ask you a question? all the mob farms that you explained before works on simulation distance-4chunk? Im confused about the setting of the map
all my tutorials work on sim 4 :)
@@silentwisperer oh thank you👍👍
Have they fixed the raid farm bad omen glitch?
I don't know if anyone else has experienced this, but whenever I try to break blocks in creative mode it doesn't mine it instantly. I don't know if it's just me but I'm hoping for some replies about it
Just started playing. Its nice.
Speaking of trading halls, are they gonna scrap the idea geo-locking villager trades? Never got details on that.
its still in beta, no news on what they are doing with it
@@silentwisperer thanks for the head’s up!
can they parity the villager so that they act like in java
like not having to go hundreds of block away from a villager based build for a iron farm or villager farm
also so that they always restock with the work station block in front of them and not next door or opposite(and also after being cured)
At least you still get more charcoal from a campfire than you put in, so you can still do that, it'll just take a lot more wood. I despise smelting wood in a furnace tho so I don't care, wood is renewable anyway
Aww come on, why’d they have to fix the horse fall damage bug? It’s literally an anti-quality of life fix. :/
And so many players are gonna ride their horses off cliffs and lose them, because they won’t know it got changed!
eh, its been around a long time now we got to use it plenty haha
@@silentwisperer I’d argue that’s exactly why it _shouldn’t_ have been removed. Anybody who doesn’t keep up with the updates will likely assume it’s just a feature at this point, and will try to ride a horse off a cliff, losing their favorite horse.
They’ve already made horse travel worse by making it so we can’t put them in boats (which recently resulted in me taking a 5k block trip on foot- not fun). Now they’ve made them even _less_ viable.
0.40 Im really sad they fixed the charcoal glitch got patched :(
Congrats on 600k!
Wolf features were a waste of time and resources. Could have been made in a smaller patch alongside bug fixes and those resources could have been used to add something better.
When are you going to start a solo survival?
hey, I don’t know if anyone noticed, but guardians and elder guardians just don’t exist anymore. They aren’t in monuments and you can’t even spawn them in creative…
Rip guardian farm :(
Me: Finally quits bedrock for Java
Mojang: and i took that personally
Horses wasn't ment to do that, big sad i thought that was intentional
When is 1.20.6 dated for release?
wait, thats the new ui? ive had it on ps4 for a while now, so its interesting that its supposed to be in this update
its been kinda experimental for while
Thanks!
The enchantment armors glint still bugged and need to be fixed, so annoying
New bug after todays update. I literally updated my bedrock world on xbox then walked to the ocean, jumped in and as Im swimming with head out of water Im suffocating, tried to then jump out of water and it wouldnt let me drowning me
Straight up broke my game, can't even hop on realms 😅
Edit: fixed
Yeah hope they find a solution
If it’s saying “outdated server” when you try to join the realm, that means the realm hasn’t been updated yet. It’ll probably take around a day, or until the realm owner gets on.
If it’s saying “outdated client” you’re not on the latest version, and need to update to be able to get on the realm. :)
@@thatonepossum5766 that’s not it
me too
@@SheLovesMedra dang, I got no clue then. Hope it gets fixed soon.
Now lets hope they fix that foxes aren't harvesting sweet berries and that tridents are disappearing in my world
Report it
the horse one is probably the worst, i like to explore around with a horse and sometimes i go up high terrains and when going down i just free fall with my horse and it won't take fall damage, and if i accidentally fall down a cave with my horse it also won't take damage, now that they removed it horses will probably be less efficient and to top that off, horses can't ride in a boat anymore(i really hate that pls bring it back mojang).
My biggest peev with the Bedrock team is how, unlike Java, they will still removw bugs that are useful. If Java has boats that negate fall damage, why shouldn't Bedrock keep their invincible horses?
When’s the combat update coming out?
Never
U gonna make a creeper only farm?
No. He is not. Make a hostile mob farm, and filter for everything but gunpowder. You'll get the same rates as if you made the same farm with trap doors on the ceilings.
Are villagers nerfed ?
not yet!