i think the best fix for moon would be to change the pip cost of shift spells into 1pip and 1archmastery pip of the school based on the damage it’s doing. for polynorphs… i mean realistically there’s no saving them unless they just changed them into shifts or completely revamped stats and spells like you said in the video
That makes a lot of sense I forgot about the shift spells and that's a really good idea using archmastery to fix them. I've only ever seen them used in pvp sometimes and even then they aren't exactly great lol but I'd love for them to be good. Maybe incorporate more gambit stuff like the magic weaving they just introduced
i think its good if you wanna help your friend lvl up without really ruining his gameplay like diff polymorph for diff area of the game yah like a support system too goo too his lvl in a fight without 1 shotting the boss with a 150 lvl spell
I've thought about that too and I'm going to make a video on it sometime later. I don't think the polymorphs should scale but I think there should be an option in groups to scale everyone down to the lowest player's level. Kind of like the final world dungeons whenever you want to farm for spellements. But yea I think you're right when it comes to having more options for questing with lower level friends besides making a new wizard or other janky methods
Those are pretty cool ideas! Moon school has such a cool concept, and I'd love it if they changed it to something like that!
Thanks I'm glad you agree 😁
I will be honest, this concept is one of the best concepts I have seen for Moon Spells.
Thanks. I've thought about it a lot haha
excellent point to start off with around 1:30. made me go WOAH!! damn. good shit
I appreciate it 👍
THE KING IS BACK
i think the best fix for moon would be to change the pip cost of shift spells into 1pip and 1archmastery pip of the school based on the damage it’s doing. for polynorphs… i mean realistically there’s no saving them unless they just changed them into shifts or completely revamped stats and spells like you said in the video
That makes a lot of sense I forgot about the shift spells and that's a really good idea using archmastery to fix them. I've only ever seen them used in pvp sometimes and even then they aren't exactly great lol but I'd love for them to be good. Maybe incorporate more gambit stuff like the magic weaving they just introduced
i think its good if you wanna help your friend lvl up without really ruining his gameplay like diff polymorph for diff area of the game yah like a support system too goo too his lvl in a fight without 1 shotting the boss with a 150 lvl spell
I've thought about that too and I'm going to make a video on it sometime later. I don't think the polymorphs should scale but I think there should be an option in groups to scale everyone down to the lowest player's level. Kind of like the final world dungeons whenever you want to farm for spellements. But yea I think you're right when it comes to having more options for questing with lower level friends besides making a new wizard or other janky methods
Bros back
I'm back
celestia walk part 1 soon?
I wasn't planning on it but I have a myth wiz about to finish dragonspyre. Could do something with that lol maybe a monstrology only challenge
Amazing idea.
I appreciate it
the moon school is to astral what balance is to the schools
I will not tolerate any balance slander on my channel 😂
At least balance is usable 😂