@@RoadwayVR That was a very non-specific question from me indeed. :) I can build it, however the SUMO-GUI does not start and without the console I don't get any direct feedback on why that happens. I thought perhaps I am building in a wrong folder or have to include the SUMO network somewhere specific or include it in the builds folder.
@@groenopautoroute I think you need to build it in the same unity project folder. Please feel free to join the community discord channel I recently created: discord.gg/REyhZhszAU
I've just had a little trouble opening the SUMO2Unity.sumocfg by clicking play in Unity. Error: Invalid Number Format (double) 0,02 Quitting (on error). Do you have any suggestions to solve it?
@@edoardopignatelli5128 Can you please follow step by step tutorials including set up SUMO environment home variables etc and let me know if the issue is solved
I followed the tutorials properly, but it still doesn't work, and the same goes for one of my colleagues. I noticed that in the tutorial for setting the environment variables, one variable, SUMO_LIBRARIES, was not set. Could this be the key point where the error lies?
@@edoardopignatelli5128 The only way is, to delete your library and make the whole project as zip file and share with me so I can take a look at it. Otherwise, it is very difficult to reproduce the same error.
Hi, Sure, for Unity, you need to create 3D scene of your current SUMO network, for that, currently, there is no way to generate the 3D roads of your existing sumo network, you need to create your road network in blender (see the other video) or mathwork roadrunner. Then, export as opendrive for SUMo and as fbx for unity :)
I was wondering how it works if you want to build the project into an executable. Are there specific things you have to do to get that to work?
You can build it. I dont think there would be a problem. as long as you run the exe, it should start working. If not let me know.
@@RoadwayVR That was a very non-specific question from me indeed. :) I can build it, however the SUMO-GUI does not start and without the console I don't get any direct feedback on why that happens. I thought perhaps I am building in a wrong folder or have to include the SUMO network somewhere specific or include it in the builds folder.
@@groenopautoroute I think you need to build it in the same unity project folder. Please feel free to join the community discord channel I recently created: discord.gg/REyhZhszAU
I've just had a little trouble opening the SUMO2Unity.sumocfg by clicking play in Unity.
Error: Invalid Number Format (double) 0,02
Quitting (on error).
Do you have any suggestions to solve it?
Hi can you use a dot . instead of a comma , as a decimal separator, 0.02?
@@RoadwayVR first of all thank you a lot for you quick reply. Yes I've already tried this way, but it doesn't work
@@edoardopignatelli5128 Can you please follow step by step tutorials including set up SUMO environment home variables etc and let me know if the issue is solved
I followed the tutorials properly, but it still doesn't work, and the same goes for one of my colleagues. I noticed that in the tutorial for setting the environment variables, one variable, SUMO_LIBRARIES, was not set. Could this be the key point where the error lies?
@@edoardopignatelli5128 The only way is, to delete your library and make the whole project as zip file and share with me so I can take a look at it. Otherwise, it is very difficult to reproduce the same error.
i have a question, how do i load my own sumocfg file to unity to load my map sir can u explain?
Hi, Sure, for Unity, you need to create 3D scene of your current SUMO network, for that, currently, there is no way to generate the 3D roads of your existing sumo network, you need to create your road network in blender (see the other video) or mathwork roadrunner. Then, export as opendrive for SUMo and as fbx for unity :)
@@RoadwayVR thanks sir i will see the video and try